Free-to-play 3D MMORPG in a massive industrial fantasy world! Steambikes, swords, airships, sorcery and steampunk science in a fully realized urban universe! A city of industrial wonders sits on the brink of collapse. A world of mechanical precision has been brought to the verge of war.
Data de lançamento: 6 Mar, 2014
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Patch Notes of v2.8.0 Delivered

15 Setembro

Dear CoS Community,

The brand new v2.8 brought in the new Stance System, Cross-server Ladder Tournament, read more via the following list:


  • Added new title “Exterminator” to reward players who report effective bugs to us continuously;
  • Added Cross-server Ladder (1vs1), along with brand new match-up and rating system. First 5 daily winnings of each player will receive great rewards, there is no limit for fights of the Ladder. Cross-server Ladder credits refresh and reset at 00:00 (server time), every Monday, rewards will be mailed based upon Standings.
  • Added AI character invitation feature in team dungeons, which allows players to invite AI characters that are matched at Power to join the team when there is no appropriate team mates around;
  • Added brand new Stance System, unlock at level 31. Players can get Stance Bonus and unlock extra Stance Skill bonus by leveling up (can consume both Energy Stone and Electrum) and enhancing relevant Stances.
  • Now players can right-click to batch use if they have lots of stacked items;
  • Now Mystery Shop can purchase items with Shillings;
  • Tweaked Alchemy rewards a bit;
  • Now Bounty Quest has Energy Stones as rewards, players can use Energy Stones to level up Stance Bonus;
  • Decreased Shillings reward of the Bounty Ques;
  • Changed rewards of Boss Gauntlet, now people can loot Pet fragments, every win will gain a permanent Pet fragment;
  • Increased Ruinous Onslaught effective time from 0.5s to 0.75s;
  • Decreased HP growth of each class (towards all levels) but increased combat stats, which could slightly affect Power as well.

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Version 2.8 Ready to Go Live

15 Setembro

Dear all,

The main team will update v2.8 to the US and EU servers at 00:30, PDT, September 15th (Find your timezone: The whole update process will complete and all servers will be back up within half an hour. Thank you for your kind patience.

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“The environments in City of Steam are as detailed as they are unique.”
Greenlit Gaming

“The beauty is in accessibility; I can be logged in and exploring this industrial-era fantasy world in under ten seconds.”

“This game is already pushing some technological limits with just its existence.”
Blistered Thumbs


  • So Much to Do!
Stunning variety of quests, goals and challenges.

  • Lightweight!
Play from any computer without bulky client installation.

  • Systems!
PvP, Company, Events, etc, features of an MMO and more.

  • Gameplay!
Hardcore or Casual, Ten Minutes or Ten Hours.

  • Graphics!
Sets a new audiovisual standard for a cross-platform web & client game.

  • Teamwork!
Go at it alone or adventure with friends.

  • Customization!
Augment weaponry with visible components.

Acerca do Jogo

Free-to-play 3D MMORPG in a massive industrial fantasy world! Steambikes, swords, airships, sorcery and steampunk science in a fully realized urban universe! A city of industrial wonders sits on the brink of collapse. A world of mechanical precision has been brought to the verge of war. The New Epoch is ending, and what comes next will change the Great Mechanism forever.

Requisitos do Sistema

    • OS: Windows XP SP3
    • Processor: Pentium 4 2.8 GHz or equivalent CPU
    • Memory: 1 GB RAM
    • Graphics: Nvidia 6800GT, ATI X800 XL or equivalent
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • OS: Windows XP SP3
    • Processor: Intel Core 2 Duo 2.4 GHz or equivalent CPU
    • Memory: 4 GB RAM
    • Graphics: GeForce GT 430, AMD HD 5570 or equivalent
    • DirectX: Version 9.0c
Análises úteis de clientes
3 de 4 pessoas (75%) acharam esta análise útil
2 produtos na conta
1 análise
1,870.1 hrs em registo
Eu recomendo esse jogo mesmo, e é que eu sou chato pra jogo... City of steam: arkadia é um MMORPG muito massa, leve e de graça.
Publicada: 4 Maio
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2 de 5 pessoas (40%) acharam esta análise útil
42 produtos na conta
2 análises
0.7 hrs em registo
Publicada: 19 Abril
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2 de 5 pessoas (40%) acharam esta análise útil
5 produtos na conta
1 análise
10.4 hrs em registo
Publicada: 13 Abril
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2 de 8 pessoas (25%) acharam esta análise útil
2 análises
0.4 hrs em registo
Publicada: 30 Março
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287 de 310 pessoas (93%) acharam esta análise útil
80 produtos na conta
2 análises
24.5 hrs em registo
The Good:

It will satisfy your RPG thirst... for a while (about 20-30 hours until you hit a grind wall or a realization of a huge game flaw which will be explained later in this review). The story is decent. It isn't your cliche cookie cutter story out of a rpg recycling bin, and is good enough to come back for more.

There are lots of quests to do, besides the main story line. In fact, later on, most of the leveling will occur from doing sidequests rather than the main questline. At any time of the day, there will be a global event for you to participate in and earn gold or gear.

There is a guild system and a PVP system. There are 2 types of PVP, which I find pretty ingenious. The first is your regular PVP combat... the more powerful character wins. The second is where the game equalizes the playing field for both characters. In other words, a lvl 50 character vs a lvl 10 haracter will have the same exact stats. This helps newbies become acclimated to the combat system.

THe PVP system is also implemented in a variety of ways. There are 2v2, 3v3, 1v1 equalized PVP duels. There are guild wars. There is a regular 1v1 pvp based on the strength of your character with the AI controlling the opponet.

The Bad:

It's... yes, you guessed it, a godamn pay to win. I have added a few of the top players (ranked in PVP and level) how they attained their current statuses. One told me she paid $1000 (no I counted the zeroes correcly) and the top 2 paid over $2k. The items that are purchasable only with electrum (the in game currency only obtainable through cash) are ultra end game gear that have no level requirement. It takes about a little over $100 USD to gather most of it. (If you want all of the gear, itll be an upwards of 200, excluding armor upgrades which can become very costly.)

What's worse is that this gear is unobtainable anywhere else. You MUST pay. While other games may offer xp boosts, temporary gold gain boosts, or a sweet aesthetic item (like leagues of legends), this game falls within the very definition of pay to win: exclusive ultra gear for those who drop money. (Even Leagues lets you eventually buy champions if you grind hard enough. This game doesn't.)

Sadly, it rewards this type of behavior. Those who pay money, even get to claim more rewards for charging their credit cards.

Consequently, this Pay to Win encouragement totally destroys the guild PVP system out of the water due to the higher tier companies having members who have paid their way to glory.

Aside from the major pay to win flaw, there are other faults with the game. Item customization is very lackluster. While there are color rankings for rarity, there is no INHERENT customization of stats. E.G. Diablo 2 had great item customization in terms of different rare items providing alternate stats to skills and even helped characters gain abilities. For CoS, the rarer the weapon, the stronger the stat. Each item adds one stat. (Yes, just one stat... different pieces of gear add different stats) Item customization is minimal.

SO is the skill system. Over the course of your gameplay your character will receive 5 more skills on top of 3 default ones. You unlock a skill every 5 or 10 levels. When you do unlock a new skill: you are given a choice of 3 different skills that do different higs. You pick one and level it up as you progress. This means, the game has 15 different skills for each character.... as I said, builds are not very diverse. This is not like D2 where there are vastly different builds... a different build varies by 2 skills. THATS IT.

Gameplay is unresponsive and at times, is severely handicappd by lag. Lag is a reocurring problem as there are only 2 servers.. both located in the US.

As you begin playing, the pay to win problems will be masked by the fact that there are just so many evets abvailable for you to do. However, as you begin to gain a decent grasp of what the game offers, you slowly realize the huge, lingering grind wall in front of you. The novelty wears off, and the tedium of grinding begins. Main quests are the same: dungeon clearing with a boss at the end. This is when you start searching for alternate methods of lveling faster, as it begins increasingly difficult to reach the next level.

This is where you fall trapped to the pay to win scheme. You begin to think bout spending real cash on offers such as"brand new ultra gear!" "Tired of being ♥♥♥♥t? SPend 200 dolars and become awesome!"

Bottom Line: The game is pure pay to win. Unbearably and horribly pay to win. Stay away. It encourages the behaviour with rewards for those who spend money. Not worth your time. Spend your time elsewhere looking for another RPG. Not here.
Publicada: 20 Abril
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