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Hexcells is an ambient logic puzzle game for PC, Mac and Linux.
發售日: 2014 年 02 月 19 日
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購買 Hexcells

包含此遊戲之套件

購買 Hexcells Bundle

包含 2 個項目: Hexcells, Hexcells Plus

購買 Hexcells Complete Pack

包含 3 個項目: Hexcells, Hexcells Plus, Hexcells Infinite

評論

“It quickly reaches those magnificent moments where you’re working out new rules on the fly, realising that if you apply previously acquired understandings you can make logical leaps and eliminate or highlight in a brand new way. Those are special moments that only very few puzzle games manage.”
Rock Paper Shotgun

關於此遊戲

Hexcells is an ambient logic puzzle game for PC, Mac and Linux.

系統需求 (PC)

    Minimum:
    • OS: Windows XP or later
    • Processor: 2.0Ghz+
    • Memory: 2 GB RAM
    • Graphics: Shader Model 2.0+
    • Hard Drive: 60 MB available space

系統需求 (MAC)

    Minimum:
    • OS: OSX 10.5 or later
    • Processor: 2.0Ghz+
    • Memory: 2 GB RAM
    • Graphics: Shader Model 2.0+
    • Hard Drive: 60 MB available space

Linux 系統需求

    Minimum:
    • OS: Ubuntu 10.04 or later
    • Processor: 2.0Ghz+
    • Memory: 2 GB RAM
    • Graphics: Shader Model 2.0+
    • Hard Drive: 60 MB available space
具參考價值的客戶評論
2 人之中有 2 人(100%)認為這篇評論有參考價值
3.1 記錄時數
很有趣的小品益智遊戲,剛開始玩的時候覺得就只是六角形的踩地雷,但是隨著遊戲繼續進展,結合了更多元的提示設計,呈現富有挑戰性又不會因為過難讓人失去興趣,是一個分寸拿捏得宜的好遊戲!另外音樂也讓人覺得很舒服,遊戲氛圍也很棒!

An interesting puzzle game. At the beginning I thought it was just minesweeper in the shape of hexagon. But as the game goes on, it combines more interesting designs, gives me a challenging but not depressing feeling. Overall, I think it's a really good game! The music of the game gives a relaxing atmosphere for playing, too.
張貼於:04 月 2 日
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26 人之中有 24 人(92%)認為這篇評論有參考價值
1.0 記錄時數
An interesting puzzler that is akin to a mix of Minesweeper and Picross with a very chill ambient soundtrack and a no-rush approach to solving the increasingly complex hex cell maps. Cheap and fun time killer for those stressed days, just don't expect too much content or replay-ability on the long run. 4/5
張貼於:03 月 23 日
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18 人之中有 18 人(100%)認為這篇評論有參考價值
1.6 記錄時數
Hexcells uses similar logical reasoning skills to Minesweeper, but without the timed aspect. Great puzzle game but way too short.
張貼於:09 月 1 日
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13 人之中有 13 人(100%)認為這篇評論有參考價值
6.1 記錄時數
Really enjoyable casual puzzle game; challenging without being frustrating, although seasoned puzzle enthusiasts might consider it to be a bit too easy. Common complaint is that it is short, but for the price I still see this as a good value title. There are around 30 logic puzzles, still offering several hours of challenges to exercise your mind. Concept is most like the classic Minesweeper that was included with Windows OS back in the day. You need to use logic to determine if there is a 'number' or 'vacant' hex in the adjacent cell from the already revealed hexes.

The simple designs, grows in complexity as you progress through larger levels with new rules being added & for the purists there is also the challenge of completing each puzzle without any mistakes. Graphics are bright yet clean & basic, but suitable to the game. Sounds are relaxing & controls are easy (just left & right mouse buttons).

Other than the exceptional LYNE, this is one of the best puzzlers I have played in recent years & look forward to trying out the sequels (which I am told are a much harder challenge too!).
張貼於:09 月 11 日
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15 人之中有 14 人(93%)認為這篇評論有參考價值
3.4 記錄時數
Hexcells is the illegitimate love child of Minesweeper and Picross. Using a series of number clues, you must logically remove and mark hexagons in order to fill out the pattern hidden underneath. If you've played either of the two before mentioned games this will be entirely intuitive, with numbers within a hexagon corresponding to the number of blue tiles (ie. mines) surrounding said hexagon, and the numbers on top of a column signally the number of blue tiles within it (with a few special signals providing additional info).

What Hexcells adds over vanilla Minesweeper is the more puzzle oriented design of its levels, each being individually designed to test your skills of deduction with cleverly disguised patterns that are often far more obvious than they first appear. Solving them is abundantly satisfying, and makes it rather hard to go back to the randomly generated boards of its spiritual predecessor.

But this is also the cause of my biggest complaint, that being the times when logic is thrown out the window and you are all but forced to guess in order to move forward. This is frustrating because you're allowed but one mistake before forfeiting your perfect rating, essentially requiring you to memorize patterns and replay levels or cheat and use screenshots of the completed puzzle to go back and perfect the stage. It's odd that a game essentially designed to entirely do away with the use of luck to solve puzzles falls into such a disappointing pitfall, but I can only assume it was an oversight by the developer as for the majority of the game it's entirely possible to intelligently complete stages, which I suppose is why these moments of guesswork stand out so strongly.

Although it just barley misses the mark, the overwhelming opinion I took away from Hexcells is that of a strong new logic puzzle that has the potential to perfect itself in future iterations, and may one day sit beside the likes of Picross and Sudoku. If you have any appreciation for the games I've compared it to, I wouldn't hesitate to check Hexcells out. It's budget priced so you've got very little to lose, and may find yourself similarly enamored by what at first seemed but a cheap knockoff.
張貼於:08 月 28 日
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