Alpha Kimori™ Great Doubt™ Episode One is the first of a trilogy of bright and colorful Japanese Anime inspired story-driven episodic 2D Role Playing Games, which feature an intricate action-adventure epic story with a delightful mix of sci-fi and fantasy elements.
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Çıkış Tarihi: 17 Mar 2014

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Alpha Kimori Satın Alın

#discount_desc_preset_anime_weekend

-30%
$9.99
$6.99
 

İncelemeler

“Alpha Kimori: Great Doubt is an excellent, thought-provoking RPG.”
4/5 – Gamezebo

“Sherman3D created a brightly futuristic world with a style of its own that stands out from the pack.”
84% – RPGFan

“Alpha Kimori is a great indie RPG that starts out simply enough, but provides surprising depth in its themes and story.”
4/5 – Operation Rainfall

Bu Oyun Hakkında

Alpha Kimori™ Great Doubt™ Episode One is the first of a trilogy of bright and colorful Japanese Anime inspired story-driven episodic 2D Role Playing Games, which feature an intricate action-adventure epic story with a delightful mix of sci-fi and fantasy elements.

The story of Alpha Kimori™ is set 50 years after the alien invasion of Earth when the newly discovered planet Kimori plays host to two warring human factions – the Bidarians, who want to reclaim Earth, and the Jinrians, who are contented with their new home. Even as the Bidarians destroy with their mighty Robotic Intelligent Cybernetic Armor (RICA) technology, the Jinrians defend the planet with the ability transmute into colossal indigenous creatures. Amidst the turmoil, young Bidarian warrior, Rick, falls in love with Jinrian princess, Yuki.


Features:
1) Cute Japanese anime inspired graphics with full sprite battle animation.

2) Engaging sci-fi-fantasy love triangle interactive novel storyline with lots of twists and turns.

3) Life bars and escape option during combat.

4) Classic Japanese RPG Turn Based Battle gives players time for strategy.

5) Ki Skill animation and battle elemental special effects.

6) Four visible party members and switchable lead character.

7) Avoidable combat with visible enemies.

8) Player is never lost with quest journal.

9) Theme song sung by the popular Vocaloid character, Hatsune Miku ( composed by Yossy http://www.Studio-Misty.com ).

10) 5 hours of average gameplay time.

Sistem Gereksinimleri

    Minimum:
    • İşletim Sistemi: Windows XP
    • İşlemci: 600 Mhz
    • Bellek: 128 MB RAM
    • Ekran Kartı: DirectX 6.0 compatible
    • DirectX: Sürüm 6.0
    • Depolama: 70 MB kullanılabilir alan
    • Ses Kartı: DirectSound compatible
Yararlı müşteri incelemeleri
3 kişiden 3 tanesi (100%) bu incelemeyi yararlı buldu
kayıtlarda 8.5 saat
Yayınlanma: 27 Mart
Yet-another-RPGMaker-game for the JRPG lovers. I will recommend the game, but it's just a barely positive. I agree that the RPGMaker has no ability to create "creative" games. But any developer should mask this inability with a good scenario. Alpha Kimori's scenario is weak. The story is not clear enough. The concept is OK, but there are some holes has to be filled in the story. The graphics and the audio are OK also. The game mechanics such as battles, resting etc are below average. The world design is awful. There are just a few areas which you will grind several times. I don't recommend it for the full price, but in a bundle or a big sale, give it a chance. 5/10.
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10 kişiden 6 tanesi (60%) bu incelemeyi yararlı buldu
kayıtlarda 8.9 saat
Yayınlanma: 17 Ocak
It was difficult for me if I should recommend you this game or not. I chose for a no, because I wanted to quit on this game a few times during chapters 1 & 2. I enjoyed chapter 3, but it was the shortest of them all.

PRO:
+ Typical JRPG game (decent story and ok music)
+ Easy straightforward English for the beginning player or non-native English speakers
(but maybe too easy for the other gamers)
+ Different enemies, character design
+ Good bossfights (maybe that's the way the combat should have been for the entire game)

CON:
- Short game, not many quests
- Dull quests (you can't choose to do a side mission or not)
- Small area & always returning to previous ones to stretch out the game
- Only a few items you can buy, very low character adjusting items
- Unrewarding, unbalanced overpowered combat (grinding)
- Critical hit chance for your characters is way too high, you are also way overpowered
- Unskippable special ki-attack scenes (very repeating & boring)
(- Maybe an option to unlock artwork when finishing certain parts of the game)
(- Maybe an option to adjust screen size, graphics aren't great on full screen and the 2nd screen option is too small)
(- No option to delete save games in-game)
(- Mouse sensitivity can't be adjusted in-game)
(- Music gets too repetitive after a while)

Grab this game when you are an (J)RPG fan and the price is low.
I got it at a low price and finished the game, so it's not all bad.
I can't compare it to other JRPG's because I haven't played many JRPG's.
Bu inceleme yararlı oldu mu? Evet Hayır Komik
114 kişiden 98 tanesi (86%) bu incelemeyi yararlı buldu
1 kişi bu incelemeyi komik buldu
kayıtlarda 5.5 saat
Yayınlanma: 1 Temmuz 2014
Alpha Kimori is a sci-fi Japanese-style RPG set on a planet that humans have colonized and fled to, and home to two warring factions: one that wants to reclaim Earth, and one that wants to live in peace on their new home.

This game is really bad.

In a good RPG, combat requires some tactical decisions and creative use of skills and abilities to beat tougher enemies. In Alpha Kimori, combat is purely a grind, with 99% of fights requiring nothing more than mashing Attack, 1% requiring the occasional Defend command to heal, and 0% of the fights requiring the use of a skill. The sole exception to this rule is the final battle, which is the game's only interesting fight. I highly recommend using JoyToKey and setting up a turbo controller so that it will do the button mashing for you.

In a good RPG, characters are deep and memorable, live in an interesting world, and take part in a grand story. In Alpha Kimori, the plot is dumb and predictable, the heroes have no interesting qualities, and the world is shallow.

Here's the plot: one faction likes to kill animals and people to drain their energy. Our heroes are the only few people that think that rampant murder might be wrong. So, after murdering a few hundred bunnies and birds, the heroes decide to abandon their home for another faction that is only a little less bloodthirsty. A few times, they remember the one defining moment in their lives (the one time someone said that killing was mean) in the form of about ten flashbacks to the same event. There's supposedly a romance in there too, but our leads have less chemistry than oil and water.

I should also mention that the quest design is awful. It mostly consists of running through the same dungeons over and over again, sometimes taking the long way around just to stretch out the game.

The graphics look decent, except that the character won't stay anywhere near the center of the screen. The music is upbeat but not at all memorable. The controls are sub-par, and the game is in desperate need of a sprint button.

I really only continued this game out of a morbid curiosity to see how bad it would get. The bad news is that this game really just isn't even entertaining. For most of my playtime with Alpha Kimori, I was actually playing Mario Golf and letting the turbo controller do all the heavy lifting. This game is a tedious mess, and I can't recommend it to anyone, even if you get it free.

The developer needs to get the first game right before continuing with this "trilogy".
Bu inceleme yararlı oldu mu? Evet Hayır Komik
124 kişiden 96 tanesi (77%) bu incelemeyi yararlı buldu
4 kişi bu incelemeyi komik buldu
kayıtlarda 5.1 saat
Yayınlanma: 23 Aralık 2014
"So Hashbrick do you recommend Alpha Kimori Episode 1?"

"Absolutely!" is what I would have said if it didn't have so many things wrong with it. At this point it is nothing more than a "Well if you like RPGs and don't mind a huge let down...be my guest"

Let's go down the list of everything that just makes this a disappointment in any regard.

CONS

Short - 5-7hrs depending on how hard you grind there isn't much going for it. The story has a hard time taking off and when you are done you are still wondering what exactly went on in that short time frame. This is exactly why RPGs were never made in episode form originally, it is hard to tell a meaningful story in a short period of time.

Soundtrack - Get ready to hear the same damn music over and over. One of the songs actually sounds like watching a citcom where it hits the high notes and out comes the actors running down the stairs with their names appearing. It is a very odd taste of music and you will groan everytime you hear it even with the short episode.

Lack of Strategy - The only time you will ever use "skills" is on boss fights to quickly defeat them, other than that the whole game is cruise control of spamming just attack and watching ♥♥♥♥ die. There is no weaknesses or status effects just a minor attack up, attack down system.

Redone & Overused Areas - Get ready to go to the same damn areas you go through in the beginning of the game with the exception of the final area that is new everything is rehashed for every quest and side quest. You litteraly do not venture more than a woods right next to your town and nothing more. There is times where you wish they'd just wipe the enemies clean and just let you run instead of running into lvl 1 ♥♥♥♥ at lvl 32 just cause its the very first area but you need to do quest X here for the 10th time.

Story - Extremely weak story of a love triangle (or lack there of) between a brain dead, can't think for myself female that is obbsessed with the main character to the point it makes you sick. Then this ♥♥♥♥♥♥♥♥♥ likes the chick you could care less about while you hunt for another chick on the other faction to realize that you could care less about your own morals that were forced on you by your crazy ♥♥♥ parents who have no problem to just kill you off if you fail your exam?!?! Oh ya and something about some alpha ship that came from Earth to this planet, with two factions; one that wants to get back to Earth and one that wants to just stay and make the best of it, who then made these Kimori human like things but not considered humans who consider themselves gods, while 7 souls of angels that turn into some kinda gem thing implanted in 7 different characters that can call these angel things in battle, while the other faction can turn into enemies and the reason to kill monsters on the planet is to harness their ki energy for....reasons. Confused yet? Good don't expect anything else when it ends there is nothing if anything explained in this crazy mindless plot. (It is suppose to sound like a run-on because of how short the episode is and how much they jam in your throat)

Items That Don't Matter - Throw your items in the garbage, you will never use them if you are on par with the levels you should be. As for weapons and armor you will get hand outs during the story no point of ever using the stores ever...

Lack of world building - There is no detail in most the areas you will travel through, just plain grass, caves, one town and a small one with little to nothing in it.

Cutscenes - Not only will you see the same cutscene cut up in different places over 10 times in different points in the game as they ram it home that "this is the defining moment of change!" You will also be greeted to ingame cutscenes that require npc movement that takes so long and you can't move until its complete. The graduation ceremony you watch 3 npcs walk up take their document and go back to their place, for what, what point is there making the player wait a long ♥♥♥ time for no gain, no dialog, just movement... Seems like they just did one flash back and cut it up cause it was too much work.

PROS

Graphics - looks good for a 2D RPG, models are nicely detailed.

Battle Engine - While not having to actually use it much, it is overall a well built battle engine turn based menu system.

Character Building - While being short it does a ok job at detailing some of the characters and giving them a background, this is probably the shining moment in the game and the only shining moment. There are some cliched character of course but for the most part the reasons and ambitions are clearly detailed throughout the short episode.

FINAL THOUGHTS

If you like a RPG with a meaty story, look elsewhere. If you don't mind grinding mindlessly and go through the same areas over and over again for a little piece of pie (the story or lack thereof) then by all means take the plunge. I can't recommend this game based on the obvious issues with this game there is no meat for the lover of RPGs and in retrospect if I had known it was going to be what it was I probably would have not pushed myself through the entire episode.

2/10 - extremely average run of the mill RPG with little to no reason to actually need to experience it.
Bu inceleme yararlı oldu mu? Evet Hayır Komik
58 kişiden 47 tanesi (81%) bu incelemeyi yararlı buldu
kayıtlarda 9.6 saat
Yayınlanma: 6 Temmuz 2015
Falls short in too many areas. Just going to echo the major points, though:

1. Combat is too simplistic. Just spam your high damage ability and grind. Nevermind any kind of "balance" concerns, it never even attempts any kind of depth by giving things like ability/class variety, itemization, consumable management... nothing!
2. Writing is too awkward. I can forgive the above point and a weak story/premise if the writing is good (especially since this is an RPG where the focus is on writing).
3. I did complete the game. The "hours played" is a little long because I left the game on for an hour or so while I did other stuff. I don't think the game is too short. If anything it's too long. I say this because this game IMMEDIATELY throws you into grinding. And there's plenty more grinding to be had throughout. On top of that, you revisit the same areas all the time! Basically this is a ~2 hour game stretched into 7 or so. And you can't avoid at least doing some grinding. I was about level 37 on the last boss and he presented the only challenge of the game. If I was... I dunno, level 25 or something I don't think he would be beatable.

More on the writing-
The major problems come from two sources: everything is too direct and on the nose (Main character is told to kill, he states that he refuses to kill. Every person has to explain everything like how the government is fascist and fascism is bad. People outright point out their own biases and then say, "But you're not like that" within one second of meeting someone, etc etc) and the dialogue itself is awkwardly phrased. It sounds like it's written by someone with a passion for writing, but their first language isn't English? Like if you were to meet this writer in person you'd be impressed and say, "Wow, your English is great!" but it's not up to snuff when it comes to dialogue in a written story. The phrasing is always SLIGHTLY off. On top of that, it neither attempts to be natural or what I call "movie dialogue" (where each line is meant to both move the plot forward AND demonstrate a [thin] personality within 5 or so words).
So- to put it more simply- it's kind of a pain to read.
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