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For victory you need only three tools - Cannons, Lasers and Rockets! Discover a spaceship MOBA game with 2D combat in 3D environment, wide variety of play styles and fun gameplay for casual and pro gamers alike.
Release Date: Feb 4, 2014
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game may or may not change significantly over the course of development. If you are not excited to play this game in its current state, then you may want to wait until the game progresses further in development. Learn more

What the developers have to say:

“Get involved now, see how the galaxy comes into being and be able to influence the development of the game on its final stages. As an Early Access adopter you will get all new game content from now on up until release point instantly. Be the first to check out new game modes, ride all the new ships and have fun blowing your friends to smithereens.”
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Play Cannons Lasers Rockets

Buy Cannons Lasers Rockets: Elite Account


Recent updates View all (10)

Build 2036: All-new, all-colorful!

July 8th, 2014

Here we go again! This is a new and improved version of Cannons Lasers Rockets that is better from every angle — quicker, sleeker and far playable than ever before!
Now every ship is gonna become available for every player, there should be no more server troubles and customization is finally here!

And the main news is — you'll need a bigger hangar!
From now on, all game ships are permanently available to every player. This is free, unlimited and simple. Just grab whatever vessel you like and fly into combat!
Availability of ships will not change with the coming release, all ships are equal (but different in style) and together they form a range that's suitable for everyone. And even more ships with new combat roles and gameplay styles will arrive soon! Follow the updates if you don't want to miss it.
This is a part of our new initiative that's better for both free and Elite players alike!

But that's certainly not all that was done. Here's a list of our accomplishments:

  • there's a new unique limited-offer that'll help you get a limited edition ship; it's like pre-order DLC, only better, because everybody can get it! You buy a Pioneer Edition and you get three ships that are available only to Pioneers!
    There's a lot more to know. Read about it here.
  • ship customization is finally available, though still in the prototype stage. What does this mean? This means that you can change the colours of your ship to your heart's desire. And not only that! Every ship now has four different models to choose from — same armaments, different hull. Who knows, maybe the jagged one really brings out the beauty of your maneuver - or the sleek one really suits your shooting style. Choose the one that's better for you, recolor and reskin it — and fly back into battle!
  • customization options include new hulls, new colors, new textures and camouflage patterns; there's a lot of stuff already available and even more will come soon!
  • all Elite players receive all the ship customization options at once, no additional unlocking neccessary! And all those luxuries will stay with you to Release point and beyond! Read our new announcements to find out more.
  • everybody else can buy new skins and textures for Reputation points — blow stuff up, earn renown and spend that renown on fancy stripes and scary decals!
  • no more synchronisation troubles! We fixed all the problems we — with your immeasurable help! — have found, so now the game should work quickly, smoothly and without unpleasant surprises (except for those your opponents have in stock).
  • we've overhauled the tutorial! Now you can have all your pilot's school education in whooping five minutes! And, well, it's just for spaceships, so don't go buying that Boeing just yet.
  • the engine for achievements is out, though not all the medals and badges are already minted; we help you gain them, but it's your job to boast them!
  • we took significant steps in improving gameplay — rebalanced a lot of stuff and also added two new technologies to all ships — they are called Evasion and Escape and do pretty much what it says on the tin. Not that we'd call your ship a tin — after all, we modelled it!

If you really want to get into the nitty-gritty, this link is for you.

Remember — the game is still in Early Access, which means it's not only actively developed, but still is rough around the edges and does not include a lot of content planned for release. And when is that, you ask? Well, glad you asked! We're planning on release late this summer, so brace yourselves for there's fare more cannons, lasers and rockets coming your way!

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Who wants to be a Pioneer?

July 8th, 2014

We've got big news! Our progress is now planned from this point and up to the release, which comes by the end of summer!

Now, read on to know what's up, but first we'd like to say this.

All this is possible only with your continued support. It's with your letters, your ideas and your participation that this project is possible.
We want to express our gratitude and respect to the people who've bought Elite accounts. We understand that you're not paying for the game that is not out yet — you're investing in us as developers. You put your money where your hopes are, and for that we're very, very grateful. We're excited that we conceived something that caught and kept your interest — and we'll do our best to please you. Thank you.

We stop selling Elite accounts as of right now. Everyone who's bought an Elite account gets an Elite bonus — it's all the enhancements and customization options that are available in the game. It's available right now and you get it right now. What's even more important is that those gifts will stay with you forever — we'll never take them away from you whatever happens! Pinky promise if you don't trust us yet.
Those who do not have Elite accounts are in no way less precious to us, and to show it, we fulfill what we've promised — with the same update, all game ships become available to all players. You wanted it — here it comes. Can you imagine it? EVERY ship! That's not only those ships that are in the game right now — that's every ship that we're building, every ship we're planning for release. So you will be able to pick and choose your vessels, and with them — your combat roles.

Now let's talk our other promise — coming out of Early Access. We plan on doing it by the end of summer, and we want you to be prepared for that.
Do you like surprises? Well, not everyone does. But we know what EVERYONE loves — it's rare content! Have you ever had, say, a rare signed copy of something? So that you could keep it on your shelf and boast that only a hundred people in the world possess similar items? Well, we haven't found a way to sign your digital copies of the game JUST YET (we're trying!), but we plan on giving you something as rare. And at the same time well-done — have you ever had something both rare and well-done? You will now!
Enough chatter. Here it comes.

Now you can buy a Pioneer Edition of our game.
We know it sounds fancy — we want you to feel special. With Pioneer Edition you'll fare as far into space as you can imagine. And there you'll find something to your liking.
As of now, Pioneer Edition costs a humble amount of money and consists only of a promise of things to come. It's not just a donation to keep the developers going (although we need it) — we're giving something in return, and something of sufficient value. Think of it as of a limited pre-order copy of the game. In the coming months we'll release not one, not two, but THREE special spaceships that will be available only to those who are Pioneers.
Think about it — something only few people will ever have, instantly recognizable and memorable.
Here's the thing — the more you know of what you're buying, the more expensive it will be for you. Right now, when you haven't seen any of the vessels yet, the Pioneer edition is cheap. In two weeks (yes, THAT soon!), when the first ship will be revealed, the price will go up a notch. And when there'll be two ships known and one still hidden, the price will go up again.
So get your Pioneer Edition now and partake of the mysteries of space! Or get it later and know what you're buying. Either way, you'll know you helped to get our work done. And through game release and forever on, you'll be remembered as a Pioneer!
And yes, we'll make special nadges, regalia and stuff. And yes, you awesome guys who've bought Elite Accounts, we'll make some equally luxurious stuff for you too. We'll never forget you. You're our best pals.

Let's recap:

  • Get a Pioneer Edition and you'll get three special ships in the coming months.
  • Those ships won't be available to anyone else before or after release.
  • The price goes up a teensy bit every time a new special ship is revealed. So you can either trust us with a surprise or see the whole deal before buying, it's up to you.
  • We appreciate every penny you spend on supporting the developers and put it all into bringing the game to the Release as soon as possible.

Full disclosure, we're not selling you a "extra-powerful" ship — not now, not later, not ever. The limited offers are going to be balanced with all the other ships and will not give you any cheap victories — except if you're preternaturally good with a specific combat role. Everything must be fair in space battles. Which doesn't mean you shouldn't be able to look cooler than everyone else.

That said, the game is still freely available to everyone — because space belongs to everyone! Remember, every game ship is now in your hands.

And immediately, immediately tell us what you think of our idea. We want to hear from each and every one of you!

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Report bugs and leave feedback for this game on the discussion boards

We already have

  • A dozen of ships to use in the main game mode
  • Steam friends
  • Group-play support
  • Reputation system
  • Account-level system
  • Tutorial mode

Expect to see following features very soon

  • Two more multiplayer game modes
  • Linux and Mac support
  • Two dozen more ships
  • Player clans and clan-on-clan combat
  • Steam Achievements and Leaderboards support
  • Skinnable interface
  • Very customizable ships
  • Translations to main european languages

Elite Account

Why buy instead of playing for free? The basic version has only two ships available for players, whereas Elite version gives you unrestricted access to all the ships for the whole Early Access phase - those already in the game and those that we're still working on. You'll see them first, you'll try them first, you'll master them before everyone else.
What's more - Elite players will earn Reputation much faster. And the Reputation points are needed for the customization of everything in your game. So buy the Elite version - and truly OWN the space!

About the Game

For victory you need only three tools - Cannons, Lasers and Rockets! Discover a spaceship MOBA game with 2D combat in 3D environment, wide variety of play styles and fun gameplay for casual and pro gamers alike.

We wanted to make something that we ourselves would like to play - a game chock-full of what’s cool about spaceships shooting each other up and with none of that boring stuff.
We set out to make a game with both a light-hearted gameplay that is hard to find today and deep tactical potential that allows for sophisticated approach to team play.
So we made Cannons Lasers Rockets - a fast-paced, bright and colorful space arcade equally enjoyable for hardcore and casual gamers.

In our game you will discover that:

A videogame spaceship is usually not an easy ride - three-dimensional navigation makes you dizzy and disoriented. But in CLR you struggle against your opponents, not against your controls. We simplified gameplay just enough so you wouldn’t need to BE a great star pilot to FEEL like one.

No boring parts, only what you come for - going into combat to send some rockets into the other guy’s hull.
And if you eventually get a little tired of shooting, and start looking for more - be sure that we will give you more. Multiple game modes, a metric ton of different tactical situations, a MOBA core that creates many possibilities for fun and meaningful gameplay - and even more!

We don’t really know what «realistic» starships will look like, so we don’t really care. A ship in a game should be fun to look at and fun to ride in, period. We want ships to be weird, plentiful and different - everyone will find one that is suited just for them, both in visual style and the distinct way of playing that comes with every ship.
We streamlined our gameplay as much as we could, and then we turned the coolness knob up to eleven!

PC System Requirements

    • OS: Windows 7/8/XP/Vista (32 or 64 bit)
    • Processor: Athlon II X2 220 (2.8GHz) or equivalent processor
    • Memory: 4 GB RAM
    • Graphics: 1 GB of VRAM
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 1500 MB available space
    • Sound Card: DirectX compatible sound card
    • OS: Windows 7/8/XP/Vista (32 or 64 bit)
    • Processor: i5 or equivalent
    • Memory: 4 GB RAM
    • Graphics: 1 GB of VRAM
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 1500 MB available space
    • Sound Card: DirectX compatible sound card

Linux System Requirements

    • Processor: Athlon II X2 220 (2.8GHz) or equivalent processor
    • Memory: 4 GB RAM
    • Graphics: 1 GB of VRAM
    • Network: Broadband Internet connection
    • Hard Drive: 1500 MB available space
    • Processor: i5 or equivalent
    • Memory: 4 GB RAM
    • Graphics: 1 GB of VRAM
    • Network: Broadband Internet connection
    • Hard Drive: 1500 MB available space
Helpful customer reviews
213 of 268 people (79%) found this review helpful
447 products in account
10 reviews
0.2 hrs on record
Early Access Review
Nice concept, poorly executed. It's slow, controls are very weird, and it's obviously a "get it out the door" game. DO NOT BUY THE ELITE ACCOUNT. Give this game about a year before you even think about touching it.

Trust me, I understand Early Access. But come on, a POS with in-game purchases should throw up a red flag. And for The 11th Doctor, did I say it was permanently broken? No, I said give it a year like most early access titles then try it out. Quit being a child. I have quite a few Early Access titles that I don't really touch unless it's been a while or BIG updates have hit the game. Like I said, I like the concept. It's original, but I feel it could do more than 2v2/4v4. That's how it was when I played it.
Posted: February 4th, 2014
Was this review helpful? Yes No
113 of 154 people (73%) found this review helpful
66 products in account
6 reviews
0.1 hrs on record
Early Access Review
Could be a good game, has a nice concept and feel, needs a lot of work doing on it though. I appreciate its an early access, but the game is unplayable at the moment. Also, 2 ships?! I do hope they increase the amount of ships as it will simply be another pay to win game. Like i said good concept, wait till at least the major bugs are patched before considering playing this game.

*EDIT*: Thanks to the developers for explaining their motives as well as adding patches, will try and play the game again soon :)
Posted: February 4th, 2014
Was this review helpful? Yes No
115 of 158 people (73%) found this review helpful
68 products in account
11 reviews
0.1 hrs on record
Early Access Review
feels like a poorly made browser game not worth trying at lest not yet, could be fun when completed
Posted: February 4th, 2014
Was this review helpful? Yes No
42 of 59 people (71%) found this review helpful
29 products in account
3 reviews
0.1 hrs on record
Early Access Review
This game is broken and unplayable. I know it's in early access, but it's impossible to play. The controls don't work, the menu and other buttons are weird. In short, don't buy this until it's had more time to develop.
Posted: February 5th, 2014
Was this review helpful? Yes No
44 of 66 people (67%) found this review helpful
24 products in account
54 reviews
0.1 hrs on record
Early Access Review
CLR stands for "Common Language Runtime" and it is responsible for managing the execution of NET programs. Basically, CLR is the thing responsible for Syncronising your gameplay with the online server so you can have some semblance of a multiplayer experience.

I find the fact that this game doesn't ever syncronise with it's server, very ironic.

If you don't believe me, just check how many people have gotten the "Fight One Battle" Achievement.
Posted: February 7th, 2014
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