Imagine Me would be considered plain even if it had came out back in the early 90´s, and yet, its astonishing how such a simple game manages to do so many things wrong.
Every level looks the same, you just go from point A to point B, avoiding spikes and enemies that barely move, by the end of each level you get a memory, that grants you further passage to the next one.
Developers like to show theyre still working on this game, but:
-The exit is always located either on the bottom right or bottom left corner.
-Every time you die you get the same dead screen, it gets really annoying.
-controls aren't tight.
- i wouldn't mind the art-style but there's a severe lack of animations.
- the game is too repetitive and has a very poor level design, it would be more interesting if there were some Non randomly generated levels.
- the hit boxes are bigger than the objects that are supposed to kill you, its an easy game and i could adjust to that, but it just shows how little work was put in this game.
- The Broken level generator more often than not leads to impossible levels, i've played for 10 min until i came across an impossible level. Levels don't even change when you die, the only option is to start the game all over again.
-the options menu is pretty lousy and cannot even be accessed while in game, instead you just get this really annoying screen that appears every time you start a new game showing you the pre mapped controls and some instructions on how to play, there's even a special key just to open the instructions again. I dont get it, of all things that are missing, why do the developers want to force this on players, the game couldn't be simpler, children games are harder to understand than this, it serves no purpose.
If devs were ever involved in Imagine Me they would have fixed some of this problems by now, they seem to take into account everyone's bad feedback and yet no changes have been made. How difficult could it be to generate new levels every time you die just so it was at least possible to continue playing without having to start from the beginning every time you get stuck.
As is, Imagine Me is not even worth its current price. Its one of the worst games ive played and deserves every negative review it got. At Least most indie developers try something different and creative even if they happen to fail