Imagine Me explores the unique relationship between developer and community. The game was released to Steam Early Access when barely in the Alpha phase of development. The idea was to build and shape Imagine Me with the Steam Community. Feedback, comments, and suggestions directly impact the development direction of the game.
使用者評論: 褒貶不一 (304 篇評論)
發售日: 2014 年 03 月 14 日
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搶先體驗遊戲

立即搶先體驗並開始遊玩;並且一同協助參與開發。

註:這款搶先體驗遊戲尚未開發完成,且內容可能會有所改變;若目前的遊戲開發進度未使您對該遊戲產生興趣,建議您等待本遊戲開發至下一階段再決定是否購買。了解更多

開發人員的訊息:

為何要使用搶先體驗這種模式?

“We chose to release to Early Access while the game was in very very early alpha. The community feedback has been wonderful! We've been very open as to where the game is in development and even had the courage to re-write major features of the game. Community feedback directly affects the game.

We don't hide away and say we are working on the game. We interact with the community on a daily basis and live stream via Twitch every Thursday.”

這個遊戲的搶先體驗時間大概會持續多久?

“”

完整版與搶先體驗版在計畫上有何不同?

“The full version of Imagine Me will have the listed features plus features suggested by the community”

目前的搶先體驗版本發展情況如何?

“”

遊戲售價在搶先體驗期間前後會有所變動嗎?

“The price will be lower outside of Early Access. The game is currently priced higher. This is so no one buys the game without reading a little bit about it. We have a unique development process and developer-community relationship. That's important to understand before buying the game.”

在開發遊戲時,您打算如何與社群互動?

“Imagine Me is designed to be built with the community. Every aspect of the game is open to feedback. Community feedback directly affects the game's development.”
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由多名鑑賞家所推薦

""The story behind the game is actually darker than the appearance reveals, but it gives the game a shine that you simply cannot turn away from.""
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11 月 23 日

Intro Scene Build is LIVE!!!

Hey Everyone!! :D

We pushed the build with the Intro Scene! :D Please let me know what you think, what you would change, etc. I (hollie) do not have the "Memory Book" live yet as we're trying to decide where to put it in the Menu system and working out the flow of the selection - nothing seems to be intuitive. We'll get her worked out though :D Look for that build maybe tomorrow ^_^ We'll keep you posted here so I don't spam your inboxes. NOW GO PLAY!! ^_^

Have a wonderful night!!
-Chris and Hollie

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11 月 22 日

Updates for Build Tomorrow

ZOh-My-Gosh!!! You guys!!!
I'm soooo happy with the progress made today!! Intro Scene is DONE!! WOOT!!! I'll be testing on other devices tonight to make sure that everyone gets a great experience. If you want a sneak peek there's a link in the spoiler tags below!! :D YEAY!!!

the photo

brb, im going to get candy ^_^
-hollie

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評論

“KinifiGames has also unknowingly helped me find myself”
Luigi Guarnuccio , Gamers Haven News

“Imagine Me is the studio's debut project, and it's definitely a promising endeavor.”
David Sanchez, GameZone

“my first impression is that it is challenging, but fair; which is actually high praise for an action platformer”
Vinny Parisi, Indie Game Mag

Note from the Developer

Imagine Me was released to Steam Early Access while still in the early Alpha phase of development. The idea was to build and shape Imagine Me with the Steam Community. Each comment, suggestion, review, and feedback has been a heavily weighted force in development decisions and key features of the game have already been re-written as a result of community feedback. As we continue the development of Imagine Me (currently in Late Alpha) our focus remains: for the community. Participate in the development of a game made better by you.

特色列表

  • Single player campaign
  • Visually stunning, hand-painted scenes from Zac Duff
  • Non-linear story on self discovery and conquering fears - Returning Soon
  • Creative play. Complete dungeons by creating your own path.
  • Randomized dungeons
  • Full Controller Support
  • Steam Cloud Stats
  • Steam Achievements
  • Steam Trading Cards
  • Original soundtrack composed and performed by Lisen Jernqvist and produced by Tori Kamal

    Coming Soon
  • Shadowed boss battles
  • Polished, completed, and more story arcs
  • Community created content
  • Hidden rooms and items - WIP with random generation

關於此遊戲

The world is darkness. My mind is blank, like a void. Except, well, I recall that book...and you! Help Robbe reclaim his memories in this 2D, adventure platformer. Search shadowed dungeons, face his darkest fears - and maybe some of your own.

Dungeons are filled with traps, secrets, and hidden collectibles in this non-linear story of conquering fears and finding yourself. Battle shadowed bosses, find keys, and discover the next room.

系統需求

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP SP2
    • Processor: 1 GHz
    • Memory: 512 MB RAM
    • DirectX: Version 9.0c
    • Hard Drive: 300 MB available space
    Recommended:
    • OS: Windows 7
    • Processor: 1 GHz
    • Memory: 1 GB RAM
    • DirectX: Version 9.0c
    • Hard Drive: 500 MB available space
    Minimum:
    • OS: 10.7
    • Processor: 2 GHz
    • Memory: 1024 MB RAM
    • Graphics: Intel HD 40100
    • Hard Drive: 200 MB available space
    Minimum:
    • OS: Ubuntu 12.04
    • Processor: 2 GHz
    • Memory: 1024 MB RAM
    • Graphics: Intel HD 4000
    • Hard Drive: 200 MB available space
具參考價值的用戶評論
2 人之中有 2 人(100%)認為這篇評論有參考價值
2.0 記錄時數
張貼於:09 月 24 日
搶先體驗的評論
100% Achievements Mark
這篇評論有參考價值嗎?
31 人之中有 27 人(87%)認為這篇評論有參考價值
1.7 記錄時數
張貼於:07 月 2 日
搶先體驗的評論
UPDATE:

Adding random generated dungeon did not saved this game.

The controls are still a pain in the ♥♥♥, and most of the time, the maps are ridiculous. And since most of the time you will die for stupid reason, the absence of checkpoints makes the game even more frustrating then it was before.

This game is just a mess. I don't see how can somebody save it.

EARLY ACCESS REVIEW:

I wish I could Imagine a better game..

Imagine me is just one simple platformer. The concept looks nice I guess, but there aren't any interesting new gameplay elements. This makes the game flat.

The art style probably is the only good thing from this game. It's not new or mind-blowing, but looks neat at least.

Everything else is a huge mess: the controls are super weird, you never understand when you're gonna jump high or when you're gonna jump IN THE HEIGHT YOU WANT.
The levels are super easy. Really, no effort. Looks like a flash game from the early 2000s.

9€ for this is a scam. I only have it 'cause I got a free steam key for it. And I beat all the levels in less than 20 minutes.
For now, don't bother spending on it even on a big sale. Wait to see if the game gets any better with the time.

Final Rating: 3/10

It has nothing to offer. Literally nothing. Except tons of achievement for just opening the game.
這篇評論有參考價值嗎?
23 人之中有 18 人(78%)認為這篇評論有參考價值
0.3 記錄時數
張貼於:07 月 1 日
搶先體驗的評論
I highly recommend avoiding this game. I got it for free from Alienware Arena and 100%-ed it in about 15 minutes or so. I spent another 5 minutes recording a video about why you shouldn't buy it. I'm actually a little annoyed that it will now show up forever in my game library. The ONLY reason I can see buying this game is at 95% off to get an easy 100% completed game. That's it.
這篇評論有參考價值嗎?
9 人之中有 8 人(89%)認為這篇評論有參考價值
2.0 記錄時數
張貼於:08 月 23 日
搶先體驗的評論
This isn't a game. It's a game engine test at best and the game engine is not good. The 'physics' are horrible making the very basic controls feel really off. The level design is absolutely generic with nothing that holds your attention. Same goes for the graphical presentation. This is what gives early access a bad name. Exactly this. Please do yourself a favour and avoid this 'game'.
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7 人之中有 6 人(86%)認為這篇評論有參考價值
0.4 記錄時數
張貼於:07 月 1 日
搶先體驗的評論
I sincerely hope the creators of this game are at 10% completion, because that was really REALLY underwhelming. This is basically an easy-mode platformer with spikes and trampolines. That's basically it. I was excited to see portals and crates... but they didn't add any mechanic to the game worth mentioning. The boxes are pushable. Woohoo. I beat the entire game in about 10 minutes, and spent another 10 trying to figure out if there were any secrets or achievements hidden somehow, somewhere. Nope.

Be sure to read the memories, they add a "story" to the game. [SPOILERS: You were a kid, playing in the park, at a birthday party, and you were hit by a car. So sad. I guess this is a coma dream?] This feels like something built as a class project from a high school progamming class. No, I take it back, a community college class. It IS fairly polished and smooth, I suppose, just ... really too simple.
這篇評論有參考價值嗎?
7 人之中有 6 人(86%)認為這篇評論有參考價值
1.8 記錄時數
張貼於:07 月 5 日
搶先體驗的評論
Minimalistic platformer that’s over before it even starts.
這篇評論有參考價值嗎?
4 人之中有 4 人(100%)認為這篇評論有參考價值
1.7 記錄時數
張貼於:07 月 2 日
搶先體驗的評論
This is one Early Access game you should avoid, at least for the time being. The content in the game currently lasts all of 15 minutes, and none of it is any good. There are far better platformers out there with far fewer flaws.

First of all, one of my pet peeves surfaces in this game: it doesn't recognize the d-pad. For a platformer that specifically tells you to use a controller every time the game loads, this is borderline unforgivable. The platforming itself feels boring and uninspired, consisting of short levels with not much to do in them. Sometimes the jump decides it isn't going to jump today. The timing on getting a boosted jump from springs feels similarly capricious. The random level generator usually spits out unplayable garbage, and the actually developer-designed levels are so sparse as to barely be worth mentioning. The level select resets to the first level every time instead of automatically moving to the newly unlocked level, which is a minor annoyance.

In its current state, there is nothing that should compel you to spend $10 on this game. In fact, if you wait you'll actually get a better price, unlike most Early Access games which offer you a discount to encourage you to buy an incomplete product:
"The price will be lower outside of Early Access. The game is currently priced higher. This is so no one buys the game without reading a little bit about it."

Don't spend money on this game right now, it will be cheaper and hopefully better later.
這篇評論有參考價值嗎?
3 人之中有 3 人(100%)認為這篇評論有參考價值
3.2 記錄時數
張貼於:08 月 22 日
搶先體驗的評論
It's bad enough to come off as a lame way for someone to trick people into giving them money for something that is very broken. How hard it is to screw up basic platformer controls? I can't make games but I've managed to get righter controls from doing a tutorial for Game Maker that I never finished becuase I got lost from version differences.

I'll add some reasons why this is bad.

I've played a lot of platformers since the NES days. I love platformers. I'm not sure what this qualifies as. It seems extremely broken. Slightly touch the Right direction and you slide extremely fast to the right...right into a block...which kills you because there is a spike above it. Yes, above it. The hit boxes are so off. You die from spikes when you haven't even come into contact with them. You touch a block that has a spike above it, dead.

Something seems terribly wrong with the friction settings too. You completely stop moving when you come into contact with a wall. One might try to hide this problem by calling it a wall grab or something similar. A feature? LIsten, I know wall grabs from the many games that pull it off. This is not a wall grab.

Dev, if you used Game Maker for this, at least finish the tutorials on how to make a simple platformer.

I really hate to use such harsh judgements on a game, especially early access. But This game does not even seem to have the basic foundational mechanics working enough to be fun. That would seem to me to be much more important that getting a random level generator working, or spooky sound design, or story. Get the dang game working at least up to par with some oldschool Atari titles before passing it along to public.

I will gladly change my opinion of this game if the changes between now and completion are drastic enough in a good way. RIght now they would need to be extremely drastic at best.

I would never discourage one from getting into game dev and creating something fun to play. By all means make it fun. Have fun doing it. But when you get it released on Steam as Early Access for $9.99 in the currect state it is in it kind of feels like a slap in the face. I cannot recommend this unless I was trying to prank someone out of $10. (which I would never do)

P.S. It's really late and I haven't slept in ages. It's possible I'm over reacting and lacking in my ability to filter the harshness. But please put some effort into making this game actually playable and fun.

P.S.S. At least this game has a pretty title screen.
這篇評論有參考價值嗎?
5 人之中有 4 人(80%)認為這篇評論有參考價值
0.2 記錄時數
張貼於:07 月 1 日
搶先體驗的評論
Twelve minutes of playtime on this game and I've finished the ridiculously easy 'challenge' levels, played with the random dungeon feature which needs a lot of work, and created a 'memory' which isn't explained in the game but could be built into something interesting in the future.

As of right now, even for an early-access game, this isn't worth anyone's time.
這篇評論有參考價值嗎?
7 人之中有 5 人(71%)認為這篇評論有參考價值
0.3 記錄時數
張貼於:10 月 20 日
搶先體驗的評論
DO NOT BUY THIS GAME. I got it by buying bundle and still i regret. Its like '90 dos games but without story or anything just go and finish level. 9$ IS TOO MUCH this game should worth like 99 cents or less. If you want another perfect game i fully recommend coz it can be done 100% in 15 minutes.
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9 人之中有 6 人(67%)認為這篇評論有參考價值
2.5 記錄時數
張貼於:09 月 22 日
搶先體驗的評論
My first impression is that this game is challenging, but fair. Controls are responsive and the dozen or so story levels I played through were laid out well, so any resulting deaths always felt like they were my own fault. It’s a great feeling to accomplish a previously-failed task through practice and reliable game mechanics.

Game : 6.5/10
Graphic : 5.5/10

100% Achievement : Easy | Medium | Hard | Very Hard
100% Achievement Guide :
1) Generate A Dungeon - Start a Campaign Mode
2) Tramplone's Forever - Jump trampoline 100 time
3) Falling is Fun - Start and complete Challenges Mode Level 1
4) Pick Lock Pro - Pick Key either on Campaign or Challenges Mode
5) Keep Trying, Base Jumper and Tysjacha - Unlock Challenges Mode Level 6 (Easiest way to fall and death - Restart Level 6 until you die 1000th times for Tysjacha Achievement)
這篇評論有參考價值嗎?
2 人之中有 2 人(100%)認為這篇評論有參考價值
1.3 記錄時數
張貼於:07 月 6 日
搶先體驗的評論
It's way too early to say if the game turns out good or not, but I would never pay money for what Imagine Me is now. It can hardly be called anything but a tech demo in it's current state. Eight bucks for a tech demo? Have you got no shame?
這篇評論有參考價值嗎?
2 人之中有 2 人(100%)認為這篇評論有參考價值
0.3 記錄時數
張貼於:07 月 1 日
搶先體驗的評論
So I got this game for free from Alienware. The game in its current state is not worth 9.99 USD in 0.3 hours I completed all the challenge maps and got all the achievements. There are only 8 achievements and I got 2 within the first 30 sec of playing. There is random dungeon mode where as the name says, it will generate a random dungeon but really the game just feels lacking for it to hold your interest. It has potential to be a decent platformer and it is still early access but as it currently stands, the game is not worth the price. I'm only giving a thumbs down due to lack of content, really easy achievements, and the 9.99 price tag.
這篇評論有參考價值嗎?
2 人之中有 2 人(100%)認為這篇評論有參考價值
0.3 記錄時數
張貼於:07 月 6 日
搶先體驗的評論
This is probably the blandest platformer I have ever played. All levels fit on one screen, and objects are limited to blocks, spikes, springs, and occasionally a key. Gameplay does not vary at all between levels, and there aren't very many of them. The game also features a random level generator which spits out garbage that often is either impossible, or can be won by running to the right and jumping over one pit. The controls are bad, with it being difficult to guage the time you need to jump to bounce high off a spring, especially after they start sinking into the ground after you bounce on them a few times. The stats are completely broken, with the game awarding my the 50 deaths and 100 deaths achievements the first time I died, and the 1000 deaths achievement a few deaths, and less than a minute later. The game requires you to upload something to the workshop for one of the achievements, so expect the workshop to be flooded with garbage from people who just want the achievement.

I can't possibly recommend this unless you get it as part of a bundle, or it is less than $1, and you want easy achievements.
這篇評論有參考價值嗎?
2 人之中有 2 人(100%)認為這篇評論有參考價值
1.7 記錄時數
張貼於:07 月 9 日
搶先體驗的評論
Less than 30 minutes of gameplay for 10 dollars. Can't make your own dungeons, but can make your own memories for some reason.
If you have a 10-dollar bill that caught you touching yourself and you need to make sure he's never seen again, spend him on this.

-EDIT-
It updated and took away the ability to make your own memories. It also made the controls funky and added trading cards. I tried to get all 3 but nearly died after getting the 2nd one. So I decided "♥♥♥♥ it."
這篇評論有參考價值嗎?
10 人之中有 6 人(60%)認為這篇評論有參考價值
1.6 記錄時數
張貼於:09 月 23 日
搶先體驗的評論
Dear Valve,

Please remove this game from Steam.

Thank you.
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1 人之中有 1 人(100%)認為這篇評論有參考價值
1.2 記錄時數
張貼於:08 月 31 日
搶先體驗的評論
NO!
I know it early acces but it seems to be fail
Too much bugs
Too much to be Fixed

for example
When I start the game, i just can say "Wow" ,BUT IS NOT!
When i play the campaign there's no tutorial , but the game give me a pic tips (is this a bug ?)

I start and play then i spawn at the dungeon right? BUT in the video ? its really different, is this normal ?
While i start to make it to the mission , i don't know what the point of the mission. it's Like REALLY? so we just came it nowhere?
i don't understand what the story about or am I stupid?


i see the price is $9.99 ? it's not worth.
i can't imagine how its full game been

it's really sad when i know the gameplay it is :(
first time i see at the background menu , i hear the music first time it's gonna be a Good game but same its NOT
這篇評論有參考價值嗎?
1 人之中有 1 人(100%)認為這篇評論有參考價值
0.4 記錄時數
張貼於:07 月 1 日
搶先體驗的評論
Very short gameplay
Bored BGM
Notthing Exciting
這篇評論有參考價值嗎?
1 人之中有 1 人(100%)認為這篇評論有參考價值
0.5 記錄時數
張貼於:07 月 3 日
搶先體驗的評論
Beat the game in 10 minutes, got all the achievements in 20 minutes. In my opinion I do not think this Early Access Game is worth $9.99. With people working on harder levels and steam workshops the game will be better. But with my gameplay at its early stages in videogame life, I would not recommend any of my friends to buy this for above $3.
這篇評論有參考價值嗎?
1 人之中有 1 人(100%)認為這篇評論有參考價值
1.6 記錄時數
張貼於:07 月 11 日
搶先體驗的評論
Wtf: First reaction after playing this game. I know it's in early access, but i don't know what was the idea here. To make a platformer without difficulty? If so, they did it. But again, i don't know what's the point of this. You just go through the levels, without anything stopping you, it took me 17 minutes to complete the whole game, with 100% achievements.
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