Help Robbe reclaim his memories in this 2D, dungeon platformer. Search spike-filled dungeons for the exit, unlock memories, face his darkest fears - and maybe some of your own!
Käyttäjäarvostelut: Enimmäkseen kielteinen (439 arvostelua)
Julkaisupäivä: 14. maalis, 2014
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Osta Imagine Me

 

Kuraattoreiden suosittelema

"A platformer that will make you face some nightmares. It's definitely challenging in places and is worth checking out."
Lue koko arvostelu täältä.

Uusimmat päivitykset Katso kaikki: (81)

10. maaliskuu

PAX East Recap and Next Update

PAX East Recap

What a week we've had! This past weekend, Imagine Me was demo'd at PAX East in Boston in its Full Release state <3

The game had wonderful reception and everyone really loved it! On Saturday morning, a speedrunner stopped by and beat the whole game in 10 mins. All the challenge levels, all the story - 10 minutes!!!!

We told everyone how much influence you had on the game. We wanted them to know this game is as much yours as it is ours. <3 Thank you so much for staying with us from last PAX (early access launch) to this PAX with the full release.

We wanted to share with you a bit of the awesomeness from the weekend. A community member was able to capture a time lapse of Sunday, the last day of PAX East. Here is the video. Music: Better Off Alone - VASKI

Next Update
Watch for the next update Tues, March 17th!! Just in time for St Patrick's Day!!



1 kommenttia Lue lisää

27. helmikuu

Improved Jumping and PAX East :)

Wishing you all a wonderful start to your weekend!! I pushed this build live a few hours early because it has an awesome patch/fix! :D

You can now begin a jump from anywhere
You are still only allowed two jumps and will have to return to "ground" in order to begin the sequence again, but it *feels* much better :D

Thank you, so much, to everyone who gave feedback and chatted with me about the issue :D Those conversations truly help me work out a solution :D

PAX East Booth 10203
If you will be attending PAX, please, please come say hi! :) We're sharing a booth with four other games and would love to meet you!!

Vday2015 End
The holiday level has been removed. You will keep the "stamp" if you completed the level, but its no longer a selectable level. If you did not complete it, the stamp option is gone.

Have a wonderful weekend folks!!!
Hollie (Chris too!) ^_^

1 kommenttia Lue lisää

Arvostelut

“KinifiGames has also unknowingly helped me find myself”
Luigi Guarnuccio , Gamers Haven News

“Imagine Me is the studio's debut project, and it's definitely a promising endeavor.”
David Sanchez, GameZone

“my first impression is that it is challenging, but fair; which is actually high praise for an action platformer”
Vinny Parisi, Indie Game Mag

Ominaisuudet

  • Single player campaign
  • Hand-painted scenes from Zac Duff
  • Unlockable memories to form story
  • Creative play. Complete dungeons by creating your own path.
  • Randomized dungeons
  • Dungeon boss battles
  • Partial Controller Support
  • Steam Cloud Stats
  • Steam Achievements
  • Steam Trading Cards
  • Steam Workshop
  • Original soundtrack composed and performed by Lisen Jernqvist and produced by Tori Kamal
  • Alienware AlienFX

Tietoja pelistä

Help Robbe reclaim his memories in this 2D, dungeon platformer. Search spike-filled dungeons for the exit, unlock memories, face his darkest fears - and maybe some of your own.

Imagine Me was originally released to Steam Early Access in March 2014. The development team worked closely with the Steam community to grow and shape the game into what it is today. The Imagine Me team includes all of the Early Access community members who devoted time and effort to the development of Imagine Me.

Järjestelmävaatimukset

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP SP2
    • Processor: 1 GHz
    • Memory: 512 MB RAM
    • DirectX: Version 9.0c
    • Hard Drive: 300 MB available space
    Recommended:
    • OS: Windows 7
    • Processor: 1 GHz
    • Memory: 1 GB RAM
    • DirectX: Version 9.0c
    • Hard Drive: 500 MB available space
    Minimum:
    • OS: 10.7
    • Processor: 2 GHz
    • Memory: 1024 MB RAM
    • Graphics: Intel HD 40100
    • Hard Drive: 200 MB available space
    Minimum:
    • OS: Ubuntu 12.04
    • Processor: 2 GHz
    • Memory: 1024 MB RAM
    • Graphics: Intel HD 4000
    • Hard Drive: 200 MB available space
Hyödylliset arvostelut
47/53 (89%) arvioi tämän hyödylliseksi
1.3 tuntia pelattu
Julkaistu 29. joulukuu, 2014.
Honestly, not much to see here. Run of the mill graphics, one weapon, 2 enemies. Random level generation, which in this case was a bad idea. PIts that lead to no where, locked doors leading to dead ends, and areas where suicide is the only way out.

Not worth it at full price. If you see it at 75% or 90% off however, its an easy game to 100%.

Its a shame too, as the dev seems cheery, responsive, and they do fix the bugs. Problem is, the game just isnt that good.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
28/34 (82%) arvioi tämän hyödylliseksi
1 käyttäjän mielestä tämä arvostelu oli hauska
1.6 tuntia pelattu
Julkaistu 25. joulukuu, 2014.
It's probably the worst game I have ever played. I'm not talking about graphics and so on. The worst part is gameplay and levels' design. Challenges did not improve this game. They made it even worse.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
15/17 (88%) arvioi tämän hyödylliseksi
1.8 tuntia pelattu
Julkaistu 3. helmikuu.
I really wanted to like this game, because the dev seems like such a great person, but the game itself isn't very good.

The game is constantly updating, which shows that the dev is working on making this a better game, but there are some bugs that make this not so much a great game. Controls feel generally bad, since there is a lot of random generation there are some poorly placed blocks (For example, a lock on a wall that leads to nowhere) Also, the campaign doesn't save, so when I Alt+Tabbed, the game crashed and I couldn't be bothered to start again from the beginning. Only 2 kinds of enemies and the boss is incredibly easy.

On the plus side, the game is an easy 100% if you're an achievement hunter.

Since the dev is working on the game a lot, I hope that I'll be able to switch this to a reccommended eventually, but for now I can't reccommend it.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
7/7 (100%) arvioi tämän hyödylliseksi
1 käyttäjän mielestä tämä arvostelu oli hauska
2.7 tuntia pelattu
Julkaistu 20. maaliskuu.
Imagine Me not having wasted my time.

This WAS good. Before the revamp, it was a fun little game with awesome devs. Now with it finally being released with a massive overhaul, it sadly stinks.
-Iffy controls
-Buggy hitboxes
-Random level generation (to the point that it is not completable)
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
11/15 (73%) arvioi tämän hyödylliseksi
1 käyttäjän mielestä tämä arvostelu oli hauska
1.5 tuntia pelattu
Julkaistu 8. tammikuu.
The moment I started playing this game, I knew something was wrong. I went to look at the controls, and the screen came up behind the level I was on. THIS GAME IS CANCER. DO NOT BUY/PLAY.

Everything about this game screams 'baby's first programming attempt'. The game relies solely on randomly generated levels, which often contain impossible jumps and walled-off spikes, and offers little more gameplay than jumping (of which you can double-jump, but ONLY if you jump first - no fall-jumping) and shooting blocks to get to the end of a map. Enemies are little more than moving dangers - one hit of which will send you back to the beginning. Becareful of projectiles too, as hitting one (which kills you) will cause it to remain floating in the air, making some maps impossible to complete (as the stationary object will still kill you on touch).

I say this not out of spite - I know everybody has to start somewhere - but you can find better games for free on flash sites. Paying for this game would be a waste of any money. I can't remember how this came to be in my library - possibly by a Humble Bundle - but be assured that after this single sitting, I have no reason to ever come back to this poor excuse of a game.

EDIT 1: I finally made it to a level that was literally impossible to reach the end of. Luckily the developer foresaw this and gives you a 'regenerate' button on the menu. Known your generation system is that flaw to put a failsafe in is quite something. Oh, and I hope you like the first three bosses, because you'll be seeing them again.

EDIT 2: Having played two hours and 8 bosses worth of levels, the story (a scentence between levels) just loops, with no ending or purpose. They might as well be blank loading screens, as there is no payoff, no cohesive story, and NO END TO THE GAME. This is nothing but a worseless, waste of time. Yes there are challenge levels, they're nearly impossible to do.

This game is randomly generated. Infinitely long. Handles like ♥♥♥♥. Campaign is too easy. Challenges are too hard. There are three enemy-types, which all might as well just be moving spikes. I have seen better games for free on Newgrounds, so do yourself a favour and give this a wide berth.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
7/9 (78%) arvioi tämän hyödylliseksi
1 käyttäjän mielestä tämä arvostelu oli hauska
0.9 tuntia pelattu
Julkaistu 12. tammikuu.
The story is about an introverted boy in 3rd grade.
They say "derp" at some point
There are two type of base blocks
There are two types of instakill blocks
There are two enemies
There's one weapon
It looks like it was made with a basic level developer
Hitboxes are buggy
Lots of bugs
I got this game in a "beautiful games" bundle, but the only way to describe it is lame.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
4/4 (100%) arvioi tämän hyödylliseksi
1.5 tuntia pelattu
Julkaistu 12. huhtikuu.
Follow the instructions:
1. Install
2. Open configuration window
3. Don't click on "Play!" button
4. Get the cards
5. Uninstall without run the game
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
5/6 (83%) arvioi tämän hyödylliseksi
1 käyttäjän mielestä tämä arvostelu oli hauska
0.6 tuntia pelattu
Julkaistu 19. tammikuu.
So...I wanted to go through my Steam library to play games I had yet to play.
Well, I'm glad I went to this game first because I'm no longer going to play this game again.

I've made a few games for fun back in the days, self-taught. They were far better than this game. My games were simple, yet was fun. This game is boring.

There's not much of a reason to play this game. This game is too repetitive. The levels are randomized but practically all the same. There's no variety in this game really. Even my first platforming game I had ever made had more than two enemies and they had different qualities. The enemies here poses no threat. If you die, you restart the level. $2.99 is too much to ask. Bad Rats is a much better deal. I actually did have fun with that game. I would had actually spent money on Bad Rats, I would never spend money on this game. I got it for free from...somewhere. I have regrets of getting this for free, but I could sell the card I just got from this game. Yay!

Things I liked:
-I can make a little profit from that card (you won't get profit if you buy this game. According to Enhanced Steam extension, this game lowest price has been $2.24. Get it only if you can sell the cards for more than you've spent.)
-One boss somewhat made me startled I guess...
-The text after every level were somewhat interesting I suppose.

Things I disliked:
-Everything.
-There's a dedicated button for showing the controls which looks ugly because it goes behinds the platforms and such. You can't even see it. The controls however, are easy to learn, but not precise at all. I found my character still running even without pressing any buttons. Not too sure what the look button was for either...
-Two enemies, boring, no threat.
-Bosses were pretty boring too. Much more improved than the regular enemies, but these bosses can easily become regular enemies.
-The boxes...I'm not too sure why I can move them when I jump on them.
-Sometimes I can't double jump. I'm not entirely sure why I can't do it at certain moments but I'm not playing more to figure it out.
-Repetitive. All levels are basically the same just randomly arranged. (Have yet to see an impossible level.)
-Nothing really to look at.

Oh, I can provide another positive. I can cross this off my "Steam Games in my Library I haven't Yet Played" list.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
6/8 (75%) arvioi tämän hyödylliseksi
1.2 tuntia pelattu
Julkaistu 26. joulukuu, 2014.
The controls, the levels (randomly generated, which led me to get stuck on several occasions), the gameplay in general, is very crude.
The developers might have run out of funds, or their level, game and interface designer weren't really up to the task, or maybe there were time constraints that made them rush the shipping.
Either way, this game is clearly not finished. Art-wise, it is mostly pretty, but the arrow animations are still amateur, for example.
Interface navigation also has some poor choices: options menu is not accessible from in-game. Control mapping is not accessible from the 'esc' menu (maybe there is a shortcut, but one thing should not preclude the other).
At least, the game let me play it in a window with a resolution of my choosing. That, bafflingly, many games still refuse to do.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
6/8 (75%) arvioi tämän hyödylliseksi
2.0 tuntia pelattu
Julkaistu 27. joulukuu, 2014.
this is by far the worst game i have in my steam library. there's no challenge, no gameplay and the controls aren't tight enough. all you do is jump spikes and kill 2 different types of enemies. it's the kind of game you'd expect that someone would make while learning about how to make games, and then they'd just move on to a better project: not put it up on steam for actual money. i played through the game with this morbid curiosity that it would suddenly change or get better; it didn't.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
6/8 (75%) arvioi tämän hyödylliseksi
1.3 tuntia pelattu
Julkaistu 31. joulukuu, 2014.
Imagine Me would be considered plain even if it had came out back in the early 90´s, and yet, its astonishing how such a simple game manages to do so many things wrong.
Every level looks the same, you just go from point A to point B, avoiding spikes and enemies that barely move, by the end of each level you get a memory, that grants you further passage to the next one.
Developers like to show theyre still working on this game, but:
-The exit is always located either on the bottom right or bottom left corner.
-Every time you die you get the same dead screen, it gets really annoying.
-controls aren't tight.
- i wouldn't mind the art-style but there's a severe lack of animations.
- the game is too repetitive and has a very poor level design, it would be more interesting if there were some Non randomly generated levels.
- the hit boxes are bigger than the objects that are supposed to kill you, its an easy game and i could adjust to that, but it just shows how little work was put in this game.
- The Broken level generator more often than not leads to impossible levels, i've played for 10 min until i came across an impossible level. Levels don't even change when you die, the only option is to start the game all over again.
-the options menu is pretty lousy and cannot even be accessed while in game, instead you just get this really annoying screen that appears every time you start a new game showing you the pre mapped controls and some instructions on how to play, there's even a special key just to open the instructions again. I dont get it, of all things that are missing, why do the developers want to force this on players, the game couldn't be simpler, children games are harder to understand than this, it serves no purpose.

If devs were ever involved in Imagine Me they would have fixed some of this problems by now, they seem to take into account everyone's bad feedback and yet no changes have been made. How difficult could it be to generate new levels every time you die just so it was at least possible to continue playing without having to start from the beginning every time you get stuck.

As is, Imagine Me is not even worth its current price. Its one of the worst games ive played and deserves every negative review it got. At Least most indie developers try something different and creative even if they happen to fail
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
6/8 (75%) arvioi tämän hyödylliseksi
1 käyttäjän mielestä tämä arvostelu oli hauska
1.7 tuntia pelattu
Julkaistu 1. maaliskuu.
First it seems to be a good platformer, but it's not.
Annoying, frustrating, and have no point to continue.
Randomize thing: doesn't seems to work well.
The only good side that I can think of is the level editor with Workshop support

Just can't recommend. Not that bad, but not good either.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
20/35 (57%) arvioi tämän hyödylliseksi
1 käyttäjän mielestä tämä arvostelu oli hauska
6.2 tuntia pelattu
Julkaistu 18. tammikuu.
Imagine Me playing a better game!
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
10/16 (63%) arvioi tämän hyödylliseksi
1.7 tuntia pelattu
Julkaistu 25. joulukuu, 2014.
If you are looking for an easy game for 100% achivements. Might be worth the time. I enjoyed Bad Rats 10x more then this game. If you buy it, you are garenteed to be dissapointed.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
4/5 (80%) arvioi tämän hyödylliseksi
2.1 tuntia pelattu
Julkaistu 7. helmikuu.
I get what this game is trying to do, but it's not doing it well, neither in gameplay nor in storytelling.
The story isn't engaging and feels disingenuous. The gameplay is unpolished, repetitive and feels very dull after a while.

You spawn in pseudo-randomly generated dungeons where you need to get to the exit while collecting arrows and keys.
After every dungeon, you get 3 or 4 lines of the story, and at the end of a "memory" you fight a boss, the same boss every time. The game doesn't get harder in any appreciable way, and the story gets less interesting as you progress.

The biggest issue, however, is that the game is VERY unpolished. Enemies' AI keeps running and they retain their hitboxes even during their death animations, the menus are wonky and have incorrect button labels, the death screen feels like something hacked into a game engine that didn't have a feature to add death screens. This game was in Early Access until early December, but it feels no more finished than when I previously played it in June.

It's only 3€, but it just feels more like an idea someone had and never followed through with, rather than a game, so I really can't recommend.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
2/2 (100%) arvioi tämän hyödylliseksi
1.4 tuntia pelattu
Julkaistu 17. toukokuu.
I'm a little confused, why would you use random level generation in a campaign mode. A lot of the time, I think that random level generation is more of a lazy excuse to not put time and effort into level design than a way to have the game be "Spontaneous and different every time". In addition, random generation still has to have some sort of regulation, or your game will end up like this game, where you often find that enemies will block passages with no way to get past them, two locked doors will block your way with only 1 key available to you, and spikes will be placed in areas that make it impossible to progress. Enemies have much bigger hitboxes than are shown visually, and they often move so slowly that it takes 2 full minutes of waiting before an enemy will get out of the way. There are just a lot of problems with this game.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
2/2 (100%) arvioi tämän hyödylliseksi
1.2 tuntia pelattu
Julkaistu 3. toukokuu.
The title screen and pleasant soundtrack were quite misleading. Incomplete looking graphics, controls that are barely functional, random dungeons that are completely illogical, unforgiving glitchy hit detection. This was all within 10 minutes. I don't know how this was considered finished.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
2/2 (100%) arvioi tämän hyödylliseksi
0.6 tuntia pelattu
Julkaistu 11. toukokuu.
Finicky controls and poor design lends to an unmemorable, mediocre platformer. 4.2/10.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
1/1 (100%) arvioi tämän hyödylliseksi
0.5 tuntia pelattu
Julkaistu 21. maaliskuu.
Worst POS I have ever seen on PC or Steam. Avoid at all cost.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
1/1 (100%) arvioi tämän hyödylliseksi
1.5 tuntia pelattu
Julkaistu 8. maaliskuu.
A pretty bad platforming game with tight control make it a freaking frustrating game.

The level design is pseudo-randomly generated level which does not make sense as you literally do the same objection every level there is no pick up or upgrade other than arrow which you can shoot stuff with it. The gameplay is very much simple. The graphic is bad and the aesthetic does not suits it at all. The story does not working and it buggy as hell.

The developer were good and responsive just the game i really consider its very poorly design and just not working.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska