Help Robbe reclaim his memories in this 2D, dungeon platformer. Search spike-filled dungeons for the exit, unlock memories, face his darkest fears - and maybe some of your own!
Análises de usuários: Ligeiramente negativas (441 análises)
Data de lançamento: 14/mar/2014
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Recomendado por curadores

"A platformer that will make you face some nightmares. It's definitely challenging in places and is worth checking out."
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10 de março

PAX East Recap and Next Update

PAX East Recap

What a week we've had! This past weekend, Imagine Me was demo'd at PAX East in Boston in its Full Release state <3

The game had wonderful reception and everyone really loved it! On Saturday morning, a speedrunner stopped by and beat the whole game in 10 mins. All the challenge levels, all the story - 10 minutes!!!!

We told everyone how much influence you had on the game. We wanted them to know this game is as much yours as it is ours. <3 Thank you so much for staying with us from last PAX (early access launch) to this PAX with the full release.

We wanted to share with you a bit of the awesomeness from the weekend. A community member was able to capture a time lapse of Sunday, the last day of PAX East. Here is the video. Music: Better Off Alone - VASKI

Next Update
Watch for the next update Tues, March 17th!! Just in time for St Patrick's Day!!



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27 de fevereiro

Improved Jumping and PAX East :)

Wishing you all a wonderful start to your weekend!! I pushed this build live a few hours early because it has an awesome patch/fix! :D

You can now begin a jump from anywhere
You are still only allowed two jumps and will have to return to "ground" in order to begin the sequence again, but it *feels* much better :D

Thank you, so much, to everyone who gave feedback and chatted with me about the issue :D Those conversations truly help me work out a solution :D

PAX East Booth 10203
If you will be attending PAX, please, please come say hi! :) We're sharing a booth with four other games and would love to meet you!!

Vday2015 End
The holiday level has been removed. You will keep the "stamp" if you completed the level, but its no longer a selectable level. If you did not complete it, the stamp option is gone.

Have a wonderful weekend folks!!!
Hollie (Chris too!) ^_^

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Análises

“KinifiGames has also unknowingly helped me find myself”
Luigi Guarnuccio , Gamers Haven News

“Imagine Me is the studio's debut project, and it's definitely a promising endeavor.”
David Sanchez, GameZone

“my first impression is that it is challenging, but fair; which is actually high praise for an action platformer”
Vinny Parisi, Indie Game Mag

Lista de características

  • Single player campaign
  • Hand-painted scenes from Zac Duff
  • Unlockable memories to form story
  • Creative play. Complete dungeons by creating your own path.
  • Randomized dungeons
  • Dungeon boss battles
  • Partial Controller Support
  • Steam Cloud Stats
  • Steam Achievements
  • Steam Trading Cards
  • Steam Workshop
  • Original soundtrack composed and performed by Lisen Jernqvist and produced by Tori Kamal
  • Alienware AlienFX

Sobre este jogo

Help Robbe reclaim his memories in this 2D, dungeon platformer. Search spike-filled dungeons for the exit, unlock memories, face his darkest fears - and maybe some of your own.

Imagine Me was originally released to Steam Early Access in March 2014. The development team worked closely with the Steam community to grow and shape the game into what it is today. The Imagine Me team includes all of the Early Access community members who devoted time and effort to the development of Imagine Me.

Requisitos de sistema

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP SP2
    • Processor: 1 GHz
    • Memory: 512 MB RAM
    • DirectX: Version 9.0c
    • Hard Drive: 300 MB available space
    Recommended:
    • OS: Windows 7
    • Processor: 1 GHz
    • Memory: 1 GB RAM
    • DirectX: Version 9.0c
    • Hard Drive: 500 MB available space
    Minimum:
    • OS: 10.7
    • Processor: 2 GHz
    • Memory: 1024 MB RAM
    • Graphics: Intel HD 40100
    • Hard Drive: 200 MB available space
    Minimum:
    • OS: Ubuntu 12.04
    • Processor: 2 GHz
    • Memory: 1024 MB RAM
    • Graphics: Intel HD 4000
    • Hard Drive: 200 MB available space
Análises úteis de usuários
1 de 1 pessoas (100%) acharam esta análise útil
1.6 hrs registradas
Publicada: 22 de fevereiro
Análise de pré-lançamento
No
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15 de 17 pessoas (88%) acharam esta análise útil
1.8 hrs registradas
Publicada: 3 de fevereiro
I really wanted to like this game, because the dev seems like such a great person, but the game itself isn't very good.

The game is constantly updating, which shows that the dev is working on making this a better game, but there are some bugs that make this not so much a great game. Controls feel generally bad, since there is a lot of random generation there are some poorly placed blocks (For example, a lock on a wall that leads to nowhere) Also, the campaign doesn't save, so when I Alt+Tabbed, the game crashed and I couldn't be bothered to start again from the beginning. Only 2 kinds of enemies and the boss is incredibly easy.

On the plus side, the game is an easy 100% if you're an achievement hunter.

Since the dev is working on the game a lot, I hope that I'll be able to switch this to a reccommended eventually, but for now I can't reccommend it.
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8 de 8 pessoas (100%) acharam esta análise útil
1 pessoa achou esta análise engraçada
2.7 hrs registradas
Publicada: 20 de março
Imagine Me not having wasted my time.

This WAS good. Before the revamp, it was a fun little game with awesome devs. Now with it finally being released with a massive overhaul, it sadly stinks.
-Iffy controls
-Buggy hitboxes
-Random level generation (to the point that it is not completable)
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12 de 16 pessoas (75%) acharam esta análise útil
1 pessoa achou esta análise engraçada
1.5 hrs registradas
Publicada: 8 de janeiro
The moment I started playing this game, I knew something was wrong. I went to look at the controls, and the screen came up behind the level I was on. THIS GAME IS CANCER. DO NOT BUY/PLAY.

Everything about this game screams 'baby's first programming attempt'. The game relies solely on randomly generated levels, which often contain impossible jumps and walled-off spikes, and offers little more gameplay than jumping (of which you can double-jump, but ONLY if you jump first - no fall-jumping) and shooting blocks to get to the end of a map. Enemies are little more than moving dangers - one hit of which will send you back to the beginning. Becareful of projectiles too, as hitting one (which kills you) will cause it to remain floating in the air, making some maps impossible to complete (as the stationary object will still kill you on touch).

I say this not out of spite - I know everybody has to start somewhere - but you can find better games for free on flash sites. Paying for this game would be a waste of any money. I can't remember how this came to be in my library - possibly by a Humble Bundle - but be assured that after this single sitting, I have no reason to ever come back to this poor excuse of a game.

EDIT 1: I finally made it to a level that was literally impossible to reach the end of. Luckily the developer foresaw this and gives you a 'regenerate' button on the menu. Known your generation system is that flaw to put a failsafe in is quite something. Oh, and I hope you like the first three bosses, because you'll be seeing them again.

EDIT 2: Having played two hours and 8 bosses worth of levels, the story (a scentence between levels) just loops, with no ending or purpose. They might as well be blank loading screens, as there is no payoff, no cohesive story, and NO END TO THE GAME. This is nothing but a worseless, waste of time. Yes there are challenge levels, they're nearly impossible to do.

This game is randomly generated. Infinitely long. Handles like ♥♥♥♥. Campaign is too easy. Challenges are too hard. There are three enemy-types, which all might as well just be moving spikes. I have seen better games for free on Newgrounds, so do yourself a favour and give this a wide berth.
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8 de 10 pessoas (80%) acharam esta análise útil
1 pessoa achou esta análise engraçada
0.9 hrs registradas
Publicada: 12 de janeiro
The story is about an introverted boy in 3rd grade.
They say "derp" at some point
There are two type of base blocks
There are two types of instakill blocks
There are two enemies
There's one weapon
It looks like it was made with a basic level developer
Hitboxes are buggy
Lots of bugs
I got this game in a "beautiful games" bundle, but the only way to describe it is lame.
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