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Age of Wushu is a free, action MMORPG based in an ancient Chinese world of kung fu. The game features eight different martial art schools to choose from, dazzling aerial duels, and a sophisticated system of combos and counters.
Release Date: Mar 27, 2014
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Server Maintenance & Client Update - 8/27/14

August 26th, 2014

Greetings!

All Age of Wushu servers will undergo server maintenance on 8/27/14.

Start - Wednesday, August 27, 2014 - 3:00 AM CDT (Wednesday, August 27, 2014 - 1:00 AM PDT)
End - Wednesday, August 27, 2014 - 7:00 AM CDT (Wednesday, August 27, 2014 - 5:00 AM PDT)

All services will return to normal after the maintenance period.

Patch Notes
1. New Events - Mid-Autumn Festival Events - Launched on 8/29/14.
2. New Skill Set - Eight Trigrams Staff - A new staff skill set will be released after the maintenance.

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Server Maintenance & Client Update - 8/20/14

August 18th, 2014

reetings!

All Age of Wushu servers will undergo server maintenance on 8/20/14.

Start - Wednesday, August 20, 2014 - 3:00 AM CDT (Wednesday, August 20, 2014 - 1:00 AM PDT)
End - Wednesday, August 20, 2014 - 7:00 AM CDT (Wednesday, August 20, 2014 - 5:00 AM PDT)

All services will return to normal after the maintenance period.

Patch Notes
1. New Item Bundle - "Ghostly Wings" Classic Pack - Added to cash shop. Contains 1 Lore "Demon Wing Yarn" and 10 Ebon Charger Packs. Only 198 Gold Each!

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Reviews

“Age of Wushu brings fresh life to stale genre features, and even gives your character an intriguing, danger-filled life when you're offline.”
IGN

“Age of Wushu is more of a creative attempt at trying to escape the box of classic MMO design then it is something completely new and different.”
Ten Ton Hammer

“This is a successful blend of familiar MMO concepts with plenty of unique twists”
Cheat Code Central

About the Game

Age of Wushu: Snail Games’ topnotch sandbox MMORPG that lets player become an aspiring Kung-Fu master and experience the captivating, oriental world of Ancient China. By combining revolutionary combat with beautiful renderings, players will master a variety of martial skills as they delve into a unique self-realization path to the pinnacle of power.

Players are given tons of freedom unparalleled in modern MMORPGs in their journey to master the ancient Chinese martial arts, to delve into their character's unique story, to face the consequences of every action, and to fulfill their destiny.

Key Features

  • Sophisticated, Revolutionary Combat
    The challenging combat system offers a flashy visual feast: in essence, it boils down to utilizing countering combinations of Overt, Feint and Parry to strategically overcome your opponents. Experience dazzling aerial fights and graceful combo moves! Imagine fight & chase scenes in Hero or House of Flying Daggers: soar through the air with flight prowesswhile you skirmish all over the city.
  • An Alluring, Vivid World
    Traverse through cities with enchanted waterways and bridges, Imperial palaces of golden grandeur, tavern bustling with merchants and sinister alleyswith lurking black figures – immerse yourself in the most realistic and enchanted depiction of Ming Dynasty ever created. In the lawless world of Wuxia, we deliver classic architectures and breathtaking landscape straight into your view. Age of Wushu – a world filled with natural and human wonders.
  • Dynamic Encounters, Endless Adventures
    Events in Age of Wushu are not planned, but experienced. These experiences are mysterious and can occur without any warning. You could run into a bit of serendipity or find yourself in a bit of trouble. Some of them could confer a life-changing set of martial arts skills without the player having to lift a finger. Or you could wear yourself out, only to receive a reward as valuable as a simple stone.
  • The Choice is Yours
    The game puts an emphasis on freestyle PvP and sandbox aspects by implementing ample related system: gratitude and revenge where the game makes sure you remember your killers, player/NPC affinity, random encounters, challenges & instances, secondary factions and an elaborate guild system that often require political choices in forging allegiances. With the addition of an expansive gathering\crafting system, you decide how to live in the lawless world of Jianghu. Become a successful merchant, a righteous constable or an outlaw that disregard all rules: the choice is always yours.

System Requirements

    Minimum:
    • OS: Windows® 8 /Windows® 7 (32/64-bit)/Vista/XP
    • Processor: Pentium 4 2.4Ghz or equivalent
    • Memory: 1 GB RAM
    • Graphics: GeForce6600 or equivalent,Video memory: 128MB
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Hard Drive: 10 GB available space
    Recommended:
    • OS: Windows® 8 /Windows® 7 (32/64-bit)/Vista/XP
    • Processor: Pentium Dual-Core E6 series or equivalent
    • Memory: 2 GB RAM
    • Graphics: GeForce9600GT or equivalent,Video memory: 512MB
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Hard Drive: 10 GB available space
Helpful customer reviews
363 of 525 people (69%) found this review helpful
191 products in account
1 review
0.3 hrs on record
You like pay to win? than this game will be one you will love. At the start you get to see about 7 NPC's who each try to get you to buy something as well as a bunch of gimicky keep playing for auto rewards, which is just standing in a street waiting. They even have a stall option that keeps you logged on long enough to get the waiting rewards, but only for VIP payers, everyone else must stall the old fashioned way... or just go play somethign better. Oh yeah and you know a game is pay to win when the entire global chat is people selling the in game currency.

Did i mention they have a stall option.... litterally it says its the stall option.... and you have to pay for it!!!
Posted: March 28th, 2014
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147 of 231 people (64%) found this review helpful
132 products in account
9 reviews
4.5 hrs on record
Character creation isn't the best, it's not bad just kind of weird. Normally you'd have a slider from left to right, most of these have 4 directions for each body part (eyes, ears, mouth, etc...). You can't choose different types of ears, eyes or mouths and then modify them with sliders, you're stuck with the default and change them with the 4 sliders. The things you can select aren't very many. I think only 5 or so facial styles and about 4-5 hairstyles. No body style that I saw (fat, skinny, muscled). Pretty poor.

Even with graphics set to Ultra the models don't look too great, especially noticable in the ears. Lots of weird looking textures, some of the clothes look like they have scanlines and others are just blurry. Not a huge deal since you probably wont look at them from up close. Environments look good though, very colorful and pretty.

Animations are great for the skills so if you like flashy stuff this might keep you interested in the game. Some other animations are not so great but most of them are very good.

Tutorial is complete garbage, they really need to streamline all of the information they give you. It's not voiced or anything so you have to sift through all of the text to try and find relevant information and figure out what the hell they're trying to say with all the weird terms and names. There is autorouting for quests but it seems pretty terrible so far, the character just zig zags to the location for no apparent reason.

Everything is very confusing, there isn't any good feedback to what you're doing in the tutorial. You're just clicking things they tell you and nothing visibly occurs so you have no idea what you just did or what the purpose of it was.

Font choice is very poor, at 1280x720 it looks like the tops of letters are cut off (the bottom of the letters are cut off in the skill book too). The font is too thick for the dialogue, some letters are almost joined together. It makes reading very annoying sometimes.

The whole "Meridian" system seems very interesting and it looks like it has a lot of depth so there is potential there. I still have no idea what exactly their purpose is yet but it just seems like it might be a bunch of passives that level up as you progress. You can activate and deactivate them. They are accupuncture points or something and it seems like you can deactivate each point in a Meridian(?), there are about 5-6 points in each one. Why you would do that, again, not sure. The game never says.

There looks to be a lot to the game it's just explained very very poorly and I think that will put off a lot of people from playing or even giving it a chance.

Luckily the combat tutorial was pretty good, there's sort of a paper, rock, scissors type of system with all the skills so I'm assuming if two people use them at the same time the stronger one will interrupt the other person. The game never really said anything about it aside from flashing up a picture with arrows pointing from one type of skill to the other.

Currently, I don't think I'd recommend the game. It's a fairly large download (6gb or so) and for how poorly things are explained you may just end up wasting your time entirely. I will play for a while longer and if it turns out to be great I will change this to recommended. It definitely seems like an "old" style MMO where you're going to have REALLY boring quests and lots of grind as well, so we'll see.
Posted: March 28th, 2014
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61 of 90 people (68%) found this review helpful
6 products in account
1 review
112.0 hrs on record
First off, i do like this game and i will be playing it. I played this game during open-beta up to a couple of months in. You do not need to pay real money to get almost everything you need in the game. There are also some very good online posts and guides that are very helpful In teaching you the game and even some ideas on how to enjoy the game.

The reason i am writing a bad review is because there is a P2W (Pay to Win) factor.
I am a competitive person and i do not like the hint that someone else can have an advantage because they pay to acquire more essential skills (example all flying/movement skills) and even the ability to gain power at a faster rate. Just submitting so someone having a bad experience won't have to feel too bad, once you get all the skills yourself then it becomes a game of skill.
Also its a bad review because they froze my old account :)
Posted: April 1st, 2014
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122 of 200 people (61%) found this review helpful
269 products in account
26 reviews
0.4 hrs on record
The game has a lot of potential, but the UI is extremely ugly and the combat is somewhat generic. Story/dialogue with characters are mediocre. I feel this game could have potential if it were revamped by a bigger company in the future though.
Posted: March 28th, 2014
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13 of 17 people (76%) found this review helpful
58 products in account
3 reviews
39.4 hrs on record
Age of Wu Shu is a free to play Chinese based martial arts MMO that was released in April 2013 and only has servers in the USA.

This game stands apart from so many other MMO's that exist out there in that it doesn't totally follow the other bigger MMO predecessors and it adds a lot of unique innovative content that I've never seen. Kudo's to it for that at least. From the start I went wow pretty quick and I really wanted to like this game but, after about 30 hours of play, it only rates as "average" due it's many downfalls.

To provide some background I thoroughly enjoyed the PVP aspect of World of Warcraft and I think this has raised the bar for me to such a degree that many games are ruined for me now as I know what I want but I'm yet to really find it again. I loved the battlegrounds and I loved the open world combat that existed since vanilla but the game has changed so much that open world pvp doesn't really exist much due to flying mounts. Battlegrounds are either full of the best geared opponents at max level or of "twinks" within the lower level brackets (characters deliberately kept within those brackets and have the best gear to give themselves a combat advantage) so that the end result is generally a walkover if you fight them.

Having enjoyed these aspects so much, I've played other MMO but find the currently prevailing idea of pvp being limited to a sectioned off part of the land where castle sieging and zerg fighting are the norms, quite boring. In this land individual strength or pvp means very little. What happened to the days of 1v1 combat? So I moved on and a short time later I came across a few reviews that said Age of Wushu gives open world PVP and is quite good. With my interest tweaked I downloaded the 8 gigs and rolled right on in. The first thing that hit me smack bang in the face was the extremely poor use of english in the quests, logs, and item descriptions - to the extent that when a tutorial or a quest would tell you what to do that the item was misnamed making it difficult to understand. I briefly wondered if this was a tongue in cheek attempt at Engrish but no. No, it wasn't, it's just TERRIBLE translations - almost as if they have used someone to translate first from Chinese to Russian and then to English. This game was released a year ago - What the???

There are some good points to the game such as the game such as innovative content I've never seen in any mmo before - such as
- innovative ideas within the game such as players remain in game in "jobs" when they logoff and can earn cash for doing this
- you can kidnap these players who are undertaking jobs to earn cash
- having a more developed social system than other games where you can mark players as friends, close friends, enemies, blood enemies which allows for different options
- you can marry in game with extra ability lines opened up for this.
- the game centres around pvp - whether guild fighting guild - your martial arts school fighting another school - apparently world pvp although I could never initiate anything for some reason....- enemy guild raiding and land capturing.
- unique combat system with rock vs paper vs scissors type combat and relies heavily on blocking (see negatives)

Sounds good doesn't it. Yeah well the downsides are quite large also
- There are no voice overs so you rely on the in game text to explain things. The translation from Chinese is absolutely terrible and makes things hard to understand
- game has a very steep learning curve and the poor use of engrish makes it hard to understand what to do
- the first five hours of the game will consist of going "huh" what the hell am I meant to be doing and then running around to random NPC's to hand in rubbish to develop core skills.
- quests are a pain in the ♥♥♥ as dialogs don't continue between "scenes" and you have to finish the conversation and start it multiple times to get to the end of the conversation
- VERY bad use of english in game, to the extent that the game can be hard to understand
- 1v1 Battlegrounds are pretty crap (didn't try others). When I beat a person by more than 2 kills a random decent NPC is dropped in to assist. There was literally no way I could beat both the NPC and another player of any skill together. Maybe this NPC is a short term fix to balance the queue mismatching that I noticed occurring like when I fought someone double my level (I was 10 and he was 20) and every hit I did barely hurt them. When the NPC was with me that person also hid. If this is a balancing fix it's a pretty poor excuse to fixing matchmaking.
- 200 ping and I'm on a cable connection which makes blocking pretty hard to use accurately and this game relies on blocking.
- there are different pools of money you use in game and one of which is to buy and sell from players. The main source of this money seems to be from buying gold online, as in pay to win.
- character skill development and gear can be purchased through the online cash store and online gold which means, yes, it is clearly defined as a pay to win game.
- more character options unlock when you pay the $9.00 fee per month to be a VIP account. You can pay further fees to unlock one more option (I forget the name).
- one character per server. If you pay for VIP status it only applies to one server...

I could probably go on but it's getting late and I'm sick of typing.

To summarise, yes it was a bit of fun but the con's fairly heavily outweigh the pro's especially in a market where a lot more refined games exist that aren't so clearly pay to win. I really don't get the poor use of english and how that hasn't been fixed in the past 12 months. I would have thought that, having released this game to a western market this would have been a high priority.


I came across this game hunting around the internet for an open world PVP game. An article I read suggested this was the next best thing to playing World of Warcraft
Posted: April 22nd, 2014
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