Multiplayer based, first person enabled, action packed and skill demanding shooter set in the Wild West times. A unique combination of non stop action and slow but powerful weaponry.
Valutazione degli utenti: Molto positiva (10,978 recensioni)
Data di rilascio: 9 mag 2014

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Gioca a Fistful of Frags

Free Game


Consigliato dai curatori

"Free? Check. Fun? Check. Moving trains? Check. One of the best Source arena shooters out there. 11/10 like Oregon Trail with guns. Pass the whisky!"

Aggiornamenti recenti Mostrali tutti (121)

6 marzo

Let's talk about the future.

Fistful of Frags on Steam will be one year old in not much more than 2 months. It was downloaded more than 1 million times. I'll leave for other day some of my thoughts about making a game on the largest online distribution platform for PC. Today I'd like to tell you about the future. What do you expect, what I'd like to do, what's actually feasible.

What do you want
I have received many petitions along this time. Many persons asked for (in no specific order) map/skin workshop, more weapons, cosmetic items or a co-op mode among other things. In other words: more content, specially assets that require a good artist behind.

As things are now, it ain't no easy to release high quality content for free. Most artist out there will try to sell their creations or make their own games rather than working for free. Some content has been added along this time without any profit interest from their creators, but that's it.

What I'd like to do
One of my to priorities is new player models. Current ones look old and probably make FoF look older than it already is. Not only player models but also better player animations are needed.

I actually have done some tests. The TF2's sniper character was imported and it kinda worked. It felt a lot better as TF2 uses a much improved animation system than ours (which is still based on HL2DM era animations). The idea would be to recreate our 4 player models in a similar style than TF2 but perhaps slightly more realistic. Some animations from TF2 could be reused but lot of new ones would have to be done.

More plans: Steam inventory items as those that drop in Valve games as CS:GO, DOTA2 or TF2 and you can trade freely. Steam inventory was added recently for any Steam developer to use, however the system is still in early beta so I'm giving it some time before I approach it. What could you expect: weapon skins, scoreboard badges and items that offer minor gameplay side effect.

And finally, farther in the future a co-operative mode. It has been suggested quite a few times that there should be something along these lines: defend some place from multiple waves of enemies. So it would be kinda like that, but I'd like it to be its own thing with lot of emphasis on melee and novel features as some sort of in-game editor that allows you to design the gameplay flow (where and when waves spawn, their composition, what places to be defended by humans, certain AI cues to make enemies less robotic). So players could choose from different layouts for each map from a Workshop where creators could store their designs directly from the in-game editor. As you may guess, this will take time and can't really promise anything at this time. It just sound interesting to me and wanted to know what do you think.

What's actually feasible.
New player models, new weapons skins, new animations. I don't feel like this will happen as things are now, I simply won't ask anybody to do it for free. I did it in the past before FoF was standalone and barely anyone played it. Times have changed, there's a lot more opportunities for artists out there to work for profit, or for the chance of it at least (create a CS:GO skin and hope to be selected by Valve, for example).

I'm not asking for donations, this is not considered at all. Micro-transactions can't be added as I can't sell anything game related since I don't own a Source engine license, nor I plan to get one since the high fees to be paid. I personally don't see any good solutions.

However, I've been creating a game for mobile platforms. I'll keep working on it and some of the cash it may generate will be spent on FoF. I want to see the plans described above happen, and I think they will eventually. More details will be announced when the right time comes.

A new hope? Source 2.
Valve announced a couple of days ago their successor to Source engine. We barely know any details other than it will be fully featured free game engine and it will allow profit. Therefore, a Fistful of Frags on Source 2 could allow us to do lots of things impossible now as: selling cosmetics, creating a map workshop, or even allowing you to make profit by creating content for us.

Could FoF get ported to Source 2? Wish I could tell you, no idea. If there are tools that allow us to port our code/maps/assets then you can count on it. However this is all speculation, this new engine may not allow easy port at all or simply not worth the time. Time will tell!

159 commenti Ulteriori informazioni

17 febbraio

Client and Dedicated Server Update - February 17

- fof_tramonto_12 by R_Yell, which means it only will load on dedicated servers supporting 12 or less slots. A normal sized version will be released in a further update.
- [Teamplay] cvar fof_sv_switchsides: teams are switched mid game when one of the sides reaches the score set by fof_sv_winlimit (mp_timelimit must be 0). Cash is reset and a second half is played. Game finishes when a team scores double of fof_sv_winlimit or first team outscoring the opposite team's first half score.
- updated Swedish translation by Woozie

- Pump Shotgun: -9% damage

- [Teamplay] score and round time panel not showing on STV demos/broadcast
- [Elimination] certain standoff related issues

9 commenti Ulteriori informazioni

Riguardo questo gioco

Fistful of Frags born years ago as a Wild West themed modification for Source engine. It has been completely renewed for its Steam release, paying special attention to combat mechanics.

Also note this is a completely *free* standalone mod, no micro-transactions exist, no registration required. Just install and play. You may see ads when joining certain third party servers that host our game for free. That's however completely unrelated to FoF dev team, we do not profit from them.


  • Classic death-match and up to 4 teams death-match: non stop, all around action
  • Teamplay-objective based game mode: zone capture or 'push the cart' levels.
  • Detailed dual wield system: double dynamic crosshair, weapon flip for extra accuracy options, drop or throw your handguns as projectile attack
  • Advanced multiplayer bots for off-line practice
  • Historical black gunpowder based weapons as Colt Peacemaker/Navy/Walker, S&W Schofield, Volcanic pistol, Deringer, Smith Carbine, Sharps rifle or Henry Rifle
  • Customization options: choose primary/secondary weapons and special perks
  • Skill based scoring system: the more skill required to accomplish an attack, the higher score is
  • Source Engine 2013: community managed dedicated servers, LAN support, 3rd party level design and user customization allowed

Requisiti di sistema

Mac OS X
SteamOS + Linux
    • OS: Windows® Vista
    • Processor: Pentium 4 3.0GHz or equivalent
    • Memory: 1500 MB RAM
    • Graphics: ATI Radeon 9600 or nVidia GeForce 6 series
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    • Sound Card: DirectX 8.1 compatible sound
    • OS: Windows® 7 or Windows® 8
    • Processor: Intel Core 2 Duo 2.4GHz or equivalent
    • Memory: 4 GB RAM
    • Graphics: ATI X1600 or nVidia GeForce 9 or higher
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 4 GB available space
    • Sound Card: DirectX 9.0c compatible sound
    • OS: MacOS X 10.7.x (10.6.8 seems to throw a client library error)
    • Memory: 1 GB RAM
    • Graphics: NVIDIA GeForce 8 or higher, ATI X1600 or higher, or Intel HD 3000 or higher
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    • Additional Notes: Mouse, Keyboard, Internet Connection
    • OS: MacOS X 10.9.2 or higher
    • Processor: Dual core Intel processor, 2GHz or better
    • Memory: 2 GB RAM
    • Network: Broadband Internet connection
    • Hard Drive: 4 GB available space
    • Additional Notes: Mouse, Keyboard, Internet Connection
    • OS: Ubuntu 12.04
    • Processor: Dual core from Intel or AMD at 2.8 GHz
    • Memory: 2 GB RAM
    • Graphics: nVidia GeForce 8 series or better, ATI/AMD Radeaon HD2600/3600 (Graphic Drivers: nVidia 310, AMD 12.11), OpenGL 2.1
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    • Sound Card: OpenAL Compatible Sound Card
Recensioni utili dai clienti
8 persone su 8 (100%) hanno trovato questa recensione utile
1 persona ha trovato questa recensione divertente
41.0 ore in totale
Pubblicata: 5 maggio
Quando un uomo con la pistola incontra un uomo col fucile, quello con la pistola VIENE PRESO A CALCI VOLANTI E CAZZOTTI.
Questa recensione ti è stata utile? No Divertente
10 persone su 12 (83%) hanno trovato questa recensione utile
1 persona ha trovato questa recensione divertente
16.7 ore in totale
Pubblicata: 10 gennaio
Allora,oggi recensisco questo gioco,come al solito una mod di Half-Life 2''Oooooh la solita mod di half-life 2,che palle''So che ci siamo abbastanza stancati di queste mod,ma però questo è un gioco particolare.Già inizio col dire che le armi sono poche e lente,però son potenti e belle.Sempre meglio poche e buone armi invece di 30000000 milioni di armi con un sacco di difetti e hai quindi una scelta difficile,come in tf2 o cod.E' ambientato nel FarWest,a chi non piace?Ora inizio a parlare dei pregi e dei difetti(PRO e CONTRO)
-Gameplay bello,dirvertente,gustoso ma allo stesso tempo classico e semplice
-Grafica carina,non il massimo ma ricordo che usa Source,quindi...
-Bot non ritardati
-Ambientazione FarWest,quindi ottima
-Feeling abbastanza bello,soprattutto se giocato con amici
-Armi carine,lente e con poco caricatore ma molto potenti
-Il contatore di danno(Ogni volta che spari,saprai quanto danno hai inflitto al nemico)
-I server non laggano mai.MAI.MAIIIIIII
-La grafica è leggerissima e quindi parte quasi su tutto
-Modalità belle e dirvertenti,non ci si può lamentare del numero di modalità
-Di mappe ce ne sono abbastanza e quasi tutte son fighissime
-Server abbastanza vuoti,giocano solo a Team Shootout o Deathmatch
-La gente ti chiama hacker perchè fai headshot da lontano con lo Smith...
-I bot hanno si' diversi livelli di difficoltà,però quelli un po' più difficili ti sparano solo alla testa,aimbot proprioh!
-Le armi son pochine,a qualcuno potrebbe far storcere il naso,ma a me no
E ora,infine,i miei voti finali:
Alla fine vi consiglio di provarlo e di giocarci,tanto è gratis e pesa solo 1.8 GB,quindi lo installerete in pochissimo tempo(Tempo che ci ho messo io:27min a 850 KB/s)
Questa recensione ti è stata utile? No Divertente
2 persone su 3 (67%) hanno trovato questa recensione utile
1 persona ha trovato questa recensione divertente
25.6 ore in totale
Pubblicata: 31 marzo
Bellissimo gioco!!
Questa recensione ti è stata utile? No Divertente
3 persone su 5 (60%) hanno trovato questa recensione utile
1 persona ha trovato questa recensione divertente
16.7 ore in totale
Pubblicata: 19 aprile
molto carino, anche se lo era molto di più prima. Ora sembra quasi un tf2 senza cappelli
Questa recensione ti è stata utile? No Divertente
167 persone su 202 (83%) hanno trovato questa recensione utile
27 persone hanno trovato questa recensione divertente
19.8 ore in totale
Pubblicata: 23 gennaio
-Get drunked
-kick people off cliffs
-get killed by a psycho with a hatchet
Best whiskey passing game iv ever played
Questa recensione ti è stata utile? No Divertente