The Red Solstice is a tactical 8 player co-op survival game set in the distant future on Mars. Join the fight and lead your customized squad as you roam freely over huge maps, completing random objectives and dealing with random events. The goal is to strategize, survive and conquer by any means necessary.
User reviews: Very Positive (506 reviews)
Release Date: Jul 9, 2015

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“As a small team, Early Access is a great way for us to... well... get the game into your hands early! We'll be able to get important gameplay feedback to make sure it's as fun as it can be, and at the same time polish any rough edges, add much more content, and get the game ready for final launch!”

Approximately how long will this game be in Early Access?

“It will be in Early Access until we're ready to release it. We're anticipating at least a few months.”

How is the full version planned to differ from the Early Access version?

“The full version will have much more content, more skills, additional missions, new monsters, etc. We also expect to get further feedback during Early Access that will help us determine what you want to see in the final game. The final game is also going to launch with a full single-player campaign!”

What is the current state of the Early Access version?

“Intel HD Graphics - NOT SUPPORTED
Single-player mode is not yet available in Early Access, but will be added for the final launch.

Stability and bugs: There are some rough edges and the game may crash on occasion. However, it's already very playable thanks to early alpha testing, and we're absolutely looking for your feedback to make sure it's as good as it can be. We're very passionate and will be online pretty much 24/7 to gather any concerns or bug reports you have, in order to fix the problems and update the game as quickly as possible.

Gameplay content: There are several different game modes available already to keep you entertained. Most of the skills are done, and we're working on adding more throughout Early Access. You can advance through the full 25 ranks in each of the 8 playable classes, though there's still more work to be done on each class. If story is your thing, there are two primary mission storylines with four missions each, along with numerous bosses and lots of enemies. Most of the weapons and powerups have also been implemented. Needless to say, we feel there's already a lot of content to enjoy!

We really love this game and are/will do anything that's necessary for our Early Access and -- eventually -- the full launch to be a success.

If you have any questions, suggestions on bugs, please do report. :)

Currently in early access you can advance your character, play multiplayer game in sessions with all 8 classes and try to survive for 1h in random encounters.”

Will the game be priced differently during and after Early Access?

“We are offering some great discounts and bundles during Early Access, so by purchasing early you're definitely getting a great deal. The price will be higher at launch.”

How are you planning on involving the Community in your development process?

“We're looking for YOU to provide as much feedback and bug reports as you can! We want The Red Solstice to be one of the best co-op/multiplayer games on Steam, and we'll need YOUR help to get it there. Feel free to ask us any questions on the Steam forums, our Facebook page, Twitter or wherever else you want. We'll also schedule frequent play sessions and special events with the development team, so keep your eye out!”
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Recommended By Curators

"Sci-fi action-terror with 8-player co-op... Need I say more? Okay, fine. It really doesn't get much more intense than playing TRS with a good team."

Recent updates View all (27)

July 4

Important notice regarding the usage of streaming software

Dear users,

it has been brought to our attention that using screen capture and streaming software combined with another screen capture, hook, overlay or graphics mod (FRAPS, Teamspeak overlay, DSfix...) can cause instability in openGL based games such as The Red Solstice. Steam and Uplay overlays don't seen to cause problems though.

We strongly recommend disabling any such apps when streaming, or if you can't, run the game in windowed borderless mode instead of fullscreen and use window capture instead (aero on preferably).

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June 26

The Red Solstice pre release update

Another important milestone for The Red Solstice has been reached. After over over 300 updates that were pushed after we entered Early access, almost a year ago, today we announce our final big update before release. This version, a result of weeks of heavy crunching, has been distributed to press for review.

First of all, we would like to use this opportunity to thank our testers and dedicated players who's help with both identifying problems and keeping the game alive has proven invaluable to our project.

As mentioned earlier, the release date is set to 9'th of July. With the full release a singleplayer campaign will be included into the game. It will consist of 10 missions that will reveal much of the backstory, provide new players with the opportunity to get a better grasp of game mechanics and have hours of fun.

The increased amount of content provided by the singleplayer campaign and a full release in our opinion justifies a price change. At the time of release, game price will be increased to about 25 USD.

We understand that there are still issues with the game, but we are determined to keep the pace we have been keeping for the past few weeks (in other words, sleeping at the office and working 16 hours a day), and are convinced we will manage to iron out all the serious problems in time.

At this point we can only speculate about the exact future of the project beyond release, but we will in no circumstances abandon our baby, and will keep fixing any serious issues that might arise over time.

Lastly, you might be interested in heavy and assault combat suit overview videos:

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About This Game

The Red Solstice is a tactical, 8-player, co-op survival game set in the distant future on Mars.

One game session can last up to one hour, during which players can roam freely over huge maps, completing randomized objectives and dealing with random events.
The goal is to try to survive and conquer by any means necessary. Get stronger every time. Level up to unlock new weapons and abilities. Try to survive the storm.

Key features

  • Take the Lead: Issue commands and set waypoints and objectives for your friends as you outsmart and outgun your way through the derelict domiciles of Tharsis.
  • Play Your Way, Together: With support for 8-player co-op, play as one of 8 distinct, customizable classes. Each with unique abilities and traits.
  • Odd Jobs: Tackle an onslaught of randomly generated events with just one hour to make your mark. From zone defense to supply retrieval, you’re never short of enemies to kill and objectives to complete.
  • Earn and Learn: Kill to earn experience points and unlock new abilities and classes. Heal allies, deploy turrets, launch grenades, set traps and much, much more.
  • Game NOT Over, Man: Killing ain’t easy. Drive back untold Martian horrors in multiple modes, maps and difficulties and get stronger every time. Even if you perish.

NOTICE: It's still Early Access and there are some rough edges and known issues with Windows XP & Intel HD graphics!

System Requirements

    • OS: Windows 7 or Later
    • Processor: Intel Core i5-2320 CPU @ 3.00 Ghz or Better
    • Memory: 4 GB RAM
    • Graphics: ATI Radeon HD 3800 / Nvidia GeForce 9600 GT or Better
    • Network: Broadband Internet connection
    • Hard Drive: 2 GB available space
    • Sound Card: A Fine High Definition Audio Device Never Hurt Anyone
    • Additional Notes: OpenGL / OpenAL
Helpful customer reviews
12 of 16 people (75%) found this review helpful
1 person found this review funny
291.0 hrs on record
Posted: June 8
Early Access Review
First time i played a game like this was in the warcraft online games dawn of the dead (DOTD) i freakin loved this game i had paper everywhere with my saved experience codes which looked something like this (5tyn-7dyhn-ghdj8-sh009) but it dissapeared... I always was complaining to my friends that no one made a game like the one i had i my head and now i DO!
Very satisfying game when you choose your marine you become part of a team. You need them and they need you it is very fulfilling knowing that games can be won and lost by your decisions. You have people here that have a bachelor in TRS game physics and mechanics and will figure out all the math eqautions for each and every skill and booster then people like me who get the big gun and shoot stuff. Pretty much found my retirement game here so i am a happy man. Albeit game is not for everyone but everyone that plays is hardcore for the game.

Really does bring people around the world together in a common goal to stay frosty and kill zombies.
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4 of 6 people (67%) found this review helpful
19.4 hrs on record
Posted: June 19
Early Access Review
This game is awsome. I'm not a big multiplayer people but single player is finally avaiable. Its akin to brothers in arm/ SOCOM except instead of being stealthy youre loud and proud fighting various monsters that want nothing more then to eat you.
Lots of classes, many enemies, various ways to play overall this game is very fun. Even the starting weapons/calsses are pretty great.
Overall if you like multiplayer you get to go in a huge squad. If you prefer single player they got you covered. While still in development their is more to come and man oh man has this game come a long way.

In its current state its a fun and rewarding game to play. I usually hate having level systems in games due to the fact you have to grind to get the goodies but this games level system doesn't feel like a chore, once you unlock those better weapons and suits you'll feel like you've earned it.
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5 of 8 people (63%) found this review helpful
42.1 hrs on record
Posted: June 11
Early Access Review
Totally love this game, while there isn'y many people playing at the moment which is sadly disappointing, the team is still giving updates and with the new tactical mode I can finally play by myself while i wait for a full lobby. Overal I think this game is great :D
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1 of 1 people (100%) found this review helpful
17.8 hrs on record
Posted: July 3
Early Access Review
I love this game! If you have ever played Warcraft 3 custom games you will be a fan of this! SWAT or NoTD! Etc. All the best zombie RPG games. This game is trying to capture that, in my opinion. All of the characters are fun and the weapon choices/loadouts are good as well.

The only problem is two things.
1. The user base...the amount of players that currently play this is slim to none :( so it makes it a bit lack luster when you want to play it because you need help on missions and just all around fun.

2. The price tag. 20$ is a little steep for most people for a early access game with no user base. I got mine on sale thankfully but deters people for buying.

10/10 for gameplay and such.
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51 of 71 people (72%) found this review helpful
1 person found this review funny
321.1 hrs on record
Posted: April 4
Early Access Review
Game had promise. Player base tanked. Few remaining are highly toxic game backers that kick you or demand you to be on team speak which is modded by a kid that bans you for your name. Every patch takes one step foward two steps back. The Dev spends most of his time playing X-Com according to his profile instead of working on the game. Game feels like forever beta. Best to play starcraft 2 customer maps (as this game is based on) or other games if you are interested in zombie survival games. Unless you have 7 other friends to bring with you, stear clear of this game.
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