2280 A.D. The last few survivors of a ruined Earth seek a new home: Mars, a planet whose inhabitants didn't take too kindly to outsiders. The Red Solstice is a tense, tactical, squad-based action game. Fight to survive with up to 8 players in co-op, or lead your own squad in single-player mode.
User reviews:
Recent:
Mixed (21 reviews) - 61% of the 21 user reviews in the last 30 days are positive.
Overall:
Very Positive (930 reviews) - 84% of the 930 user reviews for this game are positive.
Release Date: Jul 9, 2015

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Recent updates View all (53)

August 22

Announcing Solstice Chronicles: MIA - Trailer here :)

So we've been at gamescom and showed our new game for the first time in the bussiness booth.

Apply here for alpha: www.solsticechronicles.com

And if you want to see what our new thing looks and feels like, check out the trailer here:
Solstice Chronicles: MIA TRAILER

You can read detailed report from Roxane from MMO games, she made an article based on her experience with Solstice Chronicles here:
Article

And as for The Red Solstice, we will be implementing smaller changes and introducing variations of exsting creatures that will add variety to the tactics you will have to use.


And offcourse, bugfixing where needed, next patch that will fix issues with marksmans on later waves is coming this friday 26.8.2016

Ironward

15 comments Read more

July 13

The Red Solstice 1.161 update, tournament announcement and more!

A new update is live!

It adds a new survival style multiplayer mission called "insurgent reinforcements".
It also fixes few bugs, including few minor medal requirement tweaks and a hard cap on prestige rank to five points.

We would also like to use this opportunity to announce that we are working on setting up another The Red Solstice community tournament. More information on that subject will be revealed soon.

Lastly our next content update will include a new boss! In the meantime, The Red solstice is on 50% discount until next week Tuesday the 19th, don't forget to tell your friends!

12 comments Read more

Reviews

“The Red Solstice is evocative, deeply engaging action that lives primarily in its diversity of tactics.”
81/100 – http://www.4players.de/4players.php/dispbericht/PC-CDROM/Test/29007/81273/0/The_Red_Solstice.html

“What do you get when you take the likes of Dead Space and Starcraft and throw them in a blender? A bloody cascade that is The Red Solstice.”
85/100 – HookedGamers

“Players looking for a challenge will be right at home, and anyone who wants to experiment with different strategies will find a wealth of variety here. They manage to succeed in delivering an atmospheric tactical strategy game where friends become allies and allies become monster food.”
4.5/5 – Co-Optimus

New Soundtrack and Free Update

You can now purchase the intense 18-track soundtrack for The Red Solstice! In addition to the soundtrack, we have just released a brand new, free update for TRS, adding the new Point Capture game mode, medals and multiplayer bots. There have never been more ways to die on Mars.

About This Game

If you think you have what it takes to survive the onslaught, go forth, Space Marine!

The Red Solstice is a tactical, squad-based survival game set in the distant future on Mars, playable in single-player or with up to 8 players in cooperative online multiplayer.

Roam freely over huge maps, complete randomized objectives and deal with surprise events that keep you on the edge of your seat.

Survive and conquer by any means necessary. Get stronger every time. Level up to unlock new weapons and abilities. Try to survive the storm.

Key features

  • Take the Lead: Issue commands and set waypoints and objectives for your friends as you outsmart and outgun your way through the derelict domiciles of Tharsis.
  • Play Your Way, Together: With support for 8-player co-op, play as one of 8 distinct, customizable classes, each with unique abilities and traits.
  • Odd Jobs: Tackle an onslaught of randomly generated events with just one hour to make your mark. From zone defense to supply retrieval, you’re never short of enemies to kill and objectives to complete.
  • Earn and Learn: Kill to earn experience points and unlock new abilities and classes. Heal allies, deploy turrets, launch grenades, set traps and much, much more.
  • Tactical Single-Player: Play on your own and lead a squad through a satisfying single-player campaign, and lead your squad through a wide variety of levels using The Red Solstice's Tactical Mode, which lets you issue commands while slowing down the action.
  • Game NOT Over, Man: Killing ain’t easy. Drive back untold Martian horrors in multiple modes, maps and difficulties and get stronger every time. Even if you perish.

System Requirements

    Minimum:
    • OS: Windows 7 or Later
    • Processor: Intel Core i5-2320 CPU @ 3.00 Ghz or Better
    • Memory: 4 GB RAM
    • Graphics: ATI Radeon HD 3800 / Nvidia GeForce 9600 GT or Better
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    • Sound Card: A Fine High Definition Audio Device Never Hurt Anyone
    • Additional Notes: OpenGL / OpenAL
Customer reviews
Customer Review system updated! Learn more
Recent:
Mixed (21 reviews)
Overall:
Very Positive (930 reviews)
Recently Posted
Taebrythn
4.1 hrs
Posted: August 29
ok graphics were pretty decent, music was nice, gameplay wasn't too bad. but overall it was ok. maybe i might revisit one day.

endless mobs don't bother me but some people might feel overwhelmed by it.

one thing that i laughed at was some of the negative reviews because i thought they were just making things up about multiplayer. Then i decided to read posts in the discusions and it kinda of annoyed me to see mods treating people like garbage and noobs. with a small playerbase all they seem to wanna do is alienate people more. calling out people on new mistakes if they're new. i mean come on isn't that the point of being new? they will make mistakes but these people really seem to be toxic. now seeing people got bans it makes me wonder how toxic it really is. it just makes me dislike to even wanting to try. yes i know jerks are in every game but when i see mods being rude then it really makes me not want to try it and not like the game even more.

isn't the whole idea of playing a game to bring in people not drive them off? just my opinion though
Helpful? Yes No Funny
mal_wilson
4.1 hrs
Posted: August 29
Basicaly a dead game with the amount of games running is 1-2.
It also spams out 1kb updates every day so thats pretty nice.
Helpful? Yes No Funny
[tick tock]
137.7 hrs
Posted: August 29
When the majority of negative reviews revolve around the remaining small community and moderator's behavior and attitude towards newer players--One would hope devs would reconsider the trash mods they have representing their franchise, lol.

Hostility in game and on TS--Bans and threads/posts deleted simply for disagreeing in opinion.

Was a good game I guess, but the game's a total ghost town now with an absolutely toxic remaining core of a community, lol.
Helpful? Yes No Funny
Entropy
2.6 hrs
Posted: August 28
This game is awful. The interface is counterintuitive, and the gameplay is so robo-driven that you're really not DOING anything. Ammo is scarce, yet enemies spawn infinitely. The objectives are unclear especially towards the end of the mission when we are often killed by a falling meteor and have no idea what we did wrong. We had accomplished every objective in a fairly timely fashion.
Helpful? Yes No Funny
SubtleCruelty
953.9 hrs
Posted: August 27
Great game and you can tell by the hours put in that I got my $20 worth. I am unable to recommend this game due to the community however (there are a few great people that I had the pleasure of meeting). If you enjoy being forced to join Teamspeak and listen to others calling a newer player an "idiot" because of a simple mistake then the community may not bother you. I have been in sales/customer service most of my life so I deal with far worse day to day but I draw a line when people who pay to enjoy their free time are belittled. The only reason I now leave this review, which is soley my opinion, is due to receiving a permanent forum ban w/o breaking any of the Steam rules and guidelines. To those who put in time and effort to create this game; thank you for occupying approximately 40 days of my life.
Helpful? Yes No Funny
BrianRubin
6.5 hrs
Posted: August 25
This game is so much fun, and so brutally hard sometimes, but that's okay because it's so much fun.
Helpful? Yes No Funny
tieio
5.0 hrs
Posted: August 24
It's a more grindey and boring version of XCOM. It just makes me want to turn it off and play XCOM, which is far superior game in this style.

This is my opinion, if you do not like it move on. I will delete any fanboy comments.
Helpful? Yes No Funny
MarginalFrequency
28.7 hrs
Posted: August 19
If you ever played NOTD or SWAT back in the golden days of Warcraft III, then your going to get some serious nostalgia with this game. Very fun game to play with friends or in multiplayer, quite challenging as well.

Overall 8.5/10
Helpful? Yes No Funny
Inhumane Reactions
16.7 hrs
Posted: August 18
laggy game
Helpful? Yes No Funny
Grumpy R-SPEC GTS-R TYPE-R
15.1 hrs
Posted: August 13
It's like someone took a great Frozen Throne custom map from 2008 and made it into a full fledged 8 player co-op experience with a ton of neat classes, weapons, maps, bosses, and missions.

Pretty souper.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
31 of 33 people (94%) found this review helpful
1 person found this review funny
Recommended
285.5 hrs on record
Posted: August 7
I must admit, this game can be worth the time, but that is a big "if".

Since the game player "elites" punishes many rookies and do not accept people being new.

There is this guy in the elite ranks who kills people off in mid game, and untill that moment, he trash talks to them. And if they do not react within 4 secs of what they are being told they get wiped out.

and i quote him "making a tough choice", which is direct lie, and some of the other "elites" seems to accept his stupid behavoir, which result in new players do never return to the game.

The worse part is that it seems like this guy (W-----R) is friends with the developer and therefore continue this cancerous behavoir.

This makes the community very small, and shrinking by the day.

I have been hosting alot of games, and trying to learn new people up, answering questions (even though it is normally the same ones). as also trying to lead the team to victory (low success rate) and yet i can enjoy myself.

I will never enjoy playing with the "elites" since most acts like a bunch of spoiled brats, but even though of all the negative the game is repeatly enjoyable.

I recommend only because of the game itself, but hanging on a thin string towards not doing so, since the elite community is not very forgiving or accepting new gamers in.
Was this review helpful? Yes No Funny
10 of 13 people (77%) found this review helpful
2 people found this review funny
Not Recommended
953.9 hrs on record
Posted: August 27
Great game and you can tell by the hours put in that I got my $20 worth. I am unable to recommend this game due to the community however (there are a few great people that I had the pleasure of meeting). If you enjoy being forced to join Teamspeak and listen to others calling a newer player an "idiot" because of a simple mistake then the community may not bother you. I have been in sales/customer service most of my life so I deal with far worse day to day but I draw a line when people who pay to enjoy their free time are belittled. The only reason I now leave this review, which is soley my opinion, is due to receiving a permanent forum ban w/o breaking any of the Steam rules and guidelines. To those who put in time and effort to create this game; thank you for occupying approximately 40 days of my life.
Was this review helpful? Yes No Funny
4 of 5 people (80%) found this review helpful
Not Recommended
137.7 hrs on record
Posted: August 29
When the majority of negative reviews revolve around the remaining small community and moderator's behavior and attitude towards newer players--One would hope devs would reconsider the trash mods they have representing their franchise, lol.

Hostility in game and on TS--Bans and threads/posts deleted simply for disagreeing in opinion.

Was a good game I guess, but the game's a total ghost town now with an absolutely toxic remaining core of a community, lol.
Was this review helpful? Yes No Funny
3 of 4 people (75%) found this review helpful
2 people found this review funny
Recommended
6.5 hrs on record
Posted: August 25
This game is so much fun, and so brutally hard sometimes, but that's okay because it's so much fun.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Not Recommended
4.1 hrs on record
Posted: August 29
Basicaly a dead game with the amount of games running is 1-2.
It also spams out 1kb updates every day so thats pretty nice.
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
1 person found this review funny
Recommended
49.7 hrs on record
Posted: August 5
It feels great and plays great.

The Red Solstice reminds me of the early days of Killing Floor because it is forcing you to use your brains to play and actually learn.
Was this review helpful? Yes No Funny
3 of 6 people (50%) found this review helpful
1 person found this review funny
Most Helpful Reviews  Overall
360 of 407 people (88%) found this review helpful
1 person found this review funny
Recommended
1,774.6 hrs on record
Early Access Review
Posted: July 3, 2014
I'll skip the stuff about it beeing 8 player coop and sooo on and start talking about the stuff that might not be mentioned as often in short reviews:
The game offers multiple difficulties.. however the base difficulty is intended to be rather challenging for Players.
Which is definitly a good thing since it's all about improving your own skill and after many defeats rewarding yourself with your very first win... somewhat darksouls-esque..
----
Classes:
So far there's a total of 8 classes and depending on what the player wishes to accomplish every class has one or more distinctive roles.(Tank, Healer, DmgDealer,Scout....)
List of the Classes:
Demolitioner,Medic, Hellfire(aka.Firebat), Marksman, Terminator, Recon, Assault, Heavy Support
----
Playerstats/Rewards/Achievements:
There are different ranks and medals you can unlock. However, while the high ranked players get stat bonuses and unlock new skills as reward, it's still very balanced:
(stats of max Rank 25 player are probably 1.3-1.8 times as high as the stats of Rank 1 player)

Boosters:
You unlock boosters which are very similar to perks known from games like CoD4-6 increasing stats like ms, HP, Armor, XP... You can choose 3 Boosters per Game Session.
----
GameContentAmount >>> Randomness >>> Replayability:

Each Class has a variety of modules
(which if you pick them for a game each unlock 1 or multiple passive or active skills)

Weapons:
There is also a variety of weapons(which not only have different dmg stats but also different purposes e.g.
light weapons that reduce enemy armor vs. Heavy weapons with high Dmg output vs. explosive weapons vs. weapons with aoe dmg but limited range of usage or high ammo consumption/cooldown)
Some Weapons can use Multiple Ammotypes(HollowPoint vs Piercing)
Further one can also use the environment as weapon-> throwing explosive fuel Barrels or blowing up Toxic and Radioactive Canisters or Bombs planted by Insurgents.

Damage Types:
There is a number of Dmg Types
HollowPoint; Piercing; Fire; Toxic; Energy; Explosive;
each and every one has their pros and cons, since some Zombies
and Bosses have certain resistances towards specific Dmg Types

Missions:
They are randomized to a somewhat high extend they may take place in different locations and feature different enemies and objectives e.g.: Defusing Bombs, stopping a Nuclear Meltdown, Hunting/Capturing Creatures and so on.

Gamemodes:
Besides the Main storyline theres a Number of additional gamemodes and modifiers you can mix them just the way you want it giving you control over difficulty and Playstyle of a GameSession:

-Bunkermode(You're being Supplied with resource and have to protect a beacon)

-Red Storm(When You're outside of buildings your armor gets depleted and you move slower unless the storm stops for a brief time giving you the chance to safely change location to another building)

-Swarm(Creatures Have less HP but there's a whole lot more of them coming towards you)

-Hardcore(Additional Random Spawns of Bosses and Special Creeps/Events)
----
Stuff I did not mention in this review: Random Environment Settings/Maps

All these factors provide a huge range of possibilities ensuring very high level of replayability. The Customisation options offer a level of control to the Gameplay, ultimatly providing a high level of balance resulting in hours of fun.

Ofcourse I am biased nevertheless everybody looking for a challenge or just for some coop action should give the game a try( you check out the official website for a demo version).. but watch out if you manage to survive the first hour you might already be hooked ;-)
Was this review helpful? Yes No Funny
190 of 239 people (79%) found this review helpful
8 people found this review funny
Not Recommended
214.1 hrs on record
Early Access Review
Posted: August 23, 2014
What is there to say about The Red Solstice...
It's an early access, kickstarter game, birthed from Starcraft and Warcraft mods, NOTD or Night Of The Dead. It's a top down, action based, strategy, horror, survival game, where you control a single soldier, in a group of 1-8 players fighting against waves of monstrous AI controlled enemies. It's being built by a small team in Croatia who are working diligently towards their project over the past few years. A month or so ago, the game's “early access” beta release was made public and was met with mixed reviews. The game was extremely buggy, crashing frequently, lacked content and was poorly balanced. Over the past month of playing some of these issues have been fixed, making it a reasonably playable game. That being said, this game is far from perfect and still needs a lot of work.

As of the time of this review, some-to-most of the bugs have been smoothed out. It's been a long and tedious road of waiting out the fixes, but the game seems to crash much less frequently lately. Though the developer was quoted in saying “the net-code is perfect,” disconnects and crashes still happen from time to time, often at teeth grinding moments. These crashes come at a loss of precious experience, which following many 'balancing changes' has become more difficult to accumulate.

The game balancing has been getting tweaked every week to make it increasingly difficult for the average player. Without a solid team, with each player having individually invested over 100+ hours, the chance of survival is very low. The learning curve in the game is already steep, developing 'run away skills' and learning from tactical errors (death), it's hard to not believe that the developers want this game to be as difficult as possible. As of official patch 1.94 the news release title is “Now Dying Has Just Become Even More Fun,” which though it sounds like an oxymoron, describes the way the developers want the game to be played. The difficulty rankings have four stages from an easy mode for new players and the soldier mode for everyone else, to bleeding edge veteran and unplayable hard mode. (The last patch raised the difficulty on soldier, so I can't say just how reasonable the veteran mode is.) Other small tweaks have also been continuously implemented such as making followers too slow to keep up when the heat of battle is on, preventing anyone but leadership characters from using several key items, upgrading health and damage of enemies while decreasing damage output of players, and many others. These tweaks gear the player towards a singular path of gameplay that the development team have in mind, which begins to limit feasible gameplay options.

The amount of content in the game so far is extremely limited, but with a lot of potential. So far there is no single-player mode outside of a Tutorial, so the majority of gameplay is multi-player focused. There are other game options that are not available at this time, like single player and mission mode, but there is little information about them and they are far from being released. This being said, there are only two game modes available right now on two maps: defend the bunker, and survival mode. There are options to add lengthy primary and miniature secondary missions, fast mode that speeds up waves, nightmare mode that brings in bosses every round and others. Each of which change the game mechanics slightly and offer potentially greater rewards per option choice. There are also a hand full of characters including a grunt like assault class, a sniper marksman, medic, demolition and others. They are all unique and have their own perks and uses, though some of the perks are broken, missing, or just completely useless. Many players will kick you out of their game lobbies if they find that your build isn't what they want, or you might find yourself being ridiculed in game for a small mistake made, whether you knew what you were doing was wrong or not. This mentality of “my house, my rules” has created a small player base, and has limited game type availability.

I really do mean the player base is small. Following many patches that made the game more difficult and the amount of frustrating and game-breaking bugs, the majority of the player base have either moved on or decided that they will wait for the game to come closer towards a fully realized project. What is left has been described as an unruly class system of elite veteran players who stuck out the storm and are worn around the edges, and newer players who the elites seem to clash with. This isn't to say that a new player can't find supportive team mates, but there is a lot of discrimination, misinformation, poor sports and 'know-it-all' types that start verbal confrontations on both forums and in-game. It's a mixed bag of chips, but nothing that an experienced game-player wouldn't expect. This being said, because the community is so small at 60-150 players online at a time, be ready to run into the same people over and over again. That obnoxious guy that you fought with in the forums will inevitably end up in one of your games, and he has explosives in his inventory, so be aware!

Though this game lacks much needed fluidity and polish, I personally enjoy the game. I've put in over 200 hours at the time of this review and plan on putting in more. I can't say that I will dedicate as much time though, as the game's content has run dry for me and I find myself at times fearing retribution from the developers from writing a disagreeing statement in the Steam forums and for this sour review. As a new player, online guides are available, and there are helpful players but I wouldn't bother putting in the time if you don't already know all of the frustrations of what an early access game with an disgruntled community is. I would love to recommend this game to my friends and get them engaged. It would be great to bring in new players and breathe some new life into this game. It would be great... but I can't do that. Not at 20 dollars. Not with the community as angry as it is at the questionable changes being made. Not with the lack of content. This game has promise, let's wait and see what happens.

EDIT:

Due to some of the comments left here, RESPECTFULLY, please don't comment here if you intend to start a flame war, slander me, or if you haven't fully read the review and have nothing constructive to say. This is a review from the perspective of myself and the people that I play with. This review was carefully written and I stand by everything I've put in the review. That being said, obviously it doesn't represent the developers or friends of the developers, so please keep that in mind. If you don't agree with what I've said here, that's perfectly fine! I'm glad that you have a differing opinion! Feel free to play the game yourself and write your own review and feel free to state whatever you like! If you don't think what I've said here is accurate and is misleading, feel free to also check the 'unhelpful button,' if it doesn't help you! This review was written because The people I've played with selected me to voice the state of the game.

Please, lets not continue the negative and often pointless banter that has been so prevalent on the forums here.
Was this review helpful? Yes No Funny
216 of 277 people (78%) found this review helpful
1 person found this review funny
Recommended
966.2 hrs on record
Early Access Review
Posted: May 20, 2014
Perfect game for fans of old Warcraft 3\Starcraft 2 NotD style maps.
Was this review helpful? Yes No Funny