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Solstice Chronicles MIA
release date is July 26. Just one week away from now!
Wishlist our game here!
We are still focusing all of our effort into polishing the game for release, but it already looks and feels very good, so we decided to compile some material to give you the taste of what’s coming.
Our backers who get Fluffy weapons will also be able to use one of these beauties:
Infected Martian colony? Check! Chatty drone companion? Check! Unending hoards of mutants with a singular purpose of consuming human flesh? Check! An arsenal of tools to make them sorry for trying? Check! An arsenal of even more bad ass tools just to make it all a bit more fun? Check! It looks like we're almost done!
It is our pleasure to announce that our newest title, Solstice Chronicles: MIA will be launching on Steam on July 26th!
Powered by Unreal Engine 4 and our dedication to gaming, Solstice chronicles: MIA represents what we believe is a perfect blend of instant fun fast paced twin-stick action and a long term replayability potential provided by a variety of skills, drone abilities, class based skill tree system and our unique adaptive spawn system.
Take a look at our release date teaser trailer and if you like what you see help us spread the word by sharing the news on social media! https://www.youtube.com/watch?v=JBVftxrWW-M&feature=youtu.be
In the meantime you can satisfy your trigger-itch with our debut title, The Red Solstice, which will be on sale with 70% discount as part of Steam Summer Sale starting today.
“The Red Solstice is evocative, deeply engaging action that lives primarily in its diversity of tactics.”
81/100 – http://www.4players.de/4players.php/dispbericht/PC-CDROM/Test/29007/81273/0/The_Red_Solstice.html
“What do you get when you take the likes of Dead Space and Starcraft and throw them in a blender? A bloody cascade that is The Red Solstice.”
85/100 – HookedGamers
“Players looking for a challenge will be right at home, and anyone who wants to experiment with different strategies will find a wealth of variety here. They manage to succeed in delivering an atmospheric tactical strategy game where friends become allies and allies become monster food.”
4.5/5 – Co-Optimus
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