How far would you go to save your best friend? For Gomo, the answer to this question is clear: To the end of the world and further, if necessary. Join him on his journey through the bizarre 2D landscapes of this dreamlike Point & Click Adventure!
User reviews:
Recent:
Mixed (28 reviews) - 67% of the 28 user reviews in the last 30 days are positive.
Overall:
Mostly Positive (635 reviews) - 72% of the 635 user reviews for this game are positive.
Release Date: Dec 6, 2013

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Packages that include this game

Buy Daedalic - Gigantic Bundle

Includes 14 items: Anna's Quest, Blackguards, Blackguards 2, Cultures - 8th Wonder of the World, Cultures - Northland, Dead Synchronicity: Tomorrow Comes Today, Decay: The Mare, Gomo, Journey of a Roach, Munin, Randal's Monday, SKYHILL, The Last Tinker™: City of Colors, Zanzarah: The Hidden Portal

 

About This Game

How far would you go to save your best friend?
For Gomo, the answer to this question is clear: To the end of the world and further, if necessary.
Join him on his journey through the bizarre 2D landscapes of this dreamlike Point & Click Adventure!

Far away, in a hidden valley Gomo and his dog Dingo live in undisturbed peace; but serenity in this fairy tale vale soon comes to a violent end: an unknown alien force abducts Gomo's companion. In exchange for his beloved pet, Gomo is supposed to obtain a rare crystal for the alien. This crystal lies well protected in a subterranean mine- getting your hands on this one won't be easy!
However, there is no choice, but doing as the alien asks...

You want to help Gomo? Then be prepared for a surreal journey packed with challenging puzzles.

Features:

  • Presented by the creators of the „Deponia“-Series, „The Whispered World“ and „Edna & Harvey - The Breakout"
  • Point & Click exploration through a surreal dreamscape.
  • Fondly animated characters, hand-drawn backdrops and creative puzzle design
  • Communication in non-verbal comic style

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows Vista or later
    • Processor: 1.6 GHZ Processor
    • Memory: 1 GB RAM
    • Storage: 300 MB available space
    Minimum:
    • OS: Snow Leopard or later
    • Processor: Intel Mac
    • Memory: 1 GB RAM
    • Storage: 300 MB available space
Customer reviews
Customer Review system updated! Learn more
Recent:
Mixed (28 reviews)
Overall:
Mostly Positive (635 reviews)
Recently Posted
Lord Robotto
( 0.1 hrs on record )
Posted: April 23
this game is sooooooooooooooooooooooo damn slow
Helpful? Yes No Funny
Siguantu
( 2.9 hrs on record )
Posted: April 20
Puzzles aren't challenging. 70% of the time you will find yourself just waiting untill gomo comes.
Also... It's basically rip-off from "Machinarium".
Wouldn't buy for full price.. Didn't enjoy the game..
Helpful? Yes No Funny
AnnaMee
( 1.7 hrs on record )
Posted: April 19
Very cute game. But you didn't have time to get into the game before it was over. I finished the game in less then two hours, and I were slow..
Helpful? Yes No Funny
novalinnhe
( 2.0 hrs on record )
Posted: April 11
TL;DR: Gomo is a short but sweet little adventure game, offering adorable graphics coupled with a silly story and very low puzzle difficulty. Best suited to younger gamers.

Full Review: Gomo is a sweet little point-and-click adventure in which you control Gomo, a cuddly lil' dude who gets his pet dog stolen by a mean old alien overlord! The only chance of return for our poached pooch is a mysterious red crystal (naturally imbued with mystical powers of course), which our alien overlord is actually very happy to swapsies with us. So off we embark, on a quest to find this crystal thingy by any bizarre means necessary.

Now while "by any bizarre means necessary" includes zipping down garbage chutes, out-smarting security robots and firing atomic warheads across alternate dimensions, Gomo's gameplay is actually highly linear, and the solution for how you're supposed to do all these crazy things is usually pretty straightforward. You also have just three inventory slots for objects (which are rarely used), and each "scene" will only offer one or two puzzles to solve - most of which you'll understand as soon as you see them. So I get the impression that Gomo is probably aimed at younger players, and reckon the last reviewer's description of it as an "interactive animation" has it spot on.

I am personally a big fan of point-and-clicks, so I was happy enough playing through to the end and really enjoyed Gomo's silly humour. However, after a while I started to get frustrated with the character's movement. You often have to click multiple times simply to get Gomo to cross the scene, as he needs to be in precisely the right place for you to perform certain interactions. Because of this you're often left confused as to where your character should be standing simply to progress to the next area, even though you know exactly what to do. However I doubt children would be put off by this.

All in all? If you see this game on sale and have a younger gamer or two to entertain, maybe pick it up for a rainy day. Otherwise I personally feel there are far better "low difficulty" point-and-click titles on Steam on the moment, such as Detective Grimoire, Broken Age, Samorost and so many others.
Helpful? Yes No Funny
Gujo
( 0.2 hrs on record )
Posted: March 27
Terrible.
Helpful? Yes No Funny
jacquiline2
( 3.3 hrs on record )
Posted: March 26
if you like a quick puzzle game that you can do in a hour or so Gomo is fun to waste so time
Helpful? Yes No Funny
AccidentlyOnPurpose
( 18.6 hrs on record )
Posted: March 10
6.2/10 - How far would you travel to find your best friend?

Another solid Daedalic offering; if not shorter than most! Completing the campaign took my only about an hour, so I personally wouldn't fork out the entire price tag.

You are Gomo, a burlap sack of sorts who must travel the world in search of his best friend. You literally will go to the moon and back in your search of this majestic, dreamlike world. The character does move quite slowly, but since the world is so well crafted I didn't mind.

The puzzles are quite easy and require some simple solutions, but they will not indicate if you are successful or not which can cause you to waste a little time before moving on. I found that the simple overlooked solution is generally the right one.

Worth $2.99; it’s good but only 1 hour in length.

Accidently Reviewed
Was this review helpful or maybe even not helpful? Either way join this group for more. Free Keys and Reviews weekly!
Steam Group: AccidentlyReviewed
Helpful? Yes No Funny
Tiggum
( 1.4 hrs on record )
Posted: March 4
I just played this, and my verdict is basically "Yes, if it's on sale." It's only $5 at full price anyway, but it's really short (took me less than an hour and a half from start to finish) and there's not a lot to it. The main impression I got was that they wanted to make a cartoon but for some reason they were forced to make video game instead. It's fairly whimsical and things don't really happen for any particular reason, but the puzzles are easy enough that that's not frustrating. There are a couple of sliding tile puzzles that don't really fit the style of the other puzzles in the game, but they're not randomised or anything so you can just use a walkthrough (which I did).

It reminded me a lot of Journey of a Roach, only not as good. The protagonist does speak, but rarely, and the dialogue is not important. Mostly you just press buttons and see what happens and then move on to the next screen. I was briefly stuck in a couple of places just because I couldn't work out what I was supposed to achieve, but most of the time there's not even really a puzzle, you just find the thing to click on. Sometimes you'll have to use an item from your inventory, but they're almost all one-use and given to you right where you'll need them. It's not a challenging game, there's not much story and very little characterisation, but the animation is nice and it doesn't take long to get through.
Helpful? Yes No Funny
Dr. Pootis Spencer
( 2.5 hrs on record )
Posted: March 1
The game's progress is rather slow because the movements of the character "Gomo" are also slow. Every time he picks up an item he just has to put it in his back (not backpack, IN his back) even though you might need the same item in a second. I played the game again just to unlock the bonus minigames but it was just a waste of time as all three are slight variations of a "whack-a-mole" game.

Overall the game is okay, but in my opinion it's the type of game you'd rather give to a 10 year old to keep them busy for a couple of hours.
Helpful? Yes No Funny
『Nageku』
( 2.7 hrs on record )
Posted: February 29
It's a silly short game where an alien has taken your dog. You must complete multiple puzzles to get your dog back. These puzzles are point-and-click, sometimes it is difficult to tell what to do next. Though, I still enjoyed Gomo despite the frustrations.
Helpful? Yes No Funny
Shamira25
( 2.4 hrs on record )
Posted: February 17
This game isn't really all that eventful for me and the only real replay value is trying to unlock the bonus level, cut scenes can't be skipped and the character moves slow. Some people may like its simplistic style and game play, and enjoy spotting the references, but its not for me.
Helpful? Yes No Funny
JustifiableFisticuffs
( 2.6 hrs on record )
Posted: February 17
This game looks absolutely lovely, but for me that was pretty much the only good thing about it. It was mildly charming, but the puzzles were extremely easy and unsatisfying. Also, the game is really short. I wouldn't recommend it at all except if you're buying it for a kid or if you have an hour to kill and a buck to spare.
Helpful? Yes No Funny
deathtrendor
( 0.2 hrs on record )
Posted: February 13
This game may look like it's good but, the animations are horible and sloppy, it is very boring with barely any music and when they have music it sucks! Overall, I would give this game a 1.5/10! Would not recomend even if it is on sale for $0.74, but thats what you will get for such a cheap game.
Helpful? Yes No Funny
Flying Windows
( 0.5 hrs on record )
Posted: February 13
NIcely designed game. Puzzles are just challenging enough to make you think without getting you stuck for an hour. One minor issue...why use the same plot as Samorost 2? Are there a limited number of possible plots for this type of game? Even though it's a minor point it bugged me the first half hour of playing.
Otherwise a solid game, get it, especially if on sale
Helpful? Yes No Funny
I AM SHERLOCKED
( 3.9 hrs on record )
Posted: February 13
Funny and short game for fans of the genre Point & Click.
Many references to the films.
(Especially for Jews).
I refer a buy at a discount.
Helpful? Yes No Funny
Salarn
( 1.2 hrs on record )
Posted: January 30
https://youtu.be/h56Gs4Wya_U

When your dog is held ransom by space aliens you must point and click your way to the rescue.

Gomo has a great visual style combined with a cute textless way of delivering its narrative. This comes at the cost of very slow gameplay with simple and often tedious instead of challenging puzzles.
Helpful? Yes No Funny
Androxilogin
( 0.4 hrs on record )
Posted: January 28
When I bought this I thought I would hate it with being a point and click adventure with NewGrounds-ish characters and animations, however Gomo instantly grew on me with his unpredictable behavior. I haven't yet had the chance to really dig into it but regardless of what's next I feel it's a great addition to my collection.
Helpful? Yes No Funny
ItsJustaMirage
( 1.7 hrs on record )
Posted: January 21
https://www.youtube.com/watch?v=aapZbt__7Yg

Gomo is a very basic point-and-click game where players take control of a lone, sack-boy who abruptly wakes up from a frightful nightmare to discover the absence of his best friend/dog. He is then charged with the dutiful task of retrieving a sought after relic for the perpetrators of the dognapping as an equivalent exchange for his companion.

Visually, the game has intriguing, monochromatic, hand-drawn environments along with rooms and characters oversimplified in design. While venturing and trekking through each level, little events play out to entertain the player while having no necessary connection to the actual plot.

Controls are entirely devoted to the mouse, making the protagonist move, observe and gather up key items which is then stored in one of three inventory slots. The animation of the character tends to feel deliberate and, at many moments, appears to take too much time to execute; however, the quirky mannerism of the protagonist makes up for it as you can’t help but smile at his awkward demeanor.

Throughout the exploration of the game, players will encounter puzzles which aren’t created with much complexity. The challenges seem too simple and it was felt at times like they could solve themselves. There’s no means of direct dialogue but just the sound of the creepy, overly husky grunts from the main character and high, incoherent murmurs from the antagonist.

GOMO is definitely a relaxing game because of its slow pace which is a nice change after a long stressful day. Only downfall is that it’s far too easy but still an enjoyment. :)
Helpful? Yes No Funny
rokers123
( 0.3 hrs on record )
Posted: January 9
It is suposed to be fun but I just CAN'T GO OOOONNNN
Helpful? Yes No Funny
Sean Wang
( 1.1 hrs on record )
Posted: December 30, 2015
The game is just so slow paced and easy that I can't stand to play for another hour. The only thing good about it is the art style, which was also one of the main reasons I bought it. Machinarium would be a much better choice.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
1 of 1 people (100%) found this review helpful
Recommended
2.0 hrs on record
Posted: April 11
TL;DR: Gomo is a short but sweet little adventure game, offering adorable graphics coupled with a silly story and very low puzzle difficulty. Best suited to younger gamers.

Full Review: Gomo is a sweet little point-and-click adventure in which you control Gomo, a cuddly lil' dude who gets his pet dog stolen by a mean old alien overlord! The only chance of return for our poached pooch is a mysterious red crystal (naturally imbued with mystical powers of course), which our alien overlord is actually very happy to swapsies with us. So off we embark, on a quest to find this crystal thingy by any bizarre means necessary.

Now while "by any bizarre means necessary" includes zipping down garbage chutes, out-smarting security robots and firing atomic warheads across alternate dimensions, Gomo's gameplay is actually highly linear, and the solution for how you're supposed to do all these crazy things is usually pretty straightforward. You also have just three inventory slots for objects (which are rarely used), and each "scene" will only offer one or two puzzles to solve - most of which you'll understand as soon as you see them. So I get the impression that Gomo is probably aimed at younger players, and reckon the last reviewer's description of it as an "interactive animation" has it spot on.

I am personally a big fan of point-and-clicks, so I was happy enough playing through to the end and really enjoyed Gomo's silly humour. However, after a while I started to get frustrated with the character's movement. You often have to click multiple times simply to get Gomo to cross the scene, as he needs to be in precisely the right place for you to perform certain interactions. Because of this you're often left confused as to where your character should be standing simply to progress to the next area, even though you know exactly what to do. However I doubt children would be put off by this.

All in all? If you see this game on sale and have a younger gamer or two to entertain, maybe pick it up for a rainy day. Otherwise I personally feel there are far better "low difficulty" point-and-click titles on Steam on the moment, such as Detective Grimoire, Broken Age, Samorost and so many others.
Was this review helpful? Yes No Funny
Most Helpful Reviews  In the past 90 days
12 of 12 people (100%) found this review helpful
Recommended
18.6 hrs on record
Posted: March 10
6.2/10 - How far would you travel to find your best friend?

Another solid Daedalic offering; if not shorter than most! Completing the campaign took my only about an hour, so I personally wouldn't fork out the entire price tag.

You are Gomo, a burlap sack of sorts who must travel the world in search of his best friend. You literally will go to the moon and back in your search of this majestic, dreamlike world. The character does move quite slowly, but since the world is so well crafted I didn't mind.

The puzzles are quite easy and require some simple solutions, but they will not indicate if you are successful or not which can cause you to waste a little time before moving on. I found that the simple overlooked solution is generally the right one.

Worth $2.99; it’s good but only 1 hour in length.

Accidently Reviewed
Was this review helpful or maybe even not helpful? Either way join this group for more. Free Keys and Reviews weekly!
Steam Group: AccidentlyReviewed
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
1 person found this review funny
Recommended
3.9 hrs on record
Posted: February 13
Funny and short game for fans of the genre Point & Click.
Many references to the films.
(Especially for Jews).
I refer a buy at a discount.
Was this review helpful? Yes No Funny
Most Helpful Reviews  In the past 180 days
8 of 8 people (100%) found this review helpful
Recommended
3.3 hrs on record
Posted: December 16, 2015
Decent wordless sci-fi puzzle adventure.

Gomo's cute. It's a little over an hour long, and you guide Gomo through various casual puzzle levels, mostly operating some machinery, as he (she? it?) sets out to get the stolen pet back. There's not really any dialogue, and your inventory only has 3 slots (which go unused most of the time), so you can see it's not much of a point&click adventure in the traditional sense, but it operates as if it was one, and the art certainly conveys the feeling that we're moving in a weird and alien world. Windowed, it is 800x600; fullscreen, slightly larger (1030x800 ?) with black borders added.

For its length, the regular price seems a bit steep, but the game has been bundled a few times and goes on deep sales regularly, so it is quite possible to buy this game for a price that is more reasonable. If you manage that, it's certainly a pleasant way to while away an hour.

Get it on sale.
Was this review helpful? Yes No Funny
11 of 14 people (79%) found this review helpful
Not Recommended
2.0 hrs on record
Posted: November 21, 2015
A brief adventure game that commits all the cardinal sins: a slow-moving main character, pixel hunting, puzzles that don't indicate success / failure, and screens that don't reliably indicate exits or clickable objects. It does have some nice artwork and sound design, but there are so many better adventure games out there at this price that it's hard to recommend.
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
Recommended
1.7 hrs on record
Posted: January 21
https://www.youtube.com/watch?v=aapZbt__7Yg

Gomo is a very basic point-and-click game where players take control of a lone, sack-boy who abruptly wakes up from a frightful nightmare to discover the absence of his best friend/dog. He is then charged with the dutiful task of retrieving a sought after relic for the perpetrators of the dognapping as an equivalent exchange for his companion.

Visually, the game has intriguing, monochromatic, hand-drawn environments along with rooms and characters oversimplified in design. While venturing and trekking through each level, little events play out to entertain the player while having no necessary connection to the actual plot.

Controls are entirely devoted to the mouse, making the protagonist move, observe and gather up key items which is then stored in one of three inventory slots. The animation of the character tends to feel deliberate and, at many moments, appears to take too much time to execute; however, the quirky mannerism of the protagonist makes up for it as you can’t help but smile at his awkward demeanor.

Throughout the exploration of the game, players will encounter puzzles which aren’t created with much complexity. The challenges seem too simple and it was felt at times like they could solve themselves. There’s no means of direct dialogue but just the sound of the creepy, overly husky grunts from the main character and high, incoherent murmurs from the antagonist.

GOMO is definitely a relaxing game because of its slow pace which is a nice change after a long stressful day. Only downfall is that it’s far too easy but still an enjoyment. :)
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
2.0 hrs on record
Posted: December 24, 2015
my bf (Edgydude911) bought this game for me as an early xmas gift ! and lemme tell ya, it was good surprise! this game was super cute and fun and u get to solve all kinds of wacky puzzles to save gomo's puppy friend! and boy is it worth it! who doesn't love puppies?! i highly reccomend this game to everyoone! it is family and puppy friendly! (this is coming from a smol pup) ! signing off, cutepup5
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
1 person found this review funny
Not Recommended
1.1 hrs on record
Posted: December 30, 2015
The game is just so slow paced and easy that I can't stand to play for another hour. The only thing good about it is the art style, which was also one of the main reasons I bought it. Machinarium would be a much better choice.
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1 of 1 people (100%) found this review helpful
Recommended
2.0 hrs on record
Posted: November 26, 2015
A darkly comic point-and-click adventure game with lots of interesting mini-animations going on in the background. It's less of a puzzle game and more of an interactive animation, so there are a lack of things to do in some screens. But it has a lot of personality which wins the day. It made me smile many times. I thoroughly enjoyed my 2 hrs playing it, right up to the credits.
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1 of 2 people (50%) found this review helpful
Recommended
1.0 hrs on record
Posted: December 6, 2015
Gomo is an adorable little point-and-click adventure that is perfect when you don't want to tax your brain or reflexes, but still want to poke around a bit at pretty art and really moronic jokes.
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Most Helpful Reviews  Overall
54 of 60 people (90%) found this review helpful
1 person found this review funny
Not Recommended
1.4 hrs on record
Posted: June 3, 2014
It's a well know fact that dogs are man's best friend. A lesser know one is they're also pals with strange sack doll people, who don't take so kindly to having their pet kidnapped by demanding aliens. But what are friends for besides rescuing each other from extra terrestrial life, while dooming the planet in the process, and thus Gomo sets off on a mission to steal a powerful crystal and save his canine buddy from the slimy captive. Unfortunately he isn't able to save his game as well.

Daedalic's Gomo is a much smaller game than the developer is used to, and this emphasis on accessible, simplified mechanics envelops the whole of the 1-2 hour experience. I'm fairly forgiving of short games, but in this case the lack of content and interactivity is rather shocking. Significant portions of the game amount to little more than cutscenes, with "gameplay" effectively revolving around clicking the right of the screen to keep things moving. When you do come across a puzzle, it's so basic and quick to solve that it almost feels insulting and a waste of time, forcing you to momentarily slow down and wait for animations to unfold before progressing to the next equally tedious moment.

Gomo isn't a hopelessly bad game, in fact numerous parts are rather charming and enjoyable to watch, but it's design is painfully shallow and ultimately, entirely forgettable. The significant lack of interactivity leaves it in an awkward position feeling more like an extended animated short than an actual game, but the few entertaining moments are not at all enough to carry the experience by itself, which ends before you even realize it's started or has any chance of becoming more than a dismissible novelty.

You can read more of my writing on Kritiqal.
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55 of 66 people (83%) found this review helpful
4 people found this review funny
Not Recommended
2.0 hrs on record
Posted: August 16, 2014
You know those copyright evading knock-off toys? Like that toy robot your grandpa bought for you than can pretzel its way into a truck cab and is called Optimally Prime Transporter?

This game was okay. It is certainly entertaining enough to keep you engaged for the 60-90 minutes it takes to complete.

But it still feels like Machinarium. A lot. Only difference is that someone took all the creativity and charm of Machinarium, and replaced it with an antropormorphic condom that makes you wish you were playing Machinarium instead.
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48 of 60 people (80%) found this review helpful
Not Recommended
1.9 hrs on record
Posted: July 24, 2014
I found this game incredibly tedious. The little animations of the main character were cute, the first couple times. Eventually, waiting for him to pick up items or shuffle slowly across the screen just so i could click the "go further over there" arrow became tiresome. It's a cute premise, but the game itself was rather boring. =/
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33 of 42 people (79%) found this review helpful
Recommended
1.8 hrs on record
Posted: December 9, 2013
The game is not very long but it is a lot of fun. The puzzels are very logical but some still take thought. The art style is great and it gives a good laugh. Overall i like the game and i would say it is worth the money if you want a quick laugh or something fun to pass the time with.
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23 of 25 people (92%) found this review helpful
1 person found this review funny
Recommended
1.4 hrs on record
Posted: August 30, 2015
For some reason I had low expectations of this game, but it pleasantly surprised me.

At first glance this game gave me a “Samorost” meets “Machinarium” kind of feel.
Machinarium in sense of the art style and even character design, but Samorost in terms of length and quality (Free web game/demo kind of feeling).

Despite the first impression I got from it, I got a lot more time out of it then I was expecting and did actually enjoy it. I thought it was going to be a 20 minute kind of game, but I managed just over 80 minutes on this. Which I don’t think is too bad.

In terms of story, point and click games don’t usually lack. I’m not saying this game lacks story, it’s just a lot simpler than most point and click games I have played.
The general story to this game is that your dog has been kidnapped by aliens and you have to get him back by finding and trading a crystal with the aliens.
It’s nothing too special of a story but it was simple and it worked.

This is one of those games that leave out dialog all together and just use simple sound effects and noises. The sound quality itself isn’t that great and I’m not too much of a fan of that whole approach although some games can make it work. This game is somewhere down the middle for me.
In terms of using spoken sound effects and noises for people talking, I can usually stand that. But using the same kind of mouth noises and sound effects for more general things like walking or to emphasis gestures kind of annoys me. I’m not sure why, maybe just the sheer childlikeness of it?
Luckily for me, this game is charming in other ways. So much so that it didn’t really bother me.

The art style is nice. It’s cute, and it definitely adds to the charm of the game. Throughout the game there are background noises/animations that did make me smile to myself a few times.

In terms of puzzles this game is very basic. The puzzles are pretty easy but the game itself is still fun despite that.

All things mentioned so far, I think it’s important to mention now that maybe this game is better aimed at younger audiences. Although I did enjoy it, it’s very simple in many ways so if you are looking for a challenge and a time sinker, this isn’t likely it.

All in all I liked it. It was a fun way to kill a bit of time. If you are a fan of the point and click genre and are looking for something else, maybe give this a go.


TL;DR : Fun, light-hearted, little point and click game maybe aimed at younger audiences. It’s charming, cute and a fun way to kill an hour or two.
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20 of 20 people (100%) found this review helpful
Recommended
18.4 hrs on record
Posted: January 3, 2015
I bought this for my kid and it was a good buy.

I read a few other reviews and people seem to complain about the slow pace, lack of action and the puzzles being too simple. Well that may be so if you are a hardcore gamer. But for a 6 years old child the puzzles were just right (I had to help with a couple but mostly he could figure everything out himself). The aesthetics of the game are nice, there is nothing that wouldn't be ok for PG rating and the character himself was found to be cute.

So I recommend it if you have a kid or if you like casual games of this sort (point-and-click puzzler with nice hand drawn aesthetics).

If you're looking for an action packed game, I don't know what you're even doing here :)
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30 of 38 people (79%) found this review helpful
Not Recommended
1.3 hrs on record
Posted: November 1, 2014
A simple find-the-clicky-spot type of adventure. Aliens have stolen the dog of the protagonist, who looks like a middle-aged sackboy. A bunch of totally random shenanigans follow. Nothing really makes sense or coalesces into a rational narrative, but neither is anything really that funny, quirky or zany. It's just weird for the sake of being weird.

Gomo feels like an animation showcase: Most of the time you're waiting for a lengthy non-interactive walking/climbing sequence to complete so that you can start looking for the next hotspot. Surprisingly mind-numbing gameplay for a game categorized as a puzzler. The only thing that puzzles my mind is what were the designers smoking when they decided this poor man's Samorost was something they wanted to do?
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88 of 142 people (62%) found this review helpful
Not Recommended
2.8 hrs on record
Posted: December 8, 2013
It's extremely simplistic and the experiencie is not as rewarding or attractive to justify that, unlike in similar games like Windosill or Samorost. Just grab it if you have some kids around the house or if it's on a good sale.
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21 of 25 people (84%) found this review helpful
Recommended
1.4 hrs on record
Posted: December 9, 2013
Full review: http://www.cublikefoot.com/review/gomo-game-review/

Gomo, a point-and-click adventure about a journey to get a best friend back. I have not played a proper point-and-click game in a while, but this was quite a treat.

Gomo is a small game, and I mean that story-wise and resolution-wise. The game does not run at widescreen, which was fairly annoying. I would have liked to see the game running at 1080p. Gomo is like a lot of other point-and-click games. It consists of a variety of primitive puzzles, some being stupidly easy, with some others taking a bit more time. These puzzle elements made the game a bit more enjoyable in a gameplay sense and I enjoyed them.

There's not much else to the game, it is a point-and-click adventure after all. There's a little exploration to it and the game contains no violence. You don't even need to be literate to play the game, it's very simplistic. That's not necessarily a bad thing, it'll just be more appealing to those looking for a nice, short game.

The game conveys a nice story without the use of language. It's quite neat actually. The story is incredibly generic, but the way it is conveyed makes it much more powerful. Gomo is searching for his best friend, who was taken from him. He'll end up going far beyond what players would expect in order to get his best friend back. The game's art style was lovely, as was the music. The music was very atmospheric and immersive, when combined with the backgrounds and art displayed throughout Gomo's adventure.

Overall, Gomo is a short, but nice adventure that appeals to point-and-click fans with little time on their hands. It combines a charming story with great music and art into one small, enjoyable package. I recommend Gomo for any point-and-click fans.

https://www.youtube.com/watch?v=wkV-I3YNLNM
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22 of 28 people (79%) found this review helpful
Recommended
3.3 hrs on record
Posted: December 9, 2013
It's charming. Very simple, with lovely graphics. There is not much challenge, it's just a short exploration game. Great for a nice evening or for children - no violence and very simple humor. Also, no language skills needed. The only downside is that the game is quite short.
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