How far would you go to save your best friend? For Gomo, the answer to this question is clear: To the end of the world and further, if necessary. Join him on his journey through the bizarre 2D landscapes of this dreamlike Point & Click Adventure!
User reviews:
Overall:
Mostly Positive (633 reviews) - 72% of the 633 user reviews for this game are positive.
Release Date: Dec 6, 2013

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Packages that include this game

Buy Daedalic - Gigantic Bundle

Includes 14 items: Anna's Quest, Blackguards, Blackguards 2, Cultures - 8th Wonder of the World, Cultures - Northland, Dead Synchronicity: Tomorrow Comes Today, Decay: The Mare, Gomo, Journey of a Roach, Munin, Randal's Monday, SKYHILL, The Last Tinker™: City of Colors, Zanzarah: The Hidden Portal

 

About This Game

How far would you go to save your best friend?
For Gomo, the answer to this question is clear: To the end of the world and further, if necessary.
Join him on his journey through the bizarre 2D landscapes of this dreamlike Point & Click Adventure!

Far away, in a hidden valley Gomo and his dog Dingo live in undisturbed peace; but serenity in this fairy tale vale soon comes to a violent end: an unknown alien force abducts Gomo's companion. In exchange for his beloved pet, Gomo is supposed to obtain a rare crystal for the alien. This crystal lies well protected in a subterranean mine- getting your hands on this one won't be easy!
However, there is no choice, but doing as the alien asks...

You want to help Gomo? Then be prepared for a surreal journey packed with challenging puzzles.

Features:

  • Presented by the creators of the „Deponia“-Series, „The Whispered World“ and „Edna & Harvey - The Breakout"
  • Point & Click exploration through a surreal dreamscape.
  • Fondly animated characters, hand-drawn backdrops and creative puzzle design
  • Communication in non-verbal comic style

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows Vista or later
    • Processor: 1.6 GHZ Processor
    • Memory: 1 GB RAM
    • Storage: 300 MB available space
    Minimum:
    • OS: Snow Leopard or later
    • Processor: Intel Mac
    • Memory: 1 GB RAM
    • Storage: 300 MB available space
Helpful customer reviews
12 of 12 people (100%) found this review helpful
18.6 hrs on record
Posted: March 10
6.2/10 - How far would you travel to find your best friend?

Another solid Daedalic offering; if not shorter than most! Completing the campaign took my only about an hour, so I personally wouldn't fork out the entire price tag.

You are Gomo, a burlap sack of sorts who must travel the world in search of his best friend. You literally will go to the moon and back in your search of this majestic, dreamlike world. The character does move quite slowly, but since the world is so well crafted I didn't mind.

The puzzles are quite easy and require some simple solutions, but they will not indicate if you are successful or not which can cause you to waste a little time before moving on. I found that the simple overlooked solution is generally the right one.

Worth $2.99; it’s good but only 1 hour in length.

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12 of 12 people (100%) found this review helpful
2.4 hrs on record
Posted: November 2, 2015
Gomo.. oh Gomo.. you little sack of.. umm, stuffing?

The first 5 Minutes of the Game didn't really capture me. Gomo moves rather slowly, with slow animations. I just thought I was going to be in for a grind to push through. Afterwards though, I started to enjoy the "internal giggle" moments that Gomo has to offer.

In the Steam Store Page it states;
- Surreal journey packed with challenging puzzles.
- Creative puzzle design.

I found the Puzzles neither challenging, nor creative. They are the basics that you will see in many Point and Click Games.

However, that doesn't at all change the fact that I enjoyed Gomo for it's short enjoyment. It was well made, and humorous. Do I think it's worth Full Price? Nope. It's best bought during a Sale.

Genre
- Point and Click

Game Elements
- Puzzle

Average Playthrough
- 1 Hour

Liked
- Cutely strange Character
- Nice Art
- Some funny moments

Disliked
- Far to simple
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8 of 8 people (100%) found this review helpful
3.3 hrs on record
Posted: December 16, 2015
Decent wordless sci-fi puzzle adventure.

Gomo's cute. It's a little over an hour long, and you guide Gomo through various casual puzzle levels, mostly operating some machinery, as he (she? it?) sets out to get the stolen pet back. There's not really any dialogue, and your inventory only has 3 slots (which go unused most of the time), so you can see it's not much of a point&click adventure in the traditional sense, but it operates as if it was one, and the art certainly conveys the feeling that we're moving in a weird and alien world. Windowed, it is 800x600; fullscreen, slightly larger (1030x800 ?) with black borders added.

For its length, the regular price seems a bit steep, but the game has been bundled a few times and goes on deep sales regularly, so it is quite possible to buy this game for a price that is more reasonable. If you manage that, it's certainly a pleasant way to while away an hour.

Get it on sale.
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11 of 14 people (79%) found this review helpful
2.0 hrs on record
Posted: November 21, 2015
A brief adventure game that commits all the cardinal sins: a slow-moving main character, pixel hunting, puzzles that don't indicate success / failure, and screens that don't reliably indicate exits or clickable objects. It does have some nice artwork and sound design, but there are so many better adventure games out there at this price that it's hard to recommend.
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3 of 3 people (100%) found this review helpful
1.7 hrs on record
Posted: January 21
https://www.youtube.com/watch?v=aapZbt__7Yg

Gomo is a very basic point-and-click game where players take control of a lone, sack-boy who abruptly wakes up from a frightful nightmare to discover the absence of his best friend/dog. He is then charged with the dutiful task of retrieving a sought after relic for the perpetrators of the dognapping as an equivalent exchange for his companion.

Visually, the game has intriguing, monochromatic, hand-drawn environments along with rooms and characters oversimplified in design. While venturing and trekking through each level, little events play out to entertain the player while having no necessary connection to the actual plot.

Controls are entirely devoted to the mouse, making the protagonist move, observe and gather up key items which is then stored in one of three inventory slots. The animation of the character tends to feel deliberate and, at many moments, appears to take too much time to execute; however, the quirky mannerism of the protagonist makes up for it as you can’t help but smile at his awkward demeanor.

Throughout the exploration of the game, players will encounter puzzles which aren’t created with much complexity. The challenges seem too simple and it was felt at times like they could solve themselves. There’s no means of direct dialogue but just the sound of the creepy, overly husky grunts from the main character and high, incoherent murmurs from the antagonist.

GOMO is definitely a relaxing game because of its slow pace which is a nice change after a long stressful day. Only downfall is that it’s far too easy but still an enjoyment. :)
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