Meridian: New World – Review –
Warning: This review is based on a review copy played before the games release so everything could be different and is still subject to change.
Game Background //
Meridian: New World is an Indie Real Time Strategy created by Elder Games and published under Merge Games & Headup Games.
Meridian brings back a feel of the old C&C Westwood days by giving you a unique RTS experience with unit customization and a levelling system with an ability tree for yourself as you command over the battlefield.
The Story //
You play as Commander Daniel Hanson of the first mission to a remote planet known as Meridian. Just as everything seems that it’s going good and you prepare to leave the planet when an unknown distress call is intercepted on the surface. Its origin unknown you set to find out what the cause of the message was. However, everything falls to panic when a mysterious enemy begins an assault on you while you are scouting a power plant on the surface. Who is this enemy and what do they want?
(This is purely based on the first mission alone to avoid spoilers as much as possible.)
Meridian gives you a Command & Conquer play style with the unit control of earth 2160. This comes together rather well however at points unit pathing can be a problem as it is hard to define what is and isn’t clickable terrain.
The base building is satisfying and refreshing to the RTS genre with the original style of building on a grid layout similar to StarCraft. This makes both building your base and navigating it enjoyable and simple.
The general combat of the game seems pretty simple at first. Just chuck units at each other and see who wins. However the game actually has unit customization and each unit aside from the foot solider can have a weapon set such as the auto-cannon or laser.
This allows units to be countered by weaknesses and really makes you think if you should engage the enemy or not.
The only problem I have with the overall gameplay is that there needs to be some more units. However this is a WIP so more should come hopefully!
The sound assets for the game are surprisingly good and flow well with the overall experience of the game. Voice acting is realisc and flows well with the game. It’s really hard to believe that one guy managed to make the game.
Final verdict //
For me, Meridian gave back a good feel of the RTS genre to me and has given me already more hours than I will typically play a game for.
Overall I give the game a 7/10 in its current state, this may go up or down in future versions of the game.
The main benefits of the game are:
Unit Customization –
Good base building –
The downsides are:
Range of units –
Unnecessary points in the story such as the tower defence segment.
Thanks for reading my review!
Sorry for any spelling or Grammar errors!
Also check out the video version of this review!https://www.youtube.com/watch?v=4wEZhmNh8Qk