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Slip into the role of Daniel Hanson, commander of the first mission to a remote planet called Meridian. Assured of the fact that the planet is uninhabited, the unexpected reception of a distress call from the surface could mean many things, none of which you are prepared for.
Release Date: Apr 4, 2014
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game may or may not change significantly over the course of development. If you are not excited to play this game in its current state, then you may want to wait until the game progresses further in development. Learn more

What the developers have to say:

“Joining in Early Access for Meridian: New World will enable you not only to experience the story and content pre-launch, but is meant also as a means to enable the community to help shape the final game in all ways you can think of. We appreciate every little piece of feedback and those that prove to be the most helpful will also be rewarded for their participation, something to look forward to =)

This Early Access features 2 editions, a standard and a contributors edition and will arrive in four phases, each of which will be marked by a big update that will contain new content and some goodies. Stay tuned for more info in the coming weeks. See you on the surface!”
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Buy Meridian: New World

$14.99

Buy Meridian: New World Contributor Pack

$29.99

Recent updates View all (15)

LATEST UPDATE

August 11th, 2014



NEW CONTENT:

- New unit: the "Vanguard" is available from the Heavy Factory
- New weapon: the "Charger Cannon" is available as an equipment option once it is researched at the Laboratory
- New skirmish map: "Conflict" is an 1v1 map with a related achievement if you can beat a hard AI on that map
- Raised commander level cap to 35, allowing you to unlock more abilities or further upgrade existing ones
- Added 10 new achievements

BUG FIXES:

- Fixed a bug which caused "you need to set one slot to 'player'" to be displayed in the skirmish window even if there was a player slot
- Boost Construction, Boost Production and Boost Fire Rate is now displayed below the unit health bars when activated
- The AI will now decide whether to construct a Heavy Factory or a Landing Pad based on the current situation
- Fixed a bug which caused the AI to place a Shardium Mine and a Landing Pad simultaneously, causing it to build neither and freeze
- Fixed a bug which caused Railguns to not cause splash damage when equipped to Light Tanks or Scouts
- Improved visual quality of the Fighter, Bomber and Heavy Fighter units to make it easier to identify which team they belong to
- Fixed a bug which caused newly produced Heavy Fighters to have 2 armor instead of 1
- Fixed a bug which caused infantry and airborne death animations to stay on the map even after loading a saved game or starting a new game
- Fixed a bug where ctrl + left clicking a unit would select units but wouldn't display the unit selection interface
- Hours will now be displayed properly when displaying mission time on the victory / defeat screens

MAP EDITING AND SCRIPTING CHANGES:

- Added the "Env_UpdateLaserGate" function which allows you to draw a set of laser beams between two tiles
- Attack-move orders given from script won't affect worker units anymore

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NEW UPDATE - MISSIONS, LEVELS AND MORE!!!!!!!!

July 4th, 2014


Update now to get :

NEW CONTENT:

- New campaign mission: "Control" and the related ship-visit section is available after completing "Airbase"
- New campaign mission: "Sector 16-2B" is available after completing "Control"
- Raised commander level cap to 25, allowing you to unlock more abilities or further upgrade existing ones

BUG FIXES:

- Fixed a bug which caused a "System.OutOfMemoryException" crash when attempting to load a saved game
- Fixed a bug which caused saved games to go over 3MB size
- It is now possible to overwrite a saved game by double-clicking
- Fixed a bug where the Complex Interior tileset was lit with a different color without shadows
- Fixed a bug which caused the AI to initiate production of a Chimera with Mining Tools without paying its cost

MAP EDITING AND SCRIPTING CHANGES:

- To make it easier to work with locations, these will now always appear at elevation level 2, regardless of where they were placed
- Added Player_OrderUnitTypeToAttackMove function, allowing you to order units of the specified type to attack

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Reviews

“One Guy Shouldn’t Be Able To Make Meridian: New World”
Rock, Paper, Shotgun

“Upon first look, Meridian seems to rival – at least, visually – the most high profile of triple-A RTS games on the market, and it was only crafted in two years. Take note, Blizzard.”
Gamerant

“With units allowed to equip items, a leveling system for you the commander, and a new emphasis on storytelling, Meridian may just be the evolution of the RTS genre”
TwoDashStash

About the Game

Play as Daniel Hanson, commander of the first expedition to planet Meridian and uncover the dark secrets it holds! Shape the world around you with every decision you make and through every dialogue with your crew. Meridian: New World offers countless options to devise your own strategy, including various equipment options for your units and special abilities for you to rely upon. Use your abilities anywhere on the battlefield and turn the tide of battle by weakening the enemy troops. Alternatively take the covert approach and sabotage the enemy power supply to shut down their production. You can rely entirely on researching superior weapons or special abilities. Or you can risk building a large economy, constructing a massive army from your enormous resources. The strategy you use and how many troops you sacrifice to reach your goal will influence the attitude of your crew towards you. Are you ready to shape the history of galactic colonization?

Please take note of the fact that this game does not feature multiplayer. For the time being, Meridian will have to be explored in single player mode only.



Brought to you as the brainchild of Ede Tarsoly - the sole man behind Elder Games - Meridian: New World was mostly received with disbelief and awe at the fact that it's a one-man production. While it remains true that Ede is the source of every detail of the game, some assets were created by his friends Balázs Bodnár, Tamás Gyermán and Gábor Menyhárt, who are credited with their contribution.

Contributor Edition Extras


We really want to make sure that you get something out of being a contributor, therefore, in addition to receiving a list of exclusive content:

  • the full soundtrack
  • full HD Version of selected in-game cut-scenes
  • a second Steam Key to give away

Contributors will also, as a treat, have access to selected goodies from various Early Access events and contests!

Steam Workshop


Share the maps you create in the editor with the Community.

System Requirements

    Minimum:
    • OS: Windows Vista / 7 / 8
    • Processor: 2.5Ghz single core
    • Memory: 2 GB RAM
    • Graphics: nVidia GeForce 8600 GT / ATI 2600 Pro
    • DirectX: Version 10
    • Hard Drive: 830 MB available space
    • Sound Card: Required
    • Additional Notes: Intel integrated graphics processors are unsupported
    Recommended:
    • OS: Windows Vista / 7 / 8
    • Processor: 3Ghz dual core
    • Memory: 2 GB RAM
    • Graphics: nVidia GeForce GTX 275 / ATI Radeon 4770 (or higher)
    • DirectX: Version 10
    • Hard Drive: 830 MB available space
    • Sound Card: Required
    • Additional Notes: Intel integrated graphics processors are unsupported
Helpful customer reviews
250 of 283 people (88%) found this review helpful
359 products in account
9 reviews
5.7 hrs on record
Early Access Review
Oh goodness where do I begin with this game? At first I was a bit worried that another indie RTS was being pushed out on Steam as, well I know I can speak for most of the people looking at this game, we've been burnt out and screwed over by developers that spend a whopping two months and call it a game then charge an arm and a leg... Well let me be the first one to tell you that this isn't one of those games at all!

Dear lord if you want edge of your seat gameplay, better than normal base building, an interesting campaign with hopes for the future, and units that are wonderfully designed and almost perfectly customizable this game is for you! Campaign plops you down in an interesting mix of a colonization story gone wrong. I won't spoil anything but goodness that's one fine story I'm still crawling through. Loading times? Forget about em! This game has none and in the places where it does have them it's a whole whopping two second wait at the most (might be a little longer for some older computer rigs; not sure but it won't take you long!)

Things that really stick out for this game in my opinion? Probably the graphics and music. You can see the screenshots and while I was skeptical at first that they were just glorified photoshopped images I can gladly say that is not the case at all. The game is literally that beautiful and the music that plays just bolsters the overwhelming beauty of this game. If you have the money for it I would gladly tell you to buy this one! You will not be upset with your purchase at all.

Believe you/me friend, I'm tired of getting the short end of the stick because I love RTS games and will stand by this game as long as it continues to be worked on. Thanks Dark for rekindling my trust in indie RTS games.
Posted: March 31st, 2014
Was this review helpful? Yes No
100 of 124 people (81%) found this review helpful
239 products in account
2 reviews
6.0 hrs on record
Early Access Review
Meridian: New World – Review –
Warning: This review is based on a review copy played before the games release so everything could be different and is still subject to change.
Game Background //
Meridian: New World is an Indie Real Time Strategy created by Elder Games and published under Merge Games & Headup Games.

Meridian brings back a feel of the old C&C Westwood days by giving you a unique RTS experience with unit customization and a levelling system with an ability tree for yourself as you command over the battlefield.
The Story //
You play as Commander Daniel Hanson of the first mission to a remote planet known as Meridian. Just as everything seems that it’s going good and you prepare to leave the planet when an unknown distress call is intercepted on the surface. Its origin unknown you set to find out what the cause of the message was. However, everything falls to panic when a mysterious enemy begins an assault on you while you are scouting a power plant on the surface. Who is this enemy and what do they want?
(This is purely based on the first mission alone to avoid spoilers as much as possible.)
Gameplay //
Meridian gives you a Command & Conquer play style with the unit control of earth 2160. This comes together rather well however at points unit pathing can be a problem as it is hard to define what is and isn’t clickable terrain.

The base building is satisfying and refreshing to the RTS genre with the original style of building on a grid layout similar to StarCraft. This makes both building your base and navigating it enjoyable and simple.
The general combat of the game seems pretty simple at first. Just chuck units at each other and see who wins. However the game actually has unit customization and each unit aside from the foot solider can have a weapon set such as the auto-cannon or laser.
This allows units to be countered by weaknesses and really makes you think if you should engage the enemy or not.

The only problem I have with the overall gameplay is that there needs to be some more units. However this is a WIP so more should come hopefully!
Sound //
The sound assets for the game are surprisingly good and flow well with the overall experience of the game. Voice acting is realisc and flows well with the game. It’s really hard to believe that one guy managed to make the game.
Final verdict //
For me, Meridian gave back a good feel of the RTS genre to me and has given me already more hours than I will typically play a game for.
Overall I give the game a 7/10 in its current state, this may go up or down in future versions of the game.
The main benefits of the game are:
Unit Customization –
Good base building –
Story –
The downsides are:
Range of units –
Unnecessary points in the story such as the tower defence segment.


Thanks for reading my review!
Sorry for any spelling or Grammar errors!
Also check out the video version of this review!
https://www.youtube.com/watch?v=4wEZhmNh8Qk
Posted: April 2nd, 2014
Was this review helpful? Yes No
20 of 23 people (87%) found this review helpful
208 products in account
3 reviews
12.7 hrs on record
Early Access Review
If you're a fan of RTS games, ala SC2 this game might just be for you. Is it StarCraft II??...well, no.

But this game puts a few interesting spins on the RTS formula that make it really interesting and fun to play. Instead of producing a standard unit and upgrading offense/defense from an approriate facility (this game has this feature aswell for unit specific upgrades), any weapon upgrades you research for your units can ONLY be applied when they are created. For example, you can Research upgraded cannons, rockets, lasers, railguns etc. that are purchased with the creation of your new unit (varried costs). Cannons are strong vs infantry, Rockets apply area damage, Lasers have increased range and Railguns jump to nearby units.

Also, Commander abilities add alot to gameplay (a SC2 comparison would be hero powers, but they are only usable when you have a hero and only with hero in range). Meridian's 'Commander' abilities are usable anytime and anywhere on the map not affected by fog of war. These powers do come at a cost in the form of an regenerative energy bar and vary from Direct Damage to Healing to Increased build/production rates. These abilities are trained with points you acquire when you level up.

No Multiplayer (yet at least), some pathing issues and at times questionable voice acting are the only minor concerns with this Early Access title. Can't wait for more!!

NOTE: This game was for the most part made by ONE MAN in 2 years. Damn impressive.
Posted: May 5th, 2014
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41 of 60 people (68%) found this review helpful
37 products in account
2 reviews
2.5 hrs on record
Early Access Review
THIS is the kind of RTS i like, yea it may be early access, but it is good enough to stand up alongside with quite a few alltime favourates of mine, yes, that means you Supreme Commander.

In terms of gameplay, it could be improved only with additions that im pretty sure the lone developer is planning on adding anyway, my point is, if you have the money, you should get this, its not often i do reviews, but for an early access game, this game is well structured and is worth it.

I would rate this 8.5 / 10 , or 4 stars.
Posted: April 4th, 2014
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43 of 72 people (60%) found this review helpful
399 products in account
57 reviews
1.7 hrs on record
Early Access Review
Meridian: New World is made by one developed, one! and after play the game for some time, the level of quality the game has to offer for the price it's asking is just amazing, the look and feel of the game, and the sound track is just great, it even has a high quality single player campaign with full of voiced characters. I'm not that into and not that good at RTS games, but a know a good one when i play one.

More info at: http://www.ksalue.com/main/2014/04/game-shock-meridian-new-world/

http://www.youtube.com/watch?v=5bfE3pqdnzE
Posted: April 4th, 2014
Was this review helpful? Yes No