Slip into the role of Daniel Hanson, commander of the first mission to a remote planet called Meridian. Assured of the fact that the planet is uninhabited, the unexpected reception of a distress call from the surface could mean many things, none of which you are prepared for.
User reviews: Mixed (196 reviews)
Release Date: Apr 4, 2014
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Recommended By Curators

"Need that old skool Command and Conquer RTS itch scratching? Meridian: New World does a decent job bringing back those funky RTS feelings of old."
Read the full review here.

Recent updates View all (17)

November 9

NEW CONTENT, BUX FIXES and CZECH and PORTUGESE LANGUAGE ADDED

(11.06.2014.) Patch notes - Version 1.02

NEW CONTENT:

- New skirmish map: "Clash" is an 1v1v1v1 free-for-all map
- Added Czech language pack
- Added Portugese language pack

BUG FIXES:

- Fixed a crash which occured when the enemy AI was trying to attack a player that was already defeated
- Fixed the position of options windows on lower resolutions
- Fixed a bug which caused an enemy Light Factory to initiate production even if there wasn't enough food
- Fixed the German language pack

5 comments Read more

September 25

MERIDIAN: NEW WORLD - smashes its way from Early Access to Full Release, Friday, 26th September - HUGE UPDATES

One-man project set for full release on Friday, 26th September, 2014.

Merge Games and Headup Games are happy to present you the final Steam release date of their one-man-indie-project Meridian: New World - a single-player RTS game developed by Ede Tarsoly, the mastermind behind Elder Games.
We would like to thank the numerous Early Access members all over the world for their really helpful feedback and are happy to announce September 26th 2014 as the official release date of the final version on Steam

For press and you tubers interested in reviewing the full game before release please get in touch with Gregor - email : ebert@headupgames.com

Check out the new updates to co-incide with the FULL LAUNCH.

NEW CONTENT:

- New campaign mission: "Complex" is available after completing "Sector 16-2B"
- New campaign mission: "Escape" and the related ship-visit section is available after completing "Complex"
- New campaign mission: "Daniel's Outpost" is available after completing "Escape"
- New campaign mission: "Magellan Under Attack" is available after completing "Daniel's Outpost"
- New campaign mission: "Last Stand" is available after completing "Magellan Under Attack"
- New skirmish map: "Blockade" is an 1v1 map with a related achievement if you can beat a hard AI on that map
- New skirmish map: "New World" is an 1v1 map with a related achievement if you can beat a hard AI on that map
- New skirmish map: "Warpath" is an 1v1v1v1 free-for-all map
- Raised commander level cap to 45, allowing you to unlock and fully upgrade all abilities
- Added 17 new achievements

BUG FIXES:

- Storages no longer have self-destruct during the Control mission to prevent the mission from becoming impossible to accomplish
- Fixed a minor bug with Vanguards which caused a small RAM usage spike to occur
- Fixed a bug which caused minutes to be displayed incorrectly on the stat screens if the mission time was over an hour
- Fixed a bug which caused the stat screens to display incorrect mission times since patch 0.87
- Fixed Chimera placement and healing bugs that occured during the turret defense segment
- Fixed a bug which caused Troopers to not receive additional armor from the Shield ability if they had upgraded armor
- Fixed a bug where area healing didn't work if there was no unit at the center of the healing
- Fixed a bug where area healing didn't affect air units properly
- Fixed a bug where a charged Vanguard was destroyed but its electricity animation remained on the map
- Fixed a bug where area damage of Railguns would only work if the attacked unit was on screen
- Fixed a bug where the Vanguard charged indicator effect was visible even if the Vanguard was hidden in fog of war
- Fixed a bug where an empty control group could also be assigned -- doing this will now remove the control group
- Fixed a bug where the enemy AI wouldn't mine resources if its worker units were outside of the current map area

MAP EDITING AND SCRIPTING CHANGES:

- Added the "Player_MoveUnitsToLoc" function which allows you to move all units owned by a player to a specified location
- Fixed a bug which didn't allow some decor elements to be removed once they were placed on the map
- Added numerous decor elements and finalized decor list
- Added more special units to the game that can be created from script -- the documentation contains their names
- Clicking custom GUI elements will now respond at all times and won't include the 5 frame delay that all other events have
- Fixed a bug where Player_OrderUnitTypeToAttackMove wouldn't affect units that are holding position

Note: The Editor will only update after restarting Steam.

6 comments Read more

Reviews

“One Guy Shouldn’t Be Able To Make Meridian: New World”
Rock, Paper, Shotgun

“Upon first look, Meridian seems to rival – at least, visually – the most high profile of triple-A RTS games on the market, and it was only crafted in two years. Take note, Blizzard.”
Gamerant

“With units allowed to equip items, a leveling system for you the commander, and a new emphasis on storytelling, Meridian may just be the evolution of the RTS genre”
TwoDashStash

About This Game

An accomplished, old-school, indie, futuristic Sci-fi RTS with RPG elements!!


Play as Daniel Hanson, commander of the first expedition to planet Meridian and uncover the dark secrets it holds! Shape the world around you with every decision you make and through every dialogue with your crew. Meridian: New World offers countless options to devise your own strategy, including various equipment options for your units and special abilities for you to rely upon. Use your abilities anywhere on the battlefield and turn the tide of battle by weakening the enemy troops. Alternatively take the covert approach and sabotage the enemy power supply to shut down their production. You can rely entirely on researching superior weapons or special abilities. Or you can risk building a large economy, constructing a massive army from your enormous resources. The strategy you use and how many troops you sacrifice to reach your goal will influence the attitude of your crew towards you. Are you ready to shape the history of galactic colonization?

http://store.steampowered.com/app/312330

Brought to you as the brainchild of Ede Tarsoly - the sole man behind Elder Games - Meridian: New World was mostly received with disbelief and awe at the fact that it's a one-man production. While it remains true that Ede is the source of every detail of the game, some assets were created by his friends Balázs Bodnár, Tamás Gyermán and Gábor Menyhárt, who are credited with their contribution.

Engaging and original story with varied missions
  • A single player game
  • Polished, dynamic and fluid unit control
  • Beautiful graphics; realistic environments
  • Amazing immersive music

Contributor Edition Extras


We really want to make sure that you get something out of being a contributor, therefore, in addition to receiving a list of exclusive content:

  • Full game
  • HD cut scenes
  • Soundtrack
  • A second Steam Key to give away

Contributors will also, as a treat, have access to selected goodies from various Early Access events and contests!

Steam Workshop


Share the maps you create in the editor with the Community.

System Requirements

    Minimum:
    • OS: Windows Vista / 7 / 8
    • Processor: 2.5Ghz single core
    • Memory: 2 GB RAM
    • Graphics: nVidia GeForce 8600 GT / ATI 2600 Pro
    • DirectX: Version 10
    • Hard Drive: 830 MB available space
    • Sound Card: Required
    • Additional Notes: Intel integrated graphics processors are unsupported
    Recommended:
    • OS: Windows Vista / 7 / 8
    • Processor: 3Ghz dual core
    • Memory: 2 GB RAM
    • Graphics: nVidia GeForce GTX 275 / ATI Radeon 4770 (or higher)
    • DirectX: Version 10
    • Hard Drive: 830 MB available space
    • Sound Card: Required
    • Additional Notes: Intel integrated graphics processors are unsupported
Helpful customer reviews
11 of 17 people (65%) found this review helpful
8.5 hrs on record
Posted: November 4
This game had so much potential but it just falls very short of what it could have become. The biggest problem i have with this (even though alot might not agree with me) is that in skirmish the AI does not realy fight amongst themselfs unless they happen to meet each other along the way to your base. As the player you HAVE to rush and build an army ASAP to defend yourself, leaving alot to be desired of the base itself. It also seems that the AI cheats like hell, even on lower difficulty's. It's a shame but im not going to recommend this game.
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6 of 9 people (67%) found this review helpful
3.7 hrs on record
Posted: November 3
This game is an RTS developed on a competitive formula and created mostly by a single person. The graphics are on par with many modern RTS titles and the gameplay is, for the most part, slick and elegant. As an RTS, its only pitfall in my opinion is a lack of factions and the ability to have team battles. The game currently lacks multiplayer, but the developer has stated that he plans on adding it in later. The campaign is a very interesting take on the RTS formula with interesting and varied missions that are actually quite challenging. It's a nice throwback to the quality of RTS that we used to see back during their inception, a la C&C and Red Alert. This is a fun game that you should support as much on principle as in practice- one guy made this game, and it's nearly as good as strong titles like Starcraft and Company of Heroes.
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3 of 12 people (25%) found this review helpful
10.5 hrs on record
Posted: November 3
alright game, was a lot of fun but the missions are way to hard and way to long! one mission wants you to survive 40minutes just to get steamrolled in the last 5 min, gave up and uninstalled. Never did play online so that might have been worth a try! If your a good rts player this game is definitely for you but for a beginner im not to sure.
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0 of 7 people (0%) found this review helpful
0.2 hrs on record
Posted: November 9
odd but great,not bad at all
Was this review helpful? Yes No
29 of 40 people (73%) found this review helpful
1.3 hrs on record
Posted: September 27
I have enjoyed my short time in the game. For the price it is a steal. Does it reinvent RTS games? Not by a long shot, but it does stay true to the elements that make RTS games fun. So far the campaign mode has been solid and considering the size of the developer that is behind this, it is quite frankly a damn fine achivement. So if you are looking for yet another RTS to add to your collection you could choose far worse for way more money.
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18 of 23 people (78%) found this review helpful
113.7 hrs on record
Posted: July 12
Updated for the released version.


A very nice RTS game, made by one person, that offers a good amount of content.
(Demo Is Available - Highly recommended!)

Meridian: New World has a lot of original RTS features to give you a nostalgic feel but at the same time shouldn't be compared to other RTS games,
It takes elements from other games and uses them in its own way to create a unique and long awaited RTS.
If you have high expectations of a Command and Conquer or Supreme Commander you may be disappointed but it is still a good game in its own right and fans of the genre should try it out.

Meridian is strongly focused on single player, It has a good storyline spanning over 15 missions and sections between each one where you can interact with and get to know the characters.
You will have to make choices along the way. Your actions will be remembered and change the way things go for you.

New mechanics are introduced throughout the campaign but doesn't forget about being an RTS when that is happening.

Units are limited but you can select the weapons for each unit to training, allowing you to use the unit type and weapon most suited for your situation

You can also try out several small challenges during the campaign to see how weel you can use each of the units.

There is NO multi-player (Story and Skirmish only - up to 3 AI) so do not buy if that is all you are interested in.

There is only ONE faction (Human) but the weapon customisation allows for up to 100 differnt unit to be created.

The map editor and scripting tool used to make the campaign is available with the game; meaning anyone can create anything seen during the game as well as modify existing units, buildings and soon weapons.
Custom maps can be shared on Steam Workshop so you can make your own content for others or try theirs out giving you endless free content.
It's Easy to use and has a 50 page PDF document to help.

Meridian: New World also has a really nice sound track that fits well.

There are 75 Achievements to work towards if you want give yourself more challenges.

Developer is active in the forums, listens to all suggestions and has a good record for fixing technical issues for people individually.
Community shared maps will continue to provide more and new game play too.
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19 of 27 people (70%) found this review helpful
11.6 hrs on record
Posted: September 28
Compared to other RTS games, there isn't really a reason to play Meridian: New World. However, if you aren't the competitive type and are just looking for a small and simple single player RTS to play, Meridian: New world would be something to look into.

Video showing how a basic RTS match plays out:(Sorry about last review)
https://www.youtube.com/watch?v=dnEQiVSH0ok

Follow my curator list for future early access game recommendations:
http://store.steampowered.com/curator/6856568-Should-You-Play-This-Game/
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16 of 22 people (73%) found this review helpful
3.9 hrs on record
Posted: October 16
Think C&C but then...
-Remove all but one Faction
-Cut the unit roster down to a quarter
-Boil away all charm and personallity
-Cannibalise the UI
Learn from my mistake, save your hard earned money.
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19 of 29 people (66%) found this review helpful
1.5 hrs on record
Posted: October 2
I really wanted to like this game. I really did. Two main problems keep me from doing so.

1. Babysitting. I can't send units from one part of the map to another and depend on them to get there in one piece, because they will move to that spot without fighting back against attacks on their way there. Even in Command and Conquer, units would shoot back when being attacked, but these units just march to their deaths and don't do anything to try and prevent it.

2. Dumb units. Select a unit or units to attack and enemy and will they open fire once within range? Not always. Sometimes they'll walk past the enemy to shoot from one particualr side. Why would they insist on shooting from the right rather from the left even though the left is of equal distance from the enemy and doesn't expose them to enemy fire like the right side does? Who knows, death wish?

Some odd programming choices here. Sadly, I'll be uninstalling the game.
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8 of 11 people (73%) found this review helpful
11.0 hrs on record
Posted: September 19
Early Access Review
In short words: I love it.
It´s like the old Command & Conquer parts (produced by Westwood) combined with new elements and differents kinds of gameplay during one mission. For example: First you have got a small squad of units and you have to walk with them true enemy lines, later in the same mission you will find a lost base and use it for your own aims (base building and such stuff). Later in the same mission you have to defend your base with some turrents. That´s a short tower defense part included in the mission.

The game combines RTS, RPG and a feeling of retro gaming in memory of C&C.

5 of 5 points from me.


You can get the game right now for 9 Bugs at the Humble Bundle Weekly Bundle ;)
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9 of 15 people (60%) found this review helpful
56.6 hrs on record
Posted: July 8
Early Access Review
Reminds me of Starcraft II I have enjoyed running the missions so far. No crashes or bugs experienced so far which I think is pretty good for early access game. I would recommend it if you like RTS games.
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12 of 21 people (57%) found this review helpful
3.0 hrs on record
Posted: September 27
Meridian: New World, is simply a surprising game. More over it's hard to believe that Meridian was developed by one person in 2 years. If you've been waiting for an RTS to play then Meridian: New World is that RTS you should play. If you miss Command & Conquer and need a break from Starcraft then Meridian: New World is the best fit for you.
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2 of 3 people (67%) found this review helpful
2.5 hrs on record
Posted: July 8
Early Access Review
This is more of a first impression than a review, mainly becuase it's still early access.

Meridian brings back the C&C style of RTS gameplay that I've been looking for for ages. The unit mechanics are easily the most interesting part of the game for me. Rather than have a number of different units with a single function, you have a several units that can be built with different weapons and mining/construction gear. For example, you can have a tank that makes buildings and mines the main resource, Shardium. In terms of graphical fidelity, it looks gorgeous. Although I would prefer a zoom function on the camera controls.

There isn't much that needs improving really, just focus on a greater unit variety, maybe add in other factions? And also rebindable keys would be nice.
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2 of 3 people (67%) found this review helpful
1.0 hrs on record
Posted: July 9
Early Access Review
A good stratey game which reminds me of supreme commander (the first not the second) with similar style units and gameplay making a good strategy game with commander powers as well as the ability to change the weapons which units are equipped with when constructed.

A good game which i like and doesnt, yet, feel like some other early access games out there. =P
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2 of 3 people (67%) found this review helpful
4.7 hrs on record
Posted: July 12
Early Access Review
I have bought this game because of there's a lack of good rts on last few months.

I have played a few hours and I'm not disappointed ! It's a good game with really good graphics. I like the ability to make choices or the way the game evolves in a tower defense (even if it's not my favorite kind of game).

However, there a few details to improve : The pathfinding, because I hate when my Chimera goes directly under turrets fire when I told her to go in a totally different direction. The unities behaviour when you try to get them out of the fight to save them, they automatically go back to the fight even if their life bar is as red as it can be !

But these are details. Really, it seems to be a really good game with a good story.


I'm really impressed to see how small the development team is ! Good job guys !
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2 of 3 people (67%) found this review helpful
21.2 hrs on record
Posted: August 6
Early Access Review
Had this for a few weeks and really loving it and the campaign so far ! Brilliant RTS, very original and well worth the monay, Looking forward to seeing how the campaign develops with units and weapons. High Recommended
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5 of 9 people (56%) found this review helpful
1.2 hrs on record
Posted: October 26
Unit art work is pretty cool. The cinematic has decent resolution but everything else in the game are very crude.

There's a basic RPG element inbetween missions where you get to move around in a ship. There are marked locations on the ground if you move there you get the option to activate some function or talk to some one. you have a few choices in the dialogues as well. But dont think it alters the story.

The user interface and menu look very poor. The unit movement speed doesnt feel realistic, the map scroll feels sluggish, and army groups hot keys dont zone in the largest army which makes it a bit annoying.

The game feels like something you would play 10-15 years ago. At least the game is sci-fi and has cool units I suppose. You dont see this kind of game very much at all.
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6 of 11 people (55%) found this review helpful
4.3 hrs on record
Posted: September 29
Meridian: New World is an exceptional RTS full of potential, and puts a fun spin on the old school RTS formula by adding new and innovative features more commonly associated with the world of RPGs.
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7 of 13 people (54%) found this review helpful
0.8 hrs on record
Posted: August 25
Early Access Review
Just don't.
Get Starcraft2 or supreme commander.
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12 of 23 people (52%) found this review helpful
7.2 hrs on record
Posted: June 9
Early Access Review
If the devs are true to their word and continue to develop and maintain this game and add multiplayer it could be a good game but at this moment in time it is not.
Personally i felt quite annoyed that i had paid £10.99 for it which is why i am writing this review.
There is no multiplayer,the ai is shocking and just sat there whilst i attacked it at times whilst at other times it just consistently barraged me at the start of the game,unbalanced.

No proper unit behaviour controls except stay still and let things kill you or go mental and attack everything.
The campaign mode is over in about 4 hours of gameplay!
On a good note the game does look ok and i did have some fun but not £10.99`s worth.
I was very dissapointed and wished that i had read the negative reviews before i paid for it instead of just looking at the pictures and scrolling down the page to find all the positive reviews,only positives?,wonders why,but not for long.
So in short i would say that this game is far from ready and needs at least 6 months hard work to be done on it.
If the issues are addressed then it really could be a decent game but right now it is not.

There are many,many issues as an RTS game,which i havent got time to go into right now ,suffice to say the game is so not ready,i want my £10.99 back but they wont give it back,so better get coding and fix it or ill be after you for my cash!
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