Cogs é um jogo quebra-cabeças onde os jogadores constroem máquinas usando ladrilhos deslizantes. Os jogadores podem escolher entre 50 níveis e 3 modos de jogo. Novos quebra-cabeças são desbloqueados construindo geringonças rapidamente e eficientemente.
Análises de utilizadores: Muito positivas (535 análises)
Data de lançamento: 14 Abr, 2009

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Recomendações de Curadores

"A charming mechanical block-sliding puzzle game. Puzzles can be a bit on the brain busting side, however!"
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Acerca deste jogo

Cogs é um jogo quebra-cabeças onde os jogadores constroem máquinas usando ladrilhos deslizantes. Os jogadores podem escolher entre 50 níveis e 3 modos de jogo. Novos quebra-cabeças são desbloqueados construindo geringonças rapidamente e eficientemente.

  • Modo Inventor: Começando com quebra-cabeças simples, os jogadores são introduzidos aos ladrilhos que são utilizados para construir máquinas — rodas dentadas, tubos, balões, campainhas, martelos, rodas, adereços, e mais.
  • Modo Desafio de Tempo: Se resolver um quebra-cabeças no modo Inventor, ele será desbloqueado aqui. Agora, serão precisas menos jogadas para chegar a uma solução, mas só tem 30 segundos para a encontrar.
  • Modo Desafio de Jogadas: Não tenha pressa e planeie com antecedência. Cada clique conta quando só pode usar dez jogadas para encontrar uma solução.

Requisitos do Sistema

Windows
Mac OS X
    • OS: Microsoft Windows XP or Vista
    • Processor: 1.5 GHz CPU or better
    • Memory: 512 MB RAM
    • Graphics: DirectX 9 compatible 64 MB graphics card with hardware transform and lighting (T&L)
    • DirectX®: DirectX 9.0c or later
    • Hard Drive: 120 MB Free Space
    • Sound: DirectX compatible sound card
    • OS: OS X version Snow Leopard 10.6 (Snow Leopard), or later.
    • Processor: Intel-based processor
    • Memory: 1 GB RAM
    • Hard Disk Space: 320 MB
    • Video Card: hardware support for OpenGL 2.0 or higher (Does not work with Intel GMA 950 or lower graphics processors)
Análises úteis de clientes
96 de 108 pessoas (89%) acharam esta análise útil
1 pessoa achou esta análise engraçada
0.1 hrs em registo
Publicada: 22 de Setembro de 2011
Análise de pré-lançamento
all the puzzles from myst but without playing myst
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17 de 20 pessoas (85%) acharam esta análise útil
1 pessoa achou esta análise engraçada
11.0 hrs em registo
Publicada: 14 de Março de 2014
Cogs is, in essence, a collection of 50(ish) sliding puzzles. WAIT, COME BACK HERE! It's also surprisingly fun and relatively varied.

Sliding puzzles are considered tedious because the aim usually is to reconstruct a picture, or a sequence of numbers, meaning every piece has to be at its exact place, and that may cause frustration. But here, you have to align cogs and pipes, and some of the tiles are definitely inter-changeable (with few exception a cog is the same as another cog), so that problem is considerably lowered in most puzzles. Variety comes from the shapes of the boards, the types of cogs or pipes present, the kind of contraption ultimately activated by all those trinkets, double faced boards, bells to ring... Cogs is quite effective at keeping your interest alive. And it must be, because the puzzles are clearly challenging.

Another nice touch, is that each of the 50 puzzles also has two variants, much shorter and easier but with additional constraints (one must be completed in less than 30 seconds, the other in less than 10 moves).

There isn't a story, even though there definitely is a Steampunk meets Da Vinci's codex theme.

Music is forgettable, graphics are nice and clean, but unspectacular. Also, it's a bit disappointing when a 2009 game forces you into a 4:3 screen ratio.

Overall, the puzzle difficulty lied just within my fun zone and the game's uniqueness makes it hard to not recommend to puzzle enthusiasts.
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25 de 35 pessoas (71%) acharam esta análise útil
1.0 hrs em registo
Publicada: 25 de Novembro de 2013
It's probably just me, but I hate (HAAAAAATE) timed puzzles. I wouldn't mind the puzzles in Cogs—they're simple and challenging and satisfying to solve—but when you time it, it takes ALL the fun out of it for me and it's just an anxiety trip. Although I loved the mode where you have to solve the puzzles with a turn limit and no time limit, you have to unlock them first, so that was frustrating.

However I must mention that the sound design for this game is really, really well-done. It makes the whole thing feel very snappy and responsive.
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13 de 17 pessoas (76%) acharam esta análise útil
2.4 hrs em registo
Publicada: 11 de Agosto de 2013
This is a charming puzzler with great aesthetics. Every puzzle consists of moving tiles around while trying to complete different objectives. It's difficult at times to wrap your head around the puzzles presented, but that just goes to show you that although amiable and pleasant, this is a serious puzzle game.
Cogs is well polished and fun, but the puzzles were a bit too difficult for me. I got discouraged from continuing and decided to move on to other games in my collection. The similarity of all the tile puzzles can also begin to wear on you, but overall the level of polish brought with Cogs, the difficulty of the puzzles, and the charming aspects of its aesthetics (even the optional "cute" text) are enough to garner a recommendation from me. If you like puzzlers, especially involving difficult and mind-bending solutions, Cogs is worth your time and money.
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14 de 23 pessoas (61%) acharam esta análise útil
4.2 hrs em registo
Publicada: 3 de Dezembro de 2013
this game makes my brain hurt
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