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Cogs is a puzzle game where players build machines from sliding tiles. Players can choose from 50 levels and 3 gameplay modes. New puzzles are unlocked by building contraptions quickly and efficiently. Inventor Mode: Starting with simple puzzles, players are introduced to the widgets that are used to build machines — gears, pipes,...
Release Date: Apr 14, 2009
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$9.99

About the Game

Cogs is a puzzle game where players build machines from sliding tiles. Players can choose from 50 levels and 3 gameplay modes. New puzzles are unlocked by building contraptions quickly and efficiently.

  • Inventor Mode: Starting with simple puzzles, players are introduced to the widgets that are used to build machines — gears, pipes, balloons, chimes, hammers, wheels, props, and more.
  • Time Challenge Mode: If you finish a puzzle in Inventor Mode, it will be unlocked here. This time, it will take fewer moves to reach a solution, but you only have 30 seconds to find it.
  • Move Challenge Mode: Take your time and plan ahead. Every click counts when you only get ten moves to find a solution.

PC System Requirements

    • OS: Microsoft Windows XP or Vista
    • Processor: 1.5 GHz CPU or better
    • Memory: 512 MB RAM
    • Graphics: DirectX 9 compatible 64 MB graphics card with hardware transform and lighting (T&L)
    • DirectX®: DirectX 9.0c or later
    • Hard Drive: 120 MB Free Space
    • Sound: DirectX compatible sound card

Mac System Requirements

    • OS: OS X version Snow Leopard 10.6 (Snow Leopard), or later.
    • Processor: Intel-based processor
    • Memory: 1 GB RAM
    • Hard Disk Space: 320 MB
    • Video Card: hardware support for OpenGL 2.0 or higher (Does not work with Intel GMA 950 or lower graphics processors)
Helpful customer reviews
87 of 91 people (96%) found this review helpful
132 products in account
119 reviews
0.1 hrs on record
all the puzzles from myst but without playing myst
Posted: September 22nd, 2011
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12 of 14 people (86%) found this review helpful
345 products in account
56 reviews
2.4 hrs on record
This is a charming puzzler with great aesthetics. Every puzzle consists of moving tiles around while trying to complete different objectives. It's difficult at times to wrap your head around the puzzles presented, but that just goes to show you that although amiable and pleasant, this is a serious puzzle game.
Cogs is well polished and fun, but the puzzles were a bit too difficult for me. I got discouraged from continuing and decided to move on to other games in my collection. The similarity of all the tile puzzles can also begin to wear on you, but overall the level of polish brought with Cogs, the difficulty of the puzzles, and the charming aspects of its aesthetics (even the optional "cute" text) are enough to garner a recommendation from me. If you like puzzlers, especially involving difficult and mind-bending solutions, Cogs is worth your time and money.
Posted: August 11th, 2013
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11 of 15 people (73%) found this review helpful
142 products in account
28 reviews
4.2 hrs on record
this game makes my brain hurt
Posted: December 3rd, 2013
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4 of 4 people (100%) found this review helpful
265 products in account
11 reviews
10.8 hrs on record
Cogs is, in essence, a collection of 50(ish) sliding puzzles. WAIT, COME BACK HERE! It's also surprisingly fun and relatively varied.

Sliding puzzles are considered tedious because the aim usually is to reconstruct a picture, or a sequence of numbers, meaning every piece has to be at its exact place, and that may cause frustration. But here, you have to align cogs and pipes, and some of the tiles are definitely inter-changeable (with few exception a cog is the same as another cog), so that problem is considerably lowered in most puzzles. Variety comes from the shapes of the boards, the types of cogs or pipes present, the kind of contraption ultimately activated by all those trinkets, double faced boards, bells to ring... Cogs is quite effective at keeping your interest alive. And it must be, because the puzzles are clearly challenging.

Another nice touch, is that each of the 50 puzzles also has two variants, much shorter and easier but with additional constraints (one must be completed in less than 30 seconds, the other in less than 10 moves).

There isn't a story, even though there definitely is a Steampunk meets Da Vinci's codex theme.

Music is forgettable, graphics are nice and clean, but unspectacular. Also, it's a bit disappointing when a 2009 game forces you into a 4:3 screen ratio.

Overall, the puzzle difficulty lied just within my fun zone and the game's uniqueness makes it hard to not recommend to puzzle enthusiasts.
Posted: March 14th, 2014
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11 of 18 people (61%) found this review helpful
200 products in account
17 reviews
0.6 hrs on record
A reviewer commented how he hated timed puzzles. I completely agree. Doubly so when the "uber-smooth" animation removes a chunk of your time with each move. You might have 18 seconds to complete a puzzle, but when it takes 1 second for each block to slide into place before you can move the next one, you end up with 10.

With no option to turn off the animation, it ends up being kind of stupid how success or failure depends on how well you can time your mouse clicks. Not your puzzle solving abilites.
Posted: December 15th, 2013
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