Cogs is a puzzle game where players build machines from sliding tiles. Players can choose from 50 levels and 3 gameplay modes. New puzzles are unlocked by building contraptions quickly and efficiently. Inventor Mode: Starting with simple puzzles, players are introduced to the widgets that are used to build machines — gears, pipes,...
Brugeranmeldelser: Meget positive (577 anmeldelser) - 88% af de 577 brugeranmeldelser for dette spil er positive.
Udgivelsesdato: 14. apr 2009

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Om dette spil

Cogs is a puzzle game where players build machines from sliding tiles. Players can choose from 50 levels and 3 gameplay modes. New puzzles are unlocked by building contraptions quickly and efficiently.

  • Inventor Mode: Starting with simple puzzles, players are introduced to the widgets that are used to build machines — gears, pipes, balloons, chimes, hammers, wheels, props, and more.
  • Time Challenge Mode: If you finish a puzzle in Inventor Mode, it will be unlocked here. This time, it will take fewer moves to reach a solution, but you only have 30 seconds to find it.
  • Move Challenge Mode: Take your time and plan ahead. Every click counts when you only get ten moves to find a solution.

Systemkrav

Windows
Mac OS X
    • OS: Microsoft Windows XP or Vista
    • Processor: 1.5 GHz CPU or better
    • Memory: 512 MB RAM
    • Graphics: DirectX 9 compatible 64 MB graphics card with hardware transform and lighting (T&L)
    • DirectX®: DirectX 9.0c or later
    • Hard Drive: 120 MB Free Space
    • Sound: DirectX compatible sound card
    • OS: OS X version Snow Leopard 10.6 (Snow Leopard) eller senere.
    • Processor: Intel-baseret processor
    • Hukommelse: 1 GB RAM
    • Harddiskplads: 320 MB
    • Grafikkort: hardware-understøttelse til OpenGL 2.0 eller højere (Virker ikke med Intel GMA 950 eller lavere grafikprocessorer)
Hjælpsomme kundeanmeldelser
2 af 2 brugere (100%) fandt denne anmeldelse brugbar
2.2 timer bogført
Indsendt: 19. oktober 2015
Very charming, features sharp graphics, and levels produce interesting devices when solved.

Also has a lolspeak mode, which is simply hilarious.
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1 af 1 brugere (100%) fandt denne anmeldelse brugbar
5.1 timer bogført
Indsendt: 23. oktober 2015
This is a fun puzzle game that can get quite challenging. 7/10
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98 af 114 brugere (86%) fandt denne anmeldelse brugbar
6 personer fandt denne anmeldelse sjov
0.1 timer bogført
Indsendt: 22. september 2011
Før-udgivelsesanmeldelse
all the puzzles from myst but without playing myst
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41 af 57 brugere (72%) fandt denne anmeldelse brugbar
1.0 timer bogført
Indsendt: 25. november 2013
It's probably just me, but I hate (HAAAAAATE) timed puzzles. I wouldn't mind the puzzles in Cogs—they're simple and challenging and satisfying to solve—but when you time it, it takes ALL the fun out of it for me and it's just an anxiety trip. Although I loved the mode where you have to solve the puzzles with a turn limit and no time limit, you have to unlock them first, so that was frustrating.

However I must mention that the sound design for this game is really, really well-done. It makes the whole thing feel very snappy and responsive.
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18 af 21 brugere (86%) fandt denne anmeldelse brugbar
1 person fandt denne anmeldelse sjov
11.0 timer bogført
Indsendt: 14. marts 2014
Cogs is, in essence, a collection of 50(ish) sliding puzzles. WAIT, COME BACK HERE! It's also surprisingly fun and relatively varied.

Sliding puzzles are considered tedious because the aim usually is to reconstruct a picture, or a sequence of numbers, meaning every piece has to be at its exact place, and that may cause frustration. But here, you have to align cogs and pipes, and some of the tiles are definitely inter-changeable (with few exception a cog is the same as another cog), so that problem is considerably lowered in most puzzles. Variety comes from the shapes of the boards, the types of cogs or pipes present, the kind of contraption ultimately activated by all those trinkets, double faced boards, bells to ring... Cogs is quite effective at keeping your interest alive. And it must be, because the puzzles are clearly challenging.

Another nice touch, is that each of the 50 puzzles also has two variants, much shorter and easier but with additional constraints (one must be completed in less than 30 seconds, the other in less than 10 moves).

There isn't a story, even though there definitely is a Steampunk meets Da Vinci's codex theme.

Music is forgettable, graphics are nice and clean, but unspectacular. Also, it's a bit disappointing when a 2009 game forces you into a 4:3 screen ratio.

Overall, the puzzle difficulty lied just within my fun zone and the game's uniqueness makes it hard to not recommend to puzzle enthusiasts.
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