Descend into the depths of an alien underwater world filled with wonder and peril. Craft equipment, pilot submarines and out-smart wildlife to explore lush coral reefs, volcanoes, cave systems, and more - All while trying to survive.
User reviews:
Recent:
Very Positive (1,333 reviews) - 91% of the 1,333 user reviews in the last 30 days are positive.
Overall:
Very Positive (19,196 reviews) - 92% of the 19,196 user reviews for this game are positive.
Release Date: 16 Dec, 2014

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Some games are built inside boxes. No one can see inside the box, they can't enjoy the game while it is being built, and its strength depends completely on the skill of the people inside the box. Other games are made out in the open in full view, with countless people contributing to them in innumerable ways. They can be enjoyed while they are pieced together. At Unknown Worlds, we like making games in the open. It's more fun that way, and we think it makes better games.”

Approximately how long will this game be in Early Access?

“Subnautica will most probably be in Early Access for a significant portion, or most of 2015. There a reasonable chance that it will be longer, or shorter. Members of the Subnautica team have differing ideas about how what exactly will be done before Early Access finishes, and the scope of work to be done (and therefore time needed) will be heavily influenced by your feedback during the Early Access process.”

How is the full version planned to differ from the Early Access version?

“Early Access is a nucleus around which a better, bigger, and more fun game can form. Lots of the core elements of Subnautica gameplay are already in place. Over time the world will grow larger, deeper and more striking, creatures more diverse and intelligent, loot, crafting and vehicle construction more comprehensive, the story more fleshed out, and ecosystems richer and more vibrant . Large submarines, new unique life forms, and fantastic environments are all in production and will be introduced to Subnautica Early Access in updates.”

What is the current state of the Early Access version?

“Subnautica is absolutely playable and relatively stable right now. There is at least one hour of adventure content available for play right now. Before going on Early Access, Subnautica was publicly available and playable for two months. In this time, significant work was done to ensure that the game is in a state to stand up to the demands of Early Access.”

Will the game be priced differently during and after Early Access?

“Subnautica's price might go up, down, or stay the same during and after Early Access. We don't expect it to change, but the possibility is there.”

How are you planning on involving the Community in your development process?

“Open development is everything to Unknown Worlds. Here's how you can get involved in, influence, and be a part of Subnautica's development:

Production Tracking


Subnautica's production is tracked using a public Trello board, access it by clicking here. You can see and vote on tasks in real time.

Feedback System


Want to tell the development team something? Just fit F8 in game. You can give feedback in different categories, send screenshots, and more. It gets better: All feedback data are publicly available - View and download them by clicking here.

Changes & Checkins


See exactly what has been changed in and added to Subnautica, in real time, and for all history. Every checkin made by any member of the development team is available to view and download. Click here to see.

Experimental Branch


Subnautica gets an update, on average, every few weeks. If you want to get more involved in development, you can receive an unstable 'Experimental' branch twice per day. This is raw stuff: Experimental comes straight from out 'source repository' and receives no testing. Click here to find out how to access it.

Accessible Developers


There are a bunch of ways to tell the Subnautica development team what you think. Live chat rooms, public voice-chat play tests, twitter, forums, in-game feedback systems and more. All the ways to talk to the team are described in a handy Steam Guide.
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Buy Subnautica

19,99€
 

Recent updates View all (48)

6 July

(Micro) Update 67



Update 67 is now available on Steam. We haven’t named this update, because it is a little baby update. Unlike Farming, Power Nap, Machinery, and other updates, 67 doesn’t include any big exciting new features. It does include important and useful improvements to the game. Read on to find out what’s inside.



Subnautica now supports the use of Xbox controllers when playing on PC. You can adjust controller bindings in a new options section in the main menu. Controllers do not yet work in the main menu itself – Sorry about that, we intend to remedy this in future.



Thanks to some optimisation work we’ve done for the Xbox version of Subnautica, the game will now run slightly better on low-end PCs. If you are running Subnautica on PC at or near minimum-specification, you may notice slightly better frame-rates.



We’ve applied a blowtorch to the loading screen. It will now crash far less often on Windows. The ‘grey screen’ crash, where the Subnautica would become non-responsive and crash, was one of our most frustrating bugs. After this update, we expect you will see it a lot less often.

Also included in Update 67 are:

  • Drowning in Hardcore mode will not longer cause an endless black screen
  • Seamoth and player turn speeds are now more consistent
  • FPS command now available in console
  • VR Bugs have been squashed – you can now make a climb & use the Mobile Vehicle Bay properly
  • Locked but known technologies (e.g. Seamoth in Constructor) will display grey icons in fabrication menus

And that’s it for Update 67. To be notified when a new major update is available on Steam, sign up to the development update newsletter. We’re looking forward to bringing you the next big Subnautica update!

store.steampowered.com/app/264710/

1004 comments Read more

1 June

Power Nap Update



The Power Nap Update has been released on Steam! Check out the Power Nap Update site to see all the juicy, energising details about what’s included.

https://www.youtube.com/watch?v=79ZxlyU2w7Q

Recharge your batteries using the new Battery Charger. The Battery Charger can be used to recharge exhausted batteries for flashlights, light arrays, and more.



Have depleted powercells as well? You can also create Powercell Charger for all your powercell charging needs.



Time to rest your weary head on your new bed. Three options for beds make all your Habitat dreams come true. Complete with laying-down animation.



Follow around Gasopods and pick up their gas orbs as materials for the new gas torpedo. Once you have some gas pods and titanium, head over to the Seamoth upgrade station to make your torpedoes. These missiles release a cloud of toxic gas upon impact.



Sea Treaders are Subnautica’s gentle giants. As they tread along, they drop basalt rocks and (sometimes) manure. The latter can be used for bio-energy!



You’ve seen them around but not like this — Introducing the final model for the Solar Panels! Just when you thought solar energy couldn’t get any better.



Want to be notified next time Subnautica receives a big update? Sign up to the Subnautica Mailing List! You can also follow development on Subnautica’s Trello Board. Leave us feedback by pressing F8 in game, and by posting comments below. Thanks for playing, and happy diving!

http://store.steampowered.com/app/264710

432 comments Read more
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Report bugs and leave feedback for this game on the discussion boards

About This Game

Subnautica is an open world, underwater exploration and adventure game currently under construction at Unknown Worlds, the independent developer behind Natural Selection 2.

Dive Into a Vast Underwater World




After crash landing on an alien ocean world, the only way to go is down. Subnautica's oceans range from sun drenched shallow coral reefs to treacherous deep-sea trenches. Manage your oxygen supply as you explore Kelp Forests, plateaus, reefs, and winding cave systems. The water teems with life: Some of it helpful, much of it harmful.

Scavenge, Craft, and Survive




After waking up in your Life Pod, the clock is ticking to find water, food, and to develop the equipment you need to explore. Collect resources from the ocean around you. Craft knives, lights, diving gear and personal water craft. Venture deeper and further form to find rarer resources, allowing you to craft more advanced items.

Construct Underwater Habitats




Build bases on the sea floor. Choose layouts and components, and manage hull-integrity as depth and pressure increase. Use your base to store resources, park vehicles, and replenish oxygen supplies as you explore the vast ocean.

Disrupt the Food Chain




The ocean teems with life: Use the ecosystem to help you. Lure and distract a threatening creature with a fresh fish, or simply swim as fast as you can to avoid gnashing jaws of roaming predators.

Fear the Night




As the sun goes down, the predators come out. The ocean is unforgiving of those caught unawares in the darkness. Areas that are safe to explore during the day become treacherous at night, but also reveal a beauty that those who hide from the darkness will never see.

Go Below The Deep




Cave systems wind below the sea bed, from dark claustrophobic passages to caverns lit by bio-luminescent life. Explore the world below the ocean floor, but watch your oxygen levels, and take care to avoid the threats lurking in the darkness.

Open Development




Get weekly or daily updates, see what the development team is working on, view real time change logs, and give feedback from inside the game. Subnautica Early Access development is open, and the development team wants to hear from you.

About the Development Team




Subnautica is being created by Unknown Worlds, a small studio founded by Charlie Cleveland and Max McGuire that traces its roots back to the 2003 Half-Life mod Natural Selection. The team is scattered around the globe, from the United States to the United Kingdom, France, the Czech Republic, Russia, Thailand, Australia, and many more places. There is a central office in San Francisco, California that serves as home base for the whole team.


System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows Vista SP2 or newer, 64-bit
    • Processor: Intel Haswell 2 cores / 4 threads @ 2.5Ghz or equivalent
    • Memory: 4 GB RAM
    • Graphics: Intel HD 4600 or equivalent - This includes most GPUs scoring greater than 950pts in the 3DMark Fire Strike benchmark
    • Storage: 6 GB available space
    • Additional Notes: Subnautica is an Early Access game, and minimum specifications may change during development
    Recommended:
    • OS: Windows Vista SP2 or newer, 64-bit
    • Processor: Intel Haswell 4 cores / 4 threads @ 3.2Ghz or equivalent
    • Memory: 8 GB RAM
    • Graphics: Nvidia GTX 550 ti or equivalent
    • Storage: 6 GB available space
    • Additional Notes: Subnautica is an Early Access game, and recommended specifications may change during development.
    Minimum:
    • OS: OS X 10.9 Mavericks
    • Processor: Intel Haswell 2 cores / 4 threads @ 2.5Ghz or equivalent
    • Graphics: Intel HD 4600 or equivalent
    • Storage: 6 GB available space
    • Additional Notes: Subnautica is an Early Access game, and minimum specifications may change during development
    Recommended:
    • OS: OS X 10.9 Mavericks
    • Processor: Intel Haswell 4 cores / 4 threads @ 3.2Ghz or equivalent
    • Graphics: Nvidia GTX 550 ti
    • Storage: 6 GB available space
    • Additional Notes: Subnautica is an Early Access game, and recommended specifications may change during development.
Customer reviews
Customer Review system updated! Learn more
Recent:
Very Positive (1,333 reviews)
Overall:
Very Positive (19,196 reviews)
Recently Posted
Genesis
37.5 hrs on record
Early Access Review
Posted: 21 August
Subnautica managed to hook me for a good amount of time, maybe about 25 hours or so. Needs a little bit more to explore around the environment, but definitely a good amount of things to work towards/on. I like the base building and I especially like the progression of vehicles/mobility tech. Definitely a lot of potential. I'll edit my review when the game leaves early access.
Helpful? Yes No Funny
JaGoFfAtE
41.5 hrs on record
Early Access Review
Posted: 20 August
This game is scarier than FNAF.
'Nuff said.










It also looks amazing.
Helpful? Yes No Funny
scaly slouch
15.1 hrs on record
Early Access Review
Posted: 20 August
A fun peacefull survival game, with interesting environment to explore and interesting stuff to do. Little bit annoying at the start but you soon settle in, one you have some essential tools and enough food and water and can really start in on the game.
A good far less violent game with plenty to keep plenty of people occupied and has undergone some really good updates since I have purchased, really genuine ones.
Definately a game that belongs in everyone's library, for those moments where you need more relaxing, thoughtful gameplay, with a lot of exploration to do at an easy going pace.
Helpful? Yes No Funny
ToxiC
8.4 hrs on record
Early Access Review
Posted: 20 August
This game is awesome but i miss that you cant play with a friend :/

But if you like survival scary games i recommend this for you!

Have fun playing it :)

10/10
Helpful? Yes No Funny
[JFP] NomaD
16.7 hrs on record
Early Access Review
Posted: 20 August
Rating: 9.8/10

Okay, Subnautica... Where to beging. I have played many survival games and not many come close to how good this game is, I feel like this game was severely overlooked and under appreciated, I really have no idea how a game like No Man's Sky has more players but if you look at the reviews for it, it's about 50/50 where as this game has 90%+ Good reviews and some of the bad reviews are trolls, This game is just gold, you don't have to pay Tripple-A Title money for a good game, £15.99 for a game I'd happy pay £50 for.

As game play goes it's pretty smooth and had no trouble running it on a fairly crappy rig, Exploring this game is so fun and enjoyable and without a whole arsenal of weapons by your side it can at times be a scary game, hearing noises of an unknown creature and looking down at the black depth of the ocean not knowing what's beneath you is quite a chilling feeling, the game has a plethera of Fauna and flora to discover and each having a detailed Dossier which honestly shocked me, the devs have quite clearly out a lot of time and effort into making this an immersive experience for gamers to enjoy without it feeling like just another money grab, Mad respect goes out to the devs for this amazing game.

So,Detailed cons:

Exploring: Like I said, exploring is just so fun, the element of fear can be compare to so few games whilst not feeling like a horror game, The are many biomes to find and explore with each having unique Fauna and Flora, with use of the sea glider exploring becomes a lot more fast pace but a little expensive early game as you need batteries to run it.

Base Building: Building in this game is actually really well done, the material prices for what you need to build is fair and blanced, it's easy and actually makes sense as far as base building in a game goes, instead of carring a whole house in your pocket you use a tool (Which i forgot the name of, i think it's called a base builder 0_o) and fabricates base parts from the tool (Idk if I used the right words)

Survival: So, my issue about survival games is that you need food and water like every second when in reality you can survive 3 weeks without food and 3 days without water, i know it's for balance but I feel the game and so many others would be a lot more immersive but beside the realism of it, I like the food/ water system in this game, It actually feels like you're surviving and not thriving at first, there's actually a sense of survival and and fear at the beggining.

Perormance: The game runs well, not really much else to say, I am on a pretty bad rig yet i still pull good frames consistantly.

Graphics: The graphics on this game are just beautiful, I felt very immersed in the lighting of day/ night complimented by the extreamly detailed textures, this game you can have amazing graphics and good performance.

Final thoughts: I really wanted to make this review a lot longer but I am really tired as of writing this review but I'll wrap this up: the game gets constant updates, fixes and stuff, it's £15.99 (I think) I got it for like £7.58 on sale wich for a game that has a lot of replayability to it is more than worth it, so much content, the crafting is good, the surival aspect is good, the horror aspect is good, it's just good okay? Seriously one of the better games I have played, 100% would reccomend so try it, it's fun c:

Like i said before, I was tired as of writing the revied and sorry for the expletive but F*ck you if you don't like the grammer/ spelilng < ;) Get dis gaem c:
Helpful? Yes No Funny
Model Engine
31.8 hrs on record
Early Access Review
Posted: 20 August
Best survival/crafting game I have ever played. Waaaay better than minecraft!! If you ever wanted to explore the ocean, this game is your dream come true! It has a lot of suspense elements, an amazing crafting system and UI. The best part is it only costs 22 bucks, when it could easily pull in at least 50 dollars per license. Plus the devs are always adding new content, which, with most other games you would have to pay for in a DLC. Not this game. Everything is free as an "update". I totally recommend this to anyone who enjoys sandbox games.

In my opinion, this game is right up there with other AAA games like Skyrim, Mass Effect, Dishonored, and Modern Warfare 1 in terms of quality, replayability, and enjoyability. BUT IT NOW!!!
Helpful? Yes No Funny
SSDeathforces
0.3 hrs on record
Early Access Review
Posted: 20 August
I've played rust on high graphics and never got a lag but then again rust is already stable. I just bought subnautica 20min ago and played it instantly and guess what...already getting a X that my Gpu isn't good enough so i might be getting poor graphics even on minimum settings and constant crashes. Seriously after putting out the fire and climbing on top of your boat? ship kinda thing my game crashes and can't recover from it. I'm gonna have to refund it and buy it another time, i probably won't even buy it again cause at that time my hype for this game would be gone unfortunatly:(

I'm not sure if everybody is having this problem but i would only recommend it for those with a realy good Pc cause mine 'apperantly' isn't. Realy amzaing game but very unforunate for the performance demands
Helpful? Yes No Funny
madsss
32.7 hrs on record
Early Access Review
Posted: 20 August
Only problem is they dont give you anything lethal....besides a knife. So basically almost everything can kill you, but you can only cook small fish and knife things to death.
Other then that its a fantastic game.
Helpful? Yes No Funny
Flamealot
35.5 hrs on record
Early Access Review
Posted: 20 August
Early Access, but still fells like a finiched game.
I can't stop playing this. So excited about the end product.
Sorry, no more time to write. Got diving to do!!!
Helpful? Yes No Funny
Khemist^
33.3 hrs on record
Early Access Review
Posted: 20 August
This is a game sony should have backed, not No mans Sky.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
1,180 of 1,311 people (90%) found this review helpful
889 people found this review funny
Recommended
43.2 hrs on record
Early Access Review
Posted: 12 August
Has a lot more "depth" than No Mans Sky. ( ͡° ͜ʖ ͡°)
Was this review helpful? Yes No Funny
226 of 232 people (97%) found this review helpful
60 people found this review funny
Recommended
17.2 hrs on record
Early Access Review
Posted: 24 July
"Oh that's pretty!"
"What the hell is that?"
"That place looks scary, I ain't going down there."
"WHY DID I SUDDENLY LOSE HEALTH?"
"WHAT THE FG#$@#&*(@ IS THAT?"

-Quotes you will find yourself saying when you play Subnautica. One of the best survival/exploration games currently on Steam with an active development team.

Pros:

>Beautifully detailed ocean world, ranging from shallow reefs to deep dark scary underground ravines brimming with alien life. Sound design is brilliant albeit can be refined in certain places.

>Awesome base customisation options, letting you assemble your own underwater base from a list of parts which you can add to via research. You can build add interior decorations such as aquariums and fill them with fish and plants you found, furniture, bulkhead doors and many more which I won't spoil. You also have to build means of producing power in order to power your base.

>Research fragments scattered through the world force you to get out of your comfort zone and descend into the depths in search of new technologies to research. This ties in great to the exploration mechanic. I mentioned that Subnautica is one of the best exploration games I've ever played. I actually am quite afraid of what's lying in the depths of the world's oceans and this game honestly gave me a sense of fear that you don't usually get in these types of games.

>Pretty awesome databank on all the life forms you've encountered and scanned with your research scanner. I eagerly await this feature to be implemented further.

>Some downright incredible creature designs. Scary sharks on crack, big octopi with translucent heads. MAKE MORE SPOOKY CREATURES! The person(s) who designed the sea creatures and monsters deserves a pat on the back and an expensive chocolate cake for their work.

>Surprisingly easy inventory management. I was not a fan of the inventory system at first, but got used to it pretty quickly. Instead of dragging items from one screen to another, the game does it for you and puts each item together. It saves you the trouble of looking through bogged down chests, dropping and dragging items.

>Simple crafting. As long as it's in your inventory you can craft it. The crafting system is simple yet effective. Open up the fabricator, select what you want to craft and it'll do it for you. At this present time there really isn't really anything technical that you can craft. Craftable items like the Cyclops just require a healthy quantity of expensive crafting items. I hope they add more technical crafting in the future.


Cons:

>A rather unintuitive base building mechanic, similar in some ways to the old Rust or Unturned where you have to move your character around until the base part snaps into position. It can be frustrating, especially with parts like the Scanner Room.

>Unrefined combat makes it difficult for you to actually hit any vile sea-demon that's following you. Generally you'll get hit first and manage to land a single hit on their body as they swim away. Without the stasis rifle it's really not that great.

>Nothing to do. Once you build the Cyclops, go on the Aurora and explore the deepest dankest depths you're basically done. I know the Devs have some glorious things planned and I really hope they implement them soon. Furthermore, it sucks to admit that Subnautica (in its present state) doesn't have much replay value. I will admit that my first playthrough took me roughly 10 hours to complete (That's getting all the blueprints, building the Cyclops, going on the Aurora etc.) After that, I really was not compelled to start again.

Overall, Subnautica is a game with massive potential. It's come a long way yet it has an even longer way to go. I really can't wait to see what the developers have in store for Subnautica, and what the final game will look like. In its present state it earns an easy 7/10. A lack of content and some bugs and glitches here and there bring's the game's score down, but some grease can easily bring this to a 9/10.
Was this review helpful? Yes No Funny
30 of 32 people (94%) found this review helpful
2 people found this review funny
Recommended
9.9 hrs on record
Early Access Review
Posted: 24 July
Very good game. Devs update Experimental mode mostly daily sometimes twice a day. Absoulutely amazing devs. They work too hard. Must-buy game. Sometimes scary. Fun exploring and building bases. Some bugs but thats expected. Great for feedback. It's even early access. R8 8/8 would buy again.
Was this review helpful? Yes No Funny
24 of 25 people (96%) found this review helpful
2 people found this review funny
Recommended
59.6 hrs on record
Early Access Review
Posted: 2 August
This is honestly the best game I have bought/downloaded from steam. Looking around me, every single tiny thing is so beautiful. There's lots to do and lots to do discover so I could play for hours. Plus, going down into the ocean is always a chilling and amazing experience knowing that anything could be down there and also seeing some amazing sites.

I just love it. It is by far the greatest survival game ever made.
Was this review helpful? Yes No Funny
17 of 17 people (100%) found this review helpful
Recommended
24.8 hrs on record
Early Access Review
Posted: 4 August
Subnautica is one of those Early Access games that has me on the fence.

On the one hand, it does a lot of things well. For example, the game's visuals are nice, and the different areas of the sea are all aesthetically appealing. There's a good deal of conveyance towards which areas are relatively harmless and which areas have giant sea-monsters that will rip you in half. In addition, I can't imagine how things would appear for the VR users, and personally I don't want to find out - the Reaper Leviathan nipped that urge in the bud. Still, the option to play the game in VR, in tandem with the already pleasant atmosphere, leaves the game with a strong recommendation from me for the visuals alone. In terms of gameplay, the game performs similarly to games like Rust or ARK, and although the crafting/upgrades system is nothing groundbreaking, it is still enjoyable and rewarding. There are certain unique aspects to the game, many of which I feel are too minuscule to even bother bringing up; however, the game does things differently enough that I feel comfortable saying that it has a personality of its own.

On the other hand, the game is in Early Access, which means that not only is it not complete, but it is still relatively unpolished. Although the game has undergone extensive changes and would appear to be updated frequently, I can't say that I've never been burned by the game due to some glitch or another. For the patient (you saints), the game's glitches and bugs are relatively harmless, and they border more on the taxing side of frustration rather than fully-fledged rage. Still, the point remains that the game could be another Early Access flop, but I'm fairly confident that it won't be. Hopefully, these issues can be ironed out, and I do believe the devs will continue to work on this project.

As it stands, Subnautica gets a mostly confident vote of approval from me, and I would recommend buying the game if it interests you (especially if it's on sale).
Was this review helpful? Yes No Funny
16 of 18 people (89%) found this review helpful
Recommended
45.2 hrs on record
Early Access Review
Posted: 12 August
SUBNAUTICA is the BEST indie game i have ever supported. Worth every dollar. Devs DELIVERING their promises like sworn an oath. No OVERHYPED marketing ♥♥♥♥♥♥♥t that ♥♥♥♥ your wallet to the abyss. This is the real early access that it should have been since the first time.

bout' the game itself, you can read the others.
Was this review helpful? Yes No Funny
8 of 8 people (100%) found this review helpful
3 people found this review funny
Recommended
13.1 hrs on record
Early Access Review
Posted: 13 August
For being early access, and having some bugs in the Experimental mode (obviously) this game has proven to be well worth the cost for early access. The dev team is constantly working and uploading new content as well as fixing bugs. The dev blog is wonderful and this team seems to actually really care about the quality of their finished product - unlike Hello Games >_<
Was this review helpful? Yes No Funny
7 of 7 people (100%) found this review helpful
1 person found this review funny
Recommended
8.4 hrs on record
Early Access Review
Posted: 12 August
If you like underwater games buy this.
If you like being scared and fear underwater monsters totally buy this.
If you like being stuck in 1000m depth, running low on oxygen with a giant sea-snake chasing you, give this game your heart! 9/10
Was this review helpful? Yes No Funny
8 of 9 people (89%) found this review helpful
1 person found this review funny
Recommended
15.9 hrs on record
Early Access Review
Posted: 15 August
Subnautica is everything No Man's Sky is not.

The devs decided to go with a smaller yet insanely creative and colourful hand-crafted underwater world filled with life instead of a billion planets filled with nothing interesting.

This 20$ game has more content in early access than a 60$ piece of overhyped poop.

The story is presented through exploration and keeps you interested due to subtle presentation. Whereas in No Man's Sky there is only non-stop grinding and almost no story elements.

Tens of hours of content, and if you love exploration it can become a hundred (while still early-access), whereas in NMS there's like 3 hours of content and then grinding + repetition.

Inventory management is a big part of the game, however it is simple and effective (does not hinder you like in NMS).


If for any reason you thought that buying NMS was a good idea, just save yourself 40$ and buy this game, you will not regret ir. While it is an underwater, and not space exploration game, you will find everything you would want from NMS. Subnautica is a beautiful, immersive, and well-crafted world just waiting to be explored. This is by far the best exploration game you can find on steam.
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3 of 3 people (100%) found this review helpful
3 people found this review funny
Recommended
76.7 hrs on record
Early Access Review
Posted: 13 August
Bought this game at 11PM
- Hardcore Mode? Oh Yes
- Die 5 times figuring out basics of how to eat and such, restart each time getting faster to same progress

- Start my actual run after survival perpetually set
- Two bases later, it's 6am, oh ♥♥♥♥ my wife is gonna kill me
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