A randomly-generated adventure game about magical coins. You play as a lootmancer, who can unlock the hidden power inside of coins and use them in magical duels. The loots you take from chests and enemies also become your next moves, so plan carefully! Scour the perilous Coin Crypt and battle your way to the bottom!
User reviews: Very Positive (119 reviews)
Release Date: Nov 18, 2013
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Early Access Game

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Note: This Early Access game may or may not change significantly over the course of development. If you are not excited to play this game in its current state, then you may want to wait until the game progresses further in development. Learn more

What the developers have to say:

“Thanks for checking out Coin Crypt! As of now the game is in beta; to me it already provides an intriguing and fun playground to romp around in, but it also feels like it has a lot more potential to tap into! I want to put the game in the hands of people like you and get ideas on how to expand the game in the most interesting possible ways. We expect that game will feel ready in a few months, at which point we'll be releasing at a higher price.”
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Recent updates View all (27)

September 12

Locked Update - 9/12

Oh yes!

What's New

  • Achievements out the wazoo! They aren't up yet on Steam (art is still WIP), but we've introduced a really broad new set of achievements in the game. Notably, a lot of game elements are now hidden until certain secrets are found. We did our best to make use of existing save data, but some things were just incompatible or never really tracked to begin with, so it may take some effort to get it all.
  • New music, updated art
  • One new enemy

    What's tweaked
  • Coin spawn rates shuffled a bit, and modified by achievements
  • Minor graphical fixes and tweaks--there's fewer bricks in world 1 now.

    What's fixed
  • Messages when loading old file
  • Crash on drop coins
  • Animation issues on Mac (confirmation needed)
  • Daily challenge is open again
  • Art and text scale on some screens
  • "Sticky" mouseover boxes

2 comments Read more

September 9

Plague Update - 9/9/2014

So named for the PAX plague which has been ravaging us to various degrees since we were at the show. :)

This update mostly came about from small fixes and changes we wanted to make after PAX. So many very small things! I have no idea how I'm gonna remember them all!

What's new

  • Records and stats for individual classes
  • New, smoother rendering + some reworked art
  • Lots of new lil effects + bigger battle text
  • I finished reading Infinite Jest. This doesn't really have anything to do with the game, I just wanted to share because I'm proud.

    What's tweaked
  • Perks only show up 3 times per run--in each level 2 of each world
  • Beefed up enemies in late secret levels
  • Some coin distributions
  • Level 1 has no time limit (unless your character has a perk that effects it)
  • Levels at the end are slightly shorter
  • More sparse brick spawning in world 1

    What's fixed
  • Resolution issues for some users? (Confirmation needed)
  • "divide by 0 crash" in battle? (Confirmation needed)
  • Copying/stealing a 0-beat enemy coin freezes the game
  • Stealing boost perk effecting coins enemy uses
  • Secret room lighting crash? (Confirmation needed)
  • Unlocked walls sometimes linger
  • Step taken when bag is clicked
  • Scoring has been changed a bit (there was a bug that discounted coins from chests, now scores are higher so prices went up a bit)
  • Ghost losing coins during end scene (forgot to test this but it should work)

    This update is admittedly pretty finicky-tweaky, but that's just been our focus for a bit. We've got a pile of new content we'd like to squeeze in before the game's done too, but that may stay hidden until launch. Like we said last time, expect updates to slow at some point soon while we work on the stuff that's going to be secret until the finished debut.

2 comments Read more
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About This Game

A randomly-generated adventure game about magical coins.

You play as a lootmancer, who can unlock the hidden power inside of coins and use them in magical duels. The loots you take from chests and enemies also become your next moves, so plan carefully! Scour the perilous Coin Crypt and battle your way to the bottom!

Features

  • Roguelike structure: randomly generated levels and permanent death!
  • Unlockable character classes that each play differently!
  • One of those classes is a monkey! (!!!!!)
  • Constant, delicious tension: you always need to spend coins to get more coins
  • A grandma that packs a whollop!
  • SECRETS! (duh)

System Requirements

PC
Mac
    Minimum:
    • OS: XP, Vista, 7, 8
    • Processor: 1.2GHz processor
    • Memory: 512 MB RAM
    • Graphics: DirectX 8-compatible graphics card with at least 32MB of video memory
    • DirectX: Version 9.0c
    • Hard Drive: 15 MB available space
    Minimum:
    • OS: 10.7+
    • Processor: 2.4 GHz Intel Core 2 Duo or better
    • Memory: 512 MB RAM
    • Hard Drive: 15 MB available space
Helpful customer reviews
7 of 9 people (78%) found this review helpful
1.7 hrs on record
Early Access Review
Coin Crypt is a breath of fresh air in the rogue-like genre. The combat mechnic is fun and very strategic and makes combat feel a lot more strategic than most rogue-likes. The characters and way you progress through the game feels very quick yet long enough to give loads of replayability (if procedural generation isn't enough). Overall Coin Crypt is a very enjoyable experience and highly recommend it for anyone who enjoys roguelike-like's.

I have a first impressions video if you'd like to see some gameplay.

https://www.youtube.com/watch?v=yrymMPoQ0Yc&list=UUf2ocK7dG_WFUgtDtrKR4rw
Posted: May 6
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3 of 3 people (100%) found this review helpful
11.9 hrs on record
Early Access Review
This game is INSANELY fun. Definitely worth the 5 bucks. I've paid 20 for games much worse than this. A must have!
Posted: May 20
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2 of 2 people (100%) found this review helpful
2.0 hrs on record
Early Access Review
It's part dungeon crawler and part deckbuilding game. The classes are interesting and affect your playstyle greatly, adding a lot of variety to a fairly simple concept. This is one of the best little indie games I've played. You can easily jump on and play for 5 minutes or get sucked into it for a couple hours. If you're curious I'd check it out. Don't let the goofy graphics turn you off, they work for what the game is and kinda grow on you after a bit.
Posted: May 24
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2 of 2 people (100%) found this review helpful
13.5 hrs on record
Early Access Review
Very unique roguelike! You use coins to do everything in the game- attack, defend, buy things, etc. A lot of different characters to play as well- all of which have pros and cons. This isn't just a mindless "kill everything" roguelike either. You lose if you run out of health or run out of coins! So you must decide if you are going to save the coins, or buy an item with the hopes it wont mess you up later.

This is in early access right now, so expect bugs but the game maker has been pretty good with updates so far!
Posted: May 1
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1 of 1 people (100%) found this review helpful
126.3 hrs on record
Early Access Review
This game is incredibly innovative for the roguelike genre. In this you play as a lootmancer, a person who takes the power out of coins and uses it as their weapon. This may seem simple, but it gets really fun when you start unlocking the characters. This game Mainly revolves around going from level to level, traversing the land, looting chests, killing enemies, and buying from stores. But the more complex aspects come in, such as the gods, The ghosts, and the perks said ghosts give you. This game deserves a genre of its own in my opinion, but I'm just a random person that doesn't have a say in major things like that.
Posted: June 3
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31 of 32 people (97%) found this review helpful
3.8 hrs on record
Early Access Review
Coin Crypt, currently in Early Access, is a top-down roguelite in which you brave a randomly generated dungeon in search of coins. Each coin is assigned a traditional currency value but also doubles as a separate item in your inventory used to attack, defend or heal, as well as to cause or cure status effects. Dozens of unique coin types exist within the game.

Dungeon design is basic and not much makes one room or floor stand out from another, aside from the occasional environment change. You’ll find most of what you’d expect while exploring: shopkeepers who will trade upgrades for coins; secret rooms; random elements like coin hungry cat pillars (not to be confused with caterpillars); enemies ranging from skeletons to bandits to grannies; and chests which contain coins, keys or upgrades. Enemies will chase you if you venture too close and, once you come into contact, you’ll be taken to another screen to duel it out.

Battle is where Coin Crypt genuinely tries to be original and takes place in first-person with your palm stretched out before you, with a random selection of coins in it. You can either use one of the coins in your hand or redraw for new ones, but the clock is ticking and both options have a cast time. Meanwhile you can see how close the enemy is to completing his action, what coin he’s using and how many coins he has left. If you survive until he runs out of coins you win and, if you destroy him before he runs out, you’ll also get his unused coins as loot.

Managing what coins you have on hand is an important balance that means you can’t snatch up everything for sale in every shop you find because, if you run out of coins during battle, you will die the same as if you’d been killed. Upon death, you can spend the total currency value of coins you found to unlock additional characters, each with a unique strength and weakness.

Coin Crypt is easy to pick up and put down, and almost seems more suited for handheld devices and touch controls than PC; however, it plays perfectly fine with mouse and keyboard and the developers have set a very reasonable five dollar asking price, so make your own call here.
Posted: December 3, 2013
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