"BlackSoul: Extended Edition" is an old school survival horror game with an intriguing story set in England in 1972: people have been turned into psychotic killers by an unknown infection and you must try to help Ava and Sean survive in the quarantined area and find out the truth.
User reviews: Mostly Negative (96 reviews) - 37% of the 96 user reviews for this game are positive.
Release Date: Feb 26, 2014

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"An old-school third person survival horror game. Developed by XenosVision."

Recent updates View all (6)

June 11

Update 1.2 - Loading Screens Fixing

Hi everyone,

BlackSoul version 1.2 is now live.

With this new update we finally managed to remove all those remaining boring loading screens from the game, both for Ava and Sean.

Next is coming soon.

Thanks for your support and stay tuned.

7 comments Read more

About This Game

"BlackSoul: Extended Edition" is an old school survival horror game with an intriguing story set in England in 1972: people have been turned into psychotic killers by an unknown infection and you must try to help Ava and Sean survive in the quarantined area and find out the truth. You won't spend all your time on a killing spree, but you'll need to solve many puzzles which will challenge you.

Forget any government research labs in which they're working on some kind of ultimate weapon; instead think of something much sadder and crueler...and even if the story is not based on truth, we'll tell you about some events that really happened in the mid century.

System Requirements

    • OS: Xp SP3, 7 and Vista
    • Processor: 2.8Ghz dual core
    • Memory: 2 GB RAM
    • Graphics: 512Mb with OpenGL 3.0 ( Intel chipset not supported )
    • Storage: 3200 MB available space
    • Additional Notes: low budget graphics might not work - Windows 8 is not officially supported
Helpful customer reviews
26 of 36 people (72%) found this review helpful
1 person found this review funny
43.7 hrs on record
Posted: June 9
One of the most enjoyable games I've played in recent memory. It is absolutely riddled with flaws but it manages to be a great game regardless of them. If you can get used to them and treat them as 'rules' the flaws don't overcome all the love with which this game was designed, and the more work they do on the game, the more easily recommended it becomes. The awful load times are *gone* now. I imagine they contributed hugely to the low score on this one, but they've been fixed.

No official controller support. That's mandatory in a game like this. I played with Xpadder but there should be integrated support already. Xpadder needs to be run as administrator and it can still be a bit wonky.

Now, who's the game meant for is people that are fans of the original Resident Evil games. I see some Silent Hill in here as well but mainly Resident Evil. If you're familiar with them you can tell by my Steam avatar that I'm fond of Resident Evil. My favourites in fact. What that means for thi game is something similar to fixed cameras, and it operates with tank controls. Many people have criticised the controls of Resident Evil for being poor, but they're very finely tuned (besides the very first game in 1996) and carefully designed; they just take a whole lot of getting used to. Unfortunately, Black Soul's are not a good. The truth is it's the camera. People are mainly thrown by the camera in Resident Evil and that's the case here. The trouble is Resident Evil's cameras are perfectly designed (from Resident Evil 2 on; the 1996 game had abysmal cameras), so it's really a matter of getting used to them. Black Soul's camera is not well designed. But I got used to it. There's an over-the-shoulder camera as well but don't play it that way, please. Makes it boring. Live a little and get acclimated to the regular camera.

The mystery is compelling, both in gameplay and story. Unfortunately, though the story is generally well done (despite being done nigh entirely in documents) the finale doesn't quite deliver. Worth playing to the end, though.

A huge difference between this and Resident Evil is the lack of auto-aim. *Usually* it's not a problem, per se, but I'd have preferred a different sort of combat. This takes far more getting used to for people not accustomed to fixed cameras, although I wish there were a lot more properly fixed camera angles, supplemented by the auto-aim of Resident Evil. The way it's done now is a 'cinematographic' camera that follows you from a sort of weird (but workable) angle for nearly all areas where there's combat, and the fixed angles are largely reserved for non-combat areas.

Combat system is lacking but combat is clearly not the focus of the game. It works well enough, but I prefer classic Resident Evil. A chief problem I do have with it is that if you run past a bunch of enemies, so long as they're aware of you you can't interact with any thing but doors (actually, I think you can pick up health and ammo). This makes combat essentially necessary in many cases where I'd have just called the lift and left.

My other main problem is I wish saving were a bit less exploitable. Game's a bit too easy this way.

And last is the map. I appreciate what they were trying to do, and if you follow the map from the beginning of an area it's grand, but if you try to pick up in the middle of one of these maze-like sections you'll have some trouble. I'm conflicted on this.

If you like classic Resident Evil, get this game. Really.
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11 of 16 people (69%) found this review helpful
17.3 hrs on record
Posted: August 6
A solid old-school survival horror game. It is not a ripoff of Resident Evil, but more of a tribute to the PS1 versions. It takes many elements from classics like Resident Evil, Silent Hill, and Alone in the Dark, but is still unique enough to stand alone. It has challenging puzzles, some that will make you think for a bit, but all are logical. The combat is rough around the edges, but once you get use to it, it functions well enough. The Devs have been posting updates recently, and most of the previous complaints have been, or will be soon fixed. A very impressive effort went into this game, considering it was made by two people.
Their are minor grammatical, and spelling errors, but the Devs are Italian, so it is to be expected from a non-English speaker. Nothing that affects the game in any way. The flaws are all minor, but the charm and atmosphere easily make up for it. If you are a big fan of 90s survival horror, this is a true spiritual successor to those classics. I wish the Devs the best of luck, and thank them for an amazing and enjoyable experience.
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5 of 5 people (100%) found this review helpful
1 person found this review funny
25.5 hrs on record
Posted: October 21
Ever since Resident Evil changed there's been a gap in the market for an old fashioned survival horror game. Blacksoul brings back fixed camera angles and real zombies. It's easy to mistake it for an actual Resident Evil game, it looks so similar.

It was only after I started playing that I learned that probably less than 1% of people who started this game actually finished it. Between the puzzles within puzzles within puzzles, labyrinthine levels, repeating textures and zombie models, backtracking, bleakness and punishing difficulty, it creates one of the most hostile environments I've ever played.

There are also no achievements, no multiplayer, no bosses and no trading cards. The only goal in this barebones game is to get through it. There are times when I didn't enjoy it but I was proud to finish it (in around twenty five hours, with a guide).
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5 of 6 people (83%) found this review helpful
16.7 hrs on record
Posted: August 9
good old school survival horror game.
not so special, but good game.
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6 of 8 people (75%) found this review helpful
34.5 hrs on record
Posted: July 16
Horror action game with ideas from Silent Hill and Resident Evil.

+ Fairly long game (about 13 hours to finish)
+ Many well made puzzles to solve
+ Choose between classic Resident Evil cameras or over the shoulder
+ Fairly interesting story (story is introduced by reading diaries)

- Only one melee weapon for both characters
- Only 2 firearms per character (one is the same for both)
- Ugly character graphics

There aren't many games of this type, and while this isn't something spectacular, it's good indie game for a low price. Recommended for the fans of the genre.
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