"BlackSoul: Extended Edition" is a third person adventure game with an intriguing story set in England in 1972: people have been turned into psychotic killers by an unknown infection and you must try to help Ava and Sean survive in the quarantined area and find out the truth.
Data de lançamento: 26 Fev 2014
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STILL WORKING ON THE GAME - FURTHER UPDATES

2 março 2014

Hello,

thanks for your feedback.

Here a list of things to do:

1. remove most of the loading screens
2. enhance textures
4. make better animations
5. add gamepad support
6. enhance fonts ( for menu )

23 comentários Ler mais

In the future

We are still working to make a better game.

Here a list of things to do:

1. fix loading screens
2. add gamepad support
3. enhance fonts ( for menu )
4. make better characters and animations

Acerca do Jogo

"BlackSoul: Extended Edition" is a third person adventure game with an intriguing story set in England in 1972: people have been turned into psychotic killers by an unknown infection and you must try to help Ava and Sean survive in the quarantined area and find out the truth. You won't spend all your time on a killing spree, but you'll need to solve many puzzles which will challenge you.

Forget any government research labs in which they're working on some kind of ultimate weapon; instead think of something much sadder and crueler...and even if the story is not based on truth, we'll tell you about some events that really happened in the mid century.

Requisitos do Sistema

    Minimum:
    • OS: Xp SP3, 7 and Vista
    • Processor: 2.8Ghz dual core
    • Memory: 2 GB RAM
    • Graphics: 512Mb with OpenGL 3.0 ( Intel chipset not supported )
    • Hard Drive: 3200 MB available space
    • Additional Notes: low budget graphics might not work - Windows 8 is not officially supported
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134 de 188 pessoas (71%) acharam esta análise útil
618 produtos na conta
13 análises
1.4 hrs em registo
Edit: After downgrading my drivers, the game actually runs. It should still be patched so that it works with the beta drivers. The game will only open in 640x480 window mode, so I had to maximize the windowed game which results in the text being COMPLETELY illegible.

This game is abyssmal. I've played 50 minutes now, and it is inexcusibly awful. Everything is inconsistent. Unacceptable and terrible sound design, loading times for EACH TINY LITTLE AREA in the game. The inventory is a complete joke and looks like it's designed in paint with textures and pictures slapped together from Google. I've recorded my 50 minutes of gameplay which contains my first impressions. Will link to them here shortly.

Technical disaster. http://www.youtube.com/watch?v=LLl6fKPidss&feature=youtu.be For more details.

First Impression / Playthrough Part 1: https://www.youtube.com/watch?v=M_BIFQp13Kk
Part 2: http://youtu.be/saY_-iWSs2I
Part 3: http://youtu.be/vIIXXBmKpww
Part 4: http://youtu.be/flBGuPxet9M
Publicada: 26 fevereiro 2014
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Um desenvolvedor respondeu em 20 Ago 2014 @ 4:00pm
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95 de 128 pessoas (74%) acharam esta análise útil
27 produtos na conta
2 análises
1.8 hrs em registo
BIG NOPE. Not for now at least. Guys do yourself a favor and don't be fooled by screenshots and all (Specially old school Resident Evil fans like me).

Controls are clunky, lightning effects are messed up, it's not playable at all...

And please, let us change aiming and shooting controls. I rather run with "v", aim with "x", shoot and use with "c", and check iventory with "z".

My expectations were too high, what a huge disappointment.

EDIT: Shader / Light Effects are still messed up. The inicial forest problems was fixed, but I keep having shader problems inside the mansion. It's STILL unplayable.
Publicada: 26 fevereiro 2014
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83 de 119 pessoas (70%) acharam esta análise útil
654 produtos na conta
1 análise
4.4 hrs em registo
My first post > (Will not load at all, literally unplayable in its present condition. "Blacksoul.exe has stopped working" everytime I attempt to load the game, suggested fixes found so far have failed to work.)

EDIT: To test to see if downgrading my drivers would resolve the issue, I have rolled back my drivers and the game has finally loaded without error, the driver issue is currently being looked in to by the developer and I would like to extend a thank you to the developer for the feedback towards my initial response.

In saying that, I have mixed opinions on my first impressions, the overall atmosphere of the game so far is at least on the right track to what I came to expect and I do like the soundtrack to accompany this, however the immersion is soon broken by the frequent mass of loading screens between each small segment (by that I mean room by room). I currently found the best way to play the game is in cinematic view in the traditional fixed camera Resident Evil style and am more than pleased to see this in another horror game rather than the over the shoulder action cam. so that's a gold star there ! well done !

On a further sidenote, the scenery and settings for the game have been rendered beautifully and really lend to the atmosphere !

However the cons still out weigh the pros but not by the largest stretch I originally thought when the game wouldn't work. With some performance tweaks to reduce the frequency of loading screens, re-designing of the Inventory UI to a better standard, control scheme to possibly allow controller support and finally some extended hardware supprt to prevent further problems that I originally faced, the game has alot of potential, but at present I would say it feels more like an early access game with its issues rather than a finished product (no offense intended by saying that) and would benefit from further developement.

As stated before, it does have potential and I hope the developer will have continued support and updates for this title, I am more than hopeful for further updates and will look forward to changing my opinion to "recommended" in the near future.

Graphics: 6/10
Sound: 8/10
Gameplay: 6/10
Control: 7/10

Overall 67%
Publicada: 26 fevereiro 2014
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Um desenvolvedor respondeu em 20 Ago 2014 @ 4:00pm
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37 de 52 pessoas (71%) acharam esta análise útil
654 produtos na conta
1 análise
3.1 hrs em registo
(!!!DO NOT BUY!!!)
The game tries to recreate the original resident evil games, but fails in almost every way.

Poor texture, model and animation quality while also being very dark and almost all black and white.
Controls are limiting only back, forward, aim, action, inventory and reload make's it painful walking around without being able to look around while you move. A very poor U.I the first document's you can't read the bottom line because it go's off screen and map's that were scribbled with the black pen in paint. It's poorly designed I could walk into a area with a enemies before the game gave me a weapon. And it fails to create atmosphere without any build up to the first encounter it played horror music way to loud when the first zombie appears and a minute to long after he was dead.

This game is bad by mod standard's.
The original resident evil game's from over 10 year's ago are way better technicly and for gameplay.

Publicada: 27 fevereiro 2014
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18 de 23 pessoas (78%) acharam esta análise útil
1,683 produtos na conta
38 análises
16.7 hrs em registo
Let me get this out of the way: I wouldn't define BlackSoul: Extended Edition as a good game. It's got too many problems with it for me to say that. And honestly, the only people who are going to enjoy it are those that liked B-Tier horror games in the late 90s and early 2000s, games like Deep Fear or Blue Stinger or Kuon. However, despite all of its problems, I did end up enjoying the game, and it does get better as it goes along.

BlackSoul: Extended Edition is an old-school styled survival-horror game, where you utilize limited supplies, puzzles, and clunky tank controls to make your way through several locations. The story is that you're a brother going to a nearby forest to rescue your sister... You play as both through the course of the game. However, honestly speaking, the story hardly has any presence, and the ending is disappointing. But I did enjoy the notes that you occasionally pick up in the game. They were interesting enough, and honestly most of the game's story is told through them.

Audio-wise, it's mostly good. The music deserves particular mention, as it's all quite good and very horror-sounding, and adds a lot to the game experience. Audio isn't bad, and some of the ambiance is legitimately creepy, but some sounds, like the sounds the zombies make, get way too familiar and aren't particularly fantastic. And the voicing is god awful, but thankfully there's only like four spoken lines of dialogue in the whole game.

Graphics actually aren't too shabby for a small budget indie effort. Some good lighting effects, interesting designed rooms, and good art direction. A few places managed to visually strike with me. However, some areas look far better than others, the animations in the game are wonky, and some textures (especially outside) are notably very low quality.

The gameplay is rather simple. Your character moves like a tank, find key items, solve puzzles, and make progress to the next location. Enemies blockade your way, and should either be taken out or avoided. You have limited ammo and healing items, so making decisions about your inventory is crucial. One feature here to note is that if an enemy manages to grab and gnaw on you, you get poisoned, which slowly drains your health. You have to find and use antidotes to heal poison, but they're limited, so sometimes its better to stick with being poisoned as you may very well quickly run into and get poisoned again by another enemy.

On that note, there's only three types of enemies in this game; Slow-stumbling zombies, speed-walking Zombies, and sprinting zombies. So basically, there's only zombies in this game. The speed of the zombie is random from zombie to zombie, but notably different zombie models take a different number of hits, which is always the same with that particular zombie model no matter what speed they move at. This limited enemy variety leaves definitely things to be desired, but also ultimately doesn't take too much from the game, as there's a larger focus on puzzles and exploration, which thankfully there is some good variety on.

The game is not short actually, it should take someone 10-16 hours to complete it the first time. The game has eight main locations, and it should be noted that they get better as the game progresses (the later areas I found a lot more enjoyable and interesting than the first few). The ultimate trial in the game comes from the second main location, The Graveyard. This location drags on, has a lot of backtracking, and honestly is probably the worst location in the game. But it's after this point the game also starts to get a lot better after the fact.

The puzzles are varied and fun, ranging from astronomical puzzles, riddle puzzles, slide tile puzzles, visual puzzles, memory puzzles, and more. The harder puzzles also have a 'solve it' option if you get stuck on them. However, a few puzzles were lifted directly out of old horror games and just altered around a bit, the most notable one being a clone of the Piano Puzzle from Silent Hill 1.

There's a few clone elements here actually. The game has a few scares and a few of them are effective, but a few were carbon-copied from Resident Evil and Silent Hill.

And this is all ignoring the game's biggest problem; it's performance. The developers chose a very old engine to make the game, and it has a lot of problems. You have to manually resize the window. The game crashes every so often. While I had no issues running it, some people have to overcome hurdles just to make it work. A lot of this is on the engine the developers chose, which pre-dates even the Source Engine, but why the developers chose this engine and rolled with it when it has so many problems especially on modern machines is beyond me.

And generally speaking I wouldn't call this a good game, or a game for everyone to experience. Honestly, if you do not have severe love for the genre, you should probably pass. There are far better horror games, and this game's problems can wear thin if you're not patient. The game gets better as it goes along, but it's nowhere near the quality of, say, Resident Evil or Silent Hill.

But as a genre enthusiast I actually did enjoy my time with it. I'm a gamer that has played a lot of horror games from all different eras of the genre. The good atmosphere and scares in places, music, puzzles, and interesting environments later in was enough for me. I wouldn't recommend it if you don't really love the genre or lack patience, but there are some interesting ideas and moments here for fans of the genre, and while it lacks elements it really shouldn't (this game would of honestly been so much better with a better story and enemy selection), it did keep enough going for me to want to keep going.

Difficult, flawed, and only really for genre enthusiasts with patience and acceptance for flaws, the game isn't a hidden gem, but rather a mixed bag of good and bad which managed to keep me interested during its 10-16 hour campaign. It's really not for everyone, and it's not what I would call a good game, but it was interesting to see a raw low-budget modern indie take on the genre with clearly bigger ambitions and heart from people who loved the genre, but missed a few notes of what makes it what it is, but tackle other areas fairly well.
Publicada: 29 Mai 2014
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