"BlackSoul: Extended Edition" is an old school survival horror game with an intriguing story set in England in 1972: people have been turned into psychotic killers by an unknown infection and you must try to help Ava and Sean survive in the quarantined area and find out the truth.
사용자 평가: 대체로 부정적 (평가 94 개) - 이 게임에 대한 사용자 평가 94개 중 36% 가 긍정적입니다.
출시 날짜: 2014년 2월 26일

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BlackSoul_ExtendedEdition 구매

특별 할인! 남은 시간: 2015년 10월 19일


큐레이터의 추천

"An old-school third person survival horror game. Developed by XenosVision."

최신 업데이트 모두 보기 (6)

2015년 6월 11일

Update 1.2 - Loading Screens Fixing

Hi everyone,

BlackSoul version 1.2 is now live.

With this new update we finally managed to remove all those remaining boring loading screens from the game, both for Ava and Sean.

Next is coming soon.

Thanks for your support and stay tuned.

댓글 7 개 더 읽어보기

2015년 5월 22일

Update 1.1.3 - Sean gameplay


we managed to remove almost all of the boring loading screens you run into playing as Sean...keep working on the remaining.

Log update:

  • Removed loading screens in the Woods
  • Removed loading screens in the Ziegler's farmhouse

Thanks for your support.

댓글 6 개 더 읽어보기

게임에 대해

"BlackSoul: Extended Edition" is an old school survival horror game with an intriguing story set in England in 1972: people have been turned into psychotic killers by an unknown infection and you must try to help Ava and Sean survive in the quarantined area and find out the truth. You won't spend all your time on a killing spree, but you'll need to solve many puzzles which will challenge you.

Forget any government research labs in which they're working on some kind of ultimate weapon; instead think of something much sadder and crueler...and even if the story is not based on truth, we'll tell you about some events that really happened in the mid century.

시스템 요구 사항

    • OS: Xp SP3, 7 and Vista
    • Processor: 2.8Ghz dual core
    • Memory: 2 GB RAM
    • Graphics: 512Mb with OpenGL 3.0 ( Intel chipset not supported )
    • Hard Drive: 3200 MB available space
    • Additional Notes: low budget graphics might not work - Windows 8 is not officially supported
유용한 고객 평가
24명 중 16명(67%)이 이 평가가 유용하다고 함
43.7 시간 기록
게시 일시: 2015년 6월 9일
One of the most enjoyable games I've played in recent memory. It is absolutely riddled with flaws but it manages to be a great game regardless of them. If you can get used to them and treat them as 'rules' the flaws don't overcome all the love with which this game was designed, and the more work they do on the game, the more easily recommended it becomes. The awful load times are *gone* now. I imagine they contributed hugely to the low score on this one, but they've been fixed.

No official controller support. That's mandatory in a game like this. I played with Xpadder but there should be integrated support already. Xpadder needs to be run as administrator and it can still be a bit wonky.

Now, who's the game meant for is people that are fans of the original Resident Evil games. I see some Silent Hill in here as well but mainly Resident Evil. If you're familiar with them you can tell by my Steam avatar that I'm fond of Resident Evil. My favourites in fact. What that means for thi game is something similar to fixed cameras, and it operates with tank controls. Many people have criticised the controls of Resident Evil for being poor, but they're very finely tuned (besides the very first game in 1996) and carefully designed; they just take a whole lot of getting used to. Unfortunately, Black Soul's are not a good. The truth is it's the camera. People are mainly thrown by the camera in Resident Evil and that's the case here. The trouble is Resident Evil's cameras are perfectly designed (from Resident Evil 2 on; the 1996 game had abysmal cameras), so it's really a matter of getting used to them. Black Soul's camera is not well designed. But I got used to it. There's an over-the-shoulder camera as well but don't play it that way, please. Makes it boring. Live a little and get acclimated to the regular camera.

The mystery is compelling, both in gameplay and story. Unfortunately, though the story is generally well done (despite being done nigh entirely in documents) the finale doesn't quite deliver. Worth playing to the end, though.

A huge difference between this and Resident Evil is the lack of auto-aim. *Usually* it's not a problem, per se, but I'd have preferred a different sort of combat. This takes far more getting used to for people not accustomed to fixed cameras, although I wish there were a lot more properly fixed camera angles, supplemented by the auto-aim of Resident Evil. The way it's done now is a 'cinematographic' camera that follows you from a sort of weird (but workable) angle for nearly all areas where there's combat, and the fixed angles are largely reserved for non-combat areas.

Combat system is lacking but combat is clearly not the focus of the game. It works well enough, but I prefer classic Resident Evil. A chief problem I do have with it is that if you run past a bunch of enemies, so long as they're aware of you you can't interact with any thing but doors (actually, I think you can pick up health and ammo). This makes combat essentially necessary in many cases where I'd have just called the lift and left.

My other main problem is I wish saving were a bit less exploitable. Game's a bit too easy this way.

And last is the map. I appreciate what they were trying to do, and if you follow the map from the beginning of an area it's grand, but if you try to pick up in the middle of one of these maze-like sections you'll have some trouble. I'm conflicted on this.

If you like classic Resident Evil, get this game. Really.
이 평가가 유용한가요? 아니요 재미있음
5명 중 4명(80%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
21.4 시간 기록
게시 일시: 2015년 9월 8일
As a survival horror fan, I can't in good conscience recommend this. Combat, regardless of the weapon or camera angle, is a clunky mess and the highly-touted story all but disappears for hours at a time so you can fight the same four zombies over and over. You get hundreds of bullets so ammo is never an issue and the controls are so responsive that getting to the inventory sometimes requires mashing the key for it repeatedly. On the plus side, 1600 x 900 fullscreen is actually windowed 640 x 480 and the launcher will keep running in the background even after the game's been closed until you go into task manager and shut it down manually.
이 평가가 유용한가요? 아니요 재미있음
9명 중 6명(67%)이 이 평가가 유용하다고 함
128.5 시간 기록
게시 일시: 2015년 6월 25일
I feel like if you wanna make a fair review you should finish the game first and give your opinion later.
I can say that this game have some features and influences from other old games and I am glad that even the game didn't become a sucess, at least the devs tried to give a shot and made me feel some nostalgia from the past.
This game is not recommended for people who never played (or don't appreciate) a horror games like Silent Hill 1, Resident Evil 1,2 and 3, Alone in the dark 1, and so on, basically, old games.
Ok let's start then...

- Background Music
- Amazing details inside mansions
- Lightning
- Interesting puzzles
- Long gameplay (Aprox. 8-10 hours 1st time playing)

- Amount of enemies (to much in my opinion)
- Combat system (every bite means you need antidote. It doesn't matter if you point to the head or to the foot because damage will be the same. Hard to avoid bites sometimes no matter what)
- Not enough supplies (antidote)
- Lack of story
- The maps don't mean nothing to me, hard to understand
- To much back and forward (Like you are in the hospital and you have to go all the way back to the farm house.. )
- The game crash a lot, to finish my walkthrough guide I was always praying that the game won't crash when loading
- Ending is very disappointing

Points to improve:
I really appreciate the fact that the devs removed the big loadings inside the game but there is something more that I would like to add...
- Removing the amount of enemies,
- Nicer maps for cemetery and hospital, like in Silent Hill
- Improve battle system
- Put as default the option tracking mode (easier for beginners)
- Extend the ending or make a different one, please
이 평가가 유용한가요? 아니요 재미있음
9명 중 6명(67%)이 이 평가가 유용하다고 함
17.1 시간 기록
게시 일시: 2015년 8월 6일
A solid old-school survival horror game. It is not a ripoff of Resident Evil, but more of a tribute to the PS1 versions. It takes many elements from classics like Resident Evil, Silent Hill, and Alone in the Dark, but is still unique enough to stand alone. It has challenging puzzles, some that will make you think for a bit, but all are logical. The combat is rough around the edges, but once you get use to it, it functions well enough. The Devs have been posting updates recently, and most of the previous complaints have been, or will be soon fixed. A very impressive effort went into this game, considering it was made by two people.
Their are minor grammatical, and spelling errors, but the Devs are Italian, so it is to be expected from a non-English speaker. Nothing that affects the game in any way. The flaws are all minor, but the charm and atmosphere easily make up for it. If you are a big fan of 90s survival horror, this is a true spiritual successor to those classics. I wish the Devs the best of luck, and thank them for an amazing and enjoyable experience.
이 평가가 유용한가요? 아니요 재미있음
6명 중 4명(67%)이 이 평가가 유용하다고 함
3.2 시간 기록
게시 일시: 2015년 5월 3일
For the price it's a snip and controls are a bit weird but I managed to configure with xpadder to my wireless 360 controller and it works okay now.The game has potential to be great but its obviously unfinished but I love the old school resident evil clone thing going on and the exellant suspensefull music in the background.
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