When four spies are arrested infiltrating the mansion of Royal Governor Thomas Gage, the Patriots call upon their children to finish their mission, spring them from jail, and uncover the details of a conspiracy that could plunge the colonies into war...
User reviews: Mostly Negative (8 reviews)
Release Date: Apr 18, 2014
Popular user-defined tags for this product:

Sign in to add this game to your wishlist or mark as not interested

Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

“By supporting Children of Liberty in early access, you'll help us finish this labor of love! Our goal is to release weekly updates with new levels, improvements, bug fixes, and characters. If you want to see how the game is going, check out the Progress Graph below! Thank you for your support.”
Read more

Buy Children of Liberty

 

Recent updates View all (16)

December 25

Merry Christmas, Happy Hannukah, and a very Happy New Year from all of us at Lantana Games!


From all of us at Lantana Games, we want to wish you a very Merry Christmas, slightly belated Happy Hanukkah, a safe New Years, and an overall Happy Holidays! 2014 has been an incredible journey from the launch of Early Access, implementing community feedback, getting to know all of you, working with MassDigi, and venturing into new territory as a Teaching Studio. We couldn't have made it this far without you and we're looking forward to continuing the journey with you in 2015 and beyond. Stay safe, stay warm, and have fun!

New Team Member
This week we're welcoming aboard a new team member, Chenylle! Chenylle has just graduated from Becker College, and was an intern for Children of Liberty via MassDiGi, the Massachusetts Digital Games Institute.

She is now a full member of our team and she'll be continuing work on 2D sprites and surface textures for Children of Liberty. She's already submitted a lot of amazing work that you'll be seeing all throughout the game, and we're really looking forward to working with her more.

Next semester, we'll be getting a few more interns signed onto the project for some other type of task, and we're excited to see who's next! MassDigi is also working with several other indie games in development around the area, like our friends at Dejobaan Games, whose game Elegy for a Dead World was just released on Steam. Make sure to check it and all their other games out, many of which are currently part of the Steam Holiday Sale!

Keep Up with Lantana Games
We're doing some BIG THINGS heading into 2015, so make sure to keep up with all the latest news here on Steam as well as at our Twitter and our Facebook. Also make sure to sign up for our Weekly Newsletter to get in on incoming contests and giveaways!

Once again, Merry Christmas, Patriots! See you in 2015.

0 comments Read more

December 16

Early Access 10 Released!


Greetings, Patriots! Children of Liberty has been updated to version EX10. This version includes many MAJOR bug fixes and the new menu system.

Bug Fixes
  • Fixed one instance of character physics failure upon respawning
  • Fixed one instance of enemies falling through the floor upon player interaction
  • Fixed one instance of enemies teleporting inadvertently
  • Fixed enemy vision errors upon seeing player
  • Fixed player Hop To Blue going slightly too far backward
  • Fixed captured & victory splashes being inadvertently hidden along with the main UI
  • Fixed enemy spawning position bug
  • Fixed Redcoat Swat animation facing the wrong way
  • Fixed garbled in-game icons
  • Fixed major inefficiencies with in-game GUI
  • Fixed a pillar in the way of the camera at the end of the Warehouse

New Features
  • Updated splash screen with updated logos
  • Added the new book-style menu system! Menus coming soon: Instructions, Pause, & Options!
  • Added a link to a new General Feedback form to the Main Menu. Tell us anything!
  • Updated the Main Menu to properly describe the current Warehouse level (which is being replaced very soon) as being in prototype status. Brian will ensure that all new content will be fully & properly described as being prototype-phase content until it’s actually alpha.

We have SO much stuff coming through the pipeline! We’ve done a lot of scene building this year, and we’re perfectly positioned to add TONS of content in 2015! We’ll have our upgraded tutorial in the new historically accurate Warehouse playable by spring, as well as virtual fly-throughs of several other scenes in progress in early 2015! In the short term, EX11 will bring a new menu and at least one other valuable addition, and this update will hit before Christmas!

Scene progress has been SO good that we’ve started to look back on what we’ve built this year and take screenshots of it all! We’ll be releasing dozens of galleries with dozens of pictures of our levels “leveling up” from barebones skeletons to breathaking scenery! This will include pictures of what we work with in Unity3D, and comparisons of our levels to our reference photos! You’ll get to see all of these screenshots over time via our social media and newsletter - make sure you’re following them all to see everything! You can sign up for our newsletter here, which includes all manner of development news, community opportunities, giveaways, and all sorts of fun stuff!

In this version of Children of Liberty, we are launching our new book-style menu system. We’re extremely excited about where this new menu is headed, and have some big things in store! First, as mentioned above, is the incoming Options menu to help you better tailor your gameplay experience to your system specs and personal preferences. Second, the improved Instructions pages will allow us to go more in-depth with how to play the game overall, and what makes each playable character unique. Finally, this new menu allows us to build The Codex, an in-game encyclopedia filled with information on Colonial America, and you’ll be able to unlock pages of the Codex via in-game collectibles!

In other news, development is accelerating yet again! Brian has upgraded Children of Liberty's asset workflow to GitHub. This change will have a big impact on the way we develop, solving many problems we had before and crucially giving us much more power to integrate development with the rest of the project!

Our bug reports (among other things) will soon be upgraded to integrate with GitHub, and also Asana, our project management software. These major development upgrades make our lives a ton easier going forward and also let you get more involved in the game’s development than ever before. Specifically, we get to do the following:

Stay on top of all feedback easily with automated notifications & tasking
Follow up with you on your reports & feedback
Automatically maintain a list of known issues
Facilitate better dev-related community management in non-bug-related aspects

What’s more, we’ll be able to credit all intrepid bug reporters in our in-game credits! Your completely optional credit appearance will be customizable when the new bug reporting system launches, and we can even reward the best reporters & testers somehow down the line. When it’s all set up, the new bug reporting system will be a really big way for you to get involved with Children of Liberty's development.

Thank you, Patriots, for your patience this year while Brian improved development and management. It’s already paying off big time! Expect big things from Children of Liberty in 2015!

0 comments Read more
See all discussions

Report bugs and leave feedback for this game on the discussion boards

Reviews

“Gorgeous-looking 2D/3D stealth”
Rock Paper Shotgun

“Shows a lot of personality and promise.”
PC Gamer

“This could be an indie game that will surprise a lot of fans of the stealth genre.”
Retro Magazine

Steam Big Picture

About This Game

Listen my children, and you shall hear of the midnight ride of Paul Revere...

When four spies of the Sons of Liberty are arrested infiltrating The Province House, their children join Paul Revere, Samuel Adams, and the Sons of Liberty to finish their mission and break them out as the threat of Revolution looms over the Colonies...

Join Joseph, Ally, Doug, and Sarah as they use their wits and their toy chest to defeat the Redcoats in this 2.5D stealth-action adventure retelling of Paul Revere's Midnight Ride for kids and adults alike!

Learn more about Children of Liberty at http://www.childrenofliberty.us

Early Access Progress

Want to see where the game is headed? We'll be keeping this Progress Graph up-to-date throughout Early Access. You'll be able to see which levels we're focusing on and how complete they are with each of our four characters!

Keep track of our progress LIVE on Google Drive!

Current Early Access Status

  • Playable Levels: Warehouse
  • Playable Characters: Joseph
  • Recent Updates: 12/16/2014 - Early Access 10! Updated splash screen with updated logos. Added the new book-style menu system! Menus coming soon: Instructions, Pause, & Options! Added a link to a new General Feedback form to the Main Menu. Tell us anything! Updated the Main Menu to properly describe the current Warehouse level (which is being replaced very soon) as being in prototype status. Brian will ensure that all new content will be fully & properly described as being prototype-phase content until it’s actually alpha. Fixed one instance of character physics failure upon respawning
    Fixed one instance of enemies falling through the floor upon player interaction. Fixed one instance of enemies teleporting inadvertently. Fixed enemy vision errors upon seeing player. Fixed player Hop To Blue going slightly too far backward. Fixed captured & victory splashes being inadvertently hidden along with the main UI. Fixed enemy spawning position bug. Fixed Redcoat Swat animation facing the wrong way. Fixed garbled in-game icons. Fixed major inefficiencies with in-game GUI. Fixed a pillar in the way of the camera at the end of the Warehouse.

We have spent the first few months of Early Access cleaning out numerous bugs, improving gameplay & system compatibility, overhauling our UI to display keyboard + controller elements, and much more to make Children of Liberty a more stable and fun experience! Many thanks to our players and community for their feedback and bug reports. We are now working to bring you new content thanks to our friends at MassDigi!

Features

  • 2.5D Stealth Gameplay: Lurk in the shadows! Children of Liberty features 2D gameplay in a 3D world. Run, jump, and turn along the Red Freedom Trail with smooth and responsive controls; hide, sneak, and lean around corners along the Blue Freedom Trail to gain strategic positioning against Redcoats and attack when the time is right!
  • Traditional Animation: Thousands of frames of hand drawn animation, combined with accurate-to-reality constructed environments and realtime lighting, bring the characters of Children of Liberty to life!
  • Four Playable Characters: By the end of early access, all four characters will be playable. See our Early Access Progress Graph to see how this is going.
  • Multiple OS Compability: Are you an Ubuntu user? Mac OSX? Windows PC Gaming Master Race? We've got you covered! Children of Liberty is already compatible with all 3 major PC operating systems.
  • Community: Want to make money off of showing our game to the world? Go for it! You have our permission to record and monetize Children of Liberty's gameplay on Youtube, Twitch, and other video streaming services.

Incoming Features


  • Four Stories: Whether you're playing as Joseph, the bratty Bostonian with a wooden sword and a double jump; or Ally with a powerful slide and a strategic wall run; or Doug with a stunning ground pound and powerful counter-attack; or Sarah with a penchant for stringing Redcoats up by their ankles via her yoyo; Children of Liberty has something for everyone! Children of Liberty has an all-star voice cast, including Sarah Elmaleh (Gone Home), Sean Chiplock (Freedom Planet), Chris Rando (Dance Central 2), Ashly Burch (Borderlands 2), and more.
  • Historical Accuracy: Historical accuracy is at the forefront of Children of Liberty's narrative. We're specifically leaving the narrative out of Early Access to keep it spoiler-free, but that will all change at launch. Find Codex Pages scattered around the environment to learn more about Colonial Boston. Find other hidden goodies to increase your end-of-level grade. Did you miss something? Go back at any time and try again!
  • Challenge Your Friends: Cloud Saves, Steam Leaderboards*, and Challenge Rooms give Children of Liberty its competitive element. We plan to launch four to five challenge rooms with the game. More info soon!

Backers & Partners

Lantana Games would like to thank our partners and Kickstarter backers, without whom this game would not have been possible. From the bottom of our hearts, thank you for all your support! To see the full list of our backers and development partners, please visit www.childrenofliberty.us

Bug Reports

If you need to file a bug report, please fill in this handy form! This form nearly fills in everything automatically when you open it from inside the game. We recommend taking this route for bug reports!

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7
    • Processor: Intel/AMD Dual Core 2.0ghz
    • Memory: 4 GB RAM
    • Graphics: GeForce GTX 300 series or Radeon HD 5000 series
    • DirectX: Version 9.0
    • Hard Drive: 1 GB available space
    • Additional Notes: Keyboard and Controller Compatible
    Recommended:
    • OS: Windows 7 64-bit
    • Processor: Intel/AMD Quad Core 2.0ghz+
    • Memory: 8 GB RAM
    • Graphics: Geforce GTX 700 or Radeon HD 8000 series or Higher
    • DirectX: Version 10
    • Hard Drive: 1 GB available space
    • Additional Notes: Keyboard and Controller Compatible
    Minimum:
    • OS: OSX 10.8 Mountain Lion
    • Processor: Intel i5 Dual Core 2.0Ghz
    • Memory: 4 GB RAM
    • Graphics: GeForce GTX 300 series
    • Hard Drive: 1 GB available space
    • Additional Notes: Keyboard and Controller Compatible
    Recommended:
    • OS: OSX 10.9 Mavericks
    • Processor: Intel i7 Quad Core 2.0Ghz
    • Memory: 8 GB RAM
    • Graphics: Geforce GTX 700
    • Hard Drive: 1 GB available space
    • Additional Notes: Keyboard and Controller Compatible
    Minimum:
    • OS: Ubuntu Linux 13.1
    • Processor: Intel/AMD Dual Core 2.0ghz
    • Memory: 4 GB RAM
    • Graphics: GeForce GTX 300 series or Radeon HD 5000 series
    • Hard Drive: 1 GB available space
    • Additional Notes: Keyboard and Controller Compatible
    Recommended:
    • OS: Ubuntu Linux 13.1
    • Processor: Intel/AMD Quad Core 2.0ghz+
    • Memory: 8 GB RAM
    • Graphics: Geforce GTX 700 or Radeon HD 8000 series or Higher
    • Hard Drive: 1 GB available space
    • Additional Notes: Keyboard and Controller Compatible
Helpful customer reviews
15 of 20 people (75%) found this review helpful
2.6 hrs on record
Posted: July 2
Early Access Review
Children of Liberty has the potential to be one of the most unique games in recent years. The art style is unlike anything I have seen before and reminds me of the awesome Disney movies I watched when I was young.

This game is ALPHA..which makes a "review" quite difficult. With the market changing and more alphas/betas going up for sale, I feel that it is fair to write my opinion on whether or not this is a good purchase.

While the game does not have much content currently, you can see the framework for something amazing being designed. Devs are actively working on the game and recently released an update.

If you want to support the indie scene and enjoy playing Alpha games during development, this is a must buy. I did an interview with the developer which is really informative to the work they do on this game
Was this review helpful? Yes No
31 of 42 people (74%) found this review helpful
0.3 hrs on record
Posted: April 18
Early Access Review
This game is good looking with its 2.5D style, and great stealth gameplay, wouldn't put it in the hard category but hopefully that will change in the full release, also the game time at the moment is short, as you can see in the graph on the store page, there is only one level with on character, but this is just the begging and if you want to invest in it now and help the game go ahead, there isn't anything bad about the game and i actually had fun playing it for the small time it provided me, will play this more the more they add.

More info at: KSalue

http://youtu.be/Q0hP3nEXBxs
Was this review helpful? Yes No
1 of 6 people (17%) found this review helpful
0.3 hrs on record
Posted: November 28
Early Access Review
Extremely buggy, with deceptive description. Procedurally generated boring maze, gameplay at level of end of 80s...
Was this review helpful? Yes No
8 of 31 people (26%) found this review helpful
0.3 hrs on record
Posted: July 27
Early Access Review
MINUSES:
- I have a normal PC (I can play DotA 2 on high settings and a lot of games of 2013-2014 on low or medium settings), but the game recommend me low settings. First, I agreed, but after playing tutorial, it says "Victory!", then I waited and happened nothing. Then I quited from the game and entered again (this time I chose low settings). The I complete tutorial again, but the same error. I can't understand what is happened.
- Poor graphics
Was this review helpful? Yes No
2 of 19 people (11%) found this review helpful
0.4 hrs on record
Posted: August 20
Early Access Review
aug, 20th 2014, ver EX8 (8/5/14)
1. choose 1280 x 720 (unchecked window mode), display not auto centered.
2. got a couple of check points, hit ESC, back to main menu with no continue, load last checkpoint or save game button.

general recommendation :
don't waste your money to buy any game at full price on early access stage. unless you got that from a cheap bundle like i did. you're buying a game to play with it, not to debug it.

I'd consider this game still in early ugly alpha stage.

UPDATE nov-11-2014

just remember that i have this game. so i check this page for an update. well, there's an (late) update EX9. so?

steam didn't "blocking" me to update this game when i hit the PLAY button. I'm still playing with version EX8 with the same old errors and bugs. while other games "still" automatically "blocking" me from playing it if there's a new update.

after re-read this update EX9 information :
http://steamcommunity.com/games/264440/announcements/detail/175961814419682112

"..Thank you again, Patriots, and see you in October for EX10! .."

it's already november now. where's that EX10? or does it mean "October 2015"?
Was this review helpful? Yes No