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Game One of the iDGi-1 Trilogy. Purchase includes 70 min original orchestral soundtrack by Jeremy Soule and the comprehensive "iDGi-1 Discoveries" lore compendium. Taking place entirely aboard a massive futuristic aircraft, CONSORTIUM is a first person science-fiction role-playing experience unlike any other.
Release Date: Jan 8, 2014
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$19.99

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v1.21 is here...

June 13th, 2014

This version fixes a variety of bugs that were found in the Master Edition.

For a complete list of the fixes made, check out the latest entry [Heavy Spolier Alert!] HERE.

COMING VERY SOON...
  • En español. 99.5% completo. Vamos a presentar el juego con subtítulos en español en aproximadamente una semana!
  • Mac port. We are happy to report that the Mac port is now in the early testing stages! Stay tuned, it is coming...

-The iDGi and CONSORTIUM team

6 comments Read more

V1.2 Master Edition

April 29th, 2014

This is it. The definitive edition of CONSORTIUM is here!

We have worked to address every single issue that has been reported to us by players and critics since launching V1.0 in January. We would like to humbly request anyone who has already reviewed CONSORTIUM (on Steam or anywhere else) and gave low marks due to bugs, to please have another look at this Master Edition. We guarantee you will not be disappointed and hope you would be willing to re-consider your original review.

NOTABLE CHANGES AND IMPROVEMENTS

  • Heavily updated core combat mechanics and related A.I. Enemies will get much more accurate if you stand still, but accordingly their aim will become far worse the faster you move. Enemies in combat are smarter and more aware.
  • Huge performance improvements. Game is now fully playable on supported machines.
  • New Steam leaderboard for scores achieved with the Civilian Defense training scenario. Reach the coveted top 5 and have your name show up on an in-game scoreboard!
  • Greatly improved controller support. It's still partial and you need a mouse for some functions (notably the inventory screen), HOWEVER it is far more playable and fun with the controller now.
  • Choreography polish. A ton of scenes in the latter half of the game now have greatly improved fidelity in terms of character expressions, gestures, etc. A notable improvement is that characters will now use hand-panels.
  • Balance and feedback improvements to the Zenlil Combat Minigame.
  • Several hundred bugs have been squashed. See [Heavy Spolier Alert!] HERE for the changelog in its entirety.

KNOWN ISSUES

  • You will still notice some relatively minor animation "glitches" here and there. We didn't quite have time to fix them all, but these will be addressed in a future patch.

WHAT IS STILL TO COME...
  • Spanish localization. A full Spanish sub-titled version is roughly 70% complete, and we will be making it live the moment it's complete. A rough ETA for this is mid-late May. Watch for the corresponding announcement!
  • Mac and Linux ports. Now that the Master Edition is done, we will be getting back to completing this. ETA is hard to say but a beta for these may be made available for testing in June.
  • Oculus Rift support. We all want to explore Zenlil and experience CONSORTIUM in VR. We have started the process of working with Valve on figuring out the challenges to port our game to VR, and will keep you updated as progress is made.
  • Full controller support. We eventually want to officially upgrade the controller support to FULL.

That about sums it up.

We all hope you fully enjoy the game as it was meant to be played, and please post any thoughts in a Steam review, to the forums, or directly below!

Enjoy!

-The iDGi and CONSORTIUM team

18 comments Read more

Reviews

“Consortium is an ingeniously subversive gem, containing enough backstory to fill a Triple-A trilogy while focusing exclusively on an airship crew in distress.”
4/5 – The Escapist

“At $20 I'd say it's worth it - you'll find a game that's punching well above its weight”
Kotaku

“It's an unusual sci-fi adventure game with a splendidly credible cast of characters and a strong sense of mystery”
Rock, Paper, Shotgun

About the Game

Game One of the iDGi-1 Trilogy.

Purchase includes 70 min original orchestral soundtrack by Jeremy Soule and the comprehensive "iDGi-1 Discoveries" lore compendium.

Taking place entirely aboard a massive futuristic aircraft, CONSORTIUM is a first person science-fiction role-playing experience unlike any other. The story begins in our world - the "real world" - where we here at Interdimensional Games have developed a satellite (iDGi-1) capable of opening a digital rift through time and space...

Anyone with an internet connection can travel through this rift and awaken within an alternate dimension from our own - the "game world" - in the year 2042.

  • The first of a planned trilogy, Consortium contains a fully resolvable arc, but links to further games by a much larger story and its countless mysteries. Each subsequent title will act in this way, with both an internal story and a serialization that continues to build the alternate universe.
  • Immerse yourself in the interactive story of the C-3800-D "ZENLIL" Consortium Command vessel on December 21st, 2042...
  • Built with a modified version of the SOURCE engine, explore ZENLIL, a living and highly interactive environment with complete freedom and agency. Includes turbulence and non-scripted decompression events!
  • Engage with a cast of over 20 people in innovative and life like conversation. Over 4,000 lines of fully voiced dialogue, each choice changes how they think about you. Or choose not to engage with them at all and never speak a word!
  • Experience an all original orchestral score by award winning composer Jeremy Soule
  • Act as detective investigating an on-board murder, while simultaneously playing peacemaker to a large band of mercenaries who seem to want YOU dead. Or play diplomacy with a smoking barrel, and let the tragedies continue to mount.
  • Dive into a world with well over 150,000 words of back-story and lore, where everything you read, see, speak, or hear relates to the story and characters, and everything is there for a reason.
  • A highly original energy based inventory system with original sci-fi weapons, gadgets and armor.
  • The story unfolds based largely on your actions. You may use diplomacy and talk your way through the entire game - never shooting anyone! OR, decide to use deadly or non-lethal force.
  • Forge lasting relationships with the crew of ZENLIL, and alter the course of the story through your actions. Your choices will change your play experience, and subsequent playthroughs offer the chance to make different decisions and see all new outcomes.
  • Regardless of what you choose to do or not, the experience always moves forward, adapting seamlessly to YOU.

System Requirements

    Minimum:
    • OS: Windows Vista/7/8 32bit (NO XP SUPPORT)
    • Processor: Intel Core 2 Duo 2.5GHz, AMD Athlon X2 64 2.7GHz
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GTX 260 | AMD Radeon HD 4890 series
    • DirectX: Version 9.0c
    • Hard Drive: 7 GB available space
    • Additional Notes: Of the maximum 4GB of addressable memory space on a 32-bit system (2 ^ 32 = 4,294,967,296 bytes = 4GB), Windows reserves 2GB. This leaves any application (such as Consortium) with a maximum of 2GB to play with. During loading, Consortium can allocate up to 1.8GB worth of memory. If you are running Consortium with a 32 bit machine, be sure to close as many other simultaneously running programs as you can, otherwise "out of memory" crashes may occur.
    Recommended:
    • OS: Windows 7/8 x64
    • Processor: Intel i3 2100T | AMD Phenom II x4 or higher
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GTX 460 | AMD Radeon HD 5830 series or higher
    • DirectX: Version 9.0c
    • Hard Drive: 7 GB available space
Helpful customer reviews
37 of 41 people (90%) found this review helpful
1,277 products in account
9 reviews
5.9 hrs on record
Space RPG game with FPS elements. No its not like Mass Effect.

I bought this the minute I saw it on Steam. Why? It looked cool and the story/setting got me intrigued.
The first hour was a bumpy ride because of a wide variety of bugs. The devs were very honest about it, admitted they should have released it as an early access game.
I waited, patiently, a few weeks for the devs to fix their game. I started over because the patch also deleted the savegames (which was announced by the devs as well).

This whole game takes place on a rather small spaceship and you're a Bishop, lead operations if I'm correct.
The ships hierarchy is based on chess. You have your pawns, rook, queen, king, etc. So you always know the status of a crewmember.
You're transfered from 2014 into this bishop person. At the start you have no idea who you are and what you're supposed to do. You'll learn by interacting with the people on board, who do not know you're from 2014 (and you might want to keep it that way). The way you respond to these people and actions you take playing this game will get different outcomes. In my 5 hours playthrough I somehow managed to ♥♥♥♥ of most of my crewmembers ;)
I checked the achievements and there are a lot of ways to finish this game. I'm thinking about playing it again, with some different approaches to some situations.

The story begins with a hostile attack and a murder and unfolds after that. I liked the story, a lot! More games/episodes are coming as this story ends with a cliffhanger. I'm looking forward to it!
(I cant tell more about the story without giving away too much.)

Some points you might find interesting:

* FPS
Just a small part though this might be more important in the coming games. You have a wide arsenal of weapons, all with different specs. You have guns to kill and guns to capture. Whatever you choose will ofcourse change the outcome.
I had 2 battles in this game and 1 tutorial. It aint CSGO or COD but its ok.
* Graphics
looking good but nothing fancy, kinda like an interactive comic. Not childish in any way though.
* Sound
Voiceacting is great. Lot of different accents, all very convincing.
Soundtrack and effects are ok.
* Replayability
Definately! I checked the achievements after completing this and I saw their are many different outcomes to specific situations.

Overall
Excellent game and I have no regrets buying this. The 6-man dev team did a great job and reacted honest and adequate when they found out people were experiencing bugs. The story, for me the most important part, is great and well told. More of this please!
Posted: February 26th, 2014
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13 of 13 people (100%) found this review helpful
402 products in account
2 reviews
10.3 hrs on record
You could be interested in this game if you like short, dense, dialogue driven games in a near future setting - with a focus on replaying different permutations of choices.

You are dumped on a high tech airplane that functions as mobile base as the enforcer of a multinational all-powerful corporation. You are the "new guy that everyone is a bit frightened of" since you are the guy with the Robocop-armor and guns. You get know your 16 fellow corpers then someone dies and suddenly there are fighter airplanes on the horizon and someone in the plane seems to feed them information and sabotage as much as possible. The meat of the game is to talk to your fellow specialists, watch their actions, threaten them (or not), deduct information, cross reference alibis, and find the traitor (if there is one). Dialogue (and background dossiers on the info-terminals) are extensive, well written and well performed.

Solving the mystery around the traitor(?) is the big draw of the game but since it is quite short (about 5-6 hours) and events are dense and develop quite differently depending on how you talk to people replaying the game just for kicks can be very motivating if you are the kind of player this appeals to.

There are first person shooter elements in this game but they are mostly optional. The gameplay in these is competent but nothing special.
Posted: April 30th, 2014
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11 of 12 people (92%) found this review helpful
223 products in account
4 reviews
11.3 hrs on record
An amazing interactive experience with the most detailed and extensive backstory I have ever encountered. This is going toset the trend for a new genre of game; it's somewhere between a book, social experimentation and a FPS video game. If you've ever played Deus Ex or Mass Effect and loved the dialogue options but been disappointed that it wasn't more in depth, this is the game for you. I have already played this game through three times and I'm still discovering things I missed in previous playthroughs.

In summary, a brilliant experience for the kind of person who really likes to delve into the backstory of different universes as well as experiment with dialogue and decision trees.
Posted: February 1st, 2014
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7 of 7 people (100%) found this review helpful
211 products in account
2 reviews
8.3 hrs on record
Though some aspects, especially the shooter gameplay, are a little finicky and it's over all too soon, CONSORTIUM is an interesting take on the interactive mystery, and not a half bad near-future world to get lost in.
Posted: June 20th, 2014
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7 of 7 people (100%) found this review helpful
149 products in account
1 review
9.5 hrs on record
Very interesting game. Not perfect, but impressive, as in it leaves an impression. The concept puts the recently popularized idea of ludonarrative dissonance in a scewed perspective. In this game, you are placed in a world obeying the rules of a game. Is the protagonist always in the right place at the right time? Does he always know what to say? Does he never miss a shot or make a wrong move? He is "save-scumming", for lack of a better term. Combing through the countless alternate realities for options that lead to his desired outcome.

I would happily recommend this game, were it a complete package. Currently, you only get a third of the complete game. And, as this third is embarrasingly short, I would hope the next two installations are both longer and included in this initial purchase.

If not, then I can't make an honest recommendation. It's a good game. It was easily worth the time I put into it. But paying the same price three times for three experiences separated by a significant amount of time is simply not fiscally responsible.
Posted: February 2nd, 2014
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255 of 316 people (81%) found this review helpful
171 products in account
3 reviews
16.2 hrs on record
Seeker...

High quality job. The interaction between player and A.I. seems so natural and realistic, and the voice acting is seriously one of the best I've seen, better than most big budget games. There's a lot of variety in dialogue choices, which actually make a big difference in the outcome(s). I encourage all to play multiple times, you will discover a lot of different things. You will encounter events and situations if you're at the right spot at the right time (some quite humorous), making it seem like a real living world. The story is definitely its other strong point, with plenty of background lore to discover if that is your thing - or otherwise you can be just as engrossed without the deeper knowledge. Graphics are unique, good textures, nicely detailed areas, minor graphical glitches, nothing game breaking. I haven't done much combat, as I prefer the diplomatic options, but from what I have experienced there's nothing wrong with it.

All in all, it's fantastic on so many levels, and I wait in anticipation for the next installment.

IT'S A ROLEPLAYERS DREAM COME TRUE!
Posted: January 5th, 2014
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