Sometimes, you just want to beat someone up. You get home from work or school (or both), you're tired, stressed out, and you need something to help you release some steam. Since us humans are sadistic sons of b's, one of the best way for us to deal with stress is by causing as much pain as physically possible upon others. And that is where "One Finger Death Punch" kicks in!
"One Finger Death Punch" is a martial arts Beat-Em-Up (kind of) developed and published by Silver Dollar Games. Prior to this game, the company had a really
bad record of Xbox Live Arcade games that were just complete, utter garbage! And if you check out their website
, you'd think that there's just no way these people will ever make anything good! But then, in one final attempt to save themselves from being cast into an abyss of doom, they put it all
on this game. And that was the smartest thing they could have ever done.
Let's talk about the story of "One Finger Death Punch": ... Moving on!
You can tell that this game ran on a tight budget during development, so Silver Dollar Games had to make the best out of what very little they had, and it came together majestically. All the characters in this game are simple stick figures, perhaps only differentiated by colors and a few accessories, but that works greatly
in the game's favor. No enemy coming to screen will distract you with any kind of extravagant design, so you can always focus on the next thing that requires your attention. Your character is also just a standard stick figure, but thanks to the camera putting him / her in the dead center of the screen, you'll never confuse your character with an enemy. All the props blend in with the background, and when they break from someone crashing into them, they serve to add to the impact of every hit. And speaking of impact, every single attack you deliver (or receive) has a lot
of weight behind it. Every single attack really gives the illusion that you just beat someone's s*** in, and it is glorious!
Despite the fact that the HUD takes up a large portion of the screen, it doesn't actually interrupt your game because it has its own dedicated spot, unlike most HUD's that are just slapped somewhere on your screen. The game's visuals are simple, but come together to immerse the player into the experience beautifully!
It's called "One Finger Death Punch" because you legitimately only need one finger to play this game. All you have to do is click the left or right mouse button (or keyboard / gamepad if you so desire) that corresponds to the direction of the enemies approaching you. If I had to summarize the gameplay of "One Finger Death Punch" in one word, it'd be "precise." This is possibly the
most responsive game I have played in my life, more so than even the greatest rhythm games out there (reminder: this is not
a rhythm game). Each and every single action you make will either reward you or punish you. The game is in complete favor of skill, and if you think you can just spam your way to victory, you will
die; if you fail, it's your fault and your fault alone. As you continue playing through the levels, you will unlock special skills that will aid you in battle, but it's clear that all of these skills are optional; they help a lot, but if you want to challenge yourself even more by not using any skills, you're more than welcome to. Other than your fists, you've also got an arsenal of melee weapons and projectiles that you can obtain from beating enemies or from the level itself. As you continue playing, the game will speed up or slow down depending on how well you've performed. By nature, this game is fast-paced, but it can get ludicrously
fast if it thinks you're good enough. And if you are good enough, sir or madam, I tip my hat to you. Loading times are also more-or-less non-existent, so you don't have to worry about having to wait to get back in the action. There's very little strategy - it's all about your skill and reflexes. Dat. Soundtrack.
It's actually royalty free. However, that doesn't retract from how incredibly well the music mixes in with all the stages, getting you mad-pumped for the high-speed, brutal action that is about to commence. The sound effects of the game feel like they're straight-out of a classic kung-fu film, and they're awesome! Each attack has a fitting sound effect, adding even more oomph to every strike. There is also one voice actor (outside of grunts and moans) in this game, and that is your kung-fu master. He sounds very stereotypical and cheesy, but that all, again, just adds to the experience.
All of "One Finger Death Punch's" features come together to make you feel like a GOD.
It is over-the-top, fast, addicting, and all-around an amazing game. Not only that, but this game also serves as an example for many gaming companies: you can
make a good game, regardless of how much trash you've made in the past. Silver Dollar Games redeemed themselves from their sins with this master piece of a product, and I want to see more companies follow their steps! I whole-heatedly, 100% recommend this game. It should run perfectly fine on any normal computer, and it's only $5! If this seems like your type of game, do not even for a second hesitate to buy it!