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Experience cinematic kung-fu battles in the fastest, most intense brawler the indie world has ever seen! With the unique 1:1 response system of One Finger Death Punch, players will feel the immediate feedback of every bone-crunching hit. Pay tribute to the masters using five classic kung-fu styles mixed with additional weapons.
Release Date: Mar 3, 2014
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Buy One Finger Death Punch

$4.99

Reviews

“One Finger Death Punch is an enormously generous and exhilarating combat game - one whose capacity for expression and mastery is far broader than its simplistic appearance suggests.”
9/10 – Eurogamer

“One Finger Death Punch is a game that one must definitely play in order to understand and judge it. This is all about the feel, and there’s so much of it as you play it more and more.”
9/10 – Cheat Masters

“The game is an instant classic. There’s not a mark to be said against it. It excels in every possible way, challenging the best of us while still remaining pick-up-and-play enough that literally anyone could start in on it, and subsequently get hopelessly addicted.”
5/5 – the XBLIG

About the Game

Experience cinematic kung-fu battles in the fastest, most intense brawler the indie world has ever seen! With the unique 1:1 response system of One Finger Death Punch, players will feel the immediate feedback of every bone-crunching hit.

Pay tribute to the masters using five classic kung-fu styles mixed with additional weapons. Combine face-to-face combat with throwing weapons to recreate complex fight choreographies or just send bad guys flying through glass windows. Explore a world map with over 250 stages, 13 modes, and 3 difficulty levels. Unlock 21 different skills that can be combined in thousands of ways to assist you in your journey. Put your kung-fu to the ultimate test in the survival mode.

One Finger Death Punch is a game you can “feel”. The direct connection between your mouse and your character on the screen will be a new experience for many players. When you string together a long, complex string of kills, it feels like something “you” did rather than something the game let you do. When you play it you feel like you’re actually playing a Xiao Xiao stick animation video. We took inspiration from every kung-fu film we’ve seen. Every bit of effort was poured into delivering an easy to play game that was as addictive to play as Tetris.

Every Press Matters! DO NOT BUTTON MASH!

One of the biggest challenges we had while making the game is stopping the player from button mashing. When our friends play tested our game they’d instinctively button mash, they couldn’t help themselves. It must have been the many years of playing other brawlers that engraved it in their minds the notion of rapidly pressing buttons to kill your foes. The game’s designed in such a way that if you button mash, you die. Every press matters. Although playing the game should still be simple, you see a bad guy in front of you, you attack him, he dies. If you punch even once when there’s no enemy in front of you, you’re going to miss. If you miss, chances are you’re going to get hit. It’s a simple system but it’s ruthless to button mashers. We spent much time setting up visual and audio queues as well as many warnings trying to steer players away from their natural button mashing tendencies.

System Requirements

    Minimum:
    • OS: Windows XP / Vista / 7 / 8
    • Processor: 2.0 GHz+ Dual Core Processor or higher
    • Memory: 1 GB RAM
    • Graphics: 512 MB VRAM with Shader Model 3.0 support and needs a directX 10 capable video card.
    • DirectX: Version 9.0c
    • Hard Drive: 200 MB available space
    • Additional Notes: This game requires Microsoft XNA Framework Redistributable 4.0 and Microsoft NET Framework 4.0. If you need, you can download from http://www.microsoft.com/en-us/download/details.aspx?id=20914 and http://www.microsoft.com/en-us/download/details.aspx?id=17851
    Recommended:
    • OS: Windows XP / Vista / 7 / 8
    • Processor: 2.0 GHz+ Dual Core Processor or higher
    • Memory: 2 GB RAM
    • Graphics: 512 MB VRAM with Shader Model 3.0 support and needs a directX 10 capable video card.
    • DirectX: Version 9.0c
    • Hard Drive: 200 MB available space
    • Additional Notes: Xbox 360 controller officially supported
Helpful customer reviews
696 of 723 people (96%) found this review helpful
227 products in account
11 reviews
20.2 hrs on record
Extremely fast paced, two button XiaoXiao style combat.
You remember those old Stick fight flash animations from Newgrounds that went down in history the second they were uploaded? Maybe you were a kid like me, wishing that someone would create a game that allowed you to be just as fluid, furrious and fast. Well, wish no longer.

Within a matter of moments, this game has quickly become one of my favorite titles this year..
Yes, you read that correctly.

It takes elements of DDR style timed gameplay and gives it to you with a simple 2 button system. Simply press either the left or right mouse buttons OR X and B on a controler and go to town. Such a simple system has never before made you feel like more of a badass. Further proving that a good game only requires amazing game design. And that's just what this dev has pulled off.

Don't be fooled by the simplistic gameplay though. This brawler is not simple by any means and faster than you realize it, it will turn on you. Becoming a hardcore slaughter fest. Rating you on how many times you've missed and being rather unforgiving about it. This isn't to say that it's not fair by any means. If you missed, YOU missed. And you will pay for it with reductions to speed, taking damage and losing points.

But, if you can keep up with the insanity it's throwing at you from all sides, it's one of the single most rewarding feelings you can get from a game. Knowing you've just wrecked a small army of men using nothing but your timing, skill and reaction speed.

For the price, I can think of no better buy right now on the Steam Store. This indie dev put time and effort into crafting something amazing, beautiful, addictive and mind blowing.

Do yourself a favor. Skip lunch for today and pick this game up right ♥♥♥♥ing now.
Posted: March 3rd, 2014
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749 of 869 people (86%) found this review helpful
510 products in account
2 reviews
11.2 hrs on record
You: I know Kung Fu
Game: Show me
Posted: March 4th, 2014
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156 of 184 people (85%) found this review helpful
853 products in account
2 reviews
3.2 hrs on record
Had this on Desura for a long time. Really fun game. Don't let the Silver Dollar Games name put you off (they made tons of crappy XBLIG, specifically so they could eventually make this game) as this is a well put together gem. You can use the keyboard or a controller (which I think is new, but don't quote me on that) and you literally only use two keys. Simple as pie, but hard as hell.
Posted: March 3rd, 2014
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193 of 236 people (82%) found this review helpful
126 products in account
1 review
9.6 hrs on record
In this game it's easy to get in the zen mode (or gamers high), where you just keep pressing buttons almost without thinking.

Definedly worth of it's price.
Posted: March 3rd, 2014
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127 of 153 people (83%) found this review helpful
1,126 products in account
66 reviews
23.5 hrs on record
Ok so lets begin by saying i really liked the premise behind this game and thought i would give it a go,but i didnt expect a game where you press the right and left mouse button to be all that captivating or to take up a lot of my time.Well i was wrong on both of those points as this game is both addictive and has taken up all the gaming time i had for the day.
Lets start with the graphics,they are ok and serve their purpose (there are some nice touches when you do a bone crunching move though),the music is actually really good and sets the kung fu movie aspect of the game really well,the story well there isnt one (again this is a game that doesnt need one) and lastly the voice overs are all done really well and sound like they belong in an old Bruce Lee film.
When you start the game you get a brief introduction to gameplay with the first 3-4 levels and they show you the whole one button gameplay idea in a nutshell and how the enemies all have different health and attack patterns up their sleeves and how to deal with this,and then it gets tougher from then on in,as the map opens up (and it is fairly large) new challenges open and thats when the fun really begins.
There are various levels and i will detail some here,first lets talk about "SURVIVAL MODE" this mode cant be failed as you just survive for as long as you can and get marked on that,the "MOB LEVELS" have you taking on various enemies who can withstand any where from between 1 to 3 punches (thats as strong as the enemies are that i have faced so far),the "TIMED LEVELS" have you having to defeat a certain amount of enemies before the timer runs down (usually in a fast fashion otherwise you will fail),the "THUNDER LEVELS" have you taking on the enemy but you cant see them only the bars under their bodies which lets you know what enemy they are and how many hits it will take to defeat them and how they will behave whilst you fight them,the "NUNCHUC AND LIGHTSABER LEVELS" play pretty much the same with you taking on enemies 1 after another who get more numurous and faster with you hacking/smacking them with your lightsaber/nunchucs and my favorite levels are the "BOSS BATTLES" which have you facing one opponent in "MORTAL KOMBAT" (sorry couldent resist) and they usually are tougher than your normal enemies as they have all their skills and are quite devious (but learn their attack patterns and they go down just as easy),there are some other levels but these are the best out of the ones i have played.
Now lets get back to the main idea that this game is based on,you using just the 2 mouse buttons-now in theory this shouldent help this game as combat in the game shouldent flow that well as what can 2 mouse buttons do when compared to the combination of buttons that give excellent moves in other games (MORTAL KOMBAT comes to mind and STREET FIGHTER) but thats the whole idea of the game and it flows and ebbs brilliantly with the gameplay and after a while you are more engrossed with trying to perfect the level and with what is going on,on the screen than in how many buttons you are pressing and thats what makes the game fun.
So why do i like this game so much,simple really its the need to better my last score and acheive a platinum medal for all levels and do them perfect that kept me going for nearly 3 hours straight and also the fact that the game is just so much fun.
Anyway looking for a game that will captivate you with its simplicity and eagerness to please look no furthur,if you are after an in depth fighting game and one to tax your thumbs look elswhere as this is one fighting game that isnt for you.
Posted: March 5th, 2014
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Awards



One Finger Death Punch was the grand prize winner of Microsoft’s 2012 Dream.Build.Play contest.