Experience cinematic kung-fu battles in the fastest, most intense brawler the indie world has ever seen! With the unique 1:1 response system of One Finger Death Punch, players will feel the immediate feedback of every bone-crunching hit. Pay tribute to the masters using five classic kung-fu styles mixed with additional weapons.
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Çıkış Tarihi:
3 Mar 2014
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14 Mart

One Finger Death Punch 2 at GDC 2018



One Finger Death Punch 2 will be playable (alpha build... still much work to be done) at this year's Game Developers Conference in San Francisco at the Moscone Center.

We'll be showcasing at the Indie MEGABOOTH on March 19th and 20th.



One Finger Death Punch 2 at Indie MEGABOOTH

We'll also have our own booth at GDC as well. Check us out in the GDC Play area PL4345 in the north building, March 21, 22 and 23. This gives people a chance to play the game throughout the entire week of GDC.



One Finger Death Punch 2 website



In celebration of this One Finger Death Punch will go on sale March 15th to March 25th.











Just remember!


31 yorum Daha fazlasını oku

İncelemeler

“One Finger Death Punch is an enormously generous and exhilarating combat game - one whose capacity for expression and mastery is far broader than its simplistic appearance suggests.”
9/10 – Eurogamer

“One Finger Death Punch is a game that one must definitely play in order to understand and judge it. This is all about the feel, and there’s so much of it as you play it more and more.”
9/10 – Cheat Masters

“The game is an instant classic. There’s not a mark to be said against it. It excels in every possible way, challenging the best of us while still remaining pick-up-and-play enough that literally anyone could start in on it, and subsequently get hopelessly addicted.”
5/5 – the XBLIG

Bu Oyun Hakkında

Experience cinematic kung-fu battles in the fastest, most intense brawler the indie world has ever seen! With the unique 1:1 response system of One Finger Death Punch, players will feel the immediate feedback of every bone-crunching hit.

Pay tribute to the masters using five classic kung-fu styles mixed with additional weapons. Combine face-to-face combat with throwing weapons to recreate complex fight choreographies or just send bad guys flying through glass windows. Explore a world map with over 250 stages, 13 modes, and 3 difficulty levels. Unlock 21 different skills that can be combined in thousands of ways to assist you in your journey. Put your kung-fu to the ultimate test in the survival mode.

One Finger Death Punch is a game you can “feel”. The direct connection between your mouse and your character on the screen will be a new experience for many players. When you string together a long, complex string of kills, it feels like something “you” did rather than something the game let you do. When you play it you feel like you’re actually playing a Xiao Xiao stick animation video. We took inspiration from every kung-fu film we’ve seen. Every bit of effort was poured into delivering an easy to play game that was as addictive to play as Tetris.

Every Press Matters! DO NOT BUTTON MASH!

One of the biggest challenges we had while making the game is stopping the player from button mashing. When our friends play tested our game they’d instinctively button mash, they couldn’t help themselves. It must have been the many years of playing other brawlers that engraved it in their minds the notion of rapidly pressing buttons to kill your foes. The game’s designed in such a way that if you button mash, you die. Every press matters. Although playing the game should still be simple, you see a bad guy in front of you, you attack him, he dies. If you punch even once when there’s no enemy in front of you, you’re going to miss. If you miss, chances are you’re going to get hit. It’s a simple system but it’s ruthless to button mashers. We spent much time setting up visual and audio queues as well as many warnings trying to steer players away from their natural button mashing tendencies.

Sistem Gereksinimleri

    Önerilen:
    • İşletim Sistemi: Windows XP / Vista / 7 / 8
    • İşlemci: 2.0 GHz+ Dual Core Processor or higher
    • Bellek: 2 GB RAM
    • Ekran Kartı: 512 MB VRAM with Shader Model 3.0 support and needs a directX 10 capable video card.
    • DirectX: Sürüm 9.0c
    • Depolama: 200 MB kullanılabilir alan
    • İlave Notlar: Xbox 360 controller officially supported
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