Time moves forward only when you do in the dungeons of WazHack, so you can take your time to solve problems instead of just spamming 'attack' and 'drink healing potion'. With over 300 unique items to be found, you will invent your own solutions to sticky situations.
リリース日: 2014年2月17日
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WazHack gets Multiplayer!

2014年3月28日

Multiplayer in WazHack is unlike any multiplayer you have played before.

In this multiplayer, each player remains in their own instance of the dungeon - which at first seems completely bizarre, but it is the key to keeping all the roguelike elements in the game: your character's time is in no way tied to the time of your fellows, so you can still spend all the time you like playing your character your way.

You face the same creatures, but you will find different loot. The ability to trade loot adds a whole new dimension to the process of staying alive - trade spellbooks for swords!

You can only trade loot while standing together though, so be sure to stay close enough to help each other. You can play different classes, so consider balancing each other's strengths and weaknesses: some combos are quite powerful.

If a player dies, other players can revive them... if they can survive the life draining effect of a dead friend!

There are currently two multiplayer modes: Co-op and Competition. Co-op is the main mode and is as described above. Competition mode is the dungeoneering equivalent to time trials in a racing game - you get exactly the same dungeon, including the same loot, and each player faces the challenges alone (no trading or reviving).

Multiplayer is also multiplatform - your friends on Windows, Mac OSX, and Linux can all play together.

Get it on the store now!

Voice chat (such as Steam's built-in system) is strongly recommended.


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WazHack gets a Steam Leaderboard

2014年2月26日

See where you rank among your Steam friends and world-wide with the Leaderboard now added under the game's "Guild Hall" menu.

The Leaderboard is all about your Score: a combination of your loot, levels, knowledge, stats, and completing the side and main quests. Stay tuned for ranking on other challenges like crazy speed runs!

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ゲームについて

Time moves forward only when you do in the dungeons of WazHack, so you can take your time to solve problems instead of just spamming 'attack' and 'drink healing potion'.

With over 300 unique items to be found, you will invent your own solutions to sticky situations. With over 150 different monsters, many with unusual attacks, you will find plenty of sticky situations!

The procedurally-generated dungeon and vast array of possible items gives immense replay value. Some games you'll find a good weapon early, other times you'll rely on wands or potions or spells.

You don't see it much in the all-action video above, but some of the most fun is had just standing still trying to work out how to get out of a sticky situation. Should you try that unknown potion? Maybe it's Healing? What about that wand? Maybe it's Magic Missile... or maybe it's a Wand of Create Monster, and it'll get even stickier!

You start with your choice from 16 character classes, each with different starting equipment, stats, and available talents. The game you play also depends very much on what interesting loot you find. Maybe you'll find a great spellbook and put all your efforts into turning your uneducated knight into a master battle mage!

Still confused about this unusual game? You can try the demo at http://www.wazhack.com/play, or just watch one of the many Let's Play videos that WazHack players have put on YouTube (every game is different, so they won't spoil it for you).

If you have ever played NetHack or a similar roguelike, you will find plenty familiar about this game, but be prepared for a lot of surprises too.

システム要件 (PC)

    Minimum:
    • OS: Windows XP SP2, Windows 7 SP1, Windows 8
    • Processor: 2GHz
    • Memory: 512 MB RAM
    • Graphics: Any 3D Graphics Card
    • DirectX: Version 7.0
    • Hard Drive: 100 MB available space
    • Additional Notes: Turn down resolution and settings on Integrated GPUs.
    Recommended:
    • OS: Windows 7
    • Processor: 3GHz
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GT 640
    • DirectX: Version 10
    • Hard Drive: 100 MB available space
    • Additional Notes: Turn up resolution and settings on high-end GPUs.

システム要件 (Mac)

    Minimum:
    • OS: Mac OS X 10.5 or later
    • Processor: 2.5 GHz Intel Core i5
    • Memory: 512 MB RAM
    • Graphics: Intel HD Graphics 4000 512 MB
    • Hard Drive: 100 MB available space
    • Additional Notes: Select lower resolutions on Mac Minis.
    Recommended:
    • OS: Mac OS X 10.7
    • Processor: 2.7 GHz Intel Core i5
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GeForce GT 750M
    • Hard Drive: 100 MB available space
    • Additional Notes: Turn up graphics settings on high-end systems.

システム要件 (Linux)

    Minimum:
    • OS: Ubuntu 12.04 LTS
    • Processor: 2GHz
    • Memory: 512 MB RAM
    • Graphics: 3D Graphics Card
    • Hard Drive: 120 MB available space
    • Additional Notes: Turn down resolution and settings on older integrated GPUs.
    Recommended:
    • OS: SteamOS
    • Processor: 3GHz
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GT 640
    • Hard Drive: 120 MB available space
    • Sound Card: ALSA Audio
    • Additional Notes: Turn up resolution and settings on high-end GPUs.
参考になったカスタマーレビュー
6 人中 5 人 (83%) がこのレビューが参考になったと投票しました
アカウント内の製品数: 103
5 件のレビュー
記録時間: 151.1 時間
いわゆるローグライクゲーム。


NetHackのバリアンと的な位置づけで
レトロなローグライクをプレイしたことが無い人でも
何とか受け入れられるか?というグラフィックになっている為、
ローグライク初見むけと感じる。

ただ、WazHack自体もお勧めするが、
コレを楽しめるのであれば本家のNetHackをさらに進めたいと思う。


ンギモチイギイイイイイイイイイイ
投稿日: 2014年6月25日
このレビューは参考になりましたか? はい いいえ
12 人中 10 人 (83%) がこのレビューが参考になったと投票しました
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14 件のレビュー
記録時間: 157.4 時間
The last game you'll ever need to buy.

If you want a game that's very fun, challenging, and rewarding with unlimited replayability then you should get this. Don't get scroogled by the many "roguelite" or "roguelike-like" games on Steam that claim to be roguelike when they're actually not. Get a true roguelike like this one or Tales of Maj'Eyal.

This game is so addicting it should be called WazCRACK!

steev out
投稿日: 2014年3月19日
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4 人中 4 人 (100%) がこのレビューが参考になったと投票しました
アカウント内の製品数: 94
5 件のレビュー
記録時間: 9.5 時間
The cursed scroll of remove curse removes itself.
投稿日: 2014年3月28日
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4 人中 4 人 (100%) がこのレビューが参考になったと投票しました
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1 件のレビュー
記録時間: 30.2 時間
WazHack is what you get when someone who really understands roguelikes spends a lot of time and effort on making a new one ... with animated 3D figures instead of ASCII characters. Highly recommended.
投稿日: 2014年3月14日
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3 人中 3 人 (100%) がこのレビューが参考になったと投票しました
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10 件のレビュー
記録時間: 6.9 時間
WazHack, as a rogue-like, has a great deal of luck involved. That is the nature of the genre--a careful balancing act between the influence of luck and of skill. Initially, after some "unfair" deaths, you will think the game is all about luck. This is an illusion. WazHack does involve quite a bit of skill, but in ways that are not apparent until you have braved the depths repeatedly. You will die, often. You will make mistakes. But unlike a lot of games, growing from those mistakes is not an automatic, subconscious affair. As the great yoshimitsu once said, "overconfidence is the greatest enemy".

How then, do you reveal the skills involved in WazHack?

Easy. You think. Every item carries a risk, and managing those risks is something learned by practice... By glorious, stupid deaths from a wager failed. Do you try on every piece of equipment you find? Bad move. You just equipped a cursed -3 helm, sucker. Good luck getting that off. Do you equip every amulet or ring you find? Sorry, that was enchanted with polymorph. You are now a rat. It seems random, and to an extent it is. But through play, patterns emerge. Starter pets growl at cursed items as they approach. Traps on the ground could burn, inflict sleep, teleport... Why not jump over? Hm, there's a door here... If I open it, enemies spawn. But if I defeat them all and check once more, I am rewarded.


So yes, WazHack is a game of chance. Every rogue-like is, to varying degrees. But it is also a game of skill. Don't forget it.
投稿日: 2014年2月26日
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20 人中 19 人 (95%) がこのレビューが参考になったと投票しました
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12 件のレビュー
記録時間: 18.3 時間
大ハズレを覚悟して購入。こんなTrailerとスクリーンショットで信用できるわけがないだろ!いい加減にしろ!
と最初はローグライクゲームっっぽいから・・・という理由でしかなかったが実際にプレイするとこれがまた意外と面白い。
予想通りローグライクゲームなのだが、横スクロールという点を除けば正統派ローグライクそのもの。Hackという名前からしてNetHack系列のゲームなのだろう。よくよく考えてみたらそりゃそうだった。目からうろこ。
基本的に自分がうごけば相手も動く、皆様がよく目にする不思議なダンジョン系の動きをする。そしてランダムで生成されたダンジョンとアイテムで最深部を目指し生還をする。なるほど。普通にローグライクじゃないか(困惑)

よろしい点:
・イージーモードなんてものもなく、常時ハードコアモードみたいな感じである。風來のデレンとかもっと不思議なダンジョンみたいな難易度でヤバイ。ものは識別されてないし、ゲーム始まってから30秒でモンスターハウスの巻物みたいなのを読んでしまったせいで死んだこともある。マゾにうってつけ
・さくさく進む。ホモにはないテンポでゲームが展開されていく。
・ゲーム開始時にペットがいて、そいつと一緒に戦闘をしたりランダムで落ちているアイテムを鑑定したりしてくれる。序盤は本体より強い。
多分ペットは適当にテイムができると思うが方法は不明
・食べ物(シレンで言うおにぎり)が多い。ゴブリンの心臓とかスライムのかけらとか。食べたら毒食らうけど。

悪い点:
・グラがキモい
・日本人プレイヤーが少なすぎる(攻略情報のかけらすらねえ
・でも常人におすすめできない(めちゃくそムズい
・メイジ関連のマナがキツすぎる感ある


こんなところか?なんかあれば久しぶりにコイツをブログに書こうと思うので書いたらここに宣伝します。結構当たり引いて大満足。斑鳩やりてえがこいつで我慢だ!
投稿日: 2014年2月19日
このレビューは参考になりましたか? はい いいえ