Time moves forward only when you do in the dungeons of WazHack. Think your way out of problems instead of just spamming 'attack' and 'drink healing potion'.
User reviews:
Overall:
Very Positive (357 reviews) - 89% of the 357 user reviews for this game are positive.
Release Date: Feb 17, 2014

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About This Game

Time moves forward only when you do in the dungeons of WazHack, so you can take your time to solve problems instead of just spamming 'attack' and 'drink healing potion'.

With over 300 unique items to be found, you will invent your own solutions to sticky situations. With over 150 different monsters, many with unusual attacks, you will find plenty of sticky situations!

The procedurally-generated dungeon and vast array of possible items gives immense replay value. Some games you'll find a good weapon early, other times you'll rely on wands or potions or spells.

You don't see it much in the all-action video above, but some of the most fun is had just standing still trying to work out how to get out of a sticky situation. Should you try that unknown potion? Maybe it's Healing? What about that wand? Maybe it's Magic Missile... or maybe it's a Wand of Create Monster, and it'll get even stickier!

You start with your choice from 16 character classes, each with different starting equipment, stats, belief system, and available talents. The game you play also depends very much on what interesting loot you find. Maybe you'll find a great spellbook and put all your efforts into turning your uneducated knight into a master battle mage!

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP SP2, Windows 7 SP1, Windows 8
    • Processor: 2GHz
    • Memory: 512 MB RAM
    • Graphics: Any 3D Graphics Card
    • DirectX: Version 7.0
    • Storage: 100 MB available space
    • Additional Notes: Turn down resolution and settings on Integrated GPUs.
    Recommended:
    • OS: Windows 7
    • Processor: 3GHz
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GT 640
    • DirectX: Version 10
    • Storage: 100 MB available space
    • Additional Notes: Turn up resolution and settings on high-end GPUs.
    Minimum:
    • OS: Mac OS X 10.5 or later
    • Processor: 2.5 GHz Intel Core i5
    • Memory: 512 MB RAM
    • Graphics: Intel HD Graphics 4000 512 MB
    • Storage: 100 MB available space
    • Additional Notes: Select lower resolutions on Mac Minis.
    Recommended:
    • OS: Mac OS X 10.7
    • Processor: 2.7 GHz Intel Core i5
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GeForce GT 750M
    • Storage: 100 MB available space
    • Additional Notes: Turn up graphics settings on high-end systems.
    Minimum:
    • OS: Ubuntu 12.04 LTS
    • Processor: 2GHz
    • Memory: 512 MB RAM
    • Graphics: 3D Graphics Card
    • Storage: 120 MB available space
    • Additional Notes: Turn down resolution and settings on older integrated GPUs.
    Recommended:
    • OS: SteamOS
    • Processor: 3GHz
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GT 640
    • Storage: 120 MB available space
    • Sound Card: ALSA Audio
    • Additional Notes: Turn up resolution and settings on high-end GPUs.
Customer reviews
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Overall:
Very Positive (357 reviews)
Recently Posted
CobaltNova
( 30.0 hrs on record )
Posted: June 13
Before buying this game I had already lost hundreds of brave heroes in unNetHack, an extended version of NetHack that added new areas, enemies, etc. When I saw WazHack my first thought was that it would be like a graphical version of the game I had experience with, and to an extent this game is a graphical version of NetHack.

But to call this game NetHack with graphics doesn't do it justice. The game takes a lot of the basic features of NetHack such as cursed/uncursed/blessed items, spells that are forgotten over time, and the ability to make an army of pets to fight to the death for you and adds to them or changes them in ways that make it a fresh experience. Giving too many details would ruin the fun of discovering the game's secrets but pets that have died don't have to stay dead!

While I was initially disappointed that certain features from NetHack weren't in this game such as digging through walls or bones levels; I find that once I get started on a character I don't even think to compare the games: I am too busy enjoying this one.

Overall: 10/10 would lose entourage to green dragon at depth ~1400 again.
Helpful? Yes No Funny
ElectricAutism
( 2.0 hrs on record )
Posted: May 29
Side scrolling Binding of Isaac but ♥♥♥♥.
Helpful? Yes No Funny
Zahnon
( 192.4 hrs on record )
Posted: May 23
Hail Sir Ralentine, the Just knight! Today is your birthday, but you are 21 years old. You are mighty, charismatic, and healthy. You have perfect blonde hair and use a lot of gel. You've never been one to read books, but you are somehow well trained in handling swords. The pointy end goes into the squishy flesh of evil doers.

On this beautiful day, you close your eyes and say a prayer to the Big Guy in the cloud to lead you to adventure. The Big Guy has always been with you since you were born, and always tells you what you should do. For example, he might say go left or go right.

When your eyes open, you realize you don't know where you are. Some other adventurous looking types are standing around a hole in the ground. The Big Guy calls out to you by name. Everyone stares at you. He says go right; then you should go down. You are uneasy with this path, but left is so very dark. You ask your trusty dog Fido to come along. You like Fido because he growls whenever there is danger nearby. Fido has been your trusty dog for about three seconds. Somehow, this is okay.

As you head right, you notice broken egg shells around a hole not far from where you stand. Thinking this is quite odd, you approach and peer inside the hole. A ladder descends into the darkness. The Big Guy tells you this is the legendary dungeon of WazHack. He says it contains the amulet of Zaw, and he wants it, NOW. For some reason, you feel like somewhat like committing senseless acts of violence, and invading the homes of others, and robbing them. Next move?

RUN AWAY: The Big Guy is furious at you. If you told your tale of cowardice to your dear mother, she would be deeply saddened. Thankfully, that will never happen. After you turn away, a kobold head pops out of the hole you were looking down. It waves a shiny pink stick at you. A magical missile flies at your head. *Sneak attack, critical damage.* You have died. Try again?

CLIMB DOWN: You congratulate yourself on being a brave adventurer and following the advice of your beloved deity, the Big Guy. Your dog falls to the bottom of the ladder. It doesn't even yelp. Good dog! You reach the bottom and peer around a torch-lit hallway. The Big Guy says go left, no, no wait a second, go right.

GO LEFT: The Big Guy said left first, and there might be something shiny to the left. The Big Guy can't always be right! What does he know? Fido follows behind you very carefully, sniffing for a place to use the bathroom. You don't sense any immediate danger as you walk. Happy that you picked a safe path, you listen to the rhythmic pattern of your boots on the floor. You walk some more, and suddenly an orange haze appears around you. The room starts to fade. You close your eyes reflexively. Your insides yank down. You feel like your stomach is going to come up through your mouth. When you open your eyes, you are in another room. A feeling of panic builds inside you. Fido is not here. Oh Fido, where are thou hiding? Silently, from across the chamber, a glowing floating sword, stained with blood, flies at you rapidly. You do not notice because you are staring at an odd sign. It reads 800 feet. That's strange! You only see two feet in the room. You smile and close your eyes to ask the Big Guy for advice about the 798 feet. He just curses and forsakes you. *The flying +3 enchanted ♥♥♥♥♥♥♥ Sword swings and executes a critical hit.* You have died. Try again?

GO RIGHT: The Big Guy sees that you follow his advice. He casually mentions everyone deserves a copy of WazHack. The ramblings of your benevolent deity make no sense to you, but you continue on your quest for the amulet and eternal high score glory.

EPILOGUE: To spare our readers from ruining the adventure, we suggest that you spin up ye old computer and tell Sir Ralentine what to do next. An adventure will indeed take place, and many more may follow.
Helpful? Yes No Funny
Yung Costanza
( 0.1 hrs on record )
Posted: May 22
best game, whatever i say about this game to you personally, dont listen unless its positive, I have been in denial for years but the games holiness came to light when a certain too holy paladin montoya changed my evil ways. again he was way too holy for me to even comprehend. yep best game eva. das right
Helpful? Yes No Funny
Unreal Dude
( 21.9 hrs on record )
Posted: May 17
I love this game, serves a very small niche for players, but is just so fun and punishing I always come end up playing again. Very good and lovable game.
Helpful? Yes No Funny
Kronks
( 5.5 hrs on record )
Posted: May 17
Awesome game. Very unique and challenging.
Has a good feel and I haven't encountered any bugs.
Helpful? Yes No Funny
Rogueliker
( 87.1 hrs on record )
Posted: May 17
Wazhack is a great game, and is far more than its appearance lets on. Here's a video review I did of it a little bit back: https://www.youtube.com/watch?v=lRWjCinlRmc

And since I keep those brief, the game is inspired by Nethack and will destroy you with no mercy if you don't carefully conserve your resources and try to rush things.

If Waz ever found time to put out another game I would buy it on WazHack's merit.
Helpful? Yes No Funny
Sir Bruce Forsyth
( 277.2 hrs on record )
Posted: May 1
I've shouted blasphemous obscene language at the monitor.

Hundreds of hours of fun!
Helpful? Yes No Funny
Strider The Destroyer
( 30.1 hrs on record )
Posted: April 23
Ahh, that one game we will never win! This game is challanging but is pretty fun if you play co-op with friends. 20/10 I'll drink a friends healing potion when he's near death.
Helpful? Yes No Funny
Full Frontal Yeti
( 27.4 hrs on record )
Posted: April 14
Nethack side scrolling. I mean in so many ways it reminds me of Nethack but maybe is a little lighter on content. Which is understandable as Nethack kind of has more years of dev than most games are ever likely to get. And being side scroll the general play is a bit different compared to top down room movement. If you like NetHack type RNG weighted games this is a good one I'd say.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
1 of 1 people (100%) found this review helpful
Recommended
30.0 hrs on record
Posted: June 13
Before buying this game I had already lost hundreds of brave heroes in unNetHack, an extended version of NetHack that added new areas, enemies, etc. When I saw WazHack my first thought was that it would be like a graphical version of the game I had experience with, and to an extent this game is a graphical version of NetHack.

But to call this game NetHack with graphics doesn't do it justice. The game takes a lot of the basic features of NetHack such as cursed/uncursed/blessed items, spells that are forgotten over time, and the ability to make an army of pets to fight to the death for you and adds to them or changes them in ways that make it a fresh experience. Giving too many details would ruin the fun of discovering the game's secrets but pets that have died don't have to stay dead!

While I was initially disappointed that certain features from NetHack weren't in this game such as digging through walls or bones levels; I find that once I get started on a character I don't even think to compare the games: I am too busy enjoying this one.

Overall: 10/10 would lose entourage to green dragon at depth ~1400 again.
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
129 of 146 people (88%) found this review helpful
Recommended
61.9 hrs on record
Posted: February 17, 2014
The most appealing part of this game for me is the smooth transition between action and strategy. You can be running down a hallway and mowing down goblins, then suddenly you're inches away from a giant, sifting through your inventory and trying to decide which item is the most likely to prevent his club from crushing your skull. Do you have a sleeping potion to throw at him? Maybe this unidentified scroll can teleport you to safety? Your wand of polymorphing might turn him into something that can't wield a club...

Looting is another big part of the game that stands out for me. Almost every enemy drops something, often many somethings. My inner hoarder can't help but squeal in delight when I've finished slaughtering a battallion of gnomes and find myself standing knee-deep in daggers, various wands, and a pile of tiny outfits. You have a fair bit of inventory space, and it's surprising how fast this can fill up with scrolls, potions, books, gems, weapons, rings/amulets, armors, foods, etc. Then you have to decide what you want to identify, sell, drink, read, or keep for emergencies.

Don't get me wrong though, having hundreds of items and unlimited time to think doesn't make the game get any easier as you go further down. Enemies become stronger and spawn more quickly, until you're fighting your way through waves of liches, giants, skeletons and demons. Your stockpile of healing items, wands and scrolls can be quickly depleted if you don't plan ahead or if you just have ♥♥♥♥♥♥ luck. Beating the bosses and making it back to the top is a major accomplishment, one that you'll only experience after you have a good grasp on how things work and what the best ways to approach situations are. Even then it's still a rather rare experience, especially with the most difficult characters.

There are only a few games that I can say I've put hundreds of hours into, and I'm proud to say that this is one of them.

TL;DR - Replayability, looting, inventory-management, strategy.
Was this review helpful? Yes No Funny
71 of 81 people (88%) found this review helpful
29 people found this review funny
Recommended
177.5 hrs on record
Posted: December 31, 2014
Let's see. I was gifted this game for Christmas by a friend and I've played 78 hours in less than a week. That should tell you something. This game is digital crack, it's that addictive. I'm low on sleep and my left eye has a nervous twitch now but who cares? It's back into the dungeon for me. I highly recommend this to those that like true roguelike games such a Nethack or Tales of Maj'Eyal and/or dungeon crawlers in general. In short this game is just pure fun.

Pros:
  • The game is like peeling the layers of an onion. It seems easy to get into, but then you die. And die again. And huh, how about that, I died again. Before long you find new things about the game. Then more new things. And more. And then you start doing better and hey, I may just beat this game after all. Thinking is required to win. You can hack away and have fun, but to stay alive and win you must use everything you have.

  • Tons of items, content, creatures, equipment. Lot's of cool hidden little things to find out.

  • Very good graphics and engine for a game like this. The semi-realtime works perfectly and is a great innovation.

Cons:
  • Caution: Requires willpower to force yourself to take a break to eat or sleep. If you're like me you may not be able to tear yourself away from the game.
Was this review helpful? Yes No Funny
110 of 151 people (73%) found this review helpful
26 people found this review funny
Recommended
103.2 hrs on record
Posted: September 7, 2014
I don't have time to write this review because I've just died and I have to try again...
...and again...
...and again...
...and again...
...and again...
...and again...
...trying again has never been so addicting before.

VERDICT:
You definitely should try it... again!
Except you're not a big fan of dying in true old-school style.

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Was this review helpful? Yes No Funny
51 of 60 people (85%) found this review helpful
1 person found this review funny
Recommended
2.8 hrs on record
Posted: September 5, 2014
The hack in the name is worthy of the original nethack... this game is amazing if you are into oldschool roguelikes and the 2D representation of the action is nice and endearing and makes it a charm to follow your adventure until you hit another untimely death.

But the fun is in how far you can get and what you can amass this next time around....
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37 of 42 people (88%) found this review helpful
6 people found this review funny
Recommended
1,093.6 hrs on record
Posted: April 23, 2015
I've played this game more than any other I own. More than Kerbal Space Program, even. I love it!

It takes Rogue, turns it into a 2D side-scroller, and does an amazing job of it. It'll even make you laugh sometimes, even though it mercilessly kills you over and over again. I think I played for 100 hours before getting past 1000 ft. 300 before seeing claiming the Amulet of Zaw, and another 100 before I could actually bring it back to the surface. I don't think I've ever better spent money on a game.
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37 of 44 people (84%) found this review helpful
Recommended
148.1 hrs on record
Posted: October 24, 2014
I had many great hours of fun with this game. Is this game for you?

Do you like permadeath?
Do you like a high difficulty level.
Do you like to find out how items and weapons work and how to make them work in your favor?
Do you like to find out how each mob reacts differently and change tactis in order to beat them?
Do you like strategic and tactical gameplay?
Do you like turn-based combat? (Actually it is both: turn-based or action; as you like)

You will find all of this.

You will also find different characters and many items to loot from.

I was even able to contact the creator of this game and we shared a few Emails.

I can highly recommend this game. Not only will it take you a while to beat, it also has a very high replayvalue, as the dungeons, mobs and items are generated randomly for each playtrhough.
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29 of 33 people (88%) found this review helpful
Recommended
363.6 hrs on record
Posted: March 19, 2014
The last game you'll ever need to buy.

If you want a game that's very fun, challenging, and rewarding with unlimited replayability then you should get this. Don't get scroogled by the many "roguelite" or "roguelike-like" games on Steam that claim to be roguelike when they're actually not. Get a true roguelike like this one or Tales of Maj'Eyal.

This game is so addicting it should be called WazCRACK!

steev out
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29 of 34 people (85%) found this review helpful
Recommended
8.6 hrs on record
Posted: February 18, 2014
WazHack is a new take on roguelikes, but don't let the graphics fool you, this game has a lot more depth to it than you can imagine.

WazHack is a 2D roguelike heavily inspired by NetHack. If you're a fan of NetHack then you'll immediately find yourself at home as the game mechanics are pretty similar to the old classic. This game is basically a 2D turn based game. Time only passes when you move or take action, so you can take your time and plan ahead to your hearts content.

This game is hard like any other roguelike out there, so if you're not into hard or challenging games, then don't pick it up. You'll have a pretty good time trying to get past that 300 feet mark or to survive the depths without dying of starvation.

The game also features over 300 different items, and every time you die all the items/potions/weapons/armor will be randomly generated and have different stats. There are also several different classes to chose from and both the male and female version of the class start with different equipment. Playing as a wizard can be extremely hard, but it's also a lot more rewarding later on into the game.

WazWaz has been the lone developer of this game for a very long time already and he has done a phenomenal job so far. Some people might be put off by the "grotesque" or "lacking" graphics, but hey, you're playing a roguelike here.
It's not like graphics matter when you are looking at a genre based around depth in gameplay and game mechanics.

Take your time, plan ahead, always carry with you some items which can help you escape (like teleport scrolls or wands) and learn from your mistakes,you'll soon come out victorious!

And remember: dying is part of the "fun".
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33 of 41 people (80%) found this review helpful
Recommended
24.9 hrs on record
Posted: February 17, 2014
I originally bought this game when it was released on Desura close to 2 years ago, and have put many hours into it.

It's a "pseudo-turn-based" game, where you can run around with the WASD keys like a platformer, but enemies/NPC's only move and attack while your moving and attacking. While you are not doing anything, neither is the enemy. In a way, it's kinda like FTL in that regard. Kinda.

For those familiar with roguelikes, Wazhack, as the name suggests, takes a lot of inspiration from Nethack, to the point where it might be easier to describe it "2.5D Nethack". You can see it in the items; the way they are identified, cursed, blessed, enchanted, etc..

That's not to say that it's a clone though, Wazhack has MANY of it's own features that I don't want to spoil for everyone, and even has branch dungeons and many different enemy models and spells.

There's even going to be a multiplayer like feature, though not in the traditional sense.

If you like roguelikes, Wazhack is definitely one to pick up.

EDIT: I hadn't played this game for about 5 months, and the game is even better than it was back then. Loads of new content, including items, events and even classes were added. There's also been even more balance changes. The game was far more fair than Nethack ever was, and now even more so. Just the right amount of fairness and challenge.

For beginners, the Barbarian/Vandal is a great class to start with due to their high health, damage, and starting weapon. You'll have trouble finding armor due to their large size, but their high health makes up for it. By the way, you can tell if your Barbarian/Vandal can use armor if the armor in question has something along the lines of 'very large' in parenthesis underneath it's name.

The only thing I really consider bad in this game is the pet AI(every class starts with a pet). While it's certainly leagues better than Nethacks, they're terrible when it comes to running across ladders, though they're better now than the last time I've played. I also wish you could set their aggressiveness like in Torchlight 2. Honestly, they're not all that useful, but they're nice company in that lonely dungeon. I also wish you could choose which pet to take, rather than each class having it's own pet, though I understand the reason behind that.

For those who want to try before buying, go to it's Desura page here: http://www.desura.com/games/wazhack

On that page, click the blue "Free" button next to demo. If you don't want to use Desura, simple click the Free Button and look for the link that says "Download Direct", and you'll be able to download the standalone demo installer.
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