Pixel Piracy: Avast, ye Scallywags! Loot, Pillage and Plunder as you lead your crew across the vast seas of Piracia on your quest to become a Legendary Pirate King - or die trying!
User reviews: Mostly Positive (4,162 reviews)
Release Date: Apr 23, 2015

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"An open world pixelated pirate adventure game. Create your captain, build your ship, find your crew, and set sail finding treasure and plundering ships!"

Recent updates View all (120)

April 27

PATCH 1.1.18

1.1.18

  • Removed feature where animals would use rums and play with toys.
  • Weapons now get XP and Level Ups just like pirates, different weapons have different max level.
  • Fixed bug where in rare occasions water level would rise.
  • Cows Added
  • 2 New Passive items, Cow Milk and Cow Tail
  • New Ship Tile item: Cow Bucket
  • Wild Spiders and Boars are now spawning on the jungle islands
  • 3 New Events, Corruption, Skeleton Assault and My Last Cow
  • Group Buttons now have tooltips to help users determine into what group to put crew.
  • Sell prices tweaked
  • Drops tweaked

For 1.1.19 we will improve tutorial and add even more information for the players!

8 comments Read more

April 24

PATCH 1.1.17 HOTFIX

1.1.17 HOTFIX

  • Fixed bug where crew would lose morale fast sometimes on enemy ships.


16 comments Read more

Reviews

“"An open world pixelated pirate adventure game. Create your captain, build your ship, find your crew, and set sail finding treasure and plundering ships!"”
Just Good PC Games

“"A charming piracy sim rogue-like that will surely steal your heart! My gameplay video may help you decide to buy or not!"”
Paul Soars Jr. (YouTuber)

“Pixel Piracy "Bloomin' love this, me hearties! When we played it on the channel, it really swashed Simon's buckle! Took us ages to get the stains out of the carpet."”
YOGSCAST

Just Updated

Originally released as an Early Access title in 2014, Pixel Piracy has undergone a foundational redesign over the past several months. This includes upgrades across the entire game, addressing every system and sub system - the goal being to bring the game to a level that we feel is worthy of the vision and potential this game has always possessed.

About This Game

Live the life of a pirate captain! Recruit a crew of salty buccaneers, outfit and customize your ship, and then set sail on the open seas in search of treasure and infamy. Using a combination of aggression, diversion, and trade, will you become the next Legendary Pirate King and the most feared pirate crew in all of Piracia?
Pixel Piracy, the 2D Pirate Simulator, is back with a foundational rebuild that brings the game to its full potential! From items to stats, to islands and loot, to the brand new Sailor Mode and Tutorial - the entire game has been revisited over the past six months to provide you with the most polished experience we’ve crafted to date. With the help of our partners at Re-Logic (Terraria) we are proud to bring you an update that takes Pixel Piracy to a place worthy of its name.

Adapt your play style using the different difficulty settings - there’s something for everyone, from casual to experienced roguelike players alike. If you are a returning Pixel Piracy player, we’d like to invite you to try the game out again, as so much has changed that we don’t even know where to begin!


CURRENT FEATURES

Current features:

----------------------------------------------------
**PIXEL PIRACY COMPLETE UPDATE**
Hundreds of man-hours have gone into a free expansion that includes widespread changes across all aspects of gameplay. This is the result of six months of work in secret hand in hand with Re-Logic. The baseline changes are:

Rebuilt A.I: Reworked from the ground up, the game’s internal A.I has been built from the ground up to provide smoother gameplay.

Code Optimization: Internal code has been revised to speed it up on even older computers. Expect a BIG step up in quality.

Revised Items/Stats/Loot/Enemies/Islands: We have revised each and every of these things painstakingly tweaking, balancing, and polishing to provide the definitive Pirate Sim.

Multiple Languages: The game is now available in English, Spanish, Finnish, Italian, Portuguese, and German.

Multiple Difficulty Levels: Gone are the extreme difficulty levels of the past, you can now adjust the game to your playstyle, from Sailor (casual) to Legendary Captain (Hardcore Roguelike Expert), there’s something for everyone.

Full Fledged Tutorial: One of the most asked for features, the Tutorial will show you the ropes and get you started in life on Piracia!

Sandbox open world Pirate simulator.
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Procedurally generated world that changes each new game you play. While not a Roguelike in the strictest of sense, it does strike of one.
Vast over-world map full of danger, loot, and people to prey on.
Comprehensive loot system, upgrade-able weapons and armor, special and secret loot to deck out your sailors.
Parrots, Pets and Plunder!!
Each playthrough will require around 20 hours to get through (with at least 4 playthroughs needed to see all the game has to offer)
Planned future updates/content

For more details on the game visit or follow us @pixelpiracygame or @alexpoysky or visit www.piracysim.com

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7
    • Processor: 1.6 GHZ
    • Memory: 1 GB RAM
    • Graphics: Pixel Shader Capable Graphics card
    • DirectX: Version 9.0c
    • Hard Drive: 200 MB available space
    Minimum:
    • OS: 10
    • Processor: Intel I-3
Helpful customer reviews
80 of 95 people (84%) found this review helpful
2 people found this review funny
9.6 hrs on record
Posted: January 6
Most of these negetive reviews were from many months ago, but I feel like a lot of progress has been made in this game. I for one find it very fun.

+ I really enjoy how you get to build your own pirate ship out of parts you plunder or buy. It is very fun to do that and you can take pride in your ship, but also you can capture other ships you find and abandon your creation.

+ Another great aspect is how you get to hire your own crew. There are tons of randomly generated people on the islands to hire and it is basically like having a follower in an RPG game, but you control them at the same time.
The exploration is pretty great and very enjoyable, through finding peaceful islands to ones swarming with hostile natives, or attacking enemy ships on the seas. You can find great loot almost always which is a good incentive to keep exploring, so you can upgrade your ship more.

+ A cool aspect is food management, so you have to make sure you stop by some main islands every now and then to get food for your crew. It keeps things realistic and there are times where you can be in a pickle, having to get back fast for food in the beginning. Later on though you can be able to keep a large amount of food on ship so it isn't as much of a problem.

+The areas are rated on a scale of 1-10 for difficulty, so you know where to explore and where to go if you want a challnge. A bigger challenge means bigger rewards, like getting better plunder from an enemy ship (or you could just capture it). However it would be difficult to defeat the enemy pirates and natives to get to that point anyway, so it is mostly just a good way to see how the difficulty progresses until you get to the final 4 (ranked 10).

However, there are some negetives to this game, but nothing major stood out.

- The controls and how to play weren't explained very well, but it isn't that hard to figure out and a quick google search every now and then in the beggining could fix my problems, like how to feed myself and my crew.

- The combat is pretty weak. I personally don't mind it, but you just click on enemies and your people attack them. It can be a little boring combat wise from just having your crew do thigns on their own with no input by you, by you can control who they attack and if you want them to go somehwere during fights.

- There isn't much depth to the game other than to explore and plunder to get a bigger and better ship and more crew. The journey to get there is fun, but once you get there and clear all the enemies, you probably have to start a new character to continue having a challenge.

Overall, I'd give this game a 7.5/10. It is worth the $10 I'd say, but I would reccomend holding out for a sale or using one of those coupons. It is very fun to explore and battle and customizing your ship and crew is something I really enjoy.
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208 of 323 people (64%) found this review helpful
8.4 hrs on record
Posted: November 19, 2014
I want to recommend this game. I really do but at the game's current stage, I cannot. When I first checked that it was created by creators of Terraria, I thought to myself, "Hey, here's a nice lay-back game I could play. The creators should know how to make worlds in this game."

Then I get smacked in the face like just 3-4 hours into the game. The world does seem large and vast with variety in it, AT FIRST. Then after a while, the flaws of the game becomes so glaringly sharp that it just feels dull.

I haven't been to Lv6 or above island/pirate ships yet but except for your possible starting weapon, the Falcon Blade, there are absolutely no unique weapons. Even the Falcon Blade falls short after getting a crew of 5 combat-able pirates. After that it's just a plain Zerg rush onto enemy ships or hostile islands and wiping the populace from the face of the Earth. I guess if you want just a generic army with nothing truly special about them, this works. I wanted to feel special though.

Enemy pirate ships are not RNG encounters. They are actually listed on the map for you to go to beat up. After that, they're gone completely. So while you're traveling from point A to point B, you're sitting there looking at the screen for 1-2 minutes while playing games on your iPhone because literally nothing ever happens. In the beginning of the game, there were a rare instance of a Fishman jumping onto my ship and I had to kill it off but that never happens once you upgrade your ship to a larger one. All you will ever see on screen are your pirates pooping all over the deck, fishing for food, eating, text bubbles going so fast that you can barely read what they say and it's just plain BORING.

The chests in this game are absolutely disappointing. Except for the buried chests, the chests you find on islands and enemy ships yield about 3-10g depending on how many pirates have the 'More Gold in Chests' skill and their levels. Item loots are about 90% of the time grindstones to increase your melee weapons' damage. There are grindstones for ranged but you can only buy those. I would expect an enemy galleon to have way more than 10g and 2 grindstones in their stupid treasury box.

Game looks nice. Feels nice. Doesn't follow through. $10? Well I paid $7.50 since I had a coupon but... I've had $1 iPhone games that I've played for 20 hours so... You doods should wait.
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127 of 204 people (62%) found this review helpful
41 people found this review funny
23.2 hrs on record
Posted: January 3
Somali Pirate Simulator.

Features include:
-Ships
-Drinks that don't do sh*t(UPDATE: Drinks do do sh*t now, ain't that amazing!?)
-Lazy Town reference!
-The ability to sh*t wherever you want on your ship
-The ability for seagulls to sh*t wherever they want on your ship
-The ability for your crew besides yourself to sh*t wherever they want on your ship
-The ability to learn how to do exciting things like read how to sh*t less frequently and clean up all the said sh*t on your ship
-Diapers which can stop the crew from sh*tting on your ship completely
-Amazing things like finding bras and panties in buried treasure chests which restore morale
-Lazy-a** pirates stealing your gold when you go for a drink in the tavern
-Cannons which don't do sh*t
-Explosions
-Hobos
-Hobos you can kill
-Hobos that can kill you
-Hobos which don't sh*t, be it on your ship or not
-Stranded hobos you can kill
-Get achievements for killing hobos
-Probably have hobos as pets.. maybe. Mostly likely. Possibly. Perhaps.
-Disturb tribals on islands
-Board ships and blow them up or steal them to sink your own
-SHIVERMETIMBERSSHIVERMETIMBERSSHIVERMETIMBERS
-Holy f*ck man look at how many cards you need to complete a badge

Pretty sure that's it. Sounds fun, don'tcha think?
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36 of 53 people (68%) found this review helpful
31 people found this review funny
11.7 hrs on record
Posted: January 21
The only game where my progress was abrubtly ended by a violent turtle, which took out my whole team
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28 of 41 people (68%) found this review helpful
5 people found this review funny
15.8 hrs on record
Posted: January 1
Son of a Biscuit Eater!

Great little game. Really enjoying it. Somewhat addictive. Recommend buying on special!
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103 of 181 people (57%) found this review helpful
10 people found this review funny
16.8 hrs on record
Posted: November 13, 2014
buy this instead of assassin's creed unity
Was this review helpful? Yes No Funny
131 of 234 people (56%) found this review helpful
1 person found this review funny
22.2 hrs on record
Posted: November 7, 2014
Ok before i am judged for my good rating I shall explain. The game has high and low points so to start off I shall give the low points of the game.

1.
The beginning. Honestly I just found the beginning boring i wanted something a bit more exciting than just appearing at the menu.

2.
The directions. After I made my character I was so confused on what to do next. I looked at the help section but it didn't help much. So honestly I dont think it was implemented well.


Now for the good things in the game.

1. The freedom.
I enjoyed the fact that the game doesn't hold your hand. You have to learn how to do things. Its doesn't explicitly tell you. The fact that you only have one objective and that is to beat 4 major pirates gives the player something to work towards while exploring and pilaging like a pirate. I didnt have to go talk to npc's to unlock new areas I could go wherever I wanted. But bear in mind that even though you can go anywhere you should be cautious. You run the risk of sailing into an enemy that could wipe you out in an instant.

2. Creation.
I loved the ship creation the most, you can make what you want and it is awesome. I also love that you have the option of capturing a ship if you kill the crew.

3.
Stats and leveling up.
The leveling up in the game is fun and how you get skills is cool. Also the fact that your pirate can have alot of different skills. Leveling up feels good cause the stats influence gameplay heavily. For example if you upgrade strength alot your character will be a tank that can kill enemies easily,or if you increase vitality you can last longer in a battle. It is small things like this that make it enjoyable.

All in all this game is not for everyone.

However if you are willing to put in a good amount of hours into it you will be satisfied with what you achieve. Especially if you like leveling up games.

I rate this a 7/10
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23 of 37 people (62%) found this review helpful
157.6 hrs on record
Posted: January 7
This game is awesome and I could quit my review with this quote.

To be honest, the first time I played this game I thought: “Okay, first time you bought a game you will never play again.” I tried it two days later again, figured out many things and then the pure fun began!

You are a captain and start alone or with your father (first laugh when I read his name), it depends on the settings and the difficulty you choose and your goal is to beat the four legendary ship encounters and this will be a tough way.

You start to play, fight against the crew from other encounter ships, skill yourself with experience points and have to choose wisely what you do with your won skill points. Raise strength? Raise Health? Or better train them to swim or properly poop? :D Your crew will become hungry and grumpy (take care that they not turn against you!), so you should buy food, train your crew to fish and another one to cook. I remember that I starved on my first try to play the game. You are also able to take jobs as a bounty hunter to kill a good skilled pirate, if you think you are strong enough to make it. There are so many funny things they say and chanties they sing to raise the moral, or the items you can find (of course will a pink bra boost your moral!!) And also a big negative item I don’t want to spoil. And don’t forget to plunder and takeover enemy encounter ships or just build your own awesome ship.

You will not regret buying this game. The developers told to release a big patch in future to boost this game into a enhanced version, without buying a DLC. I communicated with them and they really care so much if you have any kind of problems or suggestions to improve this game.

Get it, before someone other does!
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14 of 21 people (67%) found this review helpful
1 person found this review funny
17.6 hrs on record
Posted: January 8
I made a video review to show off some of the features and gameplay of this game!
http://youtu.be/tApmcqkamMI
I hope you enjoy!
Martyr
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26 of 46 people (57%) found this review helpful
1 person found this review funny
8.6 hrs on record
Posted: January 6
I decided to take on one of the bosses. That was a bad idea. I had 11 crew members and 7 of them died in the battle. 2 of them proceeded to throw themselves off the ship into the sea. I then had 2 crew members left. My captain and a guy at 20 health and bleeding. I finally got back to a town to see that they didn't have the right store. He died, 2 minutes later my captain died too. 10/10
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14 of 24 people (58%) found this review helpful
11.5 hrs on record
Posted: December 31, 2014
I would like to say, that this is a very good game. I have a couple problems with it though. It took me FOREVER to figure out what the heck I was supposed to do. It does have help, but the help isn't really useful. So if you can make an actual tutorial that can keep people to have to alt-tab to the internet to look stuff up, it would be great.
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16 of 28 people (57%) found this review helpful
1 person found this review funny
14.7 hrs on record
Posted: January 2
started playing and realized 5 hours have passed.
it's THAT type of game.
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9 of 15 people (60%) found this review helpful
12.0 hrs on record
Posted: December 4, 2014
I have very mixed feelings about this game, at first it was very fun to play but later on it turned out it is quite repetitive and boring.

For most part i thought you can travel through islands and search for treasures, but sailing would be optional. I was wrong, most of the time you have to sail on ship. Game has three places at maximum which by the way causes to get boring quite fast. Island battles, ship boarding battles and visit other towns, all island are and will be same size does not matter where you travel. If you have hired more than 2 pirates you can not controll them separately only captain, all other crew members will be controlled with RMB.
Ugly in game's interface, selecting any item from list will reset your list back to top, which is very annoying.

Game fails to explain how many skills particular crew member can have, also some skills just stopped to level up for some reason, i dunno, if it is intended or bug.

And last but not least, apperantly devs have abandoned Pixel Piracy for good, so there is no point to buy it, because lets face it game is not finished.

For more info look at this review!
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11 of 19 people (58%) found this review helpful
2 people found this review funny
10.6 hrs on record
Posted: December 16, 2014
Most reviews already highlight the many problems with this game. It's buggy, the AI of everyone is terrible, and it's just flat out boring. You are essentially just having your crew board another ship, kill everyone, grapple back to your ship, and then hit a button to increase your gold by x amount. There's almost no loot besides weapons, that only sell for 1 gold each, ship battles are dull and amount to a few clicks and then letting it do it's thing, and the sailing is terrible. It's honestly the worst. You pick a point on a map, click "Go to destination", and then you sit there and watch your pirates do nothing while you spend at least a minute every time going somewhere else. God forbid you're more than a few markers away, or else you might want to grab some coffee and a snack, because it still won't be ready by the time you're done.

I could not recommend this game to anyone in good faith. Not even worth the money I spend to get it in a bundle.
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12 of 21 people (57%) found this review helpful
1 person found this review funny
2.0 hrs on record
Posted: February 4
pixle piracy is one of those games that you look at the trailer think awsome then get extremely dissapointed
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42 of 80 people (53%) found this review helpful
1 person found this review funny
13.1 hrs on record
Posted: January 24
Got this game for free by one of the devs as a gift, back in xmas when copies of the game were being thrown arround. I have spend 0€'s on this, and because of that, I feel bad for the people who actually bought it. I'll go with the bad stuff first:

The biggest dissapointment is that the game is unfinished. This is something that I just can't tolerate. You don't sell someone a house without roof, so you should NOT sell an unfinished game. Does the game have the features that the devs promised? No weather system, no sea-monster battles, no hideouts, no bases,you don't get much with a 10€ purchase. You have islands where most of the NPC's (or all of them) are hostile, peaceful islands where you can buy stuff, and ship battles that are bland and repetitive. And that's another thing...

Sea battles. They're horse-sh#t. Maybe at the start, they're somewhat okay, you just tell your guys to aboard a little ship, or they board yours... But then later on, they have cannons, you have cannons, and all the fun explodes. Crew members are expensive and take forever to train so they're useful (and training also takes money), but they die easily by the cannons. AND THAT'S ANOTHER THING TOO!

You only have two commands to give: Either move the captain arround, or move everyone else. That's it. I'm not kidding. Mouse 1 selects a place where your captain can move, and Mouse 2 moves everyone else to that point. You can't, for example, tell someone to stay ready at the cannons, or to stay cooking for everyone else. Your pirates, captain included, will do whatever they feel like. This isn't Sims 2, this is a Pirate Simulator, and let me tell you, PIRATES WERE COORDINATED. If they weren't, THEY WOULDN'T HAVE A CAPTAIN!

I've also managed to find bugs. I mean, it's no surprise, I'm able to find bugs even on my house (the lightning works like sh#t, and the windows barely work, everyone smokes weed, 4/20), but I'm talking about bugs that force you to restart the game (being stuck on the enemy ship, even though you blew it up and can't go back), and even bugs that will force you to restart the game again! (crew members, captain included, suddenly refuse to eat, I managed to find out that boarding another ship and taking it for your own fixes it temporally) And I refuse to think that they haven't found any of these bugs yet. I found them in less than an hour of playing the game.

That being said, does the game have good stuff? Yeah, there's a lot of potential for a great game, but sadly the Devs left the boat (ironic) to make other games. I remember that in December of 2013, they promised those features to be added. We're in 2015. It's been more than a whole year, and the only thing that was added have been Steam cards and achievements. Oh, and some XMas items. The characters look okay, the voices and soundtrack are decent, the gameplay can be dull at times, but it's fun for a few hours, the graphics are beautiful but lazy (you see the same stuff WAAAAAY too much), the character and world creating is creative, even though it doesn't seem to matter much in the end, there are some good references to other games and movies hidden arround there, though I expected more... And it goes on to infinity.

I can't bring myself to recommend the game. I really want to, because I had fun for a while... But I can't even bring myself to finish it. Why? Because I know it's going to be the same, over again. I defeated one of the 4 "Legendary Captains" without much effort, and the other 3 will surely be the same. There's no story either, so why would I expect an ending? It's probably a screen with text, and maybe some credits. If they EVER finish the game, then I'll play it again, redo the review, and update it, maybe even recommend it. But for now? Spending 10€ on this is a ripoff. Maybe just wait for a sale that drops it arround 1-3€ if you're interested in helping the devs, that's it.
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26 of 49 people (53%) found this review helpful
1 person found this review funny
22.8 hrs on record
Posted: December 27, 2014
I really was looking forward to this game being a fun, exploratory and great mechanics but it fell short on all three accounts.

At the start of the game I had a great feeling and energy that this was going to be fun. Granted, the first 3-4 times I had trouble surviving and making it as a scurvy seadog. But then I figured out the game and then everything was a breeze to progress from early game to mid and late game. That is also a downside with the game, a lack of any kind of useful tutorial, you just have to read and read alot of text in a help screen (which to me screams the devs just wanted this game out, at whatever quality).

The second thing that strikes me is the horrible control scheme and GUI. You can only really precision control your own unit (the captain) and everyone else does their best to do what you tell them. Some commands are "drag" commands and some are "action" commands and I don't see a reason why the control of your crew should be this bad. When you order your crew to move, all run as fast as possible to that spot, meaning the fastest guy gets there first, but might not engage the enemy first cause they engage in wierd ways. The control of the crew and pets is aweful, have not been thought out and when boarding ships with a crew, some can fall into the water directly killing them or makes them unavaiable for a time if you're lucky. Another minor gripe is the constant is the constant nagging if you want to "save", and you can just tell it to not ask you in the next 10 minutes, but then you can't save in over 10 minutes which is real bad.

Your crew can be trained in skills aswell as your captain, like fishing (which is useful as it gives you free food), and cooking (to coock the free fish). This system is extremely flawed and if you would like to have a crew that can both catch & cook fish and clean, they will be almost useless. This is because fishing takes a bit of time, and while the rod is out in the water, the desire to clean (tossing poo overboard, fitting description later on?) comes on and ABORTS the fishing. So a sole crewman with the fishing skill is required to catch alot of fish. This could be okay if not for items on your ship disrupt your crew in the same manner. Yes, items on your ship like playing cards, sword practice or reading books stops your crew randomly from doing what they can, just to give them some morale or more Training points. It's flawed once again, you can work around the broken mechanics, but what's the point if you can't play the game as you want?

I have many more gripes about this game and I just think this game becomes an utter disappointment at the end. I like to make my captain a strong soldier alone in my second playthrough to have control and it was a breeze to clear ship after ship with just him. even the bosses. And getting there was soo boring and repetitive. The potential for what could have been is huge!!! But this is just a skeleton with no added meat or flavor to it, it is just not a good game i'm sad to say. I just can't recommend this game to my friends because then I would be ashamed and they would hate it, it just isn't worth any more time.

Pros:
+ Nice pixelart
+ Good character customization, differnet voices and looks
+ Build your own ship, sail the seas (in the start)

Cons:
- Slow paced. Going on land is slow and tedious and have to wait minutes to get any buisness done. More fun if paced more correctly with the actual content.
- Sailing. a core mechanic is "sail-time". You see your boat travel and you crew working, but is really a boring wait screen
- Random Generator. yeah, it works, but it doesn't tell what the worldcreator options really do and can make maps really hard or really easy
- Crew control. You really can't control them, commands are clunky and don't work as advertiesed.
- Crew. Don't see a reason for them unless they fish for you.
- Skills and Items. Both of them interupts other skills and jobs, making having both not an option.
- Lack of variation. both in what you explore, music and combat.
- Difficulty. Only challanging in the beginning, then a grindfest begins, then you can kill the bosses.
- GUI. Some icons you drag, some buttons you click, some commands don't work and no control over individuals.
- Boarding. Sometimes your crew could board the enemy just to fall off and die. You can board outside of the boarding phase.


There are probably more problems that I've forcefully pushed out of my memory. But this is not a well-made, polished game. But a broken mess of great potential. This game falls short and would get a 3/10 if I would grade it.
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2 of 2 people (100%) found this review helpful
6.1 hrs on record
Posted: December 3, 2014
So far I can non recommend this game. I purchased a few months back for the 1.0 release, after a few hours of play it was clear the game was not nearly ready to be in a 1.0 state. Now with still some glaring game breaking bugs in place the creators are moving on to a new project. I wish I had my money back on this one, fun concept but too frustrating to play.
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2 of 2 people (100%) found this review helpful
4.8 hrs on record
Posted: December 9, 2014
Yes I must admit this game has a wonderful idea. I love the gameplay however... This game is waaaaayy too difficult even on the easiest mode. This game will be great in multiplayer but it doesnt have it. Extremely buggy, this is what ruined the game for me, after finishing a battle my whole crew was thrown into the sea and killed leaving just me. Heaps of other bugs like that are very common.
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2 of 2 people (100%) found this review helpful
16.7 hrs on record
Posted: December 27, 2014
If only this game played like it looked in the trailer. The menu system is extremely buggy and despite being able to put your crew into seperate groups to better organize them it isn't saved on death or loading a saved game. This becomes a huge pain later in the game when you have a huge crew and you've specifically set up certain crew members for certain jobs.

You can hire new crew members but have no control over what kind of stats they will have or what type of character they will be. Your main character has to do all the treasure digging which requires changing out your melee weapon to a shovel half the time.

The combat system is very aggrivating. Once in combat you can't control who your crew is going to attack and will often mean you are in a corner fighting while the rest of your crew is on a free for all rampage to the death or victory. The only way to keep members alive is to constantly pause the game then load the crew member screen. Not to mention if you do not teach every single crew member to swim they will die if they get knocked in the water which later on in the game happens a lot.

The tooltips in the game for items are very vague. Half of them feel poorly translated from another language other than english.

I didn't spend much on this game and I'm glad. This game is no where near the quality of Terraria so do not let that trailer fool you into thinking otherwise.
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