Pixel Piracy: Avast, ye Scallywags! Loot, Pillage and Plunder as you lead your crew across the vast seas of Piracia on your quest to become a Legendary Pirate King - or die trying!
User reviews: Mostly Positive (5,446 reviews) - 71% of the 5,446 user reviews for this game are positive.
Release Date: Apr 23, 2015

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Recent updates View all (126)

January 21

Pixel Piracy Comes to Consoles!

Greetings!

We are excited to announce today that Pixel Piracy is coming to consoles in February! 505 Games brings the game to PS4 and Xbox One in all it’s pirate-y glory, including improvements to visuals, user interface, and more! It will be available for $14.99. The game launches on Xbox Live and the PS Store on February 16th, just in time for anyone who forgot Valentine’s Day!

In addition to the news of the console release, we have a brand new website for the game which you can find here. Anyone that has questions, concerns, or just wants to be a part of the Pixel Piracy community can hop over to our forums. We’ve unveiled a new area just for console players, to compliment the existing Piracy forums. Feel free to come and share the hype for console launch - we’re certainly chugging along on the hype train here at the studio! Alex shared his thoughts on the console launch over at the Playstation blog as well:

http://blog.us.playstation.com/2016/01/21/open-world-pirate-sim-pixel-piracy-coming-to-ps4/

To whet your appetite for the launch, you can check out the awesome new trailer here:

https://www.youtube.com/watch?v=7NwTQzJiaaI

21 comments Read more

January 14

Pixel Piracy's upcoming patch + my health update POST LAGGY SAVE FILES HERE!

Hey there everyone. Alex Poysky here with some pretty good news!

If you've been following my whole health thing and are one of the hundreds of people who have been wishing me well over the past month, THANK YOU FROM THE BOTTOM OF MY HEART. It's helped so much, and I've made sure to reply to each and every one of you via e-mail, skype, or here.

If you are one of the dozens of people who have bought me my wishlist games anonymously, you are amazing and trust me, you have kept me from having to move, entertained and able to heal and cope with the miserable pain I've been dealing with.

A HUGE update regarding my health condition is the following. The doctors drew blood yesterday and ran tests. The infection (at least IN MY BLOOD) is dead, meaning that I've not only gotten a one in a million spinal infection, but I've BEATEN it in record time. Another month of bed rest and the spinal swelling SHOULD go down. There will be NO permanent nerve damage, and my brain itself is fine, a HUGE part of this is thanks to the positivity I have kept thanks to you all.

My partner in crime, Vitali, has been working on Ragnorium, an amazing zombie survival online game, for the past year and a half, but he jokingly promised to go back and fix Piracy up if my health got better before we launched Pixel Privateers.

Since it has, and since he is a man of his word, HE IS NOW BACK ON PIXEL PIRACY WORKING TO FIX IT'S QUALITY.

Now, I know he's kept to the shadows up until now, but I want to urge you all to write him positive messages at @vitalikirpu and email vitali@quadrodelta.com

The reason is as follows. I am the public face of the company, I am the one who recieves 100% of the fan mail. But I am NOT the one who made the game. HE IS. Please, show Vitali support, let him know that his game is good, but could be better. Let him know you appreciate his work and I PROMISE you will make his day brighter.

We now have a monumental following of Pixel Privateers, and we are asking loads of you to please join us for Beta testing of both it and Ragnorium.

As a personal favor from someone who owes so much to his community, I am asking you to take the time to write him even a few words of positivity, he's never recieved them and as such I feel he feels that he doesn't have any fans.

Let's prove him wrong together!!!!

@vitalikirpu and email vitali@quadrodelta.com

22 comments Read more

Reviews

“"An open world pixelated pirate adventure game. Create your captain, build your ship, find your crew, and set sail finding treasure and plundering ships!"”
Just Good PC Games

“"A charming piracy sim rogue-like that will surely steal your heart! My gameplay video may help you decide to buy or not!"”
Paul Soars Jr. (YouTuber)

“Pixel Piracy "Bloomin' love this, me hearties! When we played it on the channel, it really swashed Simon's buckle! Took us ages to get the stains out of the carpet."”
YOGSCAST

About This Game

Live the life of a pirate captain! Recruit a crew of salty buccaneers, outfit and customize your ship, and then set sail on the open seas in search of treasure and infamy. Using a combination of aggression, diversion, and trade, will you become the next Legendary Pirate King and the most feared pirate crew in all of Piracia?
Pixel Piracy, the 2D Pirate Simulator, is back with a foundational rebuild that brings the game to its full potential! From items to stats, to islands and loot, to the brand new Sailor Mode and Tutorial - the entire game has been revisited over the past six months to provide you with the most polished experience we’ve crafted to date. With the help of our partners at Re-Logic (Terraria) we are proud to bring you an update that takes Pixel Piracy to a place worthy of its name.

Adapt your play style using the different difficulty settings - there’s something for everyone, from casual to experienced roguelike players alike. If you are a returning Pixel Piracy player, we’d like to invite you to try the game out again, as so much has changed that we don’t even know where to begin!


CURRENT FEATURES

Current features:

----------------------------------------------------
**PIXEL PIRACY COMPLETE UPDATE**
Hundreds of man-hours have gone into a free expansion that includes widespread changes across all aspects of gameplay. This is the result of six months of work in secret hand in hand with Re-Logic. The baseline changes are:

Rebuilt A.I: Reworked from the ground up, the game’s internal A.I has been built from the ground up to provide smoother gameplay.

Code Optimization: Internal code has been revised to speed it up on even older computers. Expect a BIG step up in quality.

Revised Items/Stats/Loot/Enemies/Islands: We have revised each and every of these things painstakingly tweaking, balancing, and polishing to provide the definitive Pirate Sim.

Multiple Languages: The game is now available in English, Spanish, Finnish, Italian, Portuguese, and German.

Multiple Difficulty Levels: Gone are the extreme difficulty levels of the past, you can now adjust the game to your playstyle, from Sailor (casual) to Legendary Captain (Hardcore Roguelike Expert), there’s something for everyone.

Full Fledged Tutorial: One of the most asked for features, the Tutorial will show you the ropes and get you started in life on Piracia!

Sandbox open world Pirate simulator.
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Procedurally generated world that changes each new game you play. While not a Roguelike in the strictest of sense, it does strike of one.
Vast over-world map full of danger, loot, and people to prey on.
Comprehensive loot system, upgrade-able weapons and armor, special and secret loot to deck out your sailors.
Parrots, Pets and Plunder!!
Each playthrough will require around 20 hours to get through (with at least 4 playthroughs needed to see all the game has to offer)
Planned future updates/content

For more details on the game visit or follow us @pixelpiracygame or @alexpoysky or visit www.piracysim.com

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7
    • Processor: 1.6 GHZ
    • Memory: 1 GB RAM
    • Graphics: Pixel Shader Capable Graphics card
    • DirectX: Version 9.0c
    • Storage: 200 MB available space
    Minimum:
    • OS: 10
    • Processor: Intel I-3
Helpful customer reviews
2,116 of 2,482 people (85%) found this review helpful
2,442 people found this review funny
0.2 hrs on record
Posted: August 22, 2015
"Welcome, Captain!"

"Thanks. I was suprised to see a vacancy on such a nice vessel."

"We've had some trouble keeping Captains. Hey, let me introduce you to the crew."

"Sure"

"Just climb aboard."

"Uhm... how do I do that?"

"You'll have to google it. You won't believe how complicated it is to do simple stuff like walk in this world."

"Uhm.... okay, got it. Wait a second -- this ship is filled with poo!"

"Yeah. You won't get the poo removal skill for a few levels. Until then, I'd suggest staying off the poop deck."

"They're all poop decks."

"Ha ha"

"Wait -- there's actually a poo removal skill?"

"Yeah."

"BLOW THE MAN DOWN"

"Who said that?"

"Oh, that's your first mate, Billy."

"BLOW THE MAN DOWN"

"Hi, Billy."

"BLOW THE MAN DOWN"

"Is that all he says?"

"Pretty much."

"BLOW THE MAN DOWN"

"It's pretty annoying."

"Yeah. All the pirates are. Each pirate only says one thing, but they make up for it by saying it loudly and frequently."

"BLOW THE MAN DOWN"

"Hmm. Okay, so where do you want me to go?"

"Anywhere you want! There's a huge ocean out there to explore, filled with hundreds of hostile islands, towns, enemy pirates, and more! Well not more actually. Just those three things."

"That actually sounds pretty cool. I can't wait to see..."

"BLOW THE MAN DOWN"

"...to see the rich variety of local islands."

"Variety? No."

"They're all the same?"

"Well, some of them have a bush. And they have slightly different types of local fauna... but they're all the same size, flat, and pretty much the same, yeah."

"Hmm. Well what about..."

"BLOW THE MAN DOWN"

"WILL YOU SHUT UP? What about the towns?"

"Oh. Yeah, there's towns."

"Are they, uh... interesting?"

"No. They're all made up of the same 6-or-so buildings. Once you've seen one you've seen them all."

"Okay, so what about enemy pirates?"

"Oh, that can be exciting. You can fight enemy pirates and capture and loot their ships..."

"Fun!"

"...while your crew stands around and watches."

"My crew won't help?"

"Oh sure they will... but they take a long time to board an enemy ship and by the time they do, you'll probably have captured it yourself."

"I guess I could wait for them."

"I wouldn't bother. Your crew is incredibly stupid and will..."

"BLOW THE MAN DOWN"

"...and will probably just kill themself if you ask them to help. Also, this game is pretty buggy and will start to get really slow if you bring a lot of crew onto your ship."

"So you're saying that being a pirate consists of visiting the same 3 locations over and over, while listening to annoying repetitive phrases and dealing with terrible performance?"

"That's the reason we've been having trouble keeping captains. Oh, did I mention the awful user interface?"

"No."

"Good. Forget I said anything."

"BLOW THE MAN DOWN"

View my other reviews here
Was this review helpful? Yes No Funny
123 of 157 people (78%) found this review helpful
14 people found this review funny
37.0 hrs on record
Posted: September 20, 2015
The late game antics make this game hard to play. There is a memory leak that makes the fps drop like a rock. After 2 or 3 battles you must quit and then restart game. Once your ship reaches a certain size and then fighting another big ship just makes it unbearable.

Only buy if you have lots of memory and I do mean alot as I have 8g ram plus a decent vid card.
Was this review helpful? Yes No Funny
84 of 104 people (81%) found this review helpful
8 people found this review funny
12.8 hrs on record
Posted: September 29, 2015
This is the perfect example of a game that found its way into development hell without a proper design document. Half the existing items serve no purpose, there is no balance past mid-game, and it even manages to make my gtx970 slow to a crawl.
Was this review helpful? Yes No Funny
82 of 109 people (75%) found this review helpful
12 people found this review funny
12.3 hrs on record
Posted: August 23, 2015
Pros:
- It's kind of fun. I felt the need to finish the game, which is more than what I can say for most games. Took 12 hours to beat going at a slow pace.
- You can build your own ship.
- You get to watch your crew kick poop off your ship for half the game.

Cons:
- Horrendously loud intro. Turn your volume down when you start the game.
- Repetitive voice audio. These pirates talk a lot and they sound prepubescent.
- Redundant game play. If you've seen one ship/island battle, you've seen them all. Towns look mostly the same with some variation of available shops. You go back and forth between ship/island battles and town where you unload your booty and restock on inventory.
- Increasing frame rate lag as you progress. By the time I beat the game, I was down to about 5 fps. It was especially bad when it was raining.
- Tedious menus. Not getting into this one since it's difficult to describe. It was probably the worst part of the game.
- Game difficulty. Getting dodge to 200% and splitting your remaining points into vitality and strength make the game trivial. None of my crew were in danger when fighting the final legendary pirate. He ate bullets and flopped over before reaching anyone.
- Unimpressive food, skill, pet, and morale system:

The crew gets hungry and unhappy over time. Just leave food out on your ship and your crew will eat when they feel like it. For some reason, you can't place food on the ship unless you're docked at a town, so your crew gets to starve for a bit when you take over an enemy ship. There are a dozen different foods to purchase, but I found myself buying nothing but citrus and fruit due to issues with scurvy. Scurvy reduces your crew's attributes, which are vital to winning battles, until you consume food that contains vitamins. I felt no compelling reason to buy any other type of food. Whenever the crew were unhappy, I either gave them rum or paid them an inconsequential amount of money. Essentially just an extra button to press every 5 minutes.

Skills can be acquired through books you find in item stores or pillaging ships/islands. There is a limit to how many skills you can have, so you have to choose which to keep for each crewmember. The only non-combat skills necessary to play the game are cleaning, ship repair, and swimming.

You can catch pets using an animal cage. I captured about 20 animals and all they did was add to the amount of poop my crew had to clean. In the rare event that enemies boarded my ship, the animals would assist in defending, but that was it. You can mount an animal on yourself for an added benefit such as increased movement speed, but I didn't bother since I found myself accidently picking up a crewmember instead of the pet every time.

Conclusion:
It's an okay game to snag on sale if you enjoy rogue-like games, but I do not recommend it at full price.
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48 of 61 people (79%) found this review helpful
1 person found this review funny
42.9 hrs on record
Posted: September 28, 2015
Fun game with many quirks but with memory leaks that cause you to lag or crash that they feel would be too much of an investment to fix. For that reason alone I have to give it a not reccomended.
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