Pixel Piracy is a side-scrolling 2d, real time strategy/sandbox/simulation game created by indie developer Vitali Kirpu and produced by Alexander Poysky. In the game, the player leads the life of a pirate captain. Recruit a crew, outfit and customize your ship and set sail on the open seas.
User reviews: Mostly Positive (4,039 reviews)
Release Date: Jul 31, 2014

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"An open world pixelated pirate adventure game. Create your captain, build your ship, find your crew, and set sail finding treasure and plundering ships!"

Recent updates View all (116)

March 30

Patch N of the ENHANCED EDITION is out. ONE MORE TO GO!

Hello everyone!

The Pixel Piracy team remains hard at work on improving the game, and we are pleased to bring our latest update to everyone today! The "N" update contains plenty of small - but significant - changes in how the game plays. This includes changes to items' stats and effects as well as Stat Modifiers (status effects and passive items that can affect pirate's stats). Also pay special attention to the new status effects as scurvy and drunk, your pirates are becoming more fragile now! Please review the summary of changes

As you know, we had wanted this one to be the last patch, but halfway through it something quite unique happened. Something I hadn’t anticipated, but it’s definitely positive. While I can’t give too much away, I can say that we are adding on a FOURTH patch to our ENHANCED edition.

We had wanted three initially, with the one we are rolling out now to be the final one, but with so much potential left untapped, and with the new circumstances that came up around ten days ago, we want to come through and make the game as best as it can be. For this reason we are adding a FOURTH patch to the ENHANCED EDITION lineup.

Without going into detail, expect some very impressive changes soon.

After the Enhanced Edition launches, we will continue working on even more content, more stuff, and more features, for free, because it’s the best possible way we can make up for having launched the project too early.

PATCHNOTES

1.0.16
  • Passive Items overhaul! Tweaked 25+ item stats and effects.
  • Stat Modifiers! Status Effects and Passive Items can affect pirate's stats. Modified stats shown in green/red on the pirate card.
  • New Status Effects such as Scurvy! Remember to eat healthy or you will get sick...
  • Getting drunk now has increasingly negative effects on your pirates.
  • Loot tables for all treasure chest types
  • Tweaked shop progressions
  • New graphics for the Ice and Volcanic islands
  • + bug fixes and tweaks across the board

It’s been a hectic, busy month, but nothing compared to what’s being prepped for NEXT patch!

See you soon everyone!

Quadro Delta

PS:
As some of you have already asked us, here's how drunk and scurby states work:

DRUNK:

It has 5 tiers, the first two stacks apply some positive stat modifiers and some negative, and stacks 3-5 have mostly negative overall (+LUCK, - to all other stats). Also, the stacks that are on Drunk, are not all removed when the effect runs out but rather one stack is reduced and then the timer restarts, until there are no more stacks.

SCURVY:

Scurvy affects you if don't eat fresh fruit, oysters or veggies with vitamins for a long time. Avoid it! Don't eat only fish! Lemon also heals scurvy. Certain foods have "vitamins" that reset the status effect, when you don't eat "vitamins", you get stacks of Scurvy status effect over time, and it has increasingly negative effects, first some stat debuff, then you start to take damage and move more slowly and have reduced damage and so on... until you die. So you need to make sure your guys don't just eat fish

Each stack increases each 15 minutes if you didn't eat "vitamin" food, and at 5 stacks (75 minutes) you take so much damage it's impossible to survive

49 comments Read more

March 20

Join us adding new weapons to enrich the game, we're especially interested in rare ones!

Hey everybody,
as you already know, in parallel to bugfixing, we're adding new content to the game. So we're pleased to invite you to join us in the search of new and rare weapons to include in the next update. We want to remark that if we choose your weapon, you'll be credited as the manufacturer in the weapon description.

Yesterday we started asking on Twitter and Facebook, and here is the result, so now you can see how they will look in the game:

New suggested weapons list

Please tell us what do you think about them and feel free to contribute with more ideas adding stats, notes etc (please avoid swords, we have too many!).

Jump into the next link to check out the list of weapons already in the game (as reference) and the new (suggested) ones:

New and old weapons list with descriptions

47 comments Read more

Reviews

“Wow, a 10/10, but why?! Why? because this game managed to captured my heart immediately, with its excellent sound effects, cute, even if unpolished, pixel art and the ability to not only lead a pirate life, but do it with your own customized ship and crew. the promised features will make it from a 8/10 right now to the 10/10 it could be. should be. will be. this one is bound to be a classic, and not reviewing it as such would only make me look fool in hindsight.”
10 – Indiedb

“Pixel Piracy is a loveable game with its own barrel of charm the mood seems perfect and I can just forget all my other needs. I can't help but hear the sounds the pirates make every now and again even when I'm not playing. Very interested to see where this games goes down the line. The loss of my pirates may seem a bit unforgiving at the moment but I'l only try harder next time ! If you like a bit of randomness and the ability to design your own ship, assemble your crew whilst managing their needs then you might as well try this out.”
9.5 – Indiedb

“I don't give games a 10/10 that often, if not ever. But this game has so much going on for it, and it is under the radar right now. So, do yourself a favor, download the demo, have an awesome time, and then buy this game, cause it really is a gem. If you like pirates, and high sea adventure in highly randomized generated worlds, this is the game for you! It is very unforgiving, so you have to be very sure about your intentions when you play. One false planning and you have to start over from scratch (although there outside methods to save your game if you want to "cheat" save so do not worry). But the gameplay is fun, the art style, and sound effects are smarmy and swaggy. If you don't like this game, just walk the plank, because you don't enjoy fun things evidently :)”
9.7 – Indiedb

About This Game

Pixel Piracy is a side-scrolling 2d, real time strategy/sandbox/simulation game created by indie developer Vitali Kirpu and produced by Alexander Poysky.
In the game, the player leads the life of a pirate captain. Recruit a crew, outfit and customize your ship and set sail on the open seas. There you’ll use any combination of aggression, diversion and trade to become the most infamous pirate crew of the seven seas! You can raid, pillage and plunder everything in your path, divert and lie to get what you want or trade for a quick buck. Remember to be careful though, death is everywhere and quite permanent! Adventure awaits…


Current features:

Sandbox open world Pirate simulator.
Procedurally generated world that changes each new game you play. While not a Roguelike in the strictest of sense, it does strike of one.
Vast over-world map full of danger, loot, and people to prey on.
Comprehensive loot system, upgrade-able weapons and armor, special and secret loot to deck out your sailors.
Parrots, Pets and Plunder!!
Death around every corner, our permadeath system will have you tearing your hair out at each loss and shrieking in delight at each victory.
Each playthrough will require around 20 hours to get through (with at least 4 playthroughs needed to see all the game has to offer)
CONSTANT updates and content patches. We update on a weekly basis (Friday), and will continue to do so for at least a year after launch in order to provide many new systems, fixes, and bits of content.

For more details on the game visit or follow us @pixelpiracygame or @alexpoysky or visit www.piracysim.com

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7
    • Processor: 1.6 GHZ
    • Memory: 1 GB RAM
    • Graphics: Pixel Shader Capable Graphics card
    • DirectX: Version 9.0c
    • Hard Drive: 200 MB available space
    Minimum:
    • OS: 10
    • Processor: Intel I-3
Helpful customer reviews
166 of 238 people (70%) found this review helpful
2 people found this review funny
8.4 hrs on record
Posted: November 19, 2014
I want to recommend this game. I really do but at the game's current stage, I cannot. When I first checked that it was created by creators of Terraria, I thought to myself, "Hey, here's a nice lay-back game I could play. The creators should know how to make worlds in this game."

Then I get smacked in the face like just 3-4 hours into the game. The world does seem large and vast with variety in it, AT FIRST. Then after a while, the flaws of the game becomes so glaringly sharp that it just feels dull.

I haven't been to Lv6 or above island/pirate ships yet but except for your possible starting weapon, the Falcon Blade, there are absolutely no unique weapons. Even the Falcon Blade falls short after getting a crew of 5 combat-able pirates. After that it's just a plain Zerg rush onto enemy ships or hostile islands and wiping the populace from the face of the Earth. I guess if you want just a generic army with nothing truly special about them, this works. I wanted to feel special though.

Enemy pirate ships are not RNG encounters. They are actually listed on the map for you to go to beat up. After that, they're gone completely. So while you're traveling from point A to point B, you're sitting there looking at the screen for 1-2 minutes while playing games on your iPhone because literally nothing ever happens. In the beginning of the game, there were a rare instance of a Fishman jumping onto my ship and I had to kill it off but that never happens once you upgrade your ship to a larger one. All you will ever see on screen are your pirates pooping all over the deck, fishing for food, eating, text bubbles going so fast that you can barely read what they say and it's just plain BORING.

The chests in this game are absolutely disappointing. Except for the buried chests, the chests you find on islands and enemy ships yield about 3-10g depending on how many pirates have the 'More Gold in Chests' skill and their levels. Item loots are about 90% of the time grindstones to increase your melee weapons' damage. There are grindstones for ranged but you can only buy those. I would expect an enemy galleon to have way more than 10g and 2 grindstones in their stupid treasury box.

Game looks nice. Feels nice. Doesn't follow through. $10? Well I paid $7.50 since I had a coupon but... I've had $1 iPhone games that I've played for 20 hours so... You doods should wait.
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103 of 168 people (61%) found this review helpful
1 person found this review funny
28.0 hrs on record
Posted: November 12, 2014
0 of 5 stars.

* The user interface is bad.
* Lots of minor bugs.
* Lack on content, you can attack islands and ship only, then repeat.
* You have no idea what most stuff do.

* They abandoned pixel piracy to make the new pixel piracy enchanced edition but promissed to give the new enchanced edition to current pixel piracy players BUT they changed their minds a month later...
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30 of 42 people (71%) found this review helpful
1 person found this review funny
9.6 hrs on record
Posted: January 6
Most of these negetive reviews were from many months ago, but I feel like a lot of progress has been made in this game. I for one find it very fun.

+ I really enjoy how you get to build your own pirate ship out of parts you plunder or buy. It is very fun to do that and you can take pride in your ship, but also you can capture other ships you find and abandon your creation.

+ Another great aspect is how you get to hire your own crew. There are tons of randomly generated people on the islands to hire and it is basically like having a follower in an RPG game, but you control them at the same time.
The exploration is pretty great and very enjoyable, through finding peaceful islands to ones swarming with hostile natives, or attacking enemy ships on the seas. You can find great loot almost always which is a good incentive to keep exploring, so you can upgrade your ship more.

+ A cool aspect is food management, so you have to make sure you stop by some main islands every now and then to get food for your crew. It keeps things realistic and there are times where you can be in a pickle, having to get back fast for food in the beginning. Later on though you can be able to keep a large amount of food on ship so it isn't as much of a problem.

+The areas are rated on a scale of 1-10 for difficulty, so you know where to explore and where to go if you want a challnge. A bigger challenge means bigger rewards, like getting better plunder from an enemy ship (or you could just capture it). However it would be difficult to defeat the enemy pirates and natives to get to that point anyway, so it is mostly just a good way to see how the difficulty progresses until you get to the final 4 (ranked 10).

However, there are some negetives to this game, but nothing major stood out.

- The controls and how to play weren't explained very well, but it isn't that hard to figure out and a quick google search every now and then in the beggining could fix my problems, like how to feed myself and my crew.

- The combat is pretty weak. I personally don't mind it, but you just click on enemies and your people attack them. It can be a little boring combat wise from just having your crew do thigns on their own with no input by you, by you can control who they attack and if you want them to go somehwere during fights.

- There isn't much depth to the game other than to explore and plunder to get a bigger and better ship and more crew. The journey to get there is fun, but once you get there and clear all the enemies, you probably have to start a new character to continue having a challenge.

Overall, I'd give this game a 7.5/10. It is worth the $10 I'd say, but I would reccomend holding out for a sale or using one of those coupons. It is very fun to explore and battle and customizing your ship and crew is something I really enjoy.
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81 of 139 people (58%) found this review helpful
1 person found this review funny
34.7 hrs on record
Posted: October 28, 2014
Pre-Release Review
Has memory leaks, large ships cause massive lag, AI gets worse with more crew you have. Not polished.
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34 of 54 people (63%) found this review helpful
1 person found this review funny
13.1 hrs on record
Posted: January 24
Got this game for free by one of the devs as a gift, back in xmas when copies of the game were being thrown arround. I have spend 0€'s on this, and because of that, I feel bad for the people who actually bought it. I'll go with the bad stuff first:

The biggest dissapointment is that the game is unfinished. This is something that I just can't tolerate. You don't sell someone a house without roof, so you should NOT sell an unfinished game. Does the game have the features that the devs promised? No weather system, no sea-monster battles, no hideouts, no bases,you don't get much with a 10€ purchase. You have islands where most of the NPC's (or all of them) are hostile, peaceful islands where you can buy stuff, and ship battles that are bland and repetitive. And that's another thing...

Sea battles. They're horse-sh#t. Maybe at the start, they're somewhat okay, you just tell your guys to aboard a little ship, or they board yours... But then later on, they have cannons, you have cannons, and all the fun explodes. Crew members are expensive and take forever to train so they're useful (and training also takes money), but they die easily by the cannons. AND THAT'S ANOTHER THING TOO!

You only have two commands to give: Either move the captain arround, or move everyone else. That's it. I'm not kidding. Mouse 1 selects a place where your captain can move, and Mouse 2 moves everyone else to that point. You can't, for example, tell someone to stay ready at the cannons, or to stay cooking for everyone else. Your pirates, captain included, will do whatever they feel like. This isn't Sims 2, this is a Pirate Simulator, and let me tell you, PIRATES WERE COORDINATED. If they weren't, THEY WOULDN'T HAVE A CAPTAIN!

I've also managed to find bugs. I mean, it's no surprise, I'm able to find bugs even on my house (the lightning works like sh#t, and the windows barely work, everyone smokes weed, 4/20), but I'm talking about bugs that force you to restart the game (being stuck on the enemy ship, even though you blew it up and can't go back), and even bugs that will force you to restart the game again! (crew members, captain included, suddenly refuse to eat, I managed to find out that boarding another ship and taking it for your own fixes it temporally) And I refuse to think that they haven't found any of these bugs yet. I found them in less than an hour of playing the game.

That being said, does the game have good stuff? Yeah, there's a lot of potential for a great game, but sadly the Devs left the boat (ironic) to make other games. I remember that in December of 2013, they promised those features to be added. We're in 2015. It's been more than a whole year, and the only thing that was added have been Steam cards and achievements. Oh, and some XMas items. The characters look okay, the voices and soundtrack are decent, the gameplay can be dull at times, but it's fun for a few hours, the graphics are beautiful but lazy (you see the same stuff WAAAAAY too much), the character and world creating is creative, even though it doesn't seem to matter much in the end, there are some good references to other games and movies hidden arround there, though I expected more... And it goes on to infinity.

I can't bring myself to recommend the game. I really want to, because I had fun for a while... But I can't even bring myself to finish it. Why? Because I know it's going to be the same, over again. I defeated one of the 4 "Legendary Captains" without much effort, and the other 3 will surely be the same. There's no story either, so why would I expect an ending? It's probably a screen with text, and maybe some credits. If they EVER finish the game, then I'll play it again, redo the review, and update it, maybe even recommend it. But for now? Spending 10€ on this is a ripoff. Maybe just wait for a sale that drops it arround 1-3€ if you're interested in helping the devs, that's it.
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86 of 152 people (57%) found this review helpful
4 people found this review funny
23.2 hrs on record
Posted: January 3
Somali Pirate Simulator.

Features include:
-Ships
-Drinks that don't do sh*t(UPDATE: Drinks do do sh*t now, ain't that amazing!?)
-Lazy Town reference!
-The ability to sh*t wherever you want on your ship
-The ability for seagulls to sh*t wherever they want on your ship
-The ability for your crew besides yourself to sh*t wherever they want on your ship
-The ability to learn how to do exciting things like read how to sh*t less frequently and clean up all the said sh*t on your ship
-Diapers which can stop the crew from sh*tting on your ship completely
-Amazing things like finding bras and panties in buried treasure chests which restore morale
-Lazy-a** pirates stealing your gold when you go for a drink in the tavern
-Cannons which don't do sh*t
-Explosions
-Hobos
-Hobos you can kill
-Hobos that can kill you
-Hobos which don't sh*t, be it on your ship or not
-Stranded hobos you can kill
-Get achievements for killing hobos
-Probably have hobos as pets.. maybe. Mostly likely. Possibly. Perhaps.
-Disturb tribals on islands
-Board ships and blow them up or steal them to sink your own
-SHIVERMETIMBERSSHIVERMETIMBERSSHIVERMETIMBERS
-Holy f*ck man look at how many cards you need to complete a badge

Pretty sure that's it. Sounds fun, don'tcha think?
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18 of 27 people (67%) found this review helpful
1 person found this review funny
1.6 hrs on record
Posted: February 7
This game is boring, dull, and a waste of time. I bought this for $2.50 and i would've been more entertained if i lit the money on fire and watched. Don't buy this game.
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121 of 222 people (55%) found this review helpful
1 person found this review funny
16.4 hrs on record
Posted: November 7, 2014
Ok before i am judged for my good rating I shall explain. The game has high and low points so to start off I shall give the low points of the game.

1.
The beginning. Honestly I just found the beginning boring i wanted something a bit more exciting than just appearing at the menu.

2.
The directions. After I made my character I was so confused on what to do next. I looked at the help section but it didn't help much. So honestly I dont think it was implemented well.


Now for the good things in the game.

1. The freedom.
I enjoyed the fact that the game doesn't hold your hand. You have to learn how to do things. Its doesn't explicitly tell you. The fact that you only have one objective and that is to beat 4 major pirates gives the player something to work towards while exploring and pilaging like a pirate. I didnt have to go talk to npc's to unlock new areas I could go wherever I wanted. But bear in mind that even though you can go anywhere you should be cautious. You run the risk of sailing into an enemy that could wipe you out in an instant.

2. Creation.
I loved the ship creation the most, you can make what you want and it is awesome. I also love that you have the option of capturing a ship if you kill the crew.

3.
Stats and leveling up.
The leveling up in the game is fun and how you get skills is cool. Also the fact that your pirate can have alot of different skills. Leveling up feels good cause the stats influence gameplay heavily. For example if you upgrade strength alot your character will be a tank that can kill enemies easily,or if you increase vitality you can last longer in a battle. It is small things like this that make it enjoyable.

All in all this game is not for everyone.

However if you are willing to put in a good amount of hours into it you will be satisfied with what you achieve. Especially if you like leveling up games.

I rate this a 7/10
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14 of 21 people (67%) found this review helpful
2 people found this review funny
11.7 hrs on record
Posted: January 21
The only game where my progress was abrubtly ended by a violent turtle, which took out my whole team
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13 of 20 people (65%) found this review helpful
1 person found this review funny
15.8 hrs on record
Posted: January 1
Son of a Biscuit Eater!

Great little game. Really enjoying it. Somewhat addictive. Recommend buying on special!
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17 of 29 people (59%) found this review helpful
132.7 hrs on record
Posted: January 7
This game is awesome and I could quit my review with this quote.

To be honest, the first time I played this game I thought: “Okay, first time you bought a game you will never play again.” I tried it two days later again, figured out many things and then the pure fun began!

You are a captain and start alone or with your father (first laugh when I read his name), it depends on the settings and the difficulty you choose and your goal is to beat the four legendary ship encounters and this will be a tough way.

You start to play, fight against the crew from other encounter ships, skill yourself with experience points and have to choose wisely what you do with your won skill points. Raise strength? Raise Health? Or better train them to swim or properly poop? :D Your crew will become hungry and grumpy (take care that they not turn against you!), so you should buy food, train your crew to fish and another one to cook. I remember that I starved on my first try to play the game. You are also able to take jobs as a bounty hunter to kill a good skilled pirate, if you think you are strong enough to make it. There are so many funny things they say and chanties they sing to raise the moral, or the items you can find (of course will a pink bra boost your moral!!) And also a big negative item I don’t want to spoil. And don’t forget to plunder and takeover enemy encounter ships or just build your own awesome ship.

You will not regret buying this game. The developers told to release a big patch in future to boost this game into a enhanced version, without buying a DLC. I communicated with them and they really care so much if you have any kind of problems or suggestions to improve this game.

Get it, before someone other does!
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74 of 139 people (53%) found this review helpful
1 person found this review funny
16.8 hrs on record
Posted: November 13, 2014
buy this instead of assassin's creed unity
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22 of 39 people (56%) found this review helpful
1 person found this review funny
8.6 hrs on record
Posted: January 6
I decided to take on one of the bosses. That was a bad idea. I had 11 crew members and 7 of them died in the battle. 2 of them proceeded to throw themselves off the ship into the sea. I then had 2 crew members left. My captain and a guy at 20 health and bleeding. I finally got back to a town to see that they didn't have the right store. He died, 2 minutes later my captain died too. 10/10
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26 of 47 people (55%) found this review helpful
1 person found this review funny
22.8 hrs on record
Posted: December 27, 2014
I really was looking forward to this game being a fun, exploratory and great mechanics but it fell short on all three accounts.

At the start of the game I had a great feeling and energy that this was going to be fun. Granted, the first 3-4 times I had trouble surviving and making it as a scurvy seadog. But then I figured out the game and then everything was a breeze to progress from early game to mid and late game. That is also a downside with the game, a lack of any kind of useful tutorial, you just have to read and read alot of text in a help screen (which to me screams the devs just wanted this game out, at whatever quality).

The second thing that strikes me is the horrible control scheme and GUI. You can only really precision control your own unit (the captain) and everyone else does their best to do what you tell them. Some commands are "drag" commands and some are "action" commands and I don't see a reason why the control of your crew should be this bad. When you order your crew to move, all run as fast as possible to that spot, meaning the fastest guy gets there first, but might not engage the enemy first cause they engage in wierd ways. The control of the crew and pets is aweful, have not been thought out and when boarding ships with a crew, some can fall into the water directly killing them or makes them unavaiable for a time if you're lucky. Another minor gripe is the constant is the constant nagging if you want to "save", and you can just tell it to not ask you in the next 10 minutes, but then you can't save in over 10 minutes which is real bad.

Your crew can be trained in skills aswell as your captain, like fishing (which is useful as it gives you free food), and cooking (to coock the free fish). This system is extremely flawed and if you would like to have a crew that can both catch & cook fish and clean, they will be almost useless. This is because fishing takes a bit of time, and while the rod is out in the water, the desire to clean (tossing poo overboard, fitting description later on?) comes on and ABORTS the fishing. So a sole crewman with the fishing skill is required to catch alot of fish. This could be okay if not for items on your ship disrupt your crew in the same manner. Yes, items on your ship like playing cards, sword practice or reading books stops your crew randomly from doing what they can, just to give them some morale or more Training points. It's flawed once again, you can work around the broken mechanics, but what's the point if you can't play the game as you want?

I have many more gripes about this game and I just think this game becomes an utter disappointment at the end. I like to make my captain a strong soldier alone in my second playthrough to have control and it was a breeze to clear ship after ship with just him. even the bosses. And getting there was soo boring and repetitive. The potential for what could have been is huge!!! But this is just a skeleton with no added meat or flavor to it, it is just not a good game i'm sad to say. I just can't recommend this game to my friends because then I would be ashamed and they would hate it, it just isn't worth any more time.

Pros:
+ Nice pixelart
+ Good character customization, differnet voices and looks
+ Build your own ship, sail the seas (in the start)

Cons:
- Slow paced. Going on land is slow and tedious and have to wait minutes to get any buisness done. More fun if paced more correctly with the actual content.
- Sailing. a core mechanic is "sail-time". You see your boat travel and you crew working, but is really a boring wait screen
- Random Generator. yeah, it works, but it doesn't tell what the worldcreator options really do and can make maps really hard or really easy
- Crew control. You really can't control them, commands are clunky and don't work as advertiesed.
- Crew. Don't see a reason for them unless they fish for you.
- Skills and Items. Both of them interupts other skills and jobs, making having both not an option.
- Lack of variation. both in what you explore, music and combat.
- Difficulty. Only challanging in the beginning, then a grindfest begins, then you can kill the bosses.
- GUI. Some icons you drag, some buttons you click, some commands don't work and no control over individuals.
- Boarding. Sometimes your crew could board the enemy just to fall off and die. You can board outside of the boarding phase.


There are probably more problems that I've forcefully pushed out of my memory. But this is not a well-made, polished game. But a broken mess of great potential. This game falls short and would get a 3/10 if I would grade it.
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15 of 26 people (58%) found this review helpful
1 person found this review funny
14.7 hrs on record
Posted: January 2
started playing and realized 5 hours have passed.
it's THAT type of game.
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4 of 5 people (80%) found this review helpful
6.4 hrs on record
Posted: December 4, 2014
This will be a short review... I like this game a lot but it appears I've ran into a game breaking bug that whenever I push space just brings up a message from a bounty board somewhere....

This would have been a good game if the devs had not ran away with the money... well it's a good game now but they did not even bother to reapir any of the bugs... so as of now it is an unplayable mess that will never be sorted...

AVOID!
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4 of 5 people (80%) found this review helpful
28.8 hrs on record
Posted: February 5
This game is a huge disappointment. It's one of those games that puts "early access" to shame. The devs failed to deliver what they had promised and won't add content unless they get more money *spoiler alert* (they won't) It's just a very basic game with little creativity. For example, when you plot a course the path is automatically created regardless if you want to avoid pirates or choose your own path. Plus, there are only three types of locations you can visit. The legendary pirate fights were just lame. Their ships looked nothing like legendary either. The rpg and micromanagment drew me in but like mentioned, it's just too light in content.

In this game, you have to worry about poop pilling up (because pirates apparently poop where they stand like wild animals) getting knocked off an island and drowing, bad priortizing among crew (for example while getting boarded, some pirates thought reading/training was more important at the moment) and an assortment of bugs that plague this game.

Granted, this game was started by a small group (okay only two people) but it just feels way too incomplete. There's not enough content in this game to keep it going. After beating the legendary pirates, I just lost all interest and walked away. I don't recommend this game at all. It's not going to get the content it needs and will always be bland.
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4 of 5 people (80%) found this review helpful
1 person found this review funny
2.6 hrs on record
Posted: December 9, 2014
Dev's have dissed the game and made a new one that's exactly the same.
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4 of 5 people (80%) found this review helpful
7.7 hrs on record
Posted: February 28
Pixel Piracy has the potential to be a good game. That said, the UI is counterintuitive, it has a STEEP skill curve, and, overall, just doesn't feel complete. On top of that, I'm pretty sure that the dev. team aren't working on this. I can't reccomend this game in the stage that it's in. I'll change my review if the dev. team ever actually updates it again. I kind of expected more from the dev. team that worked on Terraria
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22 of 40 people (55%) found this review helpful
1 person found this review funny
2.9 hrs on record
Posted: December 30, 2014
Pre-Release Review
Nope.

Saw some popular youtubers playing this a while back. I bought it, because it seemed like a great game, and the fact that it was early access just meant that it would be added to above this to me, so I downloaded it.

Upon launch, crash. Well, okay then, I suppose it's early access.
Launch again, play for a bit. To be honest I would have prefered it crash again. You don't have any freedom to create a ship, it's like being told to build big ben and being given half a bucket of lego bricks.

As far as actually playing goes, it was about as balanced as the ocean we were sailing on. I would either painfully slowly watch as I got a tiny bit of income after paying my crew and buying essential supplies, because the gameplay just does not pay up. The fighting is pretty much just throw all your crew at the other ship, if you have more crew, you might well win. If not, then you're going to come out of that fight dead or with less crew, and at that point, it's going to take a while to get another crew member.

And that's just the ship fights, you so much as set foot on an island and the locals will maul you to death. And then I see that there are 'epics' floating around in the open waters. Packed full of crew. And cannons. Yeah! there are cannons. Good luck ever finding out how the hell you can get them on your ship, never played long enough.

Oh and then it crashed. I said I might come back and have a look later when it's further through development.
What's that? The developers abandoned it and left a single man on the case?

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This game put me off early access. Don't buy it.
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