Pixel Piracy: Avast, ye Scallywags! Loot, Pillage and Plunder as you lead your crew across the vast seas of Piracia on your quest to become a Legendary Pirate King - or die trying!
User reviews: Mostly Positive (5,162 reviews) - 71% of the 5,162 user reviews for this game are positive.
Release Date: Apr 23, 2015

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"An open world pixelated pirate adventure game. Create your captain, build your ship, find your crew, and set sail finding treasure and plundering ships!"

Recent updates View all (123)

October 2

New site and incoming IMPORTANT news!

Hey there everyone! Alex Poysky here!

I know it's been a while since I've last posted, I apologize for that but I've been out a couple of months due to a pretty touch-and-go spinal surgery that I had to go through.

I'm just now getting back into full swing (albeit with loads of occasional pain!), but that DOESN'T mean we have been sitting idly by (heck, I can't even sit!).

Now, while I'm not going to make a full announcement YET for a number of reasons, I CAN say that we ( that's TEN people, 4 programmers, 3 artists, a composer, a social media manager and myself as producer) have been VERY hard at work on our next title, as well as something interesting and fresh for our first project that has nothing to do with the current iteration of it.

Considering the fact that our first game was done in SPARE TIME by Vitali Kirpu while both he and I held down second jobs, the fact that we now have a 10 man team working full time on our next project should attest to the fact that we are working to bring quality over quantity.

Also, we are AVOIDING Early Access alltogether for our next project, and only releasing the title once we all feel it's 100% "done"

As we get the go-ahead to post more and more info we will be doing so on our main site, quadrodelta.com (which has undergone some massive changes as of late!).

2016 is going to be pretty huge for Quadro Delta, and we hope to start the year off with a bang!

As always, please feel free to join our forums to get some inside info on what we're working on, access to private beta's of our upcoming title, and consulting us personally on whatever you wish to know!

We are very open, easy to access, and willing to hear our fans!

our twitter feeds are @pixelpiracygame , @pixelprivateers , @vitalikirpu and @alexpoysky .

39 comments Read more

July 1

Patch v1.1.23 and Shiny Things!

Ahoy there!

Today we bring out another round of bug fixes for the game. Yes, your pirate flag is really a flag now, not poop! In addition to the patch, we are also happy to announce our brand new forums and website, which are ready and awaiting the community! You can check out the changes at


Without further ado, here are the notes for today's patch:


New wavy effect and texture for the pirate flag!
Grindstone upgrade chance system now scales to the varying number of weapon ranks
Updated grindstone descriptions to match the actual upgrade chance
Fixed bug where pirates would drop their melee weapon twice sometimes
Removed a bunch of log spam (sorry about that!)
Fixed slowdown when running main menu for a long time
Fixed bug where renown was not correctly loaded from save file
Fixed bug where pet skills cost 0 TP to learn
Fixed bug where buying a pirate flag from the store would get you a bird poop instead
Seagulls now have distinct white droppings
Fixed bug where ranged weapon upgrade ranks were incorrectly calculated

24 comments Read more


“"An open world pixelated pirate adventure game. Create your captain, build your ship, find your crew, and set sail finding treasure and plundering ships!"”
Just Good PC Games

“"A charming piracy sim rogue-like that will surely steal your heart! My gameplay video may help you decide to buy or not!"”
Paul Soars Jr. (YouTuber)

“Pixel Piracy "Bloomin' love this, me hearties! When we played it on the channel, it really swashed Simon's buckle! Took us ages to get the stains out of the carpet."”

Just Updated

Originally released as an Early Access title in 2014, Pixel Piracy has undergone a foundational redesign over the past several months. This includes upgrades across the entire game, addressing every system and sub system - the goal being to bring the game to a level that we feel is worthy of the vision and potential this game has always possessed.

About This Game

Live the life of a pirate captain! Recruit a crew of salty buccaneers, outfit and customize your ship, and then set sail on the open seas in search of treasure and infamy. Using a combination of aggression, diversion, and trade, will you become the next Legendary Pirate King and the most feared pirate crew in all of Piracia?
Pixel Piracy, the 2D Pirate Simulator, is back with a foundational rebuild that brings the game to its full potential! From items to stats, to islands and loot, to the brand new Sailor Mode and Tutorial - the entire game has been revisited over the past six months to provide you with the most polished experience we’ve crafted to date. With the help of our partners at Re-Logic (Terraria) we are proud to bring you an update that takes Pixel Piracy to a place worthy of its name.

Adapt your play style using the different difficulty settings - there’s something for everyone, from casual to experienced roguelike players alike. If you are a returning Pixel Piracy player, we’d like to invite you to try the game out again, as so much has changed that we don’t even know where to begin!


Current features:

Hundreds of man-hours have gone into a free expansion that includes widespread changes across all aspects of gameplay. This is the result of six months of work in secret hand in hand with Re-Logic. The baseline changes are:

Rebuilt A.I: Reworked from the ground up, the game’s internal A.I has been built from the ground up to provide smoother gameplay.

Code Optimization: Internal code has been revised to speed it up on even older computers. Expect a BIG step up in quality.

Revised Items/Stats/Loot/Enemies/Islands: We have revised each and every of these things painstakingly tweaking, balancing, and polishing to provide the definitive Pirate Sim.

Multiple Languages: The game is now available in English, Spanish, Finnish, Italian, Portuguese, and German.

Multiple Difficulty Levels: Gone are the extreme difficulty levels of the past, you can now adjust the game to your playstyle, from Sailor (casual) to Legendary Captain (Hardcore Roguelike Expert), there’s something for everyone.

Full Fledged Tutorial: One of the most asked for features, the Tutorial will show you the ropes and get you started in life on Piracia!

Sandbox open world Pirate simulator.
Procedurally generated world that changes each new game you play. While not a Roguelike in the strictest of sense, it does strike of one.
Vast over-world map full of danger, loot, and people to prey on.
Comprehensive loot system, upgrade-able weapons and armor, special and secret loot to deck out your sailors.
Parrots, Pets and Plunder!!
Each playthrough will require around 20 hours to get through (with at least 4 playthroughs needed to see all the game has to offer)
Planned future updates/content

For more details on the game visit or follow us @pixelpiracygame or @alexpoysky or visit www.piracysim.com

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows 7
    • Processor: 1.6 GHZ
    • Memory: 1 GB RAM
    • Graphics: Pixel Shader Capable Graphics card
    • DirectX: Version 9.0c
    • Storage: 200 MB available space
    • OS: 10
    • Processor: Intel I-3
Helpful customer reviews
969 of 1,140 people (85%) found this review helpful
1075 people found this review funny
0.2 hrs on record
Posted: August 22
"Welcome, Captain!"

"Thanks. I was suprised to see a vacancy on such a nice vessel."

"We've had some trouble keeping Captains. Hey, let me introduce you to the crew."


"Just climb aboard."

"Uhm... how do I do that?"

"You'll have to google it. You won't believe how complicated it is to do simple stuff like walk in this world."

"Uhm.... okay, got it. Wait a second -- this ship is filled with poo!"

"Yeah. You won't get the poo removal skill for a few levels. Until then, I'd suggest staying off the poop deck."

"They're all poop decks."

"Ha ha"

"Wait -- there's actually a poo removal skill?"



"Who said that?"

"Oh, that's your first mate, Billy."


"Hi, Billy."


"Is that all he says?"

"Pretty much."


"It's pretty annoying."

"Yeah. All the pirates are. Each pirate only says one thing, but they make up for it by saying it loudly and frequently."


"Hmm. Okay, so where do you want me to go?"

"Anywhere you want! There's a huge ocean out there to explore, filled with hundreds of hostile islands, towns, enemy pirates, and more! Well not more actually. Just those three things."

"That actually sounds pretty cool. I can't wait to see..."


"...to see the rich variety of local islands."

"Variety? No."

"They're all the same?"

"Well, some of them have a bush. And they have slightly different types of local fauna... but they're all the same size, flat, and pretty much the same, yeah."

"Hmm. Well what about..."


"WILL YOU SHUT UP? What about the towns?"

"Oh. Yeah, there's towns."

"Are they, uh... interesting?"

"No. They're all made up of the same 6-or-so buildings. Once you've seen one you've seen them all."

"Okay, so what about enemy pirates?"

"Oh, that can be exciting. You can fight enemy pirates and capture and loot their ships..."


"...while your crew stands around and watches."

"My crew won't help?"

"Oh sure they will... but they take a long time to board an enemy ship and by the time they do, you'll probably have captured it yourself."

"I guess I could wait for them."

"I wouldn't bother. Your crew is incredibly stupid and will..."


"...and will probably just kill themself if you ask them to help. Also, this game is pretty buggy and will start to get really slow if you bring a lot of crew onto your ship."

"So you're saying that being a pirate consists of visiting the same 3 locations over and over, while listening to annoying repetitive phrases and dealing with terrible performance?"

"That's the reason we've been having trouble keeping captains. Oh, did I mention the awful user interface?"


"Good. Forget I said anything."


View my other reviews here
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295 of 343 people (86%) found this review helpful
401 people found this review funny
55.4 hrs on record
Posted: June 11
Ship 1: Everyone on the ship was starving, stabbed me to death because I forgot to feed them, but not before ♥♥♥♥♥♥♥♥ everywhere.

Ship 2: Fed the crew regularly, but nobody knows how to pick up ♥♥♥♥. Crew gets angry about the poop-filled living conditions and stabs me to death.

Ship 3: Turns out I have to find a specific book that teaches you the ancient art of cleaning poop off your boat. It's hard to find a pirate island that has books for sale, and harder still to find one that has the poop cleaning book. I spend all of my money on the book when I find it. I, the captain, am the only one smart enough know how to read (i.e. had the skill points to do so) and taught myself the secrets of poo cleaning. I don't have enough money to pay my pirates, let alone feed them. While I'm cleaning poo off the boat, they stab me to death.

Ship 4: Say to myself "Screw it, I don't need a crew! I can just power up this single character!". That was a bad idea. An island tribe of savage natives surround me and stab me to death.

Great game.
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32 of 40 people (80%) found this review helpful
7 people found this review funny
9.4 hrs on record
Posted: June 17
tl;dr: Poop simulator with pirates yelling nonstop
Fun, simple 2d pirate game where you can name, level up and equip your crew as you wish. Easy to get in, but sadly the game seems incomplete.
  • The combat is overly simple
  • How effective stats are is unclear
  • Damage of weapons and cannons is vague at best
  • Once you get a decent crew, it's all about charging into an enemy crew with increasingly high numbers and hoping you come on top.
Fun for a few hours at best. I heard they were making a new one, hopefully controls will have more than one-click for all actions and numbers in the game will be more transparent.
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35 of 46 people (76%) found this review helpful
3 people found this review funny
37.0 hrs on record
Posted: September 20
The late game antics make this game hard to play. There is a memory leak that makes the fps drop like a rock. After 2 or 3 battles you must quit and then restart game. Once your ship reaches a certain size and then fighting another big ship just makes it unbearable.

Only buy if you have lots of memory and I do mean alot as I have 8g ram plus a decent vid card.
Was this review helpful? Yes No Funny
21 of 26 people (81%) found this review helpful
3 people found this review funny
12.3 hrs on record
Posted: August 23
- It's kind of fun. I felt the need to finish the game, which is more than what I can say for most games. Took 12 hours to beat going at a slow pace.
- You can build your own ship.
- You get to watch your crew kick poop off your ship for half the game.

- Horrendously loud intro. Turn your volume down when you start the game.
- Repetitive voice audio. These pirates talk a lot and they sound prepubescent.
- Redundant game play. If you've seen one ship/island battle, you've seen them all. Towns look mostly the same with some variation of available shops. You go back and forth between ship/island battles and town where you unload your booty and restock on inventory.
- Increasing frame rate lag as you progress. By the time I beat the game, I was down to about 5 fps. It was especially bad when it was raining.
- Tedious menus. Not getting into this one since it's difficult to describe. It was probably the worst part of the game.
- Game difficulty. Getting dodge to 200% and splitting your remaining points into vitality and strength make the game trivial. None of my crew were in danger when fighting the final legendary pirate. He ate bullets and flopped over before reaching anyone.
- Unimpressive food, skill, pet, and morale system:

The crew gets hungry and unhappy over time. Just leave food out on your ship and your crew will eat when they feel like it. For some reason, you can't place food on the ship unless you're docked at a town, so your crew gets to starve for a bit when you take over an enemy ship. There are a dozen different foods to purchase, but I found myself buying nothing but citrus and fruit due to issues with scurvy. Scurvy reduces your crew's attributes, which are vital to winning battles, until you consume food that contains vitamins. I felt no compelling reason to buy any other type of food. Whenever the crew were unhappy, I either gave them rum or paid them an inconsequential amount of money. Essentially just an extra button to press every 5 minutes.

Skills can be acquired through books you find in item stores or pillaging ships/islands. There is a limit to how many skills you can have, so you have to choose which to keep for each crewmember. The only non-combat skills necessary to play the game are cleaning, ship repair, and swimming.

You can catch pets using an animal cage. I captured about 20 animals and all they did was add to the amount of poop my crew had to clean. In the rare event that enemies boarded my ship, the animals would assist in defending, but that was it. You can mount an animal on yourself for an added benefit such as increased movement speed, but I didn't bother since I found myself accidently picking up a crewmember instead of the pet every time.

It's an okay game to snag on sale if you enjoy rogue-like games, but I do not recommend it at full price.
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