Mind-altering sandbox game that can be described as a racing role-playing adventure game with a complicated storyline. You’ll find a unique atmosphere, complete freedom and lots of gameplay hours to figure out what’s the game is all about.
User reviews: Very Positive (96 reviews)
Release Date: Jun 19, 1998

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Recommended By Curators

"An open world, voxel racing RPG that has you visiting numerous alien worlds. Even has an alien language for you to decipher! Yeah, it's pretty strange."

Special Edition

Vangers was originally released in 1998 and now we present you with the special reworked edition of the game with improved performance on modern operating systems. Game still runs in 800x600 resolution though, as it was intended to do.

Feature List

- Vast Sandbox world - do whatever you like, just don’t get caught without Rubbox.
- Non-linear story with multiple endings - choose who would you like to save - world, yourself or somebody else?
- 30 mechoses (armored vehicles) - drive, assemble and steal whichever you like.
- 70+ items to equip your mechos - big guns, big fun.
- 10 unique worlds to explore - and die for!
- Oldschool game from 1998 with epic hardcore gameplay and no help whatsoever.

About This Game

************************************************
Vangers. Mysterious creatures from the future of mankind:
Mercenary murderers, victims of the cruel experiments,
masters of the roads, scum of the Creature Soup?

Name your native bios, and we'll tell you, for how long you'll live
Eleepods?.. Beeboorats?.. Zeexen?..
The Lost Chain of Worlds cursed forever,
the Larvae have already started to bore the eternity,
and mechos have commanded their own slaves.

The new universe is built and is waiting for the explorers...
************************************************

Vangers is a mixture of various, yet consistent gameplay components. The player enters the strange world of the future, emerged as a result of the clash between humankind and another intelligent race of creatures, and now living according to its own rules. The world challenges for the quest.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP/Vista/7/8/8.1
    • Processor: Intel/AMD with SSE2
    • Memory: 512 MB RAM
    • Graphics: Intel
    • DirectX: Version 9.0
    • Hard Drive: 800 MB available space
    Minimum:
    • OS: Mac OSX 10.8/10.9
    • Processor: Intel Core2 Due
    • Memory: 1024 MB RAM
    • Graphics: Intel
    • Hard Drive: 800 MB available space
    Minimum:
    • OS: 32/64bit, Ubuntu >12.04, latest Gentoo
    • Processor: Intel/AMD with SSE2
    • Memory: 512 MB RAM
    • Graphics: Intel/AMD (r600g too)/NVIDIA with GLSL
    • Hard Drive: 800 MB available space
Helpful customer reviews
13 of 13 people (100%) found this review helpful
0.2 hrs on record
Posted: January 26
Hello and welcome to the world of Univang! It's not a very friendly place, nor is it safe for an unwary traveler, but those who embrace the spirit of exporation will always find what they need. You assume the role of a Vanger - one of many inhabitants of the Chain, having nothing and no one to rely on except for your armoured mechos and the skills to drive it. Soon, you're being thrown out of the safety of Escave and face the Road that welcomes the new arrival...

Perhaps the best way to describe Vangers experience is "a newborn baby exploring the world for the first time." In the terms of your knowledge about the surroundings, or your relative power to other beings living here, you pretty much equal nothing. There's no one to give you comprehensive information, no one to explain all the laws and principles governing the Chain of Worlds. You can ask, and you will receive some answers, but don't expect them to be clear and on-point - most of the advisors you'll meet talk in riddles. You don't have any goals, other than the little tasks that Escave rulers give you from time to time, so you'll probably feel helplessness in your first hours of playing Vangers. And that's exactly what the game is so good at - the world around you is very complex, very vibrant with life and full of secrets. But you have to work hard in order to comprehend it, making exploration the most important part of the game.

Traveling the roads of Fostral, you'll stumble upon many objects and devices of unknown purposes. Some of them might affect you in different ways, some of them might open up to give you their contents. Cycles change around you, busy vangers on coloured mechoses drive by, following their own goals, and it's up to you to earn enough reputation in the eyes of advisors to get access to more secret knowledge.

That being said, don't be discouraged by the apparent lack of understanding at the start. The game still has a lot of features and options to help you. Gather some oddities around Escaves, sell them in the shops and receive money to buy upgrades for your mechos. Earn enough, and maybe you'll be able to even buy a new vehicle, faster and better armoured than your basic model. Participate in local races to please the advisors and earn their trust, and surely they won't forget your brave efforts. Most importantly, get to know the Road - it's there that most of your battles will occur.

Soon enough, you'll find yourself travelling across more and more worlds, some large, some tiny, but each with its own riddle to solve. The deeper you pierce the Chain of Worlds, the more options will be available to you, until the moment you'll finally get a glimpse of the true rulers of Univang... But that's still far away, and until then you'd better get used to hauling cargo and doing some passenger runs.

Remember this: no matter how pointless and futile your actions might seem at first, no deed will be left unnoticed, and sometimes you have to keep trying over and over to earn your first results.

Is it worth it? As a person who beat the game thrice already, I say definitely yes. The more you learn, the more interesting it becomes, and those first hours of confusion when you are just starting will be something you'll remember with nostalgy by the time you'll be ready to leave Univang as a mature and experienced King of the Road. Good luck, fellow Vanger! Say hi to Parafin from me.
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4 of 4 people (100%) found this review helpful
1 person found this review funny
13.1 hrs on record
Posted: March 31
Prepare yourself for the journey into the queer and insane world of Vangers, because this one won't be easy.
I would strongly recommend reading manual at first, because if you just run the game you may easily get lost in it, won't understand a thing and drop it after an hour.
I beat it four or five times I guess and I really love the game. The universe is amazing, gameplay is just thrilling. It's like ELITE+Carmageddon+LSD. Just masterpiece.
If you liked Vangers and in good terms with RTS, I would also recommend checking the Perimeter game from the same developers. One of the most original RTS of all times.
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3 of 4 people (75%) found this review helpful
25.1 hrs on record
Posted: May 11
+3 out of [-3;+3]
This is a cult classic psychedelic masterpiece.
If you survive and understand - you'll like it.

And yeah, change your controls to master them.
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1 of 1 people (100%) found this review helpful
1 person found this review funny
16.8 hrs on record
Posted: June 29
this game made me ♥♥♥♥ed up as I am today, i love it
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123 of 129 people (95%) found this review helpful
1 person found this review funny
2.1 hrs on record
Posted: April 24, 2014
I remember seeing this game from Warehouse Clearence Shops when I was about 13 for around £2.99. It was a toss up between a game called H.E.D.Z. Extreme Destruction Zone and this and I bought this. From the outset the game seemed simple, drive around In vehicles fitted guns trying to shoot other vehicles. However the game designers had other Ideas.
I remember reading the booklet over and over and still not grasping what the point of the game was, it has to be one of the weirdest freakin' games I've played in terms of storyline and strange language. I really liked the graphics everything bar the vehicles looks like its made out of that Magic Sand stuff that stays dry under water and seems to shimmer and flush luminous colours. There are always things crawling over and under the surface like the ladscape is some giant, lumpy moth-eaten rug and you meet these creatures on a seperate screen who you interact with and buy stuff from who just make no sense at all and seem to live inside an advent calendar for no reason. And then you die. Over the years My copy fell victim to numerous scratches and became unplayable, when I saw that this game was on steam I thought I had to play it again. I think I have to agree with the description that mos of the pleasure that is to be had in this game is trying to work out what exactly whats going on and what you are supposed to do. You are kind of learning a foreign language with this game, but I think that's what gives the game it's appeal for me. It is a genuine oddity, a one off freak that you may never fully understand. And that is what has brought me here. Maybe I seek some sort of closure on what has been puzzling me for some time: Vangers, what was that all about?
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