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We all know what happens; Chell deactivates GLaDOS, gets put in extended relaxation only to be reawakened years later to fight again and escape. But what really happened in Aperture Science during the intervening years?
Have you ever wondered: Why does Aperture look so different in Portal 2?
There are holes in this story, questions left unanswered! Conversion is here to fill some of these holes. You will see completely new locations of the Aperture Science facility, and use new testing elements. You will travel with new companions and encounter new foes.
Familiar constructs like that of GLaDOS and Wheatley will return! In addition new companions such as The Administration Core, August, The Security Core, Ben, will help you save Aperture Science!
Some of our new areas are F-STOP inspired, such as "The Lost Complex". This area will feature new gameplay never before seen in a Portal game.
Did you think that Portal games were too linear? Would you have liked to make more moral choices? It could be fun to use this conception in Conversion, but here, in Hidden Valley, we think that it is important make gamers feel immersed and that their decisions have a very real impact on their experience and their companions. We do not want to give you a "press-a-button-to-choose-an-ending" experience; you are the master of your story.
New Testing Elements:
- New "Lost Aperture" gameplay
- Nonlinear plot
- New characters
- Solid storyline extending the Portal universe
- High-energy Pellet
- Pneumatic Diversity Vent
- Reflection Gel
- Heavy Duty Thermal Reflection Panel
- High-Energy Ring
- Heavy Duty Super-Colliding Super Button Reverse Gravity Field (HDSCSBRGF)
- High-energy Thermal Discouragement Beam Battery
© 2014 TEAM CONVERSION. VALVE, STEAM AND THE STEAM LOGO, SOURCE ENGINE ARE TRADEMARKS OR/AND REGISTERED TRADEMARKS OF VALVE CORPORATION