A top-down 2D Action-RPG. The main draw of the game is how over-the-top the protagonist is. It's not uncommon for you to learn spells and get equipment by threatening some NPC and then after getting said upgrade, to kill them. The entire game is played out in this tongue-in-cheek manner and I found it amusing enough, though some will no doubt find it to be a bit try hard.
The artstyle is crude and bland at times and dungeons are a bit long and boring to traverse, but the dungeons have save points so replaying long stretches of them shouldn't be much of a factor. Puzzles are rare and quite simple when they show up.
The best aspect of Evil Quest gameplay-wise is how easy it is to become a walking flamethrower. Magic regenerates over time, so if you level-up and make it a point to pump intelligence, by the halfway point of the game you can constantly spam spells as you walk around and it trivializes most enemies. I don't find this a downpoint since combat is rather simplistic and mowing down enemies with various spells is fun enough.
The game is pretty short, you probably won't end up with more than a half-dozen hours at most on a playthrough, though that's about right and it ended just as I was tiring of it a bit. I had fun with this and the price point puts you in position of not having much to lose by taking a chance on it.