Welcome to a land you'll never want to leave! Villagers and Heroes is a free-to-play MMO game in which players experience not just the thrill of battling unique monsters or the satisfaction of tailoring an exquisite robe, but the pleasure of building lasting friendships within a friendly community.
User reviews: Mixed (1,439 reviews)
Release Date: Apr 17, 2014

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Recommended By Curators

"A solid community driven MMO that while its mechanics are dated offers hours of fun. Players of Runescape and WoW will be right at home here."
Read the full review here.

Recent updates View all (44)

October 21

2014 Halloween Pack - On Sale Now! 80% Off for the first week!

The 2014 Halloween Pack is on sale for 80% off for one week only! This pack is jammed full of value! Pick yours up today!


0 comments Read more

September 25

Patch 2.34 - A lot has changed since April...

We have been listening! See what has been improved in Villagers and Heroes!

What has changed since the game launched on Steam in April?

In short:
  • Much improved fluid, action-oriented combat
  • Removal of the pay for energy mechanic
  • A vast improvement on our social features and UI
  • The addition of rolling, both as a fun movement option, but also as a dodging game mechanic
  • Spell fusions, and a focus on teamwork and party mechanics
  • Crash fixes, bug fixes, faster download
  • More ambient sounds like footsteps
  • More emotes like dancing
  • And a whole slew of new content, including new end game content, revamped tutorials, and new events

And all of these changes were based on feedback from you the players! We have been listening!

Since launching on Steam five months ago, we’ve taken the excellent suggestions and feedback provided by all of our users, and vastly improved our game as a result. Our latest build, Sands of the Equinox 2.34, while featuring an intoxicating new event with an array of desert themed bosses, bounties, and loot, is also characterized by a number of other changes we’ve made with regards to basic game mechanics and style of play – changes that players of any level, high or low, will surely find exciting.

For the adventurously inclined, you’ll be thrilled to discover that we’ve revamped our entire combat system so that it’s not only more fluid and responsive, but it now includes a variety of dynamic new actions and movements -- aerial acrobatics, tucking and rolling, agile strafing, increased acceleration while attacking foes, and more. With the addition of tucking and rolling also comes the ability to dodge, time your defense, tuck and roll out of the way dodging the coming onslaught. We also spent a large portion of time fine tuning our classes, improving visual and audio effects, adding new spells and feats, and finally adding spell fusions, where party members can fuse their feats and spells with one another, creating more powerful and devastating effects.

And for our craft loving players, because we firmly believe that Villagers and Heroes should be accessible to all users alike, we have completely removed the ‘Pay-for-Energy’ mechanic from within our game. Our new system, one which allows for ‘Vim’ to be naturally replenished by crafters in all manner of different ways, contains a plethora of ways to engage with, strategize about, and take advantage of. Thus, players can advance in crafting more rapidly through savvy gameplay and strategy.

Patch 2.34 marks an exciting turn for us! Thanks to the invaluable feedback from our community, modifications, great and small, have been made across the board: players can now dance and sit, and listen to the sound of their own running footsteps as they explore secret new areas in the lower zones where an array of entertaining surprises now await. High level players will not only revel in the addition of fourteen brand new zones with challenging quest chains to unravel, but we’ve also included an end game mechanic which will hereafter keep players consistently engaged even after reaching level cap. Moreover, players of all levels will be happy to find that we’ve revamped our housing policies, fixed countless bugs, greatly sped up the download time of the game, added new feats and spells, not to mention an entire upgrade on all of our social features, and two special event zones concurrently running. And that’s just the short list of changes we’ve made…

So thank you, new players and veteran players alike! Our game is better because of you all. But don’t take our word for it. Experience Sands of the Equinox 2.34 for yourselves. We’ve been listening, and you won’t be disappointed.

If you want the details of what has changed, check out our patch notes:
  • 2.34: https://forum.villagersandheroes.com/showthread.php?9763-English-Patchnotes-2-34-5-Tuesday-September-23
  • 2.33: https://forum.villagersandheroes.com/showthread.php?9666-English-Patchnotes-2-33-6-Tuesday-September-9
  • 2.32: https://forum.villagersandheroes.com/showthread.php?9542-English-Patchnotes-2-32-4-Wednesday-August-20-2014
  • 2.31: https://forum.villagersandheroes.com/showthread.php?9335-English-Patchnotes-2-31-0-Tuesday-July-22-2014
  • 2.30: https://forum.villagersandheroes.com/showthread.php?9287-Release-2-30-0-Echoes-of-the-Past
  • 2.28: https://forum.villagersandheroes.com/showthread.php?8967-English-Patch-Notes-2-28-4-Tuesday-June-3-2014
  • 2.27: https://forum.villagersandheroes.com/showthread.php?8711-English-Patch-Notes-2-27-3-Wednesday-May-7

3 comments Read more


“There are 10 different gathering professions: mining, fishing, bug lore, plant lore, smithing, cooking, tailoring, woodcrafting, gardening and ranching. The coolest part is that one character can become an expert at all of them. So Villagers and Heroes is a class-based, sandbox-crafter's paradise with nicely interactive housing.”
Bestest Ever – Massively

About This Game

Step into a magical land unlike any other!

Villagers and Heroes is a free-to-play MMO game in which players experience the thrill of battling unique monsters, the satisfaction of crafting powerful weapons and gear, and the pleasure of building lasting friendships in a friendly community.

Gnomish Augmentation = Sandbox Gameplay.

This unique feature is at the heart of the deep yet elegantly simple player choice system in Villagers & Heroes. The weapons and armor that a player equips not only grant a versatile assortment of heroic feats and spells, but also a large array of proficiencies and augmented abilities. The process of Gnogmenting gives the players the ability to mix, match, swap, replace, customize and design gear exactly how they want! Combine ancient elder gear with remarkable weaponry dropped from the monsters of the world. Or craft your own gear using any or all of the 10 gathering and crafting skills available. Gnogmenting is a completely free-form, sandbox system that is unmatched by any other game in its depth, and lets players test every tactic and indulge every creative whim.

Bounty Runs!

Bounties are powerful adversaries and monsters that roam every corner of the world. When a player defeats a bounty monster, they earn a large reward, regardless of the size of their party! Solo the beasties by yourself, or rampage across the countryside with a group of friends. Bounty rewards are instantaneous and do not require activation. This feature encourages teamwork and strategy.

Live in a Real Home in a Real Village.

You are the architect, the farmer, and the rancher. With a wide range of building styles to choose from, players can design and decorate their own houses, as well as choose which crops to plant in their garden, or select the type of animals they'd most like to raise. But players needn't go at it alone! Help your village grow from a tiny hamlet to a thriving metropolis by aiding your neighbors with community projects which will ultimately benefit every member of the village.


  • 8 Primary Combat Class Builds, with a myriad of meaningful variations
  • 10 Crafting Professions: Fishing, Mining, Bug Collecting, Plant Lore, Woodcrafting, Smithing, Cooking, Tailoring, Gardening, and Ranching
  • Gardening and Ranching: hundreds of different crops, sheep, pigs, chickens, and exotics like ember sheep, shadow sheep, etc.
  • Bounty Runs! Now with over 1500 unique bounties.
  • Real player housing with dozens of decoration options
  • Real Villages that can be leveled up by all members of the Village with better facilities (Forge, Tailory, Kitchen, Woodshop), opening new neighborhoods with housing for more players, mayors, a shared vault, stocking village resources, and more...
  • Gnogmenting: Combine crafted gear and elder gear from defeating lair bosses and rare randomly found exotic gear for an unlimited number of combinations of functionality and appearance
  • Auction House with thriving in-game economy
  • Hundreds of Magical Spells, Heroic Feats, and Abilities
  • More than 1000 Quests and Charters

Press Coverage

System Requirements

    • OS: Windows® 8, 7, Vista, or XP
    • Processor: Intel® Pentium® D or AMD Athlon™ 64 X2
    • Memory: 2 GB RAM
    • Graphics: On board graphics
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    • OS: Windows® 8, 7, Vista, or XP
    • Processor: Intel® Core 2 Duo 2.2GHz, AMD Athlon™ 64 X2 2.6GHz or better
    • Memory: 4 GB RAM
    • Graphics: Graphics card with 512 MB of memory or more
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
Helpful customer reviews
10 of 16 people (63%) found this review helpful
11.1 hrs on record
If you are into clicking nodes, nodes spraying goodies looots everywhere you picking it everything up this is game for you..
fishing mining cooking breeding animals farming and more.... its for you!

very addicting game!

wonky controls, need fix the controls!!!!
Posted: October 5
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2 of 2 people (100%) found this review helpful
15.9 hrs on record
Great simple MMO - that CAN get very complex, depending on your play style. Very helpful community. If you have the patience to give the game time - you will get hooked!
Posted: September 25
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2 of 2 people (100%) found this review helpful
387.5 hrs on record
A Great game, Great helpful people, even high level players willing to help out low level players. You can take your time to play how you want. I Strongly recommend you at least try this game.

Hope to see you there!
Posted: October 18
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3 of 4 people (75%) found this review helpful
0.1 hrs on record
- The Good
> The fighting system is good and made comfortable, a mix of of WoW and RuneScape.
> Crafting is simple and fun, you can easily make necessary armors/weapons already at the beginning of the game.
> There is lot to do due to various "jobs".
> Game world affects interesting and there is much to see.
> You can make own house in game. But however, this costs real money. The idea seems funny for those who got money to use.

- The Bad
> Music in game is repeating itself all the time. This wouldn't interfere if it wasn't "bombastic" fantasy mud.
> The missions are sometimes messy. Where do you find this chicken? Where you need to deliver that feather?
> Combat is sometimes stiff, example you cant move while you are attacking.
> You only get two bags on start, if you want more space you need pay real money.
> Game sometimes crashes without reason.

MUSIC - 50%

In short, this game is very childish. Bright colors used everywhere and graphics are cartoonish.
Fighting in this game is not challenging and is only clicking buttons. Missions follows the same pattern as in the other MMO Games: (Kill chicken, take feather, give it to that person etc.)

Anything in the game doesn't seem hard or different.
Is that a bad thing? Not necessarily.
In my opinion this reminds me RuneScape -game, that you can play without further tense and madly screaming.

This is game for those who wants something very simple, or those who aren't ready to pay World of Warcraft's monthly fees.

Total score
: 7.9
Posted: October 5
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1 of 1 people (100%) found this review helpful
1,019.5 hrs on record
I really enjoy this game. Its different from my normal space games but still has a co-operative feeling to it. If you were a fan of WOW, Free Realms or Runescape, and enjoy the guilds and guild feeling of inter-game family, Then this is a game you should try. It doesnt have pvp but has challenging areas and crafting skills that do require patience and leveling to help get the best gear and bonuses. Lots of quests and challenges. Great community of people to just have fun with.
Posted: October 6
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1 of 1 people (100%) found this review helpful
3.0 hrs on record
This is probably one of the only games i have played where the most boring tasks are actually fun, i spent about 3 hours picking apples and fishing just to raise up my levels in Plant Lore and Fishing but not because i had to but because i wanted to discover everything that there was to discover. This is going to be a game that i play daily and i would definitely recommend it to other. 9/10
Posted: October 16
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1 of 1 people (100%) found this review helpful
37.3 hrs on record
So far, I quite enjoy the game.

I like how there is no pressure, friendly chat, and other players are quite helpful. To enjoy the game, you really need to love crafting and gathering, two things I have always enjoyed in other MMO's I have played.

If PvP is your thing, there is no component of it, that I have seen yet. The game tends to inspire co-operative play. The mechanics are sound, not to glitchy.

All in all I give the game two thumbs up.
Posted: October 16
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1 of 1 people (100%) found this review helpful
1.7 hrs on record
Really fun game that got me playing for 2 hours straight, Everyone should try it out.
Posted: October 12
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1 of 1 people (100%) found this review helpful
0.9 hrs on record
I have played WoW for 2 years and runescape for 1 year and this game fits perfectly with both types of players and many of MMO fans. I have played this for a few hours and loved it's gameplay, one issue I have been having though is minor crashed every hour of gameplay. So I hope playing this again may be a better expirience than the last.
Posted: October 15
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1 of 1 people (100%) found this review helpful
9.6 hrs on record
In my first five or so hours I thought the game had some redeeming qualities, but as you progress you realize that it's pretty mediocre. Here's why:

- Crafting seems pretty fun. It's great that you can train any skill.
- Combining multiple items into cooler gear is a nice feature.
- I liked the overall look. It had a WoW-like charm to it.

- Traveling is, I believe, INTENTIONALLY irritating. They fill the roads with hostile mobs to encourage you to fast travel. Oh, and fast traveling costs real money. Imagine that!
- When you die you have to trudge through the dozens of mobs you just fought through, unless, of course, you want to spend real money to fast travel.
- The quests are mind-numbing. They're universally 'go collect 10 of x' or 'go kill 10 of z' or 'go talk to y.' The stuff you've done a zillion times before.
- The controls are amongst the worst I've experienced. I eventually discovered that you cannot really use your mouse and keyboard at the same time, because they seem to conflict with one another. If you choose one over the other you will be okay most of the time. That seems a bit amateurish to me.
- It's heavily instanced. They borrowed WoW's look, but not its seamless world.
- The music is abysmal. It's like they took a high school band's recording and applied it to parts of the game whether it was appropriate or not.
- You will hear the same sound effects over and over and over and over again until you want to scream. Every NPC you talk to has the same thing to say. Every time you take damage you will hear the same sounds over and over again.
- I didn't see anyone with mounts. Which means you're walking or spening money to fast travel.
- You can't actually go into your house--it's just a vault to store stuff. You have a garden and an animal farm. And dealing with your animals takes too long to level up because they go to sleep after four or five interactions. Oh but come back in a couple of hours to try again!
- The game world is pretty empty. There's a few masochists who've managed to level up, but you won't see many people while you play.

I threw a few bucks at the game because I understand that games can't be free. There are developers and IT people and server expenses that need to be paid. But what I cannot tolerate is games that feel that they are designed to make players pay to avoid being irritated by game mechanics. This, alas, is one of those games, hence it has been uninstalled.
Posted: October 24
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2 of 3 people (67%) found this review helpful
153.1 hrs on record
It is an very long game where you can do a lot of things i really like it
Posted: October 4
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6 of 11 people (55%) found this review helpful
2.6 hrs on record
This game gave me aids.
Posted: October 12
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1 of 2 people (50%) found this review helpful
11.4 hrs on record
There are no excuses for games these days that either cost over $40 or are made poorly.

While this game atleast doesn't come with an expensive price tag, everything else about it just
feels like it was never beta tested.

Combat is messy, move, look or anything and cancel your auto attack.
sprite issues.. to be honest read the reviews, there are hundreds already that make it clear as to
why one should NOT play this game.

Not worth wasting your time.

Posted: September 25
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1 of 2 people (50%) found this review helpful
2.1 hrs on record
I have played a lot of games, and I mean a lot. Mostly MMO's in fact. I have never seen

one so undiverse, with no depth, and riddled with bugs as this one.

To start off, you are placed in some Hollow place, where you have to kill wolves

for a lady (which might I add may be difficult), this is the start of a almost 1 1/2 hour

tutorial where you do unuseful things, such as gather wood, just so you can walk over five

feet and make a bow that you proceed to take to some guy and he gives you a better one,

thus making the bow you spend ten minutes on useless. You can learn to cook, or brew

alcoholic beverages, by shaking a tree and a few button clicks. The tutorial is long,

basic, uninteresting a crueling and teaches you absolutely nothing useful about the actual


Let's talk a little more about the crafting. While the crafting is much like Guild

Wars 2's "Click, UI pops up, click on what you want, some time passes, item pops out" it

is actually very immersive in the fact that your crafting is nearly unlimited. It goes to

a very high point and you can basically craft any weapon, armor or anything else you want

if you have the materials

Characters. This just makes me angry beyond all recognition. It should make you

angry . A priest, hunter, warrior and mage. REALLY. You couldn't have at least tried to

come up with one ORIGINAL class. It's really not that hard. Just make a hunter with a

special twist, but NOOOOOOO, no originality in this game. There is nothing original about

any of the classes, they do the same thing that they do in every game. To add to the

unoriginal characters, they have their own "Talents" where you put your points when you

level up. There is only around 12 places to actually put your talent points. Then you just

keep putting them into the same ones, "upgrading" the talent.

While the talents are not abundent, the skills are. Woodcutting, Plant lore, and

fishing are just a couple. They all have unique perks and as you level up you get

"Achievements" which gies you some in game money to spend. This is useful not only from a

money standpoint, but also from a resource standpoint, you don't just grind mobs for

money. Sadly, the fish are just recolors of another fish for the most part.

Combat. Combat is a copy paste of WoW, just like the rest of this game. You click,

and your character auto-attacks, you can use your 1-0 keys to aid with your various skills

that unlock over time. Combat is nothing special, and pretty bland. Once you kill an

enemy, your loot flys fifty feet into the air and spews all over the place. Annoying. And

if you help someone kill another monster, and you aren't in the same party, then you might

not get the loot. To top it all off, all the quests are "Go kill X amount of _____ animal.

Come back to me when you did it." it's just a "grind" to the death.

Let's talk about graphics & UI. The graphics aren't that great, after all this is

2014. THis game honestly looks like the old Spyro games. I went to add my friend to the

friends list (if they had one, I didn't know if they did). I searched the menu until I

found the friends list, only to find that there is no search. You have to go and FIND your

friend in order to add them. When you find them they have to hold still so you can

"inspect" them and then move to the top of the screen to add them. It's a bother.

Quests. I have gone briefly over quests in the tutorial section of this segment,

BUT let me elaborate. The main questline is hardly thrown together. Side quests are

repetitive, and even some of them DON'T EVEN WORK. You can't comeplete some of the quests.

Not once have I ever seen an MMO where you can't complete a quest. Sometimes you can't

even talk to the person who gave you the quest in the first place.

Glitches. They are like your BFF in this game. There are too many. Everywhere you

look you may get stuck in a building or fall through the map or something else that should

not happen. As previously mentioned you might not be able to speak to the person you need

to either.

Map. The map is not open, it's just a bunch of miniscule, pre-defined maps, with

pre-defined spawns. In order to go to another part of the world you go to some teleporter

that isn't explained at all and is kind of just there. It's not open or free at all. You

feel confined to a small space in every map.

Cliche. There is a central city with all the merchants and teleporters to a whole

bunch of different parts of the map. That is so cliche of MMO's I can't describe how angry

that makes me. With the teleporters there is also lag as it genereates, so that is


Now let's take a nice little look at my personal ratings of this game.

Graphics- 2.5, welcome to the 1990's where there were no graphics but boxes. Oh, and fake

looking huts.

Story- 3, Thrown together by a three year old, I see no connections whatsoever to each

character you go to other than where they live

Gameplay- 1, This game is so broken it is no fun to play

Mechanics- 3, It is playable, but it looks as if it should not be released, almost like it

is early ALPHA. The controls are clunky and finicky.

Replay Value- 0, don't even bother to play it.

Soundtrack- 9, THE ONE THING THAT IS GOOD!! They have a nice soundtrack, suits the towns.

Overall: 3, This game isn't worth the time. It was so terrible I couldn't bear to play it

the full 5 hours I promise to do before a review. STAY AWAY FROM THIS GAME!
Posted: October 3
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1 of 2 people (50%) found this review helpful
2.9 hrs on record
pay to win
Posted: October 3
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1 of 2 people (50%) found this review helpful
0.9 hrs on record
This game is for your 8 year old child. Very very buggy. First the buttons stopped responding. Then the sound disappeared. No detail at all, but still chunky to load. Just another Item-mall nightmare from the year 2014.
Posted: October 4
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1 of 2 people (50%) found this review helpful
1.8 hrs on record
This is a usual MMO RPG, though this one appears to be a bit low-badget. I don't mind the graphics and I can deal with the unoriginal quests, but I couldn't deal with constant lag and the weird character movement. I didn't compare it with major games like World Of Warcraft but I have tried a lot F2P MMO RPG and I can honestly say there are better than this out there.

It has plenty of professions to lvl up and the skills are obtained by items, the items you craft and combine. This is a good twist on the lvl up to obtain the new skill model. The talent tree lacks a bit though, not much to do there. The combat is the basic shortcut but....less. The skill "manifestation" is lacking to a point that auto-attack might be more desirable to the eye.

This might happened to me only (maybe my screen settings) but at night (in game) it was too dark. Raising the brightness (in game) distorted the colors of the brighted places and raising the brightness of my monitor was blinding me when the day came. Maybe they wanted to give the real night impression like some other games to prevent to hunt at night easily but waiting for the sun to come up was adding to the lack of interest.

I didn't play much so I cannot say about end game or even how it progresses, but it is a game that couldn't make me wanna hit the launch button again. I do not hate it, it was not bad, but I didn't like it either. I believe the word "average" is what best describes it.
Posted: October 4
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1 of 2 people (50%) found this review helpful
0.3 hrs on record
Ive played ROBLOX games that has more work put into it then this .-.
Posted: October 7
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1 of 2 people (50%) found this review helpful
0.2 hrs on record
Oh my god. Why did I even bother installing this. Awful in all directions.
Posted: October 9
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1 of 2 people (50%) found this review helpful
2.6 hrs on record
i don't care how many times people use the excuse that its free to justify this game, its just not entertaining. im a veeery casually mmo player but nothing about this game is fulfilling. the combat for sure leaves something to be desired, and there is no kind of purpose behind crafting. also the endless ingredient loot is just waaaay to cluttering and annoying where every 10min i have to go through the chore of trashing things i pray i wont use to open space for more ingredient loot. i always wondered what it would feel like to have more than a couple professions in WoW but this game gives me a feel for it and its making me think that blizzard went in the right direction with that
Posted: October 15
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