Welcome to a land you'll never want to leave! Villagers and Heroes is a free-to-play MMO game in which players experience not just the thrill of battling unique monsters or the satisfaction of tailoring an exquisite robe, but the pleasure of building lasting friendships within a friendly community.
User reviews:
Recent:
Mixed (30 reviews) - 63% of the 30 user reviews in the last 30 days are positive.
Overall:
Mixed (2,525 reviews) - 56% of the 2,525 user reviews for this game are positive.
Release Date: Apr 17, 2014

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Recent updates View all (118)

July 28

Patch 3.19.3

Patch Notes 3.19.3


With this build comes the removal of The Twilight Vale, but we do have some exciting new improvements for you all (gambling chests!) and the always needed bug fixes. :)


Improvements

  • New feature: Chests of the Red Darrig!
    • Chests of the Red Darrig are new items to the game. Players can open a chest of the red darrig for a chance at great rewards. Chests may contain:
      • Powerful Consumables: May contain powerful items from the shop, or even exclusive rare and powerful potions.
      • Expansive Outfits: May contain just about any outfit in the Seven Realms, even those out of season, or otherwise unavailable!
      • Red Doubloons: These special coins can be used to purchase items from Flynn McRufus in Ardent City.
    • Any item that is found in a Chest of the Red Darrig can be sold to a new vendor, Flynn McRufus in Ardent City (up by the castle), for his currency, Red Doubloons. Using this currency, players can collect outfits, special items, and rare consumables.
    • Chests can be gained in one of two ways:
      • Chests will be sold in the shop, 10 crowns each (or 10 for 90 crowns).
      • Locked chests can also be found in the world as rare drops from monsters. However to open a locked chest, you'll need a key.
      • Keys can also be found in the world as rare drops from enemies, but can also be purchased from the shop for 6 crowns each (or 10 for 50 crowns).
  • Spirit Essences have received an overhaul
    • Spirit essence are the consumables the drop from monsters that give players a short effects (what used to be the lightning bolt, hammer, etc.)
    • All existing Spirit essences have been renamed with more flavorful names.
    • Spirit essences have much improved art, both the 3d model that appears in the world, and the following icon.
    • Spirit essences now make cool and powerful sounds and visual effects when you consume one.
    • We have balanced a few of the spirit essences, making sure any single one wasn't too powerful.
    • We have added 7 additional types of Spirit Essences, all with their own unique effect. Some give health, spirit, speed, lucky chance, and more!
  • New character rewards! Bonus items are given to new characters during the first seven days of play.
  • Removed the in-game video
  • Removed The Twilight Vale


Bug Fixes

  • Updated the Village COG depot to reflect recent changes. Now instead of the 4 different suppliers (who are now only 1), the village project goes as follows:
    • Rank 1: A normal daily COG Supplier
    • Rank 2: A COG quartermaster (vendor) appears
    • Rank 3: A Quality COG Distributor will move into your village. This special distributor will give out an uncommon supply crate once every 2 days. Uncommon supply crates contain varying amounts of one random uncommon gathering supply.
    • Rank 4: A Rare COG Distributor will move into your village. This special distributor will give out a rare supply crate once every 3 days. Rare supply crates contain varying amounts of one random rare gathering supply.
  • Fixed an issue where you could end up with the quest Sheep Minus one forever
  • Typo: Fortunatley with
  • Fixed: Vault windows did not automatically close after certain distance
  • Fixed it so the sell gems button doesn't appear when the vendor doesn't use gold as a currency.
  • Fixed: some items would erroneously warn that they had their soulbinding stripped and would soulbind if equipped, even though the item could not soulbind.
  • Fixed the Pumpkin Carver to drop again (it now drops from Redcaps in Maiden).
  • Fixed the quest 'Looting the Lexicon' to be the correct level
  • Rickardi gives enough fleece for Anointed Sandals now.
  • Updated the quest level for "The Purge"
  • Fixed some quests texts that should have directed the player to Gandymeade Grove.
  • Fixed: Lucky Cards weren't being given at the correct interval.
  • Fixed it so no more 'gnomish' items drop
  • Fixed: Purchased Items would sometimes take a while to update after purchasing an item.
  • Server exceptions related to moodscript
  • Made the Zog crown bag and Zog elixir bag both account bound instead of character bound.
  • Updated Reaper's pack to correctly show the 600 crown value of the tool set.
  • Fixed: number of points needed not visible after partially doing task
  • Fix some issues causing feat selection menu to be clunky to use.
  • Tutorial Pop-Up Timeouts
  • Fixed Typo: tranparency should be transparency.
  • Support for global message to all players
  • Fixed: spirit essences and items would woosh into bag and player twice.
  • Updated the Oak Valley quest that used Mega Looters to now use Luckinium instead.
  • Fixed it so level 80 gathering nodes correctly drop lucky gems.
  • Fixed a typo: Talking talking
  • Fixed an issue where the quest to kill Kobolds in Gilly cavern wasn't tracking on the map.
  • Fixed a bug where the tutorial cooking quests were giving out unneeded silks.
  • Fixed a bug causing undead in Shiverspine not to drop 'Prime Ribs'
  • Fixed the vendor gui to support more than 3 characters for larger sales and purchases.
  • 3.18.3 Test - windows - Xanty - unearthed sailor is under the ground
  • Fixed it so level 1 crafting tools work in the item browser.
  • Class Starter Pack Changes
  • Fixed a stuck spot in Bearhold Valley.
  • Fixed: floating bush
  • Fixed: floating bush
  • Update libpng to newer version
  • Fixed: entries in knowledge book remained stuck in "Click to reveal discovery" and could not be clicked to reveal.
  • Fixed some issues with the Meeting COG quest
  • Fixed an issue that made chest objects sometimes not have items.
  • Fixed some bright sand in the Traven region
  • Fixed some issues with fishing nodes in Cook Cavern.
  • Fixed a stuck log in Barbing Rock
  • Fixed a stuck location in a rock in Dagmar Strand
  • Fixed: selling an entire stack of items would get hung on "Transacting..."

1 comments Read more

July 13

Tears of Vesesia Sale!



The special event zone, The Twilight Vale, will be departing on July 26th! We are having a special sale right up until that date.

Good luck, have fun, and happy hunting in the Vale!

6 comments Read more

Reviews

“There are 10 different gathering professions: mining, fishing, bug lore, plant lore, smithing, cooking, tailoring, woodcrafting, gardening and ranching. The coolest part is that one character can become an expert at all of them. So Villagers and Heroes is a class-based, sandbox-crafter's paradise with nicely interactive housing.”
Bestest Ever – Massively

About This Game

Step into a magical land unlike any other!

Villagers and Heroes is a free-to-play MMO game in which players experience the thrill of battling unique monsters, the satisfaction of crafting powerful weapons and gear, and the pleasure of building lasting friendships in a friendly community.

Gnomish Augmentation = Sandbox Gameplay.

This unique feature is at the heart of the deep yet elegantly simple player choice system in Villagers & Heroes. The weapons and armor that a player equips not only grant a versatile assortment of heroic feats and spells, but also a large array of proficiencies and augmented abilities. The process of Gnogmenting gives the players the ability to mix, match, swap, replace, customize and design gear exactly how they want! Combine ancient elder gear with remarkable weaponry dropped from the monsters of the world. Or craft your own gear using any or all of the 10 gathering and crafting skills available. Gnogmenting is a completely free-form, sandbox system that is unmatched by any other game in its depth, and lets players test every tactic and indulge every creative whim.

Bounty Runs!

Bounties are powerful adversaries and monsters that roam every corner of the world. When a player defeats a bounty monster, they earn a large reward, regardless of the size of their party! Solo the beasties by yourself, or rampage across the countryside with a group of friends. Bounty rewards are instantaneous and do not require activation. This feature encourages teamwork and strategy.

Live in a Real Home in a Real Village.

You are the architect, the farmer, and the rancher. With a wide range of building styles to choose from, players can design and decorate their own houses, as well as choose which crops to plant in their garden, or select the type of animals they'd most like to raise. But players needn't go at it alone! Help your village grow from a tiny hamlet to a thriving metropolis by aiding your neighbors with community projects which will ultimately benefit every member of the village.

Features

  • 8 Primary Combat Class Builds, with a myriad of meaningful variations
  • 10 Crafting Professions: Fishing, Mining, Bug Collecting, Plant Lore, Woodcrafting, Smithing, Cooking, Tailoring, Gardening, and Ranching
  • Gardening and Ranching: hundreds of different crops, sheep, pigs, chickens, and exotics like ember sheep, shadow sheep, etc.
  • Bounty Runs! Now with over 1500 unique bounties.
  • Real player housing with dozens of decoration options
  • Real Villages that can be leveled up by all members of the Village with better facilities (Forge, Tailory, Kitchen, Woodshop), opening new neighborhoods with housing for more players, mayors, a shared vault, stocking village resources, and more...
  • Gnogmenting: Combine crafted gear and elder gear from defeating lair bosses and rare randomly found exotic gear for an unlimited number of combinations of functionality and appearance
  • Auction House with thriving in-game economy
  • Hundreds of Magical Spells, Heroic Feats, and Abilities
  • More than 1000 Quests and Charters

Press Coverage

System Requirements

    Minimum:
    • OS: Windows® 8, 7, Vista, or XP
    • Processor: Intel® Pentium® D or AMD Athlon™ 64 X2
    • Memory: 2 GB RAM
    • Graphics: On board graphics
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Storage: 3 GB available space
    Recommended:
    • OS: Windows® 8, 7, Vista, or XP
    • Processor: Intel® Core 2 Duo 2.2GHz, AMD Athlon™ 64 X2 2.6GHz or better
    • Memory: 4 GB RAM
    • Graphics: Graphics card with 512 MB of memory or more
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Storage: 3 GB available space
Customer reviews
Customer Review system updated! Learn more
Recent:
Mixed (30 reviews)
Overall:
Mixed (2,525 reviews)
Recently Posted
Rissa200204
( 2,993.8 hrs on record )
Posted: July 28
I recomend this game to anyone who enjoys a helpfull and warm community of players who work hard either up front or behind the scenes to help other players to be able to play better or have gear to help them out..

The Game itself is fun and there is lots to explore.. many zones and good quests to follow and gain rewards..
For those days where ya may want some quiet time you can kick back in a village and craft goods to improve the village or make some goodies to share or even to sell.

Hope you give it a try and if ya do enjoy the game!
Helpful? Yes No Funny
TheRedLoyal
( 45.9 hrs on record )
Posted: July 23
the game improved a lot since the version Fury of The Stone Lord came out
Helpful? Yes No Funny
cobblo06
( 88.9 hrs on record )
Posted: July 22
Clerics evolve
Helpful? Yes No Funny
azazfall
( 30.4 hrs on record )
Posted: July 22
This game was my best MMORPG experience!
Helpful? Yes No Funny
[WB] Wacky-alien32#1212
( 2.4 hrs on record )
Posted: July 18
a quite fun simple and enterteint game i really like it a lot the grapics are pretty nice the music is good and relaxing i personality dont know why so much negative reviews yes it have dlc but is still fun to play

it let you create your own character and make your own history

the battles are nice and fun there is many class and way to make your character

i say you give it a chance is pretty small so you can just download and play hehe
Helpful? Yes No Funny
katboy5
( 11.7 hrs on record )
Posted: July 12
This is an amazing game. At first i was doubtful but after playing almost 10 hours i realised that it is so much better than i first thought it would be. It's so rellistic and so addicting
Helpful? Yes No Funny
HADOUKEN
( 1.0 hrs on record )
Posted: July 7
THIS IS THE BADDEST GAME IVE EVER PLAYED.
this is just a copy of wow but for kids.
instead of downloading this sucky game i consider kil my self.
and before you say anything i had it on my previous computer and dont think i would ever download this game on my new computer!!!
Helpful? Yes No Funny
LCpl77
( 1.8 hrs on record )
Posted: July 7
Great game
Helpful? Yes No Funny
Shuvok
( 563.8 hrs on record )
Posted: July 5
Nice game, (too nice maybe?) Fun enough pve, great gather and craft sys, amazing outstanding friendly af community. No pvp though. If you are looking for a fun family oriented game go for it, it is a great escape from the frenetic toxic hardcore pvp from most online games. If i had kid now this would be their first mmo for sure. The only reason Im no longer playing is because I miss the adrenaline from the high competitive hate-fueled toxic pvp mmos. Great game though
Helpful? Yes No Funny
NightPhilipp
( 43.1 hrs on record )
Posted: July 4
A big Online Roleplay which makes a lot of fun! Do Quests, kill Monsters and level up.... fight together with other Players or Friends. You can also caft your own equipment and buy better weapons. Also you can join a clan or make a own, create your own Village and make it big. I recommend this Roleplay Game a lot, i really enjoy it myself. :3
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
13 of 14 people (93%) found this review helpful
1 person found this review funny
Recommended
563.8 hrs on record
Posted: July 5
Nice game, (too nice maybe?) Fun enough pve, great gather and craft sys, amazing outstanding friendly af community. No pvp though. If you are looking for a fun family oriented game go for it, it is a great escape from the frenetic toxic hardcore pvp from most online games. If i had kid now this would be their first mmo for sure. The only reason Im no longer playing is because I miss the adrenaline from the high competitive hate-fueled toxic pvp mmos. Great game though
Was this review helpful? Yes No Funny
7 of 9 people (78%) found this review helpful
Recommended
49.2 hrs on record
Posted: June 29
This game is essentially a rip off of other MMOs. There is really nothing memorable about it, basic graphics, boring battles, simple animations, and unbalanced classes but; if you are looking for a game to laugh about with friends and spend hours just laughing and having fun with your friends than I highly recommend this game. If you want a real MMO that requires strategy and skill this is not the game for you but; if you want a game that is laid back and overall enjoyable then give this game a shot.
Was this review helpful? Yes No Funny
5 of 7 people (71%) found this review helpful
Recommended
5.8 hrs on record
Posted: June 30
Pretty enjoyable little game. It isn't a triple-A MMORPG, but it also isn't pretending to be. It's a fun little time-waster. Something you shouldn't take too seriously. For the most part, RMT seems to be mostly based around convenience rather than necessecity, so I'd say paying is largely optional unless you absolutely must complete everything as fast as humanly possible.

I'm just speculating here, but I'd wager the majority of the people who have rated this game negatively were expecting something completely different. This game isn't bad by any stretch of the imagination.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
2.4 hrs on record
Posted: July 18
a quite fun simple and enterteint game i really like it a lot the grapics are pretty nice the music is good and relaxing i personality dont know why so much negative reviews yes it have dlc but is still fun to play

it let you create your own character and make your own history

the battles are nice and fun there is many class and way to make your character

i say you give it a chance is pretty small so you can just download and play hehe
Was this review helpful? Yes No Funny
3 of 5 people (60%) found this review helpful
1 person found this review funny
Recommended
43.1 hrs on record
Posted: July 4
A big Online Roleplay which makes a lot of fun! Do Quests, kill Monsters and level up.... fight together with other Players or Friends. You can also caft your own equipment and buy better weapons. Also you can join a clan or make a own, create your own Village and make it big. I recommend this Roleplay Game a lot, i really enjoy it myself. :3
Was this review helpful? Yes No Funny
5 of 9 people (56%) found this review helpful
2 people found this review funny
Recommended
2.0 hrs on record
Posted: June 30
Villagers and Heroes is a free to play MMORPG that is simple and easy. It worked, looked ok, sounded ok, played ok. Graphics are older and simple. Crafting is big in this game. This game is more of a grind and clicker fest than other game, social and younger oriented. Try it, maybe you might like it.

For more info:
https://www.youtube.com/watch?v=HEKJWlgYY_s

https://www.youtube.com/watch?v=7KPgTQ7cuhE

https://www.youtube.com/watch?v=HsxTATgI3A8

http://www.metacritic.com/game/pc/villagers-and-heroes

https://mmos.com/review/villagers-and-heroes

http://mmohuts.com/game/villagers-and-heroes/

https://www.engadget.com/2013/04/12/why-i-play-villagers-and-heroes/
Was this review helpful? Yes No Funny
5 of 9 people (56%) found this review helpful
1 person found this review funny
Recommended
108.1 hrs on record
Posted: July 3
I love this game very much, It is very fun in my opinion...But once I saved the four people transporting the chalice and killed 4 or 5 of the black thrush assassains that ambushed me in Ardent Castle, it appears that the story just stopped there and I don't know how or even in there is anymore story line content ingame...if someone could tell me then please comment and explain if it is just me or if there really isn't any more story line content...
Was this review helpful? Yes No Funny
4 of 8 people (50%) found this review helpful
1 person found this review funny
Not Recommended
3.7 hrs on record
Posted: July 1
I was interested in Villagers & Heroes because of the emphasis on crafting and collecting. Unfortunately, I was ready to uninstall it pretty fast.

"Accomplishing" something in this game, whether it's tailoring, bug collecting, or combat, has no mental involvement whatsoever. I didn't have to think or plan or even look around for new spots as I foraged. Villagers & Heroes is essentially a mindless clicker game in MMO format, and the uncanny graphics and stale game mechanics don't help either.

I wouldn't recommend Villagers & Heroes to anyone who values their gaming time.
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Most Helpful Reviews  Overall
651 of 728 people (89%) found this review helpful
28 people found this review funny
Not Recommended
69.3 hrs on record
Posted: November 14, 2014
This game is very fun and i would have recommended it if it weren't for the Vim system. The game is largely about crafting and gathering which i found to be very fun, and you can have a house, which is also very fun and has a lot of perks, but there is a limit to how much you can gather or craft in a day because you have "stamina" or Vim that runs out. You don't become aware of vim until a skill reaches lvl 15, but after that you can only gather or craft 100 times, unless you use a vim potion, which you have to craft, so you spend half the day gathering so you can craft so you can gather some more etc. etc. i hate this system and for that reason alone i quit playing. It's a pretty solid game otherwise but again as you can't really buy the items you need without investing real money into the game or grinding for weeks i think it's a waste of time.
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A developer has responded on Jun 11, 2015 @ 5:46pm
(view response)
298 of 352 people (85%) found this review helpful
18 people found this review funny
Recommended
94.2 hrs on record
Posted: February 23, 2015
This game provides almost everything that I would want from an MMO. However, there are a few downsides. I'll start with the bad first.

First off is the Vim System. It is kind of a negative thing for the game, but I can understand why it was put in. Vim is sort of like your crafting stamina, and it unlocks when one of your skills reaches 16. After you hit that point, everything you do when it comes to that specific skill will take up Vim points. Now, they do regenerate over time, but it's like every other game that has energy regeneration: few minutes at a time, and you only get one point back at a time. That wouldn't be so bad if you didn't need mass amounts for quests. The more you craft at a time, the more you use (e.g. one at a time for one Vim, or 50 for 150 Vim.) Gathering only takes one for each click, and sometimes you get three items instead of one, so that's not too bad. The biggest issue with this is that it greatly limits what you can do in the game each day. Sure, there are refills that you can buy (with in game tokens that you can earn, no real money required) and perks that cut down on how much is cut out, but if you don't have enough tokens or those perks yet, things can slow down pretty quickly. There are small "free" refills that you can get to drop, like 15 Vim cornucopians, but those aren't very common; there are also big refills, but that requires you to level the skill. If you're running low, and you're only around 10%, you're better off coming back later. The good side of the Vim system, though, is that it DOES slow you down. Without it, you would see level 1s taking up all of the high ranking gathering spots, and people who could actually craft with what's gathered there wouldn't be able to proceed because of the farmers.

Second off is the way your skills work. (I'm going to be giving you my point of view, since that's all I really have to work with here.) The good thing about the skill system here is that you have 6 set usable combat skills. The bad thing about the skill system is that you have 6 set usable combat skills. Now, on my priest, that's not too bad; I get a personal heal, a shield I can give to anyone, and the rest are damage spells. However, if I want to be able to heal SOMEONE ELSE, I need to find a piece of gear with that specific skill on it. If I want to keep that skill, I have to keep moving it from gear piece to gear piece, and believe me, that can get expensive pretty quickly, especially if you want to keep A LOT of skills that benefit you. If you have more skills that the free slots cover, you have to either abandon all hope for them, or use special stones to be able to tack as many on as that gear piece or weapon has space for. (You can also earn these in game, but if you're like me, and acquire a lot of pieces with great perks, youre going to run out of them VERY QUICKLY. They aren't exactly common for daily bonuses.) However, this does force you to think about which ones benefit you the most, so no one person can hoarde all of the skills and be insanely overpowered.

The third thing that I found to be a little irritating is crafting costs. Now, to craft things, you need to go to a station with all of the materials required (that you gather yourself) and craft whatever your skill allows. Now, a few friends of mine and I have sort of agreed that it's a "station rent and craft time" cost, but the higher up you get, the more expensive things get. That's a little annoying counting that I have to gather up all of these insane things to craft it in the first place. The sellback value isn't too great for them, either. The most recent thing I crafted cost me around 15 and a half silver, and it sold for a measly 24 copper. Pretty crappy, right? It feels pretty imbalanced. However, with how much hunting and questing most people do to kill time getting back Vim, I suppose most don't notice.

The fourth thing is the party/friend system. This one isn't necessarily a bad thing; it's just more of an annoyance. When adding someone to your friend list, you have to be standing right there with them. There's no "Add Buddy" button on the friend menu. You have to track them down and do it yourself. And, while we're talking about the friend list, let me tell you what you can do with your plethora of friends. You can see their name (good, that's needed), their level (also good, I suppose), and if they're online or not(very good; I mean, you can't whisper them if they're not online, right?). Aaaand..that's about it. You can't do anything with them. Can't unbuddy them, can't invite them to a party, nothing really helpful for people who are doing their own thing and then decide to be in a party. You have to do all of that stuff in person. (Well, in character, I guess. You don't have to walk all the way to your buddy's house to do things in game.) Oh, and the party invites work the same as a friend invite. Have to be able to click on them.

The last bad thing that I've noticed about this game is how you discover new areas. In most MMOs that provide a means of fast travel (which, by the way, isn't free in this game. It requires travel stones to go from one area to another.), you only have to enter the area to register that it's been discovered. The two exceptions that I've run into are WoW and this game. Like WoW, you have to activate a specific something to be able to travel there. In this case, there are travel pads that you have to run over. You get a free travel stone for discovering it for the first time, and bam. Area is now open for travel. However, that is also the drawback. If you're entering a new area that is just below, at, or just above your level, you had better be methodical about killing everything along the way. Most areas have the travel pad around the middle of the map if there isn't a town there. If you die before you run arcoss it? Better hope you have a resurrection stone. Don't have any left? You get to try again from the start. It's still labaled as "undiscovered". Better hope that things haven't started respawning yet.



Even through all of the bad, there are a lot of fantastic things that I love about this game.



First off, it's free. No pay-to-win here. The only thing that I might recommend paying for is extra storage if you like to hoarde everything. But, even that's not necessary. You get a total of three bags to start off with, a vault (with, I don't remember, 25 or 30 spaces?), and, if you decide to get the free house license, ANOTHER storage vault. So, unless you REALLY like to hoarde EVERYTHING you pick up, you don't need to buy anything with real money.

The second thing I love about this game is that there is no limit to what skills you can learn because everyone can learn everything. Want to focus soley on mining and smithing? That's cool. Want to max out just your plant lore? Go ahead. Want to be a master in all things ore, wood, clothing, food, and potions? No one's stopping you! The sky is the limit, as long as you have patience for all of the Vim you're going to be blowing through.

Other than that, it's really just your basic, run-of-the-mill MMORPG. There's things to fight, places to discover, quests to complete, and lots of fun to be had. If you're looking for a casual game to play alone or with your friends, this one is one that I recommend wholeheartedly. 9/10
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