Final Rush is a constantly growing indie cooperative multiplayer FPS, where the player fights against waves of robotic enemies, with up to three of their friends; Final Rush is continually expanding with new content as fast as the developers can make it.
User reviews: Mixed (90 reviews)
Release Date: Jan 17, 2014

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Early Access Game

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Note: This Early Access game may or may not change significantly over the course of development. If you are not excited to play this game in its current state, then you may want to wait until the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“As much work as we did to prepare the game; being a small indie company, we didn't have the resources to make as much content as we would've liked. Likewise, we plan to add more content to the game, and felt like Early Access was the best way to support this process.”

How long will this game be in Early Access?

“Until the community and the developers agree that it is a fully fledged game. Final Rush will never be considered "complete" as we will always be adding, improving, and tinkering the game.”

How is the full version planned to differ from the Early Access version?

“The full version is planned to have generally more content in every area, including additional levels, weapons, enemies, and character customization options.”

What is the current state of the Early Access version?

“We've currently released a massive 2.0 rebuild, and we are now in the process of adding additional content to the game, and polishing existing features.”

Will the game be priced differently during and after Early Access?

“There is a possibility that we will increase the price of the game upon release, depending on the scale of additions and the time of the release.”

How are you planning on involving the Community in your development process?

“Post on the Steam forums. We'll hear you, and probably respond too. Let us know your thoughts on the game, and what kind of content you want to see added. Many features and suggestions have already been taken to heart and integrated into the game.”
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Recent updates View all (21)

September 23

Situation Report - 13

Hello gamers!


It’s been a while since the last update, and it will still be a little while longer until the next update, so I wanted to give you a quick heads-up about what’s going on with the game:

Final Rush is going to be transitioning out of Early Access with the next major update to the game. You may have guessed due to the long lead time on this latest update… it’s going to be a big one!

For starters, Cargo, Serial, and Mercury Switch have all been updated visually to bring them in line with the graphical improvements made on the new Frost level… but that’s small potatoes compared to what else is coming.

The next major update is going to bring a host of game feel updates, ranging from improved feedback when shooting robots, to new death sounds, improved grenade functionality and more. Several balance functions requested by the community have been added as well.

You’re also going to see another addition to the main menu: The COMBAT PROFILE. This is a central location where you’ll be able to have access to several new features, including armor customization, and stat tracking (Both of which will be in the new update.)

There is also a possibility (but not a guarantee) of both Skill and Weapon customization. Armor, Skill, and Weapon customization will be strongly integrated into the recently added Rank system; and your currently earned progress will contribute to the new features.

It’s also important to note, that while we’re adding stat tracking and several new stats; we’ve been tracking kills all along, so the kills stat will show you exactly how many robots you’ve blasted since the v2.0 overhaul.

There might even be a new enemy making an appearance soon…

The new update should be launching in a week or two.

- Luke, Strike Games

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September 9

Update Report - Trading Cards

Hello gamers!


Final Rush Badges, Trading Cards, Profile Backgrounds and Emoticons are now available! Several members of the Final Rush community have requested trading card related content, and we’re happy to oblige!

Our resident concept artist worked tirelessly under threat of whip to bring you these fine pieces of art; his blood, sweat and tears (mostly blood) made this all possible.

More updates to follow.

- Luke, Strike Games

3 comments Read more
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About This Game

*Steam trailer video was recorded prior to the major v2.00 overhaul.

Final Rush is a constantly growing indie cooperative first person shooter, where the player fights against waves of robotic enemies, with up to three of their friends.

Unlike most games, Final Rush dedicates nearly all of it's earnings to the expansion and improvement of the game itself, with new content in the form of levels, gameplay improvements, enemies, and weapons being added as fast as the developers can make them. The purchase of Final Rush will provide you with many months of free content and additions! Final Rush will NEVER sell you DLC, Premium Items, or Pay-To-Win content!

This is the current feature set of Final Rush:
  • Online and LAN cooperative gameplay for 1 - 4 players.
  • 4 Beautiful sci-fi arena levels, filled with killer robots, advanced tech, and polished graphics.
  • The RUSH game mode - where the better you are, the more rewards you get, but the more difficult the enemies become. Fight through 10 waves of hundreds of robots, each bigger than the last, with a variety of robot variations to fight.
  • 8 Weapons - fight your enemies with 8 different weapons, including the advanced experimental AV-Laser. Plus, bash your attackers with melee attacks; blow them to bits with grenades; and of shred them to circuits and servos with the room-clearing high powered ammunition.
  • Upgradable Player - from additional armor and ammo, to better accuracy, the player can purchase
  • Experience Tracker - Play matches and earn experience points based on your performance.

Participate in the indie experience and interact with the developers! Make suggestions and have your voice be actually heard. The developers troll the forums and listen to feedback and make snarky comments! Go and heckle them with negative feedback and positive comments!

Upcoming Final Rush Updates include:
  • Return of the experimental Shockwave Cannon weapon.
  • Player accessible view of tracked stats!
  • Several game-feel improvements.
  • Expansion of the progression system to allow character customization!

System Requirements

    Minimum:
    • OS: Windows XP SP3, Windows Vista, Windows 7, Windows 8, Windows 8.1
    • Processor: 2.0+ Ghz
    • Memory: 2 GB RAM
    • Graphics: NVIDIA 8000 series or higher, ATI Radeon HD 2400 Pro 256 MB, or greater
    • DirectX: Version 9.0c
    • Hard Drive: 1 GB available space
Helpful customer reviews
22 of 26 people (85%) found this review helpful
35.0 hrs on record
Early Access Review
NOTE: This is for v2.08. I will try to update my review as more updates come out.

Rating at the moment: 8/10
Final Rush is a Sci-fi FPS game, which at the moment, only has Co-op and singleplayer. The game mode at the moment, Rush, has you and up to 3 teammates battling 10 waves of robots. It's like Killing Floor and COD: Zombies. As the rounds progress, you are met with an increasing amount of difficulty and diversity of robots. At the moment, there are 9 weapons to choose from, 8 upgrades, and 4 different levels. The weapons options and upgrades are good. Types of robots and types of weapons and upgrades
EDIT: The guides are a little out-of-date, but it's the only guides there are and they have most of it covered.

- Settings?: Here's screenshots of them:
Audio
Video
Resolution goes from 320 x 200 to your screen's resolution. Anisotropic Filtering goes from 2X to 16X. Anti Aliasing goes from FXAA0 to FXAA3
Controls
You can change them.
GamePlay
For purchasing game before price drop.

- Visuals?: Visually, this game looks amazing.

- Bugs?: There are thankfully not much bugs. I've only seen around 3.

- Singleplayer?: You are able to play by yourself, but so far the only thing to do is play Rush.

- Multiplayer?: At the moment, multiplayer servers aren't going well. There are some dedicated servers, but they are not official, we are lucky to have someone who can make them (which they tell you how to, but I was unsuccessful). When I do play with people, it is quite fun, with the game play and Co-op combined, it was really fun and a little easier. They are working on official servers.

- Gameplay?: The game is fun at times, but it is very difficult. EDIT: There are now difficulty options! You will get surrounded by robots at times, which can get a little annoying. I've only beaten 1 level, as the increasing amounts of robots can be too much. The bright side however, is that if you beat all 4 levels, then you must be quite good at this game. There is only 4 levels however, which can be a little boring, but they have promised more in the future(uploaded a 4th one on 8/27/2014). This is, Early Access, after all. They do have jumping now, but no crouching and ADS isn't the best. With weapons, the crossfire is always there, even when you aim in. It doesn't look the best. EDIT: They have now improved the ADS and have removed the crossfire always being there. ADS is looking better and quite good right now.

- Replayable?: although somewhat repeatable, the addition of achievements, trading cards, and more have made this game more fun replayable (if that's a word).

- Developers?: I'm very happy to say that the developers have delivered this update, and it is looking wonderful. There have been more updates and they continue to deliver what they promised they would. With more graphic options and improved visuals. I like the Path of Development so far, and I do wish them luck. They are active in the forums and they do respond to peoples problems. Sometimes, their response is even funny.

- What is Needed?:
  • More content (guns, upgrades, levels, etc.)
  • Dedicated servers
  • More players
  • The ability to crouch
  • An improved scoreboard
  • Voting system
  • Increase in amount of players allowed in each game (4 right now)
  • # of robots determined by players

- Verdict?: The game is actually quite fun. There is a lack of content and multiplayer could be improved, but they will do that in the future. I recommend getting this game now, unless if you aren't a big fan of Early Access. If none of your friends play, convince them too or just ask people in discussions to play or ask me. People will be eager to play and I hope it will work out for you.
Posted: July 6
Was this review helpful? Yes No
16 of 20 people (80%) found this review helpful
20.9 hrs on record
Early Access Review
Who doesn't love shooting some robots!
The game is entertaining and has its moments =D, its even more fun with friends.

You start off with a decision to make, what gun do you want to use to kill the robots? Once you have made your decision, you are thrown into the battlefield to fend off the horde of robots who have only one objective. Annihilate you!.

You got one job, one job soldier. Survive! The robots don't make it easy but nothing is too difficult for a seasoned veteran.

As you endelessly murder the robots, the powers that be give you points that you can use to buy upgrades for your soldier. More ammo, more shield, damage resistance, better guns and lots of other stuff.

Game is in Early Access and has huge potential for improvement and make the game stand apart from its current generation FPS games.

Developers have been active on the forum and they listen to our feedback!

Would play again and again. 10/10.
Posted: July 14
Was this review helpful? Yes No
10 of 15 people (67%) found this review helpful
10.2 hrs on record
Early Access Review
This is a great game with a lot of potential, at the moment it is no where near its full release, the developers still have a lot of important features that they need to add. However, despite it not having many features it is still very enjoyable.

EDIT: v2.0 has been released and it makes this game even more enjoyable. It now has an improved interface, more graphical options, multiplayer, and various other add ons. I am curious to see how much better this game can improve. With the developers working hard on this game I can see it becoming a big success in the future. I would recommend this game without hesitation. Roger. Roger.
Posted: May 17
Was this review helpful? Yes No
5 of 7 people (71%) found this review helpful
3.4 hrs on record
Early Access Review
TLDR :
- 4 very small and not so original maps
- apparently no damage localization for higher efficiency
- expensive weapons, so you'll stick with the 3 first weapons
- frustrating weapons, they don't feel powerful, slow reload, no zoom on sniper rifle
- no experience or perks or classes
- online play is dead
- has potential here with good graphics, it's kinda ok, but yet again, maps are too small

Final Rush is a very bad copy of Killing Floor's gameplay. The goal is to survive through timed waves that spawn robots and getting points to spend in a shop that appears between two waves. There you can buy weapons and upgrades only.To buy ammo or health, go find the two automated distributors that are elsewhere on the map so you have to choose what to go for, because despite the futuristic environment, you can't carry stuff to heal you on the way...
The story is set in a highly advanced technological future, and robots got corrupted. That's all we know, seems a bit lacking of context here.
Maps are small, only 4 of them, and so many choke points you can't use for yourself because you'll get swarmed with robots in no time. No welder to seal doors and taking a stand, absolutely no strategy here. Only way to survive is to continuously run around the (small) map and gather a horde behind you until the clock goes zero, then shoot them all. But beware of the map itself : you can jump, but can't jump above a tiny obstacle to flee the horde, which will bash you to death.
There is only 3 weapons to begin with, and an infinite ammo pistol (and bashing that merely damage bots or push them away...). Aim is tedious because of a very high recoil that screw your aim after each shot. Weapons don't feel powerfull as it can't one-shot a basic bot in the head. Oh, there is grenades too, but they'll bounce a weird way and blast radius is so ridiculous (maybe 1-2 meters), unless they badly bounce back at your face and kill you. It's safer to throw rocks and it might do more harm to those bots.
Tried the online game too, no server below 130 ping, all empty...
It seems there is an xp counter, but no profile page yet to see if there is perks to unlock, so there's no point to grind highly difficult waves of uninteresting robots for peanuts.

So it's an early access game, but it is still very unpolished in the current state. Even at 10€, get Killing Floor instead, or wait for KF2.
Posted: September 27
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A developer has responded on Dec 31, 1969 @ 4:00pm
(view response)
1 of 1 people (100%) found this review helpful
0.7 hrs on record
Early Access Review
Its not to bad at the moment for a Early access game. Finding it very challenging though lol. Think this would be totally awesome if it ever went proper multiplayer and kill with other random players. Graphics are nice but i do agree with a few others that the maps do feel a little cluttered and you can get stuck very easily and then cornered by the enemys and thats it your dead because a invisable wall will not let you jump over a pipe or something silly like that. Think it has great potential and could imagine it being great fun playing with a mate. At the moment id give it a 7/10
Posted: September 11
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56 of 79 people (71%) found this review helpful
13.7 hrs on record
Early Access Review
If you like the survival type "wave after wave" games, this one has potential. I like the visuals and the robot comments they make when shot, and the ways their bodies slump around in robot garbage heaps when taking them down. Yes, there is not a whole lot of variety in the enemies and some weapon balancing is in order, but there is a foundation here for a really fun coop experience. So far i just have a few personal gripes that arnt very big fixes but would make things much smoother atm.

-first and most importantly, get real multiplayer going between steam friends ASAP. I have 2 friends myself that ive managed to sell this too, but they won't buy until they have multiplayer other than LAN
-allow custom key bindings (i know it looks like you can, but everytime i set keys differently, they just reset to normal upon leaving menu)
-A "jump" would be nice. Let's face it, when you play fps games nowadays, the ones who "ground" you with no jump feel as if there is something lacking mobilitywise the whole time.

Anyways, i do really enjoy this game and can see the potential like i said.
Keep up the good work!
-
Posted: January 18
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