Verfasst: 8. November
So now the game is back on Steam after a good while of waiting. Complications arose because of "moving" locations and trying to convert it to UE4 which hasn't been done (yet). A few updates were released but nothing worth really noting except a working inventory with more items to collect, one new dino, and stampedes. All of it took waaaay longer than it should have to roll out. As it is, the game is fun for a while. It's stable enough to enjoy for a few hours and maybe days. That is until you die and ragequit because you just lost all your items. Or someone with a super speed hack completely ruins the experience.
When you go to the Stomping Land website, you see a lot of features that are advertised for this game. At least 1/3 of it isn't in it yet. So don't expect customization, tracking, and the large bird. The special arrows are only usable by (invisible) traps. When I say invisible I mean it doesn't have a model yet but you can still build it. Which easily leads to player suicides by accident.
The updates aren't exactly on fast-track and deadlines are always unpredictable. You see a post saying the next one might be rolled out on ___day then everyone is picking their nose wondering what happened a few days later. Then in a period of say, over three weeks we get a few unnoticeable small changes to the game. You start playing again for a while then realize it wasn't even worth launching the game. Communication between developer is better than it was during that long wait period of nothingness. But it almost seems like just the main dev is the only one typing up the code while another guy works on the dinosaur designs. Even for some of the most patient people, the wait for real changes can be gruelling. You can almost always expect a delay for when a update is supposed to be released.
The best way to explain the state of this game is like purgatory. The game is okay as is but it's not getting much better or worse. Updates feel like forever ago because little to nothing gets changed in such a long period of time. However they are planning the next three months to have a set theme so this past October was all about optimization. This November I believe is for longterm gameplay features. So I'll update this review as things get changed.
For now, save
your money if
this reaches the next stage in development (Beta, v1.0). Because although this has a lot of potential, it has a loooong road ahead of it if it keeps going at its current pace. The current price tag is too much for what it offers anyways.