Bot Colony is the only game controlled by speaking or typing. You command robots to move and manipulate objects. The right questions unlock videos of the events they witnessed. No dialogue trees - the game unfolds 100% based on what you say, taking interactivity and immersion to a new level.
Toutes les éval. :
moyennes (49) - 55 % des 49 évaluations des utilisateurs et utilisatrices pour ce jeu sont positives.
Date de parution :
16 juin 2014
Développement :
Édition :

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Jeu en accès anticipé

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Remarque : ce jeu en accès anticipé peut changer ou ne pas changer de façon significative. Si celui-ci ne vous intéresse pas dans son état actuel, vous devriez peut-être attendre qu'il se développe davantage. En savoir plus

Ce que l'équipe de développement a à dire :

Pourquoi choisir l'accès anticipé ?

« In Bot Colony you actually get to EXPERIENCE verbal interactions with machines (robots). Keep in mind that such conversations were just a sci-fi fantasy in movies like Her, Ex Machina, iRobot, Blade Runner and 2001 A Space Odyssey. Our emergent conversation-based gameplay requires major experimentation and tuning before release. »

Pendant combien de temps environ ce jeu sera-t-il en accès anticipé ?

« Bot Colony will stay in Early Access until we consider our robots have achieved satisfactory understanding and until we release Riot (2018). Building a truly genre-defining game is a daunting task: intelligent assistants like Siri, Alexa or Watson don't yet match the multi-step dialogue capability of Jimmy (the domestic robot in Intruder). And we still have a long way to go! »

En quoi la version finale sera-t-elle différente de la version en accès anticipé ?

« Landfall, made up of the Intruder and Arrival episodes, is a self-contained game offering 6 - 10 hours of gameplay with lots of replay value - as you can have different conversations and try new things. We've added an Investigation mission in February 2017 (up to 3 hours to complete) and Achievements. In December 2017 we've added support for checkpoints to enable you to explore different paths through the game.

Work is underway on the Riot episode that will feature a genre-defining Humanity Test. »

Quel est l'état actuel de la version en accès anticipé ?

« Intruder and Arrival are fully playable. A new Investigation mission was added in February 2017, and Achievements in mid-2017. Checkpoints added in December 2016 contribute to the robustness of the game. »

Le prix du jeu sera-t-il différent pendant et après l'accès anticipé ?

« We plan to gradually raise the price as we ship new content and features. Existing customers are upgraded for free. »

Comment comptez-vous impliquer la communauté dans le processus de développement ?

« We prioritize our features based on community feedback. To give a few examples
  • support for Achievements,
  • the integration of a better speech-to-text solution (Microsoft Cognitive) to really enable playing through speech
  • support for checkpoints so players don't lose hours of progress
  • support for server health monitoring from a remote location, to recover quickly from crashes
 »
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Évaluations

“Asking Jimmy questions was also a very smooth experience, as he would elaborate who lives in the house, who did what at certain times, and even show you video footage if you ask him the correct questions. It was incredibly fun playing detective and trying to piece together what happened.”
DarkStation

“It’s not exactly Blade Runner‘s Voight Kampff test, but few, if any, games, offer this level of unscripted interaction. The game’s use of voice synthesis, which makes sense in this context, means that all the robots are fully voiced. Their pronunciation isn’t always dead on, though I still grinned like an idiot when I was able to get Jimmy to address me as Bruce Wayne. I spent a good hour picking through Jimmy’s recollections and even though we weren’t discussing anything deep, it was curiously satisfying. In its current state, Bot Colony definitely has promise, provided that the game’s developers build on the quality of ‘Intruder’.”
GameSpew

“If the idea of talking to robots and telling them what to do sounds interesting to you, there is no other game that can offer you that.”
GameSkinny

À propos de ce jeu

It’s August 2021 and you're recruited by Nakagawa Corp., Japan's leading robot manufacturer. Agrihan, Nakagawa’s private island in the South Pacific was infiltrated. The robots are acting strangely. Agrihan ( Bot Colony) is a Mars testbed staffed mostly by robots - so you'll need to talk to THEM to investigate what happened.
Bot Colony ( www.botcolony.com) is unique in that it's currently the ONLY game on the planet relying on AI-based conversation as the main game mechanic. You speak in English with robots (or type) in order to advance in the game. Bot Colony will appeal to players interested in genre-defining games with novel mechanics. If you enjoy figuring out how to get through to robots, command them through actions and investigate - you'll enjoy Bot Colony. The game is played in an eerie South Pacitic setting where modern architecture and robots contrast with the jungle environment. It integrates adventure, simulation, RPG and puzzles into a unique language-based gameplay with a great atmospheric soundtrack.



You'll get to experience Artificial Intelligence that is currently in the realm of cinematic fantasy in Her, Ex Machina, iRobot, Blade Runner, 2001 A Space Odyssey. It's a challenging and entertaining experience that will make you realize how literally machines process language, and how much we take for granted when we speak with people.

KEY FEATURES


  • Type of speak freely and discover the story using your own words. The answers spoken by the robots is generated dynamically. Contrast with typical game storytelling, where canned voice acting is controlled by dialog trees.
  • Experience the eerie atmosphere of a South Pacific island featuring ultra modern architecture and robots amid a lush jungle setting. The techno-romantic mood is enhanced by the original music soundtrack of the game.
  • Play detective and piece together the events that took place in a house in a 48 hour period by exploring the robot's video observations.
  • Work with the robots to scuttle violent sabotage attempts by robot-hating organizations.
  • Game sessions are unique to each player: What you say controls how robots react and what they answer. Sessions of other players will have different dialog than your session. Every session is unique.
  • Make the game your own: Teach robots new knowledge and new commands.
  • Speak or type. The Microsoft Cognitive speech-to-text does an amazing job understanding what you say, irrespective of your accent. When speech-to-text makes mistakes, you can easily correct them. You can combine playing through speech or text according to your preference.
  • Inspired by Bot Colony sci-fi novel, a near future industrial espionage thriller by Eugene Joseph. The novel ( available on Amazon Kindle) explores the verbal abilities of future robots and introduces the 5th law of robotics 'do as people do'.

Configuration requise

    Minimale :
    • Système d'exploitation  *: Windows 7, 8, 10 [64-bit ]. Windows 7 has BAD speech recognition, recommed you type!
    • Processeur : Dual Core 3.5GHz / Quad Core 2.40 GHz greater
    • Mémoire vive : 4 GB de mémoire
    • Graphiques : NVidia GTS 240 (1 GB VRAM) or greater, ATI Radeon HD 4850 (1 GB VRAM) or greater
    • DirectX : Version 9.0c
    • Réseau : connexion internet haut débit
    • Espace disque : 4 GB d'espace disque disponible
    • Carte son : Yes
    • Notes supplémentaires : Internet connection required. A microphone is required if you wish to play through speech.
    Recommandée :
    • Système d'exploitation  *: Windows 10 or Windows 8 [64-bit ] for Microsoft LUIS speech recognition
* À compter du 1ᵉʳ janvier 2024, le client Steam sera compatible uniquement avec Windows 10 et ses versions plus récentes.

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