C-RUSH is an old school Shooter, with HD graphics.A new threat is coming from the space; the plasma insects. Exterminate the vermin!!Beat your own score and compare it with the other players !Key Features:- One ship with different positions to use- Different Gameplay according to the positions and shoots- A Schmup where you need...
Évaluations des utilisateurs :
Globales :
plutôt négatives (93 évaluation(s)) - 23% des 93 évaluations des utilisateurs pour ce jeu sont positives.
Date de parution : 17 fév 2014

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À propos de ce jeu

C-RUSH is an old school Shooter, with HD graphics.

A new threat is coming from the space; the plasma insects. Exterminate the vermin!!
Beat your own score and compare it with the other players !

Key Features:


  • - One ship with different positions to use
  • - Different Gameplay according to the positions and shoots
  • - A Schmup where you need reflection as well
  • - Works with the XBOX 360 Pad
  • - 2 Difficulty modes
  • - Compatible with Steam leaderboards
  • - Achievements to unlock!

HD video here : http://www.youtube.com/watch?v=6kZeFqj0gNg

C-Rush was made by 2 people only, and contains one world divided in 4 stages. This is a score game, the main goal is to improve your score each time you play.

Configuration requise

    Minimum:
    • Système d'exploitation : Windows XP SP2
    • Processeur : 2 Ghz
    • Mémoire vive : 1 GB de mémoire
    • Graphiques : OpenGL 2.0 compatible graphics card and driver
    • DirectX : Version 9.0c
    • Espace disque : 200 MB d'espace disque disponible
    • Carte son : DirectSound compatible sound card
Évaluations des utilisateurs
Le système d'évaluations des utilisateurs a été mis à jour ! En savoir plus
Globales :
plutôt négatives (93 évaluation(s))
Publiées récemment
Zakk
( 0.1 heures en tout )
Posté le : 12 mai
This is C-RAP.. Absymal controls, default keys are also f-up, s=down z=up WHAT? Grafix and sounds annoying. Stay away from this...
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VahidSlayerOfAll
( 0.8 heures en tout )
Posté le : 12 février
not a bad game, but it gets old so fast
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sandmancpp
( 0.5 heures en tout )
Posté le : 20 novembre 2015
Was able to play with 360 controller w/o any problems. OK 2D arcade shooter
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Xial
( 0.1 heures en tout )
Posté le : 26 octobre 2015
This is a substandard white noise generator.

Expected shooter, got very loud hissing noise instead anytime any audio plays.

I would at least like volume controls to go with the white noise, yo.
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U CANT SEE ME
( 0.1 heures en tout )
Posté le : 17 octobre 2015
****
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3k0
( 0.2 heures en tout )
Posté le : 26 septembre 2015
At least I hope the developers are ashamed of their total lack of skills.
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Ithaqua
( 0.6 heures en tout )
Posté le : 7 septembre 2015
YAS (Yet Another SHUMP)

Pro:
Looks OK
It it what it is
OK controls
Cheap / bundled

Con:
No steam cards
Only 1 ship
2 difficulty modes
No F12 capture

Overall:
5/10 (-1lack of options) = 4/10
So we're back to needing a thumbs sideways.


If you like SHUMPS but don't need a very good version then get this game. If you like SHUMPS and get it free in a bundle play it. If you don't care for SHUMPS, this will not make you like them.

It's not bad for a shump, so thumbs up. (Just)

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Dexyne
( 0.2 heures en tout )
Posté le : 29 août 2015
Je ne recommande pas ce jeu.

Rien que pour accéder au menu principalement il faut à chaque fois se taper une animation d'intro qui dure bien 10 secondes, que ce soit pour (re-)commencer une partie ou modifier des paramètres dans les options (une fois les options modifiés on revient au menu mais on a l'animation avant ça :-D).
Sachant qu'avant de lancer le jeu on a une seconde animation d'une durée similaire si ce n'est plus longue.
Et pour le peu de temps de jeu que je lui est consacré que je n'ai pas trouvé comment les passer.

Les contrôles manquent de précisions, il est souvent difficile de se placer correctement en une seule fois.

Il n'y a pas d'explications, ni de tutorial au jeu. En général si on connait le genre on peut s'en passer vu que la plupart des jeux sont similaires mais ce n'est pas tout à fait le cas ici.

On a des ennemis qui tirent de l'arrière sans que l'on puisse riposter ou se protéger (en dehors d'esquiver). Si ils ne faisaient que venir de l'arrière ça ne serait pas dérangeant mais vu qu'ils tirent ça l'est un petit peu puisque l'on doit aussi gérer ceux qui arrivent de devant.

Bref le jeu à des lacunes et je n'ai pas eu envie de continuer à jouer après si peu de temps de jeu.
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Monkeyofthefamily
( 0.4 heures en tout )
Posté le : 25 juillet 2015
I'm a little nuetral on this one. Its a pretty game with lots of bright vibrant colors and moving pieces. But the music is repetitive to the point of being a distraction.
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Tornike [Geo]
( 0.2 heures en tout )
Posté le : 30 juin 2015
Absolute Garbage. However a great Steam Community Market opener.
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Zero Tachikoma
( 0.1 heures en tout )
Posté le : 28 juin 2015
Has an error that makes a loud static noise, so far the solution seems to be to manually clobber your audio codecs. Don't buy until this is fixed.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
kris
( 0.2 heures en tout )
Posté le : 14 juin 2015
Can't even play this game because of some black blocks covering most part of the screen. As you can see on the forums this bug has been reported over a year ago and nothing was done to fix it ever since.
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REDSTORM
( 1.4 heures en tout )
Posté le : 24 avril 2015
its a nice game and so fantastic :)
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Seneschul
( 0.2 heures en tout )
Posté le : 19 avril 2015
Crappy game.
No smoothness to the controls.
No explanation of what buttons do what.
The buttons seleted as default aren't industry standard defaults.

Spend your money elsewhere.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Krazedlion
( 0.2 heures en tout )
Posté le : 27 février 2015
Just another shoot'em up with horrible controls and difficulty. Don't waste your time or money.
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Parasite
( 0.3 heures en tout )
Posté le : 17 février 2015
I love 2d shooters and I love gradius type games, but wow, simply stunned at how fast I put this game down and whacked my head against the keyboard. Plays great on a control, but with so much grand 2d shooters in the market, this one definetly feels like it was rushed. Hence the name i guess? The first screen looks awesome, and then it stops, moving beehive cells are your background, throughout everywhere, I'm not sure if they really tried to be unique or simply got lazy half ways but same ol enemies bland backgrounds, with really bad powerups make this game very forgetable. Try it if its on sale, it is hard, somewhat. You do get shields and have lives to waste, but if you played bullet hell games, it actually isn't that hard, it just feels so empty when you play it. Maybe if you were high on something might you find this game entertaining, the background sort of pulses and you can shoot some of the level away. Bosses are alright but at just a coupld of them and no checkpoint save system, it feels like a chore to come back to it and pass it, I would rather fish in World of Warcraft than play this anytime soon.
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CrunchyToast
( 0.1 heures en tout )
Posté le : 28 janvier 2015
Did you ever feel the need to emulate an empty, black, square-like window sitting on your desktop ? And did you also wish for this window to create a "woosh" sound when you press the space bar and some laser noise when you press "i" ? This is your dream come true then.
If you feel rather stingy though and do not deem this concept worth the 1,99 €$ it asks for, then here's a little...teaser for all of you :

C-Rush in all its glory
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DoctorMozG
( 15.7 heures en tout )
Posté le : 14 janvier 2015
C-RUSH is a sci-fi 2D shooter with a couple cool ideas, game gives the option to double your firing space so you can hit two enemy units at the same time, and a normal one fire shot which is more powerful. There is a blaster fuel bar, which you will have to maintain to keep it on the highest damage level by constantly recharging it with passing the special stations on the go. The controls are your old buddy WSAD or arrows and any button to shoot, but you will have to setup it first, since it’s not comfortable for the user by default. You are tasked to do a normal type of fly and shoot missions with constant obstacles on the way and the epic boss at the end of it all. Might feel a bit hard at the beginning but practice do the wonders. The graphic is surprisingly high. A game will be a new addition for gamers who r into 2d shooters to test their skills, though any gamer might find in it something special for himself to enjoy.
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AllTracTurbo
( 1.3 heures en tout )
Posté le : 13 janvier 2015
The game looks and sounds great, but unfortunatley the controls are not that good and that makes the game unplayable.

The controls are too touchy. Navigating through the small passages without hitting the walls or trying to move around enemies without accidently touching them is very difficult. You will lose most of your lives in this game not from getting hit by enemy fire, but from accidently touching a wall or an enemy ship.

I used a controller setup with rapid fire, so anything in front of me was going to be destroyed (as long as I could line up the shot with the touchy controls). Even with that, after playing for an hour, I could not get through the first level.

I enjoy difficult games that have a learning curve, but this game is difficult for the wrong reasons.
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Meow
( 0.7 heures en tout )
Posté le : 10 janvier 2015
I'm not sure why this game gets as many negative reviews as it does. It's not a great game, for sure, but it's not bad either. It's nice and solid 'okay.'

The first time I played this was on a keyboard - other than the menus the game has no mouse support - and admittedly, even with rebinding the keys, I found the controls to be a bit on the clunky side and not as responsive as I would have liked. I recently added an x-box controller and came back to this game and using the controller instead of keyboard is a world of difference.

A tutorial, or at least a tutorial-esque splash screen, would have been nice. There are these tanks that shoot out different colored gas and it took a few games until I realized that you're not supposed to avoid the gas but actually go into it to recharge your weapons.

But as I said, the game is okay. There is nothing stellar about it but so far nothing horrible either. I guess the biggest crutch I've seen is I don't see that sense of addictive fun where you're mindlessly popping quarters into the figurative arcade machine to see if you can make it just a little bit further this time. It's something you play for a little bit and then forget about, and then down the road when you're looking for a shoot-em-up, you can play this one again for a little bit too.
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Évaluations les plus pertinentes  Dans les 30 derniers jours
1 personne(s) sur 2 (50%) ont trouvé cette évaluation utile
Non recommandé
0.1 heures en tout
Posté le : 12 mai
This is C-RAP.. Absymal controls, default keys are also f-up, s=down z=up WHAT? Grafix and sounds annoying. Stay away from this...
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Évaluations les plus pertinentes  Dans les 180 derniers jours
2 personne(s) sur 3 (67%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
Non recommandé
0.8 heures en tout
Posté le : 12 février
not a bad game, but it gets old so fast
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Évaluations les plus pertinentes  Globales
1 personne(s) sur 5 (20%) ont trouvé cette évaluation utile
Non recommandé
0.4 heures en tout
Posté le : 1 avril 2014
Franchement pas terrible comme jeu de vaisseau :

Aucune option permettant de régler la résolution du jeux.

Les dépacements du vaiseau se font au clavier au lieu de se faire a la sourie ce qui aurait été plus simple et bien sur impossible de tirer derriere votre vaisseau alors que des vague d'ennemis vous arrivent dans le dos.

Ne parlons même pas du boss qui vous canarde joyeusement en même temps que d'autre ennemis qui vous tombent dessus de tout les cotés.



Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
37 personne(s) sur 40 (93%) ont trouvé cette évaluation utile
3 personnes ont trouvé cette évaluation amusante
Non recommandé
0.3 heures en tout
Posté le : 30 novembre 2014
Yotsuba aka Clover-TAC is the man behind doujin danmaku darling Crimzon Clover. This game is not just the result of five years of hard work. Yotsuba is phenomenal at shmups, has world records in Cave's ESP RA.DE, and worked as a tester on Arika's Playstation 2 port of Dodonpachi Daioujou. In short, he knows his stuff.

So, aspiring shmup developers, is all this really necessary? Do you have to be a 2D shooter God in order to make a good game in the genre? Not everyone has that level of dedication, I understand that. But if Artnumeris put forth even 1% the effort Yotsuba did, maybe C-RUSH wouldn't have turned out to be such a horrible pile of bull-♥♥♥♥. I've read a number of reviews for this game. Most of them say they couldn't even get the game to run. I guess they lucked out. Playing C-RUSH will ruin a perfectly good day.

The first thing that set off my "uhoh this game is booty" alarm is the way the ship moves. When moving forward, the ship looks like its v-sync is screwed up and it glitches out as a result. This doesn't affect the game, but it looks really poor. What does affect the game is the hitches and pauses. The first achievement you'll get is for attaining an 8x multiplier. When I got the achievement the screen juddered for a half-second. I brushed it aside at first, because sometimes achievements can cause ever-so-slight hang-ups during the game. As it turns out, this happens everytime I hit that multiplier. Stuttering is a constant in this game.

BUT THAT'S NOT ALL!
The weapon-system makes no sense. The player-ship has two fire modes, single-fire or twin-cannons. All players are going to choose the mode that offers more fire-power. This game tries to force the single-fire on you, by lining certain enemies up in a particular way, or making exceptionally tight corridors. This really doesn't work. You know what also doesn't work? Giving the weapons some weird ammo system. You have to touch this strange gas to recharge your weapons, or else the fire-rate goes down. All this nonsense does is handicap the player.

BUT THAT'S NOT ALL!
Your ship has a shield of sorts. It recharges very quickly, but you won't survive more than two hits or a collision. From what little of this game I could stand, it isn't exactly clear how much damage a bullet does. Your shield has five blips, but a bullet can take 2 or 3 or 4? It doesn't make any sense. When your shield is drained, a high-pitched warning siren that is much louder than anything else in the game assaults you. I'm being completely serious here, don't play this game while wearing head-phones.

BUT THAT'S CERTAINLY NOT ALL!
The difficulty balance in this game is a complete mess. The beginning of stage 1 is snore-inducing, but then a mecha-scorpion shows up and throws more bullets on-screen than you'll see for the entirety of stage 2. Off-screen enemies will also continually fire at you, and there's nothing you can do about that. Even though the game gives you 9 lives and a shield of questionable effectiveness, you're probably going to lose it all to the mecha-scorpion. This guy is a mountain of bull-♥♥♥♥. First off his attack pattern consists of a steady stream of lasers. He never lets up, and the waves of fire are more intense than anything prior to this fight. You're going to be completely unprepared for this fight, simply because you never got the mental training.

OH NO! THAT'S ABSOLUTELY NOT ♥♥♥♥ING ALL!

During this fight, you're moving backwards, and there are objects to run into such as walls. Hanging as far away from the boss as possible, isn't really a viable tactic. Furthermore, after you destroy the scorpion's claws and tail armor, he doubles up on the lasers. What was originally a really tight fit is now practically impossible. Luckily there's a safe spot if you hang out just under his tail...BUT...without any warning at all the scorpion will rush forward and smash you. There is absolutely no possible way for you to know the scorpion would do that, unless you designed the game. I'm going to guess that C-RUSH didn't have any testers, because anyone would know that such a sudden attack without any warning is awful game-design. The worst part is that just before the fight, a couple of hornets attack the player-ship by flying into it. They actually point out where they're going to go, so the player knows to get out of the way. Before I give too much credit, C-RUSH also doesn't warn the player about enemies approaching from behind.

Don't bother with this game, you'll regret it.

Sorry, but when I'm given the choice between writing a mean-spirited review or putting a keyboard through my monitor, I'll choose the review every time.
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24 personne(s) sur 32 (75%) ont trouvé cette évaluation utile
Recommandé
0.6 heures en tout
Posté le : 19 février 2014
This is a great little game. I admit I was disappointed at first to see no mouse compatibility in-game, it's played entirely with keyboard. Just a preference of mine I always hope to see, but I shouldn't be surprised there isn't one here.
I only encountered one small bug with the in-game pause menu but this may only be an issue for me.

There is a huge lack of options under the settings with just fullscreen on/off, difficulty, key bindings and one other which I don't know what it is. This doesn't bother me at all, but is something others might want to take into account.
There is no customization for your ship whatsoever that I can see. Powerups are temporary and primarily obtained by destroying enemies, otherwise there is no weapon or ship upgrades. You can flip your ship around for slower, more accurate attacks and dodging. The dodging seems forced in some areas however to get you to actually use your ship on it's side, because it's very easy to just leave your ship flat and spam the two, faster guns.
Also I didn't seem to notice a scoreboard, though I did notice something about my score being uploaded. I'm not sure if there's a place online to view leaderboards; it would be nice as that is the game's point.

I'm giving this a thumbs up, why? Because for it's price this game is an amazing grab. The controls are responsive, the game is pleasing to look at; the hit-boxes are forgiving, maybe too forgiving for your enemies, but that can just add to the challenge. So there's only one level? So this is only $2.00 and I think a lot of work went into this for that price despite what it lacks. I'm enjoying this game for what it is, who isn't going to give a game a thumbs up if they're enjoying it?
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17 personne(s) sur 21 (81%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
Non recommandé
0.3 heures en tout
Posté le : 23 décembre 2014
Length of Time Played: 20 Minutes
Distance Played: Made it to Stage 2 before quitting

Opinion of Each Aspect (Sorted By Importance)

Grading System - Outstanding, Excellent, Good, Acceptable, Poor, Horrendous, Abysmal

Gameplay: Horrendous
Controls: Abysmal
Stability: Poor
Difficulty: Poor
Sounds: Acceptable
Graphics: Good
Music: Good
Story: N/A

Other Notes:
Ease of 100% Achievements: Insanely Difficult - You try not dying once and see how hard it is.
Replay Value: None - Go find a better Shmup, there are tons of them.
No Originality - This game provides nothing new to the Shmup genre. Many other games do it better.
Control Scheme - What kind of backwards default keybindings are these?!
Limited Firepower - You have to keep killing enemies and getting orbs. Powerups are mostly useless.

Personal Grade: F
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
9 personne(s) sur 10 (90%) ont trouvé cette évaluation utile
7 personnes ont trouvé cette évaluation amusante
Non recommandé
0.1 heures en tout
Posté le : 28 janvier 2015
Did you ever feel the need to emulate an empty, black, square-like window sitting on your desktop ? And did you also wish for this window to create a "woosh" sound when you press the space bar and some laser noise when you press "i" ? This is your dream come true then.
If you feel rather stingy though and do not deem this concept worth the 1,99 €$ it asks for, then here's a little...teaser for all of you :

C-Rush in all its glory
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
9 personne(s) sur 12 (75%) ont trouvé cette évaluation utile
Recommandé
15.7 heures en tout
Posté le : 14 janvier 2015
C-RUSH is a sci-fi 2D shooter with a couple cool ideas, game gives the option to double your firing space so you can hit two enemy units at the same time, and a normal one fire shot which is more powerful. There is a blaster fuel bar, which you will have to maintain to keep it on the highest damage level by constantly recharging it with passing the special stations on the go. The controls are your old buddy WSAD or arrows and any button to shoot, but you will have to setup it first, since it’s not comfortable for the user by default. You are tasked to do a normal type of fly and shoot missions with constant obstacles on the way and the epic boss at the end of it all. Might feel a bit hard at the beginning but practice do the wonders. The graphic is surprisingly high. A game will be a new addition for gamers who r into 2d shooters to test their skills, though any gamer might find in it something special for himself to enjoy.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
7 personne(s) sur 9 (78%) ont trouvé cette évaluation utile
Non recommandé
0.6 heures en tout
Posté le : 5 octobre 2014
Controls in a SHMUP literally mean the difference between grazing a bullet or dying. Poor maneuverability and terrible control utimately lead to a frustrating experience.
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4 personne(s) sur 4 (100%) ont trouvé cette évaluation utile
3 personnes ont trouvé cette évaluation amusante
Non recommandé
0.1 heures en tout
Posté le : 7 décembre 2014
I got it for free and I still feel ripped off.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
5 personne(s) sur 6 (83%) ont trouvé cette évaluation utile
Non recommandé
0.2 heures en tout
Posté le : 14 juin 2015
Can't even play this game because of some black blocks covering most part of the screen. As you can see on the forums this bug has been reported over a year ago and nothing was done to fix it ever since.
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6 personne(s) sur 8 (75%) ont trouvé cette évaluation utile
Non recommandé
0.3 heures en tout
Posté le : 7 décembre 2014
this is a broken piece of garbage, do not get it even for free... I am dead serious
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9 personne(s) sur 14 (64%) ont trouvé cette évaluation utile
Non recommandé
0.4 heures en tout
Posté le : 7 juin 2014
This is like NES Silver Surf with some extra lives.
And it has few other cons:

1. Why do we have to keep tap the fire button? why can't it fire automaticlly or let us hold down fire botton down. There is no reason to stop fire. There is no turble button.
2. The hexgons at the background makes your eyes really tired. It gets better over the time but I rather have a black background
3. Lack of power ups and weapon selection. (Only one type of weapon)
4. Very very difficult, which is not a problem by itself, but you have this non-responsive keyboard control. If you press your direction button a little harder, you plane fly otherway into the wall and kills you.




Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
5 personne(s) sur 7 (71%) ont trouvé cette évaluation utile
Non recommandé
0.1 heures en tout
Posté le : 22 juin 2014
Avoid.

I've been a shmup player for years, and this game is boring and derivative. The "feel" is all wrong, nothing moves with any aggression. The player's shot type is very strange and oddly small, making precision aiming a requirement. The combo system sucks because there are huge stretches of time where no enemies appear on screen; you're limited to chaining the very simple groups the trot out onto the screen mindlessly. Maybe it gets better, I couldn't tell, I can only play the game for a minute at a time before it freezes and I have to kill the runaway process from the Task Manager.

I have no idea what the sound design is like, because all I hear is static. The developer quickly blames this on codec packs and capture software, and the solution is "uninstall them". Apparently just to presence of these things is enough to cause issues. Maybe software conflicts made sense in the Win9x days, but there's absolutely no excuse for it today. The real issue is the audio subsystem he depends on.

Some users report the game boots to a blank screen. I didn't bother to read the thread on that.

The game hasn't been updated since it was published. Considering how the developer is handling feedback on the forums, I wouldn't expect any either. Syder Arcade is often on sale and is much more interesting than this, I'd recommend taking your money over there.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
6 personne(s) sur 9 (67%) ont trouvé cette évaluation utile
Non recommandé
0.8 heures en tout
Posté le : 15 novembre 2014
Extremely short (just one very big stage split up into 4 stages), keyboard controls can be very hard to get used to (used a controller later and it played better for me), and going from fullscreen to windowed mode is a pain in the fanny. Some nice concepts but they were executed poorly.
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8 personne(s) sur 13 (62%) ont trouvé cette évaluation utile
Recommandé
0.5 heures en tout
Posté le : 19 mars 2014
Nice little shooter game for an awesome price! The only annoying thing is the slow interface, when you open the options and the intro after game over. There should be an instant replay option. Please fix this.
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4 personne(s) sur 6 (67%) ont trouvé cette évaluation utile
Non recommandé
1.3 heures en tout
Posté le : 13 janvier 2015
The game looks and sounds great, but unfortunatley the controls are not that good and that makes the game unplayable.

The controls are too touchy. Navigating through the small passages without hitting the walls or trying to move around enemies without accidently touching them is very difficult. You will lose most of your lives in this game not from getting hit by enemy fire, but from accidently touching a wall or an enemy ship.

I used a controller setup with rapid fire, so anything in front of me was going to be destroyed (as long as I could line up the shot with the touchy controls). Even with that, after playing for an hour, I could not get through the first level.

I enjoy difficult games that have a learning curve, but this game is difficult for the wrong reasons.
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4 personne(s) sur 6 (67%) ont trouvé cette évaluation utile
Non recommandé
2.3 heures en tout
Posté le : 2 décembre 2014
Very short and somewhat fun shmup but a lot of people, including me, have trouble running the game. Half of the time I tried to play this, it kept crashing and doing funny things to my system (like running about 20 instances of FFDShow at the same time for some reason). Also, the last level (or should I say sub-level, as the game is generally one level divided into four sections) seems buggy and it loops until I lose all my ships. It happens every time and honestly, I don't feel like trying again to see if this time the game doesn't get buggy. I got this as a part of a bundle and I regret adding this to my collection. Maybe I wouldn't if the devs atually cared about this game. A lot of people complain about bugs but the devs don't give a damn. Do yourself a favour and avoid this little piece of turd.
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4 personne(s) sur 6 (67%) ont trouvé cette évaluation utile
Non recommandé
0.2 heures en tout
Posté le : 27 février 2015
Just another shoot'em up with horrible controls and difficulty. Don't waste your time or money.
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4 personne(s) sur 6 (67%) ont trouvé cette évaluation utile
Non recommandé
0.2 heures en tout
Posté le : 19 avril 2015
Crappy game.
No smoothness to the controls.
No explanation of what buttons do what.
The buttons seleted as default aren't industry standard defaults.

Spend your money elsewhere.
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