The game itself is good as everyone saying on their reviews, if you got it from cheap bundles (this game is too often included in them). But I have one thing on my mind which overwrote all those good things.
On releasing this new version at Steam, the devs removed "Perks" - powerful abilities which you can obtain by killing enemies - from main quest mode. Of course this is just a challenging move which every developers wanna try, and this time it made quest mode standing in another good balance. Yeah it's great.
But the problem is, the dev have left an option to enable those perks, while you can achieve any achievements with it on. And hid it like a cheat command, but wrote its method by themselves on forum.
Now, one player tried to achieve something difficult without perks, but didn't make it by his own and searched threads for tips.
Then he found many people saying:
"Nah it's too easy"
"This perk is useful: ~~~"
"The other stage was much difficult, since I couldn't use perks"
He even found some people saying "Woohoo! I got this achievement by using these perks!".
I wonder why the dev hid it like a cheat while saying it is "an option"? And why allowed to unlock achievements saying "without perks are balanced and recommended"?
You should get noticed if it is a fair option to enjoy the game, and if the game is balanced without perks and enabling it would be like cheating, the results should be separated from normal play.
Now, no one is talking about without-perks playing on forum and achievements become worthless, though newcomers trying to achieve them without perks.