Thousands of aliens, giant spiders, mutant lizards, and more are on the attack - can you survive the onslaught? Crimsonland is a top-down shooter with a touch of RPG. Unlock over 30 weapons and over 50 perks from quirky to brutal. Complete the quest and show your skills in five survival modes.
User reviews: Very Positive (585 reviews)
Release Date: Jun 11, 2014

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Recommended By Curators

"It may not hit as hard as the original version did back in 2003, but this revamped Crimsonland is still a tough and exciting top-down shooter."
Read the full review here.

Reviews

“I really like Crimsonland. It's unpretentious and straight-forward in its delivery, and yet, underneath its façade rests an addictive top-down shooter with solid mechanics and a hardcore slant.”
7.5 / 10 – IGN

“Crimsonland is a quality twin-stick shooter.”
7 / 10 – Game Informer

“If you like shooting infinite hordes of monsters from a top-down perspective, Crimsonland is one of the best options you have.”
4 / 5 – Hardcore Gamer Magazine

About This Game



Thousands of aliens, zombies, giant spiders, mutant lizards, and more are on the attack - can you survive the onslaught? In Crimsonland you will unlock new weapons and perks constantly improving your abilities and arsenal. Your screen will be filled with literally hundreds of monsters and thousands of giblets. Grab your gun and prepare for endless hours of intense top-down shooter fun!

The original Crimsonland was released in 2003. After the game was greenlit at the end of 2013, 10tons decided to give the game a complete tune-up. The brand new 2014 version introduces countless gameplay fixes, a new chapter with new enemies, new perks, and new weapons. On top of that we've done a complete art overhaul!



What are perks? Perks are like talents in an RPG game. You earn XP by killing monsters and with XP you earn levels. After leveling up you get to choose a perk. For example, a perk called Fastloader enables you to reload extremely fast. During a session perks will stack up a and every game will be a bit different. You'll unlock perks during the quest mode after which they become available in the survival game modes.



We've created a huge arsenal of 30 unique weapons ranging from the humble pistol to the mysterious Shrinkifier 5k. The weapons are unlocked by playing the quest mode and they become available in survival game modes as well. The better your arsenal - the better chances you have at scoring higher outside the quest mode.



Crimsonland features up to four player local co-op. All game modes including the quest can be played in co-op mode. There are also separate leaderboards for co-op games so gather your friends and show the internet who wields the gauss shotgun like a pro!



  • Quest mode with six chapters
  • FIVE survival modes: Survival, Rush, Blitz, Weapon Picker, and Nukefism
  • 30 unique weapons
  • 55 awesome perks
  • Steam leaderboards: global and friends
  • Leaderboards for co-op: Gang up on them!
  • Steam achievements & stats
  • Full controller support
  • Up to four player local co-op

Things of Future


  • Fix any bugs which we didn't catch before release.
  • Linux version (late 2014, mainly Ubuntu)
  • Steam controller support (if we get one somewhere)

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP / Vista / 7
    • Processor: 1 Ghz
    • Memory: 512 MB RAM
    • DirectX: Version 8.1
    • Hard Drive: 200 MB available space
    • Additional Notes: Gamepads must support XInput
    Minimum:
    • OS: 10.6+
    • Processor: 1 Ghz
    • Memory: 512 MB RAM
    • Hard Drive: 200 MB available space
    • Additional Notes: Tested gamepads include PS4 and PS3 controllers. Other modern gamepads work probably too.
    Minimum:
    • OS: Ubuntu
    • Processor: 1 Ghz
    • Memory: 512 MB RAM
    • Hard Drive: 200 MB available space
Helpful customer reviews
20 of 22 people (91%) found this review helpful
16.0 hrs on record
Posted: April 25
This is simple game. No story, no cutscenes, only pure violence. You need to kill as many enemies as possible or they will kill you. But they have some advantage - they will kill you, no matter how hard you will try to survive. But with every death you will be better and better and you will want to try again and again.
I remember playing that game about 10 years ago and it was a great experience. How is that now? As you can see, When I'm writing those words, I have 15 hours played and I still play it from time to time. Maybe it's not as good as it was long time ago, but it's still a good game, so I can recommend it without hesitation.
But I have to warn you, this is not an easy game.

VERDICT:
If you're a pacifist, better stay away of this game.
But if you love to slay monsters in bloody way, you'll have plenty of fun here.
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13 of 14 people (93%) found this review helpful
4.7 hrs on record
Posted: February 7
I played quite a lot of the original Crimsonland and while the updated graphics and new perks are appreciated, for me the main reason to play was always the survival mode. And in this revamped version it just isn't that much fun because the usual game lasts only around 6 level-ups. This is not enough to work towards any consistent perk+weapon set-up. In the original you could always try new combinations and you felt like they really mattered, but here? After reaching level 6 or 7 I am always overwhelmed no matter what I try and my only hope is to keep on hitting power-ups like plasma overload or fire bullets.
This is another problem, fire bullets used to enhance the weapon you use but now they are almost like a weapon of their own. The same goes for the plasma power-up that is new. This means that in the end it doesn't matter much which weapon you use, because it will soon be too weak anyway and your only hope are the power-ups that replace your weapon.
The Quests felt like good old Crimsonland (once I enabled perks in the menu) but the Survival mode is really inferior to the original one.
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10 of 11 people (91%) found this review helpful
19.7 hrs on record
Posted: March 21
I only bought this game and continue to play it because I really enjoyed the original but don't have it anymore. I really should have read the negative reviews.

From the get go I knew this was a bad buy when I saw T-shirt sales on the menu screen like some cash grab you would expect from a mobile app game (Crimsonland T-shirts ****ing seriously?!)

Although the menu system and graphics may look nicer and more polished (argueably, I preferred the look of the old Crimsonland) the gameplay is lacking. Something about this game just isn't as appealling. No perks in storyline makes the quests seem like a repetetive slogfest and the survival mode has been neutered with A LOT of XP required to level up. Some buffs on certain abilities and weapons are countered by nerfs on others. It doesn't give the satisfaction anymore of destroying hordes and hordes of monsters and aliens and due to the lack of perks because of a stingy levelling up system pretty much rely on luck to get pick ups (shotgun and fireshot).

It's ok for a quick shooter and killing monsters and aliens but will not keep many people entertained for long and is NOT WORTH THE PRICE. Maybe if it was $2.50 or even $4.99 I would recommend it but no way at the price it is. I would've bought the orginal for this price if it was available!!!!! Idiot devs.
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5 of 7 people (71%) found this review helpful
1 person found this review funny
12.2 hrs on record
Posted: March 19
One of the most enjoyable shooter games I've ever played. There's definitely something to be said for raw carnage.
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10 of 17 people (59%) found this review helpful
16.5 hrs on record
Posted: March 12
The game itself is good as everyone saying on their reviews, if you got it from cheap bundles (this game is too often included in them). But I have one thing on my mind which overwrote all those good things.

On releasing this new version at Steam, the devs removed "Perks" - powerful abilities which you can obtain by killing enemies - from main quest mode. Of course this is just a challenging move which every developers wanna try, and this time it made quest mode standing in another good balance. Yeah it's great.
But the problem is, the dev have left an option to enable those perks, while you can achieve any achievements with it on. And hid it like a cheat command, but wrote its method by themselves on forum.

Now, one player tried to achieve something difficult without perks, but didn't make it by his own and searched threads for tips.
Then he found many people saying:
"Nah it's too easy"
"This perk is useful: ~~~"
"The other stage was much difficult, since I couldn't use perks"
He even found some people saying "Woohoo! I got this achievement by using these perks!".

I wonder why the dev hid it like a cheat while saying it is "an option"? And why allowed to unlock achievements saying "without perks are balanced and recommended"?
You should get noticed if it is a fair option to enjoy the game, and if the game is balanced without perks and enabling it would be like cheating, the results should be separated from normal play.

Now, no one is talking about without-perks playing on forum and achievements become worthless, though newcomers trying to achieve them without perks.
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