GoD Factory: Wingmen is a multiplayer space combat game played through fast-paced and intensely tactical 4 vs 4 player matches. Customize gunships and start frantic battles with your friends to survive the relentless fire of enemy players.
User reviews:
Overall:
Mostly Positive (287 reviews) - 72% of the 287 user reviews for this game are positive.
Release Date: Aug 29, 2014

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Reviews

“Very well done Nine Dot. Very well done indeed.”
4/5 – Calm Down Tom

“A genius game.”
8/10 – N-Gamz

Just Updated

Galaxy Update 1.1


Version 1.1 of GoD Factory: Wingmen, the Galaxy Update, is finally here! We've listened to players and added features that were highly requested: new maps, better support for complex joysticks and even match reconnection!

3 New Maps with unique Gameplay Features
• Magma Battlefield: capture Plasma Emitters to create a fiery zone which damages enemy ships.
• Ice Quarry: capture Recharge Stations to regenerate your Shield.
• Krier Shipyard: a network of Gates catapults your gunship around the battlefield.
• Improved version of the old map, the Astral Forest.

Improved Peripheral Support
• Advanced axis calibration menu
• Peripherals with more than 20 buttons are supported, including the Saitek X-55 and X-52 Pro.
• Using multiple peripherals at once, such as a joystick and pedals, is now supported.

Reconnection to a Match
• You can re-join your ongoing match if your internet connection dropped or if your computer crashed.

Bug and Balance Fixes
• Over 30 stability and functionality fixes! See the full list on our Steam forums.

Get the Galaxy Update now and master all the new maps!

About This Game

Your Ships. Your Team. Your Victories.

GoD Factory: Wingmen is a multiplayer space combat game played through fast-paced and intense 4 vs 4 player matches. This unique blend of competitive multiplayer and tactical space combat will keep you busy and challenged for hundreds of hours.

Bring your friend and defeat the enemy’s Carrier!

Lead 4 original species to victory in a galactic battle under the silent watch of gigantic GoD defying the laws of physics. Develop and customize powerful gunships and embark on this tactical battle with your friends! Share your gunships, cooperate and experience pure multiplayer greatness where every player's contribution matters. Survive the relentless fire of enemy players through a visually dazzling and frantic space shooter, and ultimately defeat the opponent’s Carrier!

Key Features:

• A true team-based competitive multiplayer experience in an interstellar environment
• Two gunships per player, doubling your tactical options and customization
• Share gunships among friends for a deep team play experience
• 4 vs 4 gameplay in which each player is rewarded for his contribution no matter his role
• Fast-paced space shooter mixed with team-based competitive multiplayer
• Play with bots who respond to your commands or act on their own
• Dozens of activated special abilities offering tremendous tactical options
• Over a thousand different gunship parts with different stats, divided among four playable species

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP or Later
    • Processor: Intel Dual Core 2.0 Ghz
    • Memory: 4 GB RAM
    • Graphics: 512Mb memory
    • DirectX: Version 9.0c
    • Storage: 2 GB available space
    • Sound Card: DirectSound compatible
    Recommended:
    • OS: Windows XP or Later
    • Processor: Intel i5 2.4 Ghz
    • Memory: 4 GB RAM
    • Graphics: 1024 Mb memory
    • Storage: 2 GB available space
    • Sound Card: DirectSound compatible
    Minimum:
    • OS: Mac OS X 10.7+
    • Processor: Intel Dual Core 2.0 Ghz
    • Memory: 4 GB RAM
    • Graphics: 512Mb memory
    • Storage: 2 MB available space
    Minimum:
    • OS: Ubuntu 12.04 or newer
    • Processor: Intel Dual Core 2.0 Ghz
    • Memory: 4 GB RAM
    • Graphics: 512Mb memory
    • Storage: 2 MB available space
Customer reviews
Customer Review system updated! Learn more
Overall:
Mostly Positive (287 reviews)
Recently Posted
Sarkoth
( 32.9 hrs on record )
Posted: June 15
Sadly this game is all about multiplayer, which has been close to abandoned except for veterans with superb ships, which will destroy all newcomers outright. I had quite a bit of fun with this game, but it sadly isn't worth a purchase, as there is no singleplayer experience whatsoever.
Helpful? Yes No Funny
DjLemonPledge
( 1.4 hrs on record )
Posted: June 9
Motion sickness the game
Helpful? Yes No Funny
Afternoongaming
( 15.1 hrs on record )
Posted: April 18
Great Spaceship Arena fighting game. Probablly one of the best and most complex games so far.

Sadly, there is one thing that this game lacks: players. Usually you won't have anybody to play with (apart from the Bots).
However, a pretty active but small community is organising events to fill up the game servers. It's huge fun joining them.

PS:

I've heard that the game has VR Support. So if you own any kind of VR Device, this may be the experience you've been looking for.
Helpful? Yes No Funny
Purple Bacon
( 15.0 hrs on record )
Posted: February 5
Lots of Fun.... Needs More.... People.

This is quite a Stratigic game. To win you have to destroy your enemy's carrier (The Big ship). To lose... just let them destroy your carrier (the Big ship you spawn on). Simple right? Wrong!

The Ship is made up of various parts such as: Forcefield generator; Radar; Ammo Depot; ETC.
Destroying any of these will inflict varied pain on the enemy team. on top of that some maps have special points such as healing stations that can be captured so that you do not have to retreat all the way back to your ship to heal.

As far as gameplay related to other space fight games I can't tell you much as the only other game like this one that i have played is Star Fox: Assault (Yes I know thats a Bad Comparision but its my only one)

Flight is slightly complex with you controling 4 dimesions of basic manuevering and a few special manuevers (180 flips, drifting, ETC.)

from what i have noticed the matches will be quicker as you upgrade your gunship (or exosuit) because you can easily do more damage to the enemy's Carrier.

One thing Ilove about this game is the customisation you can do to your ships. Tweaking this or that to make it just what you desire.

THE ONLY CON SO FAR

player base appears to be under 10 people

BUT>>>> this con can be fixed. How? you ask?

BY BUYING THIS GAME

'nough said
Helpful? Yes No Funny
Telarius
( 334.3 hrs on record )
Posted: January 10
Being a fan of Star Wars Galactic Starfighter (aka GSF), I was looking for a standalone space combat game that offered a similar feel, with more customization. It was this title that won out over several others I own. The ships themselves are so unique in design, and the environment is very immersive. As far as gameplay, I find it quite engaging. As I have not played the game extensively yet, I cannot provide an in-depth review of every aspect. Nonetheless, considering price and content, I highly recommend this title to fans of space combat.

My only complaint is that the game can be a bit confusing and things are not always intuitive. Having stated that, when I requested assistance through the company's "Contact Us" address, I received an accurate and helpful response within less than an hour! The developers are very engaged and support their product fully, a product they should be in my opinion, very proud of!

Update 01/20/1016: After almost 100 hours into this game, I can definitely rates as one of my favorite space combat games by far. Ship design allows for almost endless flexibility and though the controls take some getting used to, it is worth every moment of effort!
Helpful? Yes No Funny
AirKris
( 99.0 hrs on record )
Posted: January 2
Simply put this is a great game with superb dogfighting, tons of meaningful customization and much strategic depth! However if you are looking for causal fun where you can just hop in and shoot at some starfighters that's probably not the game for you.
It's not very clear from the description but essentially this is a MOBA. And that's not a bad thing at all because the MOBA format fits the dogfighting just perfect!
So to describe you the mechanics: every match there are two carriers shooting the hell of eachother and here you come with your two fighters trying to destroy the enemy carrier first. In order to be successful you and your teammates should concentrate on one of it's 9 parts at a time (2 of which are inside the hull itself!). What's great is that by destroying a part you not only are helping to bring the enemy carrier down but depending of the party you've destroyed that puts the enemy team in a specific disadvantage (for example if you destroy the Ammo Warehouse the enemy team won't be able to fill the ammo of their fighters to the full set). As I mentioned earlier you bring two of your fighter to the match. You can switch between them by docking to the carrier. When docked your fighters get their ammo refilled and their shield gradually recovering. As for the fighters themselves they are fully customisable. Each fighter consist of 12/13 parts (depending on the number of weapons) which you can combine as you see fit. When using the parts in a match that later unlocks upgrades for them and gives you acces to new ones. All this gives the matches great strategic dept and variety.
This may be MOBA but there are no microtransactions. You just pay the price for the game and unlock all your parts by playing.
The game mechanics are great but there is something else you should know before considering a purchase.
There are not many people playing it. My guess is because the game is somehow demanding of you. You need quite some time to figure things like the combo system, carries layout, the fighter's builds that best fits your playstyle and so on. So if you hop into a game at a random time the chance are you will just meet 1 - 2 players playing against bots. However the people playing it are very friendly and are often willing to get out of their way to show you the ropes and make you feel welcome. And because they are so few they organize events where so they can log on on the same time and have full scale matches. So it is not that there are not people to play the game with but rather you will be able to paly with them on a specific time.
So if the game mechanics seems fun to you and you don't mind making some new friends I can wholeheartedly recommend the game for you.
Helpful? Yes No Funny
Tembersom Heirfreux
( 8.4 hrs on record )
Posted: December 30, 2015
I would recomend this game to EVERYONE, those who like: a good game, a space game, a versus/competitive game would like this one, it is indeed quite small, there are few maps, and the objective is always the same, like a MOBA, but better, you have more options about how to win, how to play and the customization/graphics are awesome (both customization AND graphics), the effects are beautiful and the gameplay itself is easy and fun, a little hard to master, as a good game must be.
Helpful? Yes No Funny
DragonNinja
( 2.7 hrs on record )
Posted: December 29, 2015
none play da gam but it fun
Helpful? Yes No Funny
ColdTouch
( 434.2 hrs on record )
Posted: December 20, 2015
Well, i try to make it short:

Requirements:
- need to be a sci-fi fan and like to fly ships in 3rd person view or cockpit view

Bad points:
- small playerbase / havent seen any price discounts on this game, should be done once in a time to get more players in my opinion
- KI having some issues flying into carrier/obstacles
- no story mode
- may become frustrating for beginners, since your two ships that you take into a match have each one life per match and be replaced by drones once they are shot down
- may become dull if you only fight bots once you got the hang of the game

Good points:
- very friendly community / no seperation between pros and beginners
- teamplay is written in big letters here
- high varity of weapons with 6 different afinitys: Decay, Overload, perforation, detonation, ignition and distortion
- many different parts, that also change the looks of you ship, each part has four different grades from mark1 to mark4 / a ship is built of body, cockpit, wings, thrusters, power core, shields, main computer, weapon control unit, devices, add ons, main weapons, 1st wing weapons, 2nd wing weapons / having 4 races where some parts can be used for multiple races
- combo system: combos can be triggered with your team mates to inflict special negativ effects on enemys....many combos possible, because of the 6 different afinitys
- cool colors to use for your ship
- sharing system: allows to fly ships of your team mates in a match
- once game is bought, you dont need to pay for extra stuff ingame, all parts are access able by using the ingame cash you earn by finishing matches against players or bots
- steam archievments give you ingame cash and new colors for your ship
- quick help by pushing F1, F2 and F3 informing you about combos, carrier parts and effects that may be inflicted on allies or enemys
- very stable engine and smoothly running

So, here i hope for more players to join the game. If you dont see any other players online, just contact some who made a review here and ask for a match, co-op, or pvp, all will be fine^^
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Most Helpful Reviews  Overall
162 of 195 people (83%) found this review helpful
Recommended
228.1 hrs on record
Posted: August 27, 2014
After I first played this game during it's second kick starter run, I have been waiting for this release with great anticipation. GoD (Graphite or Diamond) Factory is definitely the space shooter I have been looking for. It has a tremendous amount of different playstyles available, with not only a staggering number of parts for customization (this is the first game I have played in a long time in which I was happy to have a part unlock system) but also 4 different races to choose from. Also, while each races has it's own list of parts for every possible ship part, these pieces can still also be put on the ships of other races, opening up even more possible customization options. Additionally as a nice stylistic feature, almost every part of the ships you build have some effect on it's appearance, even internal ones like the power core. There is also a very nice focus on team play, plus features which actually facilitate team cooperation and communication. While the game is set to have other modes in the future, I still love the carrier assault mode that has the center of all available versions of the game so far. Finally, while I would definitely advise that you do the tutorials before playing any matches, GoD Factory is in my opinion very easy to pick up as a new player and be an effective part of your team. This is partially due to the fact that ships in this game do not die quickly. It normally takes quite a lot of effort in order to take down an enemy ship. However I should mention that there is a very good reason for this, in this game once you lose a ship it is replaced for the rest of the match by a weaker species specific drone. The drone can respawn, but every time it does so it gets a longer respawn timer. GoD Factory is a game which rewards cautious gameplay styles, or at the very least play styles that don't try to act like a one man army.
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58 of 64 people (91%) found this review helpful
6 people found this review funny
Not Recommended
0.8 hrs on record
Posted: May 6, 2015
This game is pretty damn cool.

Space combat sim, fast-paced, bright, clear, strategy and resource management necessary - it's fun as hell. There's one gaping problem:

No one is playing. Logged in, ran the tutorial, bought a little missile group for my ship, hit quick match and!!.....no players online. Nothing.

So, I start a pure bots match. Worst idea ever. No-one to communicate with, no one to learn from, no one to play with. Bots seem to have the perfect reflexes, can pull off all these neat little manuver combos that leave you dead and them from in front of you to behind, left, up, and stabbing you with a stick while you feel like you're picking your nose.

I'd reccomend this game if it only had a player base. As it stands?

I wish I could get my money back.
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50 of 58 people (86%) found this review helpful
8 people found this review funny
Recommended
0.8 hrs on record
Pre-Release Review
Posted: August 24, 2014
Hardcore Space Action
It goes without saying that GoD is truly a hardcore title, the mechanics and depth of the game make it really hard game to play and you have to invest lot of hours to learn best kit combinations and learn, which races are best along with best ships. Some could argue its not a MOBA, but its objective based gameplay make its very similar, also there is the factor that it uses respawn system and base that has turrets.

One thing that really shined through for me was the soundtrack, it is one of these OST that end up in your playlists in Youtube since they are that good. Heck i could even buy the album, since i love the sounds so much. I think its comparable to Deus EX soundtracks by its style, but it really stand on its own though.

The Overall verdict is that the game requires either gamepad and joystick, if your not going to sink tens of hours to the game, i doubt you will understand the game fully, while its not EVE Online i still think its quite depth for the type of a game God Factory Wingmen is. I Suggest buying Pre-Order since you get another copy of the game which you can give it to your friend for example or as a giveaway.
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61 of 78 people (78%) found this review helpful
Recommended
33.7 hrs on record
Posted: August 31, 2014
GoD Factory is a space shooter akin to the ones I grew up with, it has the balls to punish you for doing stupid stuff and for having a lone wolf mentality (your gunship is replaced with a drone after it has been destroyed and it remains destroyed for the rest of the match) and there's a high skillcap which turns a lot of off on the idea of playing it because they don't like the idea of having their ego smashed.

Take a good long look at what some of the negative reviews are saying, it's basically all related to the person who wrote the review being unable to "get gud" or get over their own false sense of supremacy; this is a team game. It is designed as a team game and if you beleive for an instant that you're not part of a team but rather some special little snowflake meant to take on the entire enemy team by yourself... you will get smashed into the ground- errr... nearest asteroid.

Buy it. It's a great callback to the kind of high-skillcap, highly punishing games, of the glorious old days of PC gaming.

PS. There's not much grinding in the game, if you win a game you get quite a bit of credits to spend on parts.
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263 of 415 people (63%) found this review helpful
1 person found this review funny
Not Recommended
2.3 hrs on record
Posted: August 29, 2014
This game is essentially the space battles in Star Wars Battlefront II without the small on-foot interior sections. Fly at the enemy's ship and blow up their components with bombers, or attack other enemy ships with fighters in 4v4 fights.

Customization is good, the individual parts don't make a huge overall difference, but it's easy to spec out what type of ship you're aiming to make. The overall ship style is pretty neat as well, with additional colors being unlocked by accomplishing steam achivements in game. The graphics are great, the environments and ships are amazingly detailed.

But, here's why I can't honestly reccomend the game.

First and foremost, if you crash one of your ships, it's gone for the rest of the round, replaced with a very mediocre drone. I had to check the tutorials again to reconfirm this, but this is a huge pain considering rounds typically last 10-20 minutes. Now, I know it's rather easy to evade other players with a combination of boosting, manuvers, and special abilities, but being unable to use the ship you've designed for the rest of the round is a mental nightmare, and extremely discouraging. Essentially, you've been crippled for the rest of the game, and it's difficult to stage a comeback because of it.

Next up is the controls. This is strictly a controller/joystick game. Mouse and keyboard controls are inherently flawed from the getgo because of both the default bindings, and the difficulting in turning. I believe initial bindings have the ship roating with mouse side movements, and turning binded to the A and D keys. I ended up flipping these bindings and found it far more usable. However, in dogfights that require you to constantly be turning, you are phsyically incapable of turning fast enough due to you having you keep dragging the mouse in one direction, and you will run out of desk space. Plug a controller in, save yourself the hassle.

Once you understand the previous two complaints and try to work around them, you have the rest of the game open to you. The issue is, the rest of the game appears to be exactly like your first game, with different players, and different parts, and holy hell does it get old fast. I understand the idea that it's esentially trying to be a MOBA, where everyone plays one gametype and attempts to win via various strategies, but the difference between ships in this game is limited to stats, weapons, and abilities. Some abilities are a get out of jail free card (short range teleport through walls, decoy ship), while some are minor boosts, and some just feel like they're negated entirely if the other player boosts away. Mechanically, besides for the fact that some ships make better bombers, and some ships make better fighters, you're going to be playing the same thing over and over. The game's part experience and currency system will pretty much enforce this.

Overall it feels this game could be better as a F2P based on it's grindy systems, selling cosmetics for income. A $20 pricepoint for one game mode and map is a very steep barrier of entry that in my opinion does not pay off for the content provided.
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55 of 73 people (75%) found this review helpful
Recommended
5.3 hrs on record
Posted: August 1, 2014
Been following this game since the Kickstarter and have been looking forward to it the entire time. I really enjoyed my time in the beta and am looking forward to the full release. Even more so that I have an Oculus Rift to play it on now!

Onto the game itself. It doesn't have a vast amount of content, but what content it has is very good. The space battles are engaging and take quite a bit of skill(and teamwork!) to do well in. My only concern at the moment is this game not getting enough support to keep online thriving. Ship customization is decent, but feels a bit restrictive at times. As with most competitive games I really feel like there is one best loadout to have. I didn't figure it out, but I am sure others were able to piece together 2 ships that were better than the rest. If you liked Battlefront II space battles and you want to play a more fleshed out version, get this game. It is well worth your time.
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24 of 27 people (89%) found this review helpful
2 people found this review funny
Recommended
27.1 hrs on record
Posted: May 12, 2015
I recently acquired GoD Factory: Wingmen through the humble multiplayer bundle. The reason why I bought the bundle was not this game; in fact, I had never even heard of it before and it just seemed like a nice added bonus.

Boy, was I wrong!
Here's a quick run-down of the pros and cons:

Pros:
+Get in the mood! Starting in the the main screen and throughout the entire game, the music is excellent!
+Eye-candy all the way! Space combat has rarely looked so good!
+Riveting gameplay! Blow away your opponents while just barely avoiding the giant debris floating around!
+Work as a team! Throw out tons of damage with synergies and combos!
+Coordinate! Succeed together with the easy-to-use communication system!
+Play your way! 4 playable races and a huge amount of ship customization options!
+Become stronger! With the progression system, there is always something new to reach for and discover!

Cons:
-Steep learning curve. Some people might find it hard to get into, but the tutorial is great and really helps with that. Plus, experienced players are very helpful and are happy to give you some pointers!
-Small player base. We need more people to play with! Fortunately, literally everyone I've met in-game so far has been nice, helpful, and fun to be around!

After having played GoDF for a while, I can say with absolute sincerity that I am in love with it. Nowadays, I rarely find new games with so much attention to detail, where you can really feel the passion poured into it by the developers. I consider every aspect of it to be well-executed and highly enjoyable.
Plus, you can really feel the impact of all your choices, whether in the hangar, building completely different ships or in combat out in the field, fighting alongside your allies!

If you're looking for a breath of fresh gaming air and friendly people to play with, GoD Factory: Wingmen is definitely for you!
So what are you waiting for? Start building your gunships and join us out in the field!
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38 of 52 people (73%) found this review helpful
Recommended
208.3 hrs on record
Posted: August 1, 2014
Based on alpha/beta experiances and from what I have seen during Nine Dot's Twitch streams (http://www.twitch.tv/ninedotsstudio). The game is amazing. If you enjoy masses of customisation options, team play orientated play and space sims in general, GoD Factory: Wingmen is a must buy.

Graphically the game is great and the audio is equally as good, and that was even before the new BGM has been put in (and if Dual Dragon's previous work is anything to go by, this will pretty sweet too).

The gameplay requires good team coordination in order to take down the very durable carrier components which will in turn put a variety of debuffs on the pilots and carrier itself. Games themselves are relatively short, never exceeding 25 minutes, which is great for getting back to spending your hard earned credits on the customisations.

The community around the game has been great up to now and it will be great to see that grow with a full release. The devs are all very open, helpful and fun to spend time with and it was great to fly along-side of (or against) during the past few months.

In my opinion, it is definately worth checking out, and is really good value for money at the £15 price tag.

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35 of 47 people (74%) found this review helpful
Not Recommended
53.9 hrs on record
Posted: October 5, 2014
Don't buy for $20 you will only get to play it when it goes on sale, average players online 2-8, a full player match hosts 8 players. Just wait for a sale like $5.00 then you can get it and play it for a few days before it dies again untill the next sale.
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23 of 27 people (85%) found this review helpful
Recommended
60.0 hrs on record
Posted: September 1, 2014
EDIT: Sadly, while this remains a great game, the lack of players online raises a big red flag for a PvP game such as this, even though it is possible to play with and against Bots. If you pick this game up, be wary that you may not find people online to play it with. This is very sad, it's so good.

This is a great title, which is saying something coming from me - I am not traditionally a huge fan of PvP games, but this does tick the boxes: solid gameplay; interesting mechanics; rewarding intelligent and strategic teamplay.

Despite playing through the tutorial, it did take me some time to get used to the carrier parts and the controls, especially as I am using keyboard and mouse, but using a controller will also give a good experience. Though it is a punishing game with a high skill cap, I find myself enjoying it, despite my lack of skill. Something to work on, I suppose.

The idea about the game itself is pretty simple. It's not a deathmatch; matches are up to 4 v 4 (including bots should you wish to do so), and the two teams try to destroy the enemy carrier (base) by destroying components (in the vein of Star Wars Battlefront II). If the two carriers are destroyed at the same time, then the team which has destroyed the most enemy gunships (your fighters) is considered the winner. The race-specific abilities and the purchasable add-ons also make the game quite interesting and refreshing, forcing people to think carefully about their resources and how to use them - the cooldowns can be crippling if something is used at the wrong time.

The game looks great, with 4 very different races available to choose from. The ship and component designs are all vividly different from one another with clear distinctions and very interesting designs. The weapons are a particular highlight, with a huge variety all looking very nice. The great look is complemented by the maps - as of Galaxy Update 1.1 (15/11/2014) - there are now 4... the two carriers and the surrounding area, including the cover you can find from man-made factories in the area or the immense statue nearby all look great. The 3 new maps all include new unique and interesting mechanics in addition to more stunning visuals. One offers damage dealing locations, one offers healing, and one has teleporters spaced around the map. This is complemented by the game's audio. The soundtrack is absolutely brilliant, I could listen to it for hours on end. The sound design for the space combat is quite good too, disregarding the impossibility of sounds being heard in space... but who cares? Music makes it more awesome.

One of the things I like most about this game is the customisation available for your ships. You start with two basic ships from two races, but are quickly able to buy more. While you do need to "grind" to unlock better parts - keep an eye out on the "tech tree" in the shop to see what you want to unlock and work towards those parts - the grind is not excessive like in some other games. The range of options available is incredible, and offers a huge range of options forcing you to make some hard decisions: do you upgrade a lower tier part to it's max level or do you skip it and use a weaker higher tier part until you can level that up? This is supported by something I quite personally like - the fact that achievements unlock further cosmetic options. This makes it interesting and fun to collect achievements if you can, while not rewarding these achievements with OP ship parts. Thus, a failure to be skilled or lucky enough to acquire an achievement will not punish you further by ensuring you will be left with comparatively substandard parts.

Finally, I am pretty happy with the game developers, who are maintaining a strong presence in the community, always on top of launch issues and always happy to talk with the players and keep them up-to-date. Very, very happy with my decision to buy this game.
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