GoD Factory: Wingmen is a multiplayer space combat game played through fast-paced and intensely tactical 4 vs 4 player matches. Customize gunships and start frantic battles with your friends to survive the relentless fire of enemy players.
Κριτικές: Κυρίως θετικές (198 κριτικές)
Ημερομηνία κυκλοφορίας: 29 Αυγ, 2014
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Αγορά GoD Factory: Wingmen

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Αγορά GoD Factory: Wingmen 4-Pack

Receive 3 extra copies for your friends.

ΦΘΙΝΟΠΩΡΙΝΕΣ ΕΚΠΤΩΣΕΙΣ! Η προσφορά τελειώνει 2 Δεκεμβρίου

 

Προτείνεται από επιμελητές

"A fun Multiplayer Space Ship Third Person Shooter. Its great fun but its hard to find a server."

Πρόσφατες ενημερώσεις Προβολή όλων (8)

14 Νοεμβρίου

Galaxy Update 1.1 is out!



We are happy to finally announce that the content patch is finally out! Here is the most noticable changes:

- 3 new maps:

  • Magma: create a danger zone dealing damage over time when a station is captured
  • Ice Quarry: Trigger a bonus area when a station is captured
  • Shipyard: Jump gates network
- Reconnection feature: Allowing you to reconnect to a match if you were disconnected.
- New input system: Making more joystick supported. We also added a calibration window to adjust various setting of your joystick.
- There is also a lot of balance and bug fixes as well, so take the time to check the full changelog here

Also, a little reminder that the first tournement of GoD Factory: Wingmen will start on November 16th and will have a money prize of €200. You can register here

PS. Note that with the new input system, you will have to map your controls again. We are sorry for the inconvenience.

2 σχόλια Περισσότερα

4 Νοεμβρίου

Finally announcing our partnership with the ESL!

Hello space pilots everywhere!

It's been taking a long time to set i place, but we can finally announce something big is coming for GoD Factory: Wingmen. We partnered with the ESL to bring in some much needed infusion of activities and traffic. The ESL, or Electronic Sports League, will be helping us by involving its community, provide us with feedback, set up tournaments (with prize money!), do streams on Twitch with some of their high caliber players and influencers, etc.

We even have a new video to announce it all!

https://www.youtube.com/watch?v=CNxciRx_648

Their involvemen will be gradual. At first, some of their trusted players will come in and evaluate the game, provide feedback, organize smaller games and match-ups with min-maxers and such. Then they'll start what they call kick off cups, smaller tournaments in order to see the viablitity of the game as a long term e-sport through balane, excitement, etc. and offer suggestions if there are things we can do to improve on that aspect. Then they'll start doing weekly tournaments with prize money. We'll see how we can scale up from there according to the players reaction.

Thank you to our loya players who stick around and keep helping newcomers familiarize themselves with the games, who keep talking with us and participate online. You are making a huge difference and we are doing what we can to find more of you and bring you together!

Stay tuned for more updates in the near future, especially the update with new maps, a reconnection feature for those who drop out, lobby features, bug fixes, better support for a more vast array of joysticks, balance changes, etc.

3 σχόλια Περισσότερα

Κριτικές

“Very well done Nine Dot. Very well done indeed.”
4/5 – Calm Down Tom

“A genius game.”
8/10 – N-Gamz

Μόλις ενημερώθηκε

Galaxy Update 1.1


Version 1.1 of GoD Factory: Wingmen, the Galaxy Update, is finally here! We've listened to players and added features that were highly requested: new maps, better support for complex joysticks and even match reconnection!

3 New Maps with unique Gameplay Features
• Magma Battlefield: capture Plasma Emitters to create a fiery zone which damages enemy ships.
• Ice Quarry: capture Recharge Stations to regenerate your Shield.
• Krier Shipyard: a network of Gates catapults your gunship around the battlefield.
• Improved version of the old map, the Astral Forest.

Improved Peripheral Support
• Advanced axis calibration menu
• Peripherals with more than 20 buttons are supported, including the Saitek X-55 and X-52 Pro.
• Using multiple peripherals at once, such as a joystick and pedals, is now supported.

Reconnection to a Match
• You can re-join your ongoing match if your internet connection dropped or if your computer crashed.

Bug and Balance Fixes
• Over 30 stability and functionality fixes! See the full list on our Steam forums.

Get the Galaxy Update now and master all the new maps!

Σχετικά με αυτό το παιχνίδι

Your Ships. Your Team. Your Victories.

GoD Factory: Wingmen is a multiplayer space combat game played through fast-paced and intense 4 vs 4 player matches. This unique blend of competitive multiplayer and tactical space combat will keep you busy and challenged for hundreds of hours.

Bring your friend and defeat the enemy’s Carrier!

Lead 4 original species to victory in a galactic battle under the silent watch of gigantic GoD defying the laws of physics. Develop and customize powerful gunships and embark on this tactical battle with your friends! Share your gunships, cooperate and experience pure multiplayer greatness where every player's contribution matters. Survive the relentless fire of enemy players through a visually dazzling and frantic space shooter, and ultimately defeat the opponent’s Carrier!

Key Features:

• A true team-based competitive multiplayer experience in an interstellar environment
• Two gunships per player, doubling your tactical options and customization
• Share gunships among friends for a deep team play experience
• 4 vs 4 gameplay in which each player is rewarded for his contribution no matter his role
• Oculus Rift compatible!* Experience the visually stunning space shooter in total immersion
• Fast-paced space shooter mixed with team-based competitive multiplayer
• Play with bots who respond to your commands or act on their own
• Dozens of activated special abilities offering tremendous tactical options
• Over a thousand different gunship parts with different stats, divided among four playable species

*Optimal support on the consumer version

Απαιτήσεις συστήματος

    Minimum:
    • OS: Windows XP or Later
    • Processor: Intel Dual Core 2.0 Ghz
    • Memory: 4 GB RAM
    • Graphics: 512Mb memory
    • DirectX: Version 9.0c
    • Hard Drive: 2 GB available space
    • Sound Card: DirectSound compatible
    Recommended:
    • OS: Windows XP or Later
    • Processor: Intel i5 2.4 Ghz
    • Memory: 4 GB RAM
    • Graphics: 1024 Mb memory
    • Hard Drive: 2 GB available space
    • Sound Card: DirectSound compatible
Χρήσιμες κριτικές χρηστών
8 από 9 άτομα (89%) βρήκαν αυτή την κριτική χρήσιμη
39.4 ώρες στο μητρώο
Αναρτήθηκε: 17 Νοεμβρίου
This game has a great community, though not very big. The developers are quite committed to the game, and probably won't put the game down for quite a long time. I definitely suggest this game to anyone and everyone who wants a good time. Even on the lowest settings, the game is REALLY beautiful :)
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9 από 12 άτομα (75%) βρήκαν αυτή την κριτική χρήσιμη
5.4 ώρες στο μητρώο
Αναρτήθηκε: 14 Νοεμβρίου
GoD Factory is a whole new look at squad based combat. Dogfighting is a genre that really fell by the wayside, and for someone nostalgic for games like Wing Commander and Freelancer (for the combat), this game really scratches the itch. If you pick it up, you're going to have a mostly good time, with two notable problems:

1. This game does not excel at accesibility. Learning how to play requires about an hour of interactive tutorials, and I can't stress this enough: They are totally necessary. Imagine playing League of Legends without knowing that Flash is a thing. Without two of the tutorials, you won't know how to perform this game's version of flash. As long as you can tolerate the tutorials, though, and spend some time researching all the different ship parts, this game REALLY opens up after your first couple of matches.

2. The community is still pretty small. Finding a match with eight human players takes a long time, and due to the difficulty curve I mentioned, bots start at unforgivingly hard for your first couple matches to face rollingly easy. Try to have a group who enjoys playing together if you want to get the most out of this game.

The ship customization is deep and very satisfying, the combat is intense and engaging, and the objectives are strategic and original. Every point you score gives the enemy team some kind of debuff, making target priority an interesting strategic decision.

If you want competitive dogfighting (especially if you have friends who do too) and don't mind a difficulty curve (SERIOUSLY, DO THE TUTORIALS) then you're going to love this game.
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5 από 6 άτομα (83%) βρήκαν αυτή την κριτική χρήσιμη
36.4 ώρες στο μητρώο
Αναρτήθηκε: 21 Νοεμβρίου
This game deserves your attention.

I loved playing Star Fox 64 split screen back in elementary school. At the time, graphics were awesome, gameplay was great, and the music got my jimmys rustled. WELL I must be 12 again because I have the exact same words to describe GoD Factory.
PROS:
Graphics are pretty to say the least. And the effects make your guns look powerfull.
Gameplay is fast and frantic with you constantly shifting between attack and defense.
Music... I listen to the music while playing OTHER games. Wish all games had music as good as this.

CONS:
Tutorial could be a little better but if you don't get it play a few matches with bots till you get it.
Low population. This game has had almost zero publicity and as such most people don't know it even exists.

This game needs a push like youtubers gave to Guns of Icarus.

In summary, great game that no one knows about. GO PLAY IT!!!
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6 από 8 άτομα (75%) βρήκαν αυτή την κριτική χρήσιμη
3.4 ώρες στο μητρώο
Αναρτήθηκε: 17 Νοεμβρίου
I highly suggest this game if you liked the space battles in Star Wars Battlefront 2 and the subsequent titles. Almost exactly the same with cool new features and customization options.
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7 από 10 άτομα (70%) βρήκαν αυτή την κριτική χρήσιμη
11.7 ώρες στο μητρώο
Αναρτήθηκε: 9 Νοεμβρίου
I really like the mechanics in this game, everything feels pretty solid and smooth, and it's not the hardest thing to learn either, just takes some getting used to. The only problem I have is that there's hardly ever anyone else on, mostly just bots, fair warning.
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3 από 3 άτομα (100%) βρήκαν αυτή την κριτική χρήσιμη
1.6 ώρες στο μητρώο
Αναρτήθηκε: 23 Νοεμβρίου
Great game but needs a bigger player base D:!!!!
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2 από 2 άτομα (100%) βρήκαν αυτή την κριτική χρήσιμη
56.0 ώρες στο μητρώο
Αναρτήθηκε: 23 Νοεμβρίου
this is an amazing game and i recommend it to other, the only problem is that north american player base is currently 20-
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1 από 1 άτομα (100%) βρήκαν αυτή την κριτική χρήσιμη
10.0 ώρες στο μητρώο
Αναρτήθηκε: 26 Νοεμβρίου
Amazingly fun game. Only drawback, and sadly its biggest issue, is that nobody is online playing it so there is no matches to join online. I've only been able to play private matches with friends. But those matches have been quite entertaining and fun. I wish more people were playing it.
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1 από 1 άτομα (100%) βρήκαν αυτή την κριτική χρήσιμη
9.2 ώρες στο μητρώο
Αναρτήθηκε: 28 Νοεμβρίου
I love this game and still do but one day there were a ton of people, and after that day the max amount of people I've seen on this game is 10. I don't know why that happened, this game is amazing. Maybe people have just moved on. :(

The Game feels solid, the controls are amazng (love the music) and it is a wonderful concept. I reccomend that you buy this game as well as tell your friends to as well so you can play private matches. It is sad that almost no one is on, but an excelent game. (though, obviously, it is laggy sometimes)


I give it a 9.75/10
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2 από 3 άτομα (67%) βρήκαν αυτή την κριτική χρήσιμη
48.3 ώρες στο μητρώο
Αναρτήθηκε: 24 Νοεμβρίου
this is the best wingman game i ever played.
it makes me feel like commander adama, attacking huge mother ships just like in star wars movies!!

from game mechanics to soundtrack, this game is insanely amazing!
hundreds of ship parts makes impossible see 2 ships the same in the match!

Dogfights are frantic, fast and skill-based, no matter youre flying a lvl1 ship, or higher.
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1 από 7 άτομα (14%) βρήκαν αυτή την κριτική χρήσιμη
0.8 ώρες στο μητρώο
Αναρτήθηκε: 20 Νοεμβρίου
I never thought I would not recommend this game but wow the lobby system on this game is god awful. You have to wait literally 30 minutes to play a match it is crazy!!! I finally got into a match and got kicked and said screw this. I waited quite a while to play this game finally bought it and im still not able to play it because the lobby is awful. I did play through the tutorial and it was amazing the playing that i did do in the turtorial was great i just wish i could actually play the real game but i dont have 30 minutes to sit and wait for a match then get kicked and wait another 30 minutes.
--------------------------------------Edit
So i finally got into a match and this game is not what i thought it was at all. I thought this game was a dogfighting space game and it is not that at all. The objective of the game is to destroy the enemy base seems simple enought but it is not. You fly out into space and you have no real idea what is going on and you fly to the enemy base and just shoot at it that is the point to this game. I thought there would be much more to it but that is it. There really is no explanation of how to play the game i went thru the tutorials but they dont tell me anything about the enemy base and how to destroy it but the whole entire concept of the game is quite boring though. I feel like the developers of this game are not marketing it the way they should. They market it as a dog fight style space game but that is not what it is at all. You fly out into space and shoot at the enemy base. I thought this game was a arena type dog fight game but it is not it. The thing is i have been really excited about playing this game. I first saw it on youtube in a video about pax. The footage of the game looked incredible dont get me wrong the spaceship design is cool and the flying is great but the game is not .
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6 από 34 άτομα (18%) βρήκαν αυτή την κριτική χρήσιμη
7.0 ώρες στο μητρώο
Αναρτήθηκε: 7 Νοεμβρίου
Liked it.. But its the same Map.
I know it tries to be DotA.
And dota only has 1 map.
But, dota has like 100 creatures.. and Creeps..

This is just 1 map.. 4 ships..
Same thing, over and over..
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Ένας δημιουργός απάντησε στο 20 Νοε @ 6:08πμ
(προβολή απάντησης)
152 από 183 άτομα (83%) βρήκαν αυτή την κριτική χρήσιμη
95.9 ώρες στο μητρώο
Αναρτήθηκε: 27 Αυγούστου
After I first played this game during it's second kick starter run, I have been waiting for this release with great anticipation. GoD (Graphite or Diamond) Factory is definitely the space shooter I have been looking for. It has a tremendous amount of different playstyles available, with not only a staggering number of parts for customization (this is the first game I have played in a long time in which I was happy to have a part unlock system) but also 4 different races to choose from. Also, while each races has it's own list of parts for every possible ship part, these pieces can still also be put on the ships of other races, opening up even more possible customization options. Also, as a nice stylistic feature, almost every part of the ships you build have some effect on it's appearance, even internal ones like the power core. Also, there is a very nice focus on team play, plus features which actually facilitate team cooperation and communication. While the game is set to have other modes in the future, I still love the carrier assault mode that has the center of all available versions of the game so far. However one thing that I also really wanted to clear up is a comparison that I have seen several people who have not had a chance to play the game yet making, claiming that this game looks very similiar to Strike Vector and fearing that it will suffer the same fate. I would just like to say that I have played Strike Vector as well, and that GoD factory and Strike Vector, while appearing similiar on the surface, are actually two very different games. First of all, Strike Vector's controls are very stop and go in comparision to GoD factory's. Also, in Strike Vector there is a much greater focus on people being able to kill one another in one on one combat. This isn't the case in GoD factory, in fact almost the reverse is true. GoD fcatory focuses on a rather cautionary playstyle, all player ships have a bit of health and it normally takes some work to kill another player's ship, so you won't have be dying in the blink of an eye. Even if you accidently run into a wall while boosting, it won't be a one hit kill from full health (though it will be likely to take a large chunk out of it). However, in return, each of the 2 ships you bring into a match only have one life, after which they are replaced with a weaker drone with an inceasingly long respawn timer each time it dies. Finally, while I would definitely advise that you do the tutorials before playing any matches, GoD Factory is in my opinion easier to pick up as a new player and be an effective part of your team.
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56 από 72 άτομα (78%) βρήκαν αυτή την κριτική χρήσιμη
33.7 ώρες στο μητρώο
Αναρτήθηκε: 31 Αυγούστου
GoD Factory is a space shooter akin to the ones I grew up with, it has the balls to punish you for doing stupid stuff and for having a lone wolf mentality (your gunship is replaced with a drone after it has been destroyed and it remains destroyed for the rest of the match) and there's a high skillcap which turns a lot of off on the idea of playing it because they don't like the idea of having their ego smashed.

Take a good long look at what some of the negative reviews are saying, it's basically all related to the person who wrote the review being unable to "get gud" or get over their own false sense of supremacy; this is a team game. It is designed as a team game and if you beleive for an instant that you're not part of a team but rather some special little snowflake meant to take on the entire enemy team by yourself... you will get smashed into the ground- errr... nearest asteroid.

Buy it. It's a great callback to the kind of high-skillcap, highly punishing games, of the glorious old days of PC gaming.

PS. There's not much grinding in the game, if you win a game you get quite a bit of credits to spend on parts.
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247 από 386 άτομα (64%) βρήκαν αυτή την κριτική χρήσιμη
2.3 ώρες στο μητρώο
Αναρτήθηκε: 29 Αυγούστου
This game is essentially the space battles in Star Wars Battlefront II without the small on-foot interior sections. Fly at the enemy's ship and blow up their components with bombers, or attack other enemy ships with fighters in 4v4 fights.

Customization is good, the individual parts don't make a huge overall difference, but it's easy to spec out what type of ship you're aiming to make. The overall ship style is pretty neat as well, with additional colors being unlocked by accomplishing steam achivements in game. The graphics are great, the environments and ships are amazingly detailed.

But, here's why I can't honestly reccomend the game.

First and foremost, if you crash one of your ships, it's gone for the rest of the round, replaced with a very mediocre drone. I had to check the tutorials again to reconfirm this, but this is a huge pain considering rounds typically last 10-20 minutes. Now, I know it's rather easy to evade other players with a combination of boosting, manuvers, and special abilities, but being unable to use the ship you've designed for the rest of the round is a mental nightmare, and extremely discouraging. Essentially, you've been crippled for the rest of the game, and it's difficult to stage a comeback because of it.

Next up is the controls. This is strictly a controller/joystick game. Mouse and keyboard controls are inherently flawed from the getgo because of both the default bindings, and the difficulting in turning. I believe initial bindings have the ship roating with mouse side movements, and turning binded to the A and D keys. I ended up flipping these bindings and found it far more usable. However, in dogfights that require you to constantly be turning, you are phsyically incapable of turning fast enough due to you having you keep dragging the mouse in one direction, and you will run out of desk space. Plug a controller in, save yourself the hassle.

Once you understand the previous two complaints and try to work around them, you have the rest of the game open to you. The issue is, the rest of the game appears to be exactly like your first game, with different players, and different parts, and holy hell does it get old fast. I understand the idea that it's esentially trying to be a MOBA, where everyone plays one gametype and attempts to win via various strategies, but the difference between ships in this game is limited to stats, weapons, and abilities. Some abilities are a get out of jail free card (short range teleport through walls, decoy ship), while some are minor boosts, and some just feel like they're negated entirely if the other player boosts away. Mechanically, besides for the fact that some ships make better bombers, and some ships make better fighters, you're going to be playing the same thing over and over. The game's part experience and currency system will pretty much enforce this.

Overall it feels this game could be better as a F2P based on it's grindy systems, selling cosmetics for income. A $20 pricepoint for one game mode and map is a very steep barrier of entry that in my opinion does not pay off for the content provided.
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53 από 71 άτομα (75%) βρήκαν αυτή την κριτική χρήσιμη
5.1 ώρες στο μητρώο
Αναρτήθηκε: 1 Αυγούστου
Been following this game since the Kickstarter and have been looking forward to it the entire time. I really enjoyed my time in the beta and am looking forward to the full release. Even more so that I have an Oculus Rift to play it on now!

Onto the game itself. It doesn't have a vast amount of content, but what content it has is very good. The space battles are engaging and take quite a bit of skill(and teamwork!) to do well in. My only concern at the moment is this game not getting enough support to keep online thriving. Ship customization is decent, but feels a bit restrictive at times. As with most competitive games I really feel like there is one best loadout to have. I didn't figure it out, but I am sure others were able to piece together 2 ships that were better than the rest. If you liked Battlefront II space battles and you want to play a more fleshed out version, get this game. It is well worth your time.
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38 από 52 άτομα (73%) βρήκαν αυτή την κριτική χρήσιμη
99.6 ώρες στο μητρώο
Αναρτήθηκε: 1 Αυγούστου
Based on alpha/beta experiances and from what I have seen during Nine Dot's Twitch streams (http://www.twitch.tv/ninedotsstudio). The game is amazing. If you enjoy masses of customisation options, team play orientated play and space sims in general, GoD Factory: Wingmen is a must buy.

Graphically the game is great and the audio is equally as good, and that was even before the new BGM has been put in (and if Dual Dragon's previous work is anything to go by, this will pretty sweet too).

The gameplay requires good team coordination in order to take down the very durable carrier components which will in turn put a variety of debuffs on the pilots and carrier itself. Games themselves are relatively short, never exceeding 25 minutes, which is great for getting back to spending your hard earned credits on the customisations.

The community around the game has been great up to now and it will be great to see that grow with a full release. The devs are all very open, helpful and fun to spend time with and it was great to fly along-side of (or against) during the past few months.

In my opinion, it is definately worth checking out, and is really good value for money at the £15 price tag.

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37 από 51 άτομα (73%) βρήκαν αυτή την κριτική χρήσιμη
17.0 ώρες στο μητρώο
Αναρτήθηκε: 29 Αυγούστου
TL;DR - Game is awesome, has minor faults but 9/10 from me.

So I was pretty hyped for this game, and I can say that it's exceeded my expectations for a release game. When you look at other developers like Square-Enix and Psyonix (Nosgoth) who simply don't even interact with their community much; even with a larger team, it's easy to see that this game has a special "flare" to it.

The gameplay reminds me of the old Gamecube games for Star wars (Rogue squadron) and it has all of that and so much more. The game is 90% bug-free (small bugs every now and then) but I can host games on my low-end machine and it runs great.

The controls can be a little hard to grasp at first, the first few games me and a few friends died a few times against the bots while working out what we had to do and how to do it, but after the 4th attempt we managed to win fast and not die at all.

So i'll say this, anyone who is having trouble with a mouse + keyboard - Keep at it. It gets easier.

The only downside at the moment is the slightly confusing shop/modification menu. The tutorial covers a lot of basic flight information but nothing in the menu and It looks a little scattered. But this could just be my slightly older, logical brain talking.

-That being said, it can be slightly hard in-game to stabilise yourself, I have been using the woman in the background to work that out.

Overall, having not been a part of the beta I wouldn't know how the devs are in terms of time/patch releases, but this game looks completely polished. I can't really judge it after 3 hours of gameplay, but if I was forced to i'd give it a 9/10.

The one point missing is the small gripes, but they are really small.

I look forward to spending a lot of time on this in between studying.
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21 από 24 άτομα (88%) βρήκαν αυτή την κριτική χρήσιμη
51.3 ώρες στο μητρώο
Αναρτήθηκε: 1 Σεπτεμβρίου
This is a great title, which is saying something coming from me - I am not traditionally a huge fan of PvP games, but this does tick the boxes: solid gameplay; interesting mechanics; rewarding intelligent and strategic teamplay.

Despite playing through the tutorial, it did take me some time to get used to the carrier parts and the controls, especially as I am using keyboard and mouse, but using a controller will also give a good experience. Though it is a punishing game with a high skill cap, I find myself enjoying it, despite my lack of skill. Something to work on, I suppose.

The idea about the game itself is pretty simple. It's not a deathmatch; matches are up to 4 v 4 (including bots should you wish to do so), and the two teams try to destroy the enemy carrier (base) by destroying components (in the vein of Star Wars Battlefront II). If the two carriers are destroyed at the same time, then the team which has destroyed the most enemy gunships (your fighters) is considered the winner. The race-specific abilities and the purchasable add-ons also make the game quite interesting and refreshing, forcing people to think carefully about their resources and how to use them - the cooldowns can be crippling if something is used at the wrong time.

The game looks great, with 4 very different races available to choose from. The ship and component designs are all vividly different from one another with clear distinctions and very interesting designs. The weapons are a particular highlight, with a huge variety all looking very nice. The great look is complemented by the maps - as of Galaxy Update 1.1 (15/11/2014) - there are now 4... the two carriers and the surrounding area, including the cover you can find from man-made factories in the area or the immense statue nearby all look great. The 3 new maps all include new unique and interesting mechanics in addition to more stunning visuals. One offers damage dealing locations, one offers healing, and one has teleporters spaced around the map. This is complemented by the game's audio. The soundtrack is absolutely brilliant, I could listen to it for hours on end. The sound design for the space combat is quite good too, disregarding the impossibility of sounds being heard in space... but who cares? Music makes it more awesome.

One of the things I like most about this game is the customisation available for your ships. You start with two basic ships from two races, but are quickly able to buy more. While you do need to "grind" to unlock better parts - keep an eye out on the "tech tree" in the shop to see what you want to unlock and work towards those parts - the grind is not excessive like in some other games. The range of options available is incredible, and offers a huge range of options forcing you to make some hard decisions: do you upgrade a lower tier part to it's max level or do you skip it and use a weaker higher tier part until you can level that up? This is supported by something I quite personally like - the fact that achievements unlock further cosmetic options. This makes it interesting and fun to collect achievements if you can, while not rewarding these achievements with OP ship parts. Thus, a failure to be skilled or lucky enough to acquire an achievement will not punish you further by ensuring you will be left with comparatively substandard parts.

Finally, I am pretty happy with the game developers, who are maintaining a strong presence in the community, always on top of launch issues and always happy to talk with the players and keep them up-to-date. Very, very happy with my decision to buy this game.
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Αναρτήθηκε: 2 Αυγούστου
Fun game that puts the TEAM and TEAM work. No solo play here.... Unless you like bots.
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