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From the design veteran behind the classic game Chip's Challenge, comes Chuck’s Challenge 3D, a fiendishly addictive puzzler that’s packed with features that will tease the brain and challenge the fingers. It also comes with a level editor that lets you upload and share your levels for everyone to play and rate, all from within the game.
Data wydania: 28 Lut, 2014
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Najnowsze aktualizacje Wyświetl wszystkie (4)

Chuck’s Challenge 3D gets Massive Invisible update

20 września

http://steamcommunity.com/sharedfiles/filedetails/?id=316104232
Over the last 6 months Chip’s Challenge creator Chuck Sommerville has rebuilt from scratch the Chuck’s Challenge 3D game engine adding 100s of new improvements & features.

“With 1,000,000s of players creating 10,000s of levels, we’ve learnt a great deal over the last few years.” Chuck Sommerville said. “The Massive Invisible update as the name suggests is huge. It’s so big we even thought about calling it Chuck’s Challenge 4.”

The Massive Invisible update includes 100s of new features and improvements including:

  • Hints are now uploaded along with the user-generated levels, allowing players to watch in-game how the original creator completed the level.
  • Enhanced Graphics with updated models and new graphically effects that take advantages of the latest Unity 3D features making everything looks super smooth; including character animations and a new psychedelic undo effect.
  • Improved Controls Woop now understands his surrounding, helping players to get even better times by moving diagonally while also avoiding walls.
The below video from May explains further some of the new features that are included with Massive Invisible: http://youtu.be/HUibXJg5TPc
“Hints are my new favorite feature.” Chuck Sommerville said. “Chip’s Challenge was based on a 32x32 grid, whereas Chuck’s Challenge 3D allows a 100x100 board with even more Game Elements. So it’s thrilling to watch some of the complex levels and their solutions being created by the community. Some are truly epic.”

The Massive Invisible update for Chuck’s Challenge 3D is on Steam for PC, Mac & Linux:

http://store.steampowered.com/app/262590
That's the main done, now it must be time for pudding ːcc3dwhoopː

Komentarzy: 0 Więcej

Nearly time for pudding

14 maja

From the creator of Chip's Challenge comes the latest update for Chuck’s Challenge 3D, which includes a loads of savoury snacks:

FEATURES

  • Mouse Menu Scrolling GUI - For mouse users, buttons will appear near the side of the screen when you move the mouse close to the edge.
  • 5 Second Penalty - when you undo you'll get a 5 seconds added to your time now instead of 1. Plus there is a little animation.
  • Clone Machine Effect - objects that the clone machine will create now have a GFX.
  • Deep Links - you'll be able to create a web URL that not only opens Chuck's Challenge 3D in Steam, but it will also download & play a particular levelid.

BUGS
  • Hat Notification - this was being over active and so will now actually tell you when you have a new hat.
  • Hat Memory - the interface remembers what hat you were wearing.
  • Local & Server Levels - the game shouldn't get confused by these and local levels will be marked as 'local' in the levelid field.

Things that we are working on but are being more default then we thought:
  • Thumbnails - this one is just being mean as some old versions are over writing the new nice thumbnails, so we need a solution that gets the server and the game working together.
  • Game Logic & Undo - this is work in progress because it is huge.
  • Surprise - other fun stuff but it wouldn't be a surprise if we told you what it was ːcc3dwhoopː

Komentarzy: 0 Więcej

Recenzje

“Overall, Chuck’s Challenge 3D is a marvellous game to behold. From the aesthetics to its undeniably addictive gameplay, Chuck’s Challenge will have you completing puzzles with Woop for hours on end.”
9 / 10 – Gamer Attitude

“Despite having the same core design philosophy as Chip’s Challenge the game does feel like a breath of fresh air. Puzzle games like this are quickly becoming a rarity these days.”
4 / 5 – Enemy Slime

Lista funkcji

Informacje o grze

From the design veteran behind the classic game Chip's Challenge, comes Chuck’s Challenge 3D, a fiendishly addictive puzzler that’s packed with features that will tease the brain and challenge the fingers. It also comes with a level editor that lets you upload and share your levels for everyone to play and rate, all from within the game.

Chuck’s Challenge 3D includes four different game modes:

PLAY – through 125 levels, with your best times published online
CREATE – your own levels with over 70+ Game Elements & share them with the world
SEARCH – download levels created by other players
WEEKLY PUZZLE – play the best user created level of the week

Meet Woop, just your everyday puzzle lovin’ purple alien capable of altering time and space. Woop has summoned all-round puzzle game legend Chuck Sommerville for one purpose - to create a universe of puzzles for him to work his way out of. Take control of Woop and help him navigate his way through level after level of obstacles and challenges that stand between him and reaching the exit portal. Shift blocks, find keys, flip switches, wade through water, hot-foot it through lava and do everything it takes to make it out in one piece and evade an army of hungry creatures who want nothing more than to turn our purple hero into a nice ‘n tasty Woop Sandwich.

After 4 months of development & play testing this new version comes first to Steam.

Wymagania systemowe (PC)

    Minimum:
    • OS: Windows XP SP3
    • Processor: Intel Core 2 Duo 2.0Ghz or equivalent
    • Memory: 2 GB RAM
    • Graphics: Intel Core HD Graphics 4000, NVIDIA 8800 GT, ATI Radeon HD 4850 or better
    • DirectX: Version 9.0
    • Hard Drive: 400 MB available space
    • Sound Card: DirectX 9.0c compatible sound card
    Recommended:
    • OS: Windows 7, Windows 8
    • Processor: Intel Core i5 2.8Ghz or equivalent
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce 450, AMD Radeon HD 5670 or better
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Hard Drive: 400 MB available space
    • Sound Card: DirectX 9.0c compatible sound card

Wymagania systemowe (MAC)

    Minimum:
    • OS: Snow Leopard 10.6.8 or newer
    • Processor: Intel Core 2 Duo 2.0Ghz or equivalent
    • Memory: 3 GB RAM
    • Graphics: Intel Core HD Graphics 4000 (NOT 3000 it's too slow), Nvidia GeForce GT 330M, ATI Radeon HD 4850 or better
    • Hard Drive: 400 MB available space
    Recommended:
    • Processor: Intel Core i5 2.8Ghz or equivalent
    • Memory: 4 GB RAM
    • Graphics: GeForce GT 650M, AMD Radeon HD 6750M or better
    • Network: Broadband Internet connection
    • Hard Drive: 400 MB available space

Wymagania systemowe (Linux)

    Minimum:
    • OS: Ubuntu 12.04 or newer, other unsupported distros may work
    • Processor: Intel Core 2 Duo 2.0Ghz or equivalent
    • Memory: 3 GB RAM
    • Graphics: Intel Core HD Graphics 4000, NVIDIA 8800 GT, ATI Radeon HD 4850 or better. Proprietary fglrx (stable) driver may be required for AMD/ATI.
    • Hard Drive: 400 MB available space
    • Sound Card: lib32-alsa-plugins required.
    Recommended:
    • Processor: Intel Core i5 2.8Ghz or equivalent
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce 450, AMD Radeon HD 5670 or better
    • Network: Broadband Internet connection
    • Hard Drive: 400 MB available space
Pomocne recenzje klientów
8 z 9 osób (89%) uważa, że ta recenzja jest pomocna
9.1 godz. łącznie
Sokoban on drugs. Has a level editor. Melts brains sometimes. UI looks and feels like a simple copy from the mobile version, but keyboard controls are fine and responsive. Has the potential to be the ultimate Sokoban-like game if the developers allow for better level sharing, like loading levels from a file and supporting custom level packs/campaigns. At the moment online user level distribution is slow to navigate, overly cumbersome and very hard to filter for a PC game.
Zamieszczono: 18 kwietnia
Czy ta recenzja była pomocna? Tak Nie
4 z 4 osób (100%) uważa, że ta recenzja jest pomocna
2.7 godz. łącznie
Chuck's Challenge 3D definitely brings back the charm and puzzle design of the original Chip's Challenge. While it's not quite as good as the original, Chuck's Challenge 3D is definitely a lot of fun, and I'd say that it's definitely worth the $9.99 that I paid for it. It includes a level editor and custom puzzles can be shared with friends. There is also a weekly featured puzzle that is created by the community.

The interface feels a little clunky, clearly designed for mobile first, but that doesn't mean that it's a bad PC port. The puzzles are fun, the game performs well, and I have fun with it.

It doesn't appear to support Steam Cloud, meaning that levels that I complete on my laptop won't be synced to my desktop and other computers. This is sort of frustrating, but it's not a deal-breaker.

In all, it's fun, and I like it.

Also, it has hats.
Zamieszczono: 2 kwietnia
Czy ta recenzja była pomocna? Tak Nie
2 z 2 osób (100%) uważa, że ta recenzja jest pomocna
49.8 godz. łącznie
I had previously downvoted this game, citing many bugs and frustrations with the control scheme and the GUI. But after an incredible show of dedication from the developers in addressing and fixing (nearly) every one of my complaints in the "massive invisible" patch, I'm finally giving the game a thumbs-up. Very impressive, guys! Previously, I felt that this game might have perhaps gotten more attention and understanding as an "early access" title, but now it has earned its status as a finished product, one which can be built upon. I'm confident that the small number of remaining issues left will be addressed, and even if not, they do not detract too much from the game's quality.

The puzzle design of Chuck's Challenge can only be described as some of the best you will see in any puzzle game, and that's no surprise because the game and most of its levels come from the brilliant mind of Chuck Sommerville, the man behind Chip's Challenge. While the puzzles are quite a bit smaller in comparison to Chip's Challenge, they are so deceptively simple that sometimes they blow the mind. You could spend a half-hour tinkering with a stage that's so small and simple and has such few moving parts, and in the end you can only blame yourself for not seeing that one obvious answer that was hanging in front of your nose the whole time. And that's one of the highest levels of praise I can offer to any puzzle game.

The game has some great anti-frustration features, namely the ability to undo any move at any time, and even to replay previous solutions (a brand new feature from the old versions)!! The undo functionality was previously horribly broken and allowed for bad solutions, but the "massive invisible" update has rewritten it from scratch seems to have made it quite bulletproof. Just be warned, if you're aiming for speed medals and records, the rewind feature won't help you much because it adds +5 seconds to your time whenever it is used, but it's great if you're trying to solve a puzzle for the first time and accidentally push a block into a corner or something.

The GUI has been criticized for being designed with touchscreens primarily in mind, but enough improvements and concessions have been made for mouse-and-keyboard users that it's not so much of a problem anymore.

Oh, and let's not forget to mention the level editor. Though the interface is slightly quirky, it's a cinch to hop into the editor and prototype a level idea, tinker with it, then upload it for the world to see into an ever-expanding database of user-designed levels, complete with individual leaderboards. The game has even implemented a new feature letting you click on a specially-formatted URL which will launch Chuck's Challenge and load a custom level automatically. Though it could stand to have a few more features (functionality for level packs, or some way of knowing which custom levels you've beaten), an eternal supply of user-generated content is the heart and soul of a game like this, and it doesn't disappoint.

Some small quirks and bugs still exist, but they are absolutely benign compared to what they were before, and no longer detract from the core of the experience: the bliss of solving awesome puzzles. Overall, recommended for all fans of Chip's Challenge, as well as any newcomer or veteran to the block-pushing puzzle genre.

Here's my upvote, developers. You've earned it.
Zamieszczono: 24 kwietnia
Czy ta recenzja była pomocna? Tak Nie
2 z 2 osób (100%) uważa, że ta recenzja jest pomocna
7.8 godz. łącznie
If you liked the original inspiration or just fun puzzle level-based games which use simple yet deep mechanics, you're going to have a good time!
Zamieszczono: 14 kwietnia
Czy ta recenzja była pomocna? Tak Nie
1 z 1 osób (100%) uważa, że ta recenzja jest pomocna
50.5 godz. łącznie
A modern-day version of Chip's Challenge (or its spiritual relative for early 1990s Macintosh computers, Blobbo) has been something I've wanted for quite many years. It's not a Chip's Challenge redux, but it definitely has the same spirit - bringing in 50% entertainment and 50% frustration (after all, I never even played through Chip's Challenge since it got too... brainy ... for me >_>). A bit too cutesy at times and some of the sound effects can get quite bothersome after trying to beat a level after multiple attempts. Great music, though! Highly recommended!
Zamieszczono: 15 maja
Czy ta recenzja była pomocna? Tak Nie
1 z 3 osób (33%) uważa, że ta recenzja jest pomocna
1.3 godz. łącznie
Zamieszczono: 28 lutego
Czy ta recenzja była pomocna? Tak Nie