In the year of 18XX, the west is overrun by thugs and outlaws. A group of bandits have kidnapped Mayor Johnsons daughter and are spreading havok across the land. Only Gunman Clive can bring order to the west and save the girl! Jump and shoot your way across 16 diverse and challenging levels and fight massive bosses.
User reviews: Very Positive (422 reviews)
Release Date: Jan 3, 2014

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Reviews

“From start to finish, Gunman Clive is a fantastic platformer”
8.7 – IGN (3DS)

“the game is still a steal at $2. Fans of 2D action platformers need to check it out”
8 – Destructoid (3DS)

About This Game

In the year of 18XX, the west is overrun by thugs and outlaws. A group of bandits have kidnapped Mayor Johnsons daughter and are spreading havok across the land. Only Gunman Clive can bring order to the west and save the girl!

Jump and shoot your way across 16 diverse and challenging levels and fight massive bosses. Gunman Clive is an old-school sidescrolling platform game set in the old west with full 3D graphics and a unique artstyle.

Features:

  • Old school sidescrolling action
  • Full 3D graphics
  • Unique sketch shaded artstyle
  • 3 different playable characters
  • Dozens of different enemies
  • Epic boss battles
  • Supports Xbox 360 controllers

System Requirements

    Minimum:
    • OS: Windows XP SP2
    • Processor: 2 GHz
    • Memory: 1 GB RAM
    • Graphics: OpenGL 2.0
    • Hard Drive: 150 MB available space
Helpful customer reviews
5 of 6 people (83%) found this review helpful
1.7 hrs on record
A short but sweet platformer that is well worth the cheap $2 price tag. I loved the charming cartoony style of the graphics, and they could go up to very high resolution. The soundtrack is very suiting as well. If you are a fan of Mega Man games, you'll love this wonderful platformer with a Wild West twist.
Posted: May 25
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19 of 33 people (58%) found this review helpful
0.7 hrs on record
You can play as a duck. 10/10
Posted: July 8
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1 of 1 people (100%) found this review helpful
0.9 hrs on record
A short, Western-themed 2D platformer in the Mega Man vein. A solid little game which can beaten in around an hour. Levels are short but have no checkpoints so dying restarts the level. Not too much of a problem except for a couple of levels that accounted for over half of my deaths. Some of the level design is of the "you need to die once to know what to avoid next time" variety. There's also the feeling that the devs went down a platformer checklist when creating level features but some of the stuff they did is pretty cool.

Bosses are pretty standard, not great, not bad. Enemies drop gun power-ups and they're mostly in the Contra style. There's no up/down/diagonally shooting, though you can shot while crouched and jumping and this stops feeling restrictive with a couple of minutes of playing. Your health bar doesn't do a particularly good job of conveying how many hits you have until death, as you'll get killed at times with what looks like to be a decent chunk left. Game would've been better off just having some type of numeric representation of health, those this isn't too big of a deal. There are no game overs, you have infinite attempts at levels.

There are three playable characters, Clive, Ms. Johnson, and the duck. Ms. Johnson is clearly inspired by Peach from Mario 2 in how she controls, with the big difference between her and Clive is that she can float for a bit on her jumps. The duck cannot hurt enemies but can jump/fly and is more of a challenge run character.

All said, a decent little game with some replayability, though a bit on the boring/bland side at times but hey, it's 2 buck at full price. Worth picking up if you're looking for a Mega Man-esque platformer.
Posted: July 19
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1 of 1 people (100%) found this review helpful
0.7 hrs on record
This platformer is so much fun!
The catchy rural music, beautiful animations, and excellent gameplay really makes me happy :)
Posted: October 11
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1 of 2 people (50%) found this review helpful
1.3 hrs on record
This is a short but enjoyable Mega Man-esque platformer with some humor and a little bit of variety. The hybrid 3D/drawn style is well done, along with the Old West styled music. Some levels and bosses can be hard until you learn their patterns, but the game is forgiving with infinite lives and saving. Three different characters are available along with legit achievements.
Posted: May 14
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174 of 199 people (87%) found this review helpful
5.2 hrs on record
Here's a review after finishing the game with both the main characters and trying the third, hidden one.

TL:DR? Challenging 20 levels of platforming with wild west style. Like Megaman, if you're familiar with those.

Gunman Clive is a short but challenging platformer of minimalistic but nevertheless adequate graphics. There are three playable characters, one of which you have to unlock, each with their special skills. There are about 20 levels, every 5th of which is a boss battle. They take you through the wild west and the story hilariously hyperboles towards the end.

Levels are sidescrolling action that last only a minute or so per stage. However, they're also quite challenging, requiring multiple tries to get through. Bosses have anywhere from 2 to 4 different attack types. Challenge rises from the low health of the player who can take only two hits before dying (on Hard difficulty) and also from death falls and insta-kill spikes of certain levels. Obviously, once you get familiar with the game it becomes a lot easier to avoid enemies and go through the previously difficult spots. Warning though if you're easily irritated, you might get momentarily frustrated with some spots.

After a while the game begins to resemble very much the Megaman games of NES. While you have infinite ammo, your rate of fire is limited by your weapon. Many features of the levels from enemies to obstacles also resemble Megaman, from moving platforms to appearing and disappearing blocks to alternating gravity and wind machines. Admittedly, these features are part of virtually any decent platformer, which this one certainly is. There are also a couple of special levels with slightly different moving capabilities akin to Gradius (continuosly moving, sidescrolling shooter) and just about any sidescroller with rideable minecarts.

I hope I'm not spoiling too much if I reveal that the third character is unlocked after finishing the game first and is a duck that can't attack, only fly short distances. This game mode is also a bit more difficult because of these limitations. Because of this there are also no bosses in this mode for obvious reasons and it is basically a different game altogether. This mode is very challenging to complete perfectly, adding several hours of play time to the game.

For such a small price this is a good platformer, maybe even too cheap for its content, for now it's like on a permanent discount. I hear it has been first released on 3DS, now rereleased on Steam with achievements. These are of the speed-run, no-damage run types with different characters. They can be quite difficult, though you can do the no-damage and speed-runs separately. The most difficult one is the one requiring completion of the game without dying. There are two versions of this achievement, one for the initial characters and another, probably more difficult one for the duck. I have yet to get all the achievements.

Some people seem to have become upset because of some "misogynistic content". Myself, I found this concern hilarious. You can play either as the guy or the girl and save the other one. This is the incentive for the story. It isn't very original but the story isn't exactly the reason to play this game: it works splendidly for what it is.
Posted: January 3
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